diff options
Diffstat (limited to 'indra/newview/llfloatermodelpreview.cpp')
-rw-r--r--[-rwxr-xr-x] | indra/newview/llfloatermodelpreview.cpp | 195 |
1 files changed, 72 insertions, 123 deletions
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index 861dc88983..925b59d29e 100755..100644 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -610,7 +610,7 @@ void LLFloaterModelPreview::onAutoFillCommit(LLUICtrl* ctrl, void* userdata) { LLFloaterModelPreview* fp = (LLFloaterModelPreview*) userdata; - fp->mModelPreview->genLODs(); + fp->mModelPreview->queryLODs(); } void LLFloaterModelPreview::onLODParamCommit(S32 lod, bool enforce_tri_limit) @@ -638,7 +638,12 @@ void LLFloaterModelPreview::onLODParamCommit(S32 lod, bool enforce_tri_limit) //----------------------------------------------------------------------------- void LLFloaterModelPreview::draw() { - LLFloater::draw(); + LLFloater::draw(); + + if (!mModelPreview) + { + return; + } mModelPreview->update(); @@ -668,7 +673,7 @@ void LLFloaterModelPreview::draw() childSetTextArg("prim_cost", "[PRIM_COST]", llformat("%d", mModelPreview->mResourceCost)); childSetTextArg("description_label", "[TEXTURES]", llformat("%d", mModelPreview->mTextureSet.size())); - if (mModelPreview) + if (mModelPreview->lodsReady()) { gGL.color3f(1.f, 1.f, 1.f); @@ -1178,6 +1183,7 @@ void LLFloaterModelPreview::onMouseCaptureLostModelPreview(LLMouseHandler* handl LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp) : LLViewerDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE), LLMutex(NULL) +, mLodsQuery() , mPelvisZOffset( 0.0f ) , mLegacyRigValid( false ) , mRigValidJointUpload( false ) @@ -1544,9 +1550,18 @@ void LLModelPreview::rebuildUploadData() } instance.mLOD[i] = lod_model; } - else if (importerDebug) + else { - LL_INFOS() << "List of models does not include " << instance.mLabel << LL_ENDL; + if (i < LLModel::LOD_HIGH && !lodsReady()) + { + // assign a placeholder from previous LOD until lod generation is complete. + // Note: we might need to assign it regardless of conditions like named search does, to prevent crashes. + instance.mLOD[i] = instance.mLOD[i + 1]; + } + if (importerDebug) + { + LL_INFOS() << "List of models does not include " << instance.mLabel << LL_ENDL; + } } } @@ -1760,7 +1775,8 @@ void LLModelPreview::loadModel(std::string filename, S32 lod, bool force_disable this, mJointTransformMap, mJointsFromNode, - gSavedSettings.getU32("ImporterModelLimit")); + gSavedSettings.getU32("ImporterModelLimit"), + gSavedSettings.getBOOL("ImporterPreprocessDAE")); if (force_disable_slm) { @@ -2573,112 +2589,6 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim shader->bind(); } } -void LLModelPreview::genModelBBox() -{ - LLVector3 min, max; - min = this->mModelLoader->mExtents[0]; - max = this->mModelLoader->mExtents[1]; - std::vector<LLVector3> v_list; - v_list.resize(4); - std::map<U8, std::vector<LLVector3> > face_list; - - // Face 0 - v_list[0] = LLVector3(min.mV[VX], max.mV[VY], max.mV[VZ]); - v_list[1] = LLVector3(min.mV[VX], min.mV[VY], max.mV[VZ]); - v_list[2] = LLVector3(max.mV[VX], min.mV[VY], max.mV[VZ]); - v_list[3] = LLVector3(max.mV[VX], max.mV[VY], max.mV[VZ]); - face_list.insert(std::pair<U8, std::vector<LLVector3> >(0, v_list)); - - // Face 1 - v_list[0] = LLVector3(max.mV[VX], min.mV[VY], max.mV[VZ]); - v_list[1] = LLVector3(max.mV[VX], min.mV[VY], min.mV[VZ]); - v_list[2] = LLVector3(max.mV[VX], max.mV[VY], min.mV[VZ]); - v_list[3] = LLVector3(max.mV[VX], max.mV[VY], max.mV[VZ]); - face_list.insert(std::pair<U8, std::vector<LLVector3> >(1, v_list)); - - // Face 2 - v_list[0] = LLVector3(min.mV[VX], max.mV[VY], min.mV[VZ]); - v_list[1] = LLVector3(min.mV[VX], max.mV[VY], max.mV[VZ]); - v_list[2] = LLVector3(max.mV[VX], max.mV[VY], max.mV[VZ]); - v_list[3] = LLVector3(max.mV[VX], max.mV[VY], min.mV[VZ]); - face_list.insert(std::pair<U8, std::vector<LLVector3> >(2, v_list)); - - // Face 3 - v_list[0] = LLVector3(min.mV[VX], max.mV[VY], max.mV[VZ]); - v_list[1] = LLVector3(min.mV[VX], max.mV[VY], min.mV[VZ]); - v_list[2] = LLVector3(min.mV[VX], min.mV[VY], min.mV[VZ]); - v_list[3] = LLVector3(min.mV[VX], min.mV[VY], max.mV[VZ]); - face_list.insert(std::pair<U8, std::vector<LLVector3> >(3, v_list)); - - // Face 4 - v_list[0] = LLVector3(min.mV[VX], min.mV[VY], max.mV[VZ]); - v_list[1] = LLVector3(min.mV[VX], min.mV[VY], min.mV[VZ]); - v_list[2] = LLVector3(max.mV[VX], min.mV[VY], min.mV[VZ]); - v_list[3] = LLVector3(max.mV[VX], min.mV[VY], max.mV[VZ]); - face_list.insert(std::pair<U8, std::vector<LLVector3> >(4, v_list)); - - // Face 5 - v_list[0] = LLVector3(min.mV[VX], min.mV[VY], min.mV[VZ]); - v_list[1] = LLVector3(min.mV[VX], max.mV[VY], min.mV[VZ]); - v_list[2] = LLVector3(max.mV[VX], max.mV[VY], min.mV[VZ]); - v_list[3] = LLVector3(max.mV[VX], min.mV[VY], min.mV[VZ]); - face_list.insert(std::pair<U8, std::vector<LLVector3> >(5, v_list)); - - U16 Idx[] = { 0, 1, 2, 3, 0, 2, }; - - U32 type_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0; - LLPointer<LLVertexBuffer> buff = new LLVertexBuffer(type_mask, 0); - buff->allocateBuffer(4, 6, true); - - LLStrider<LLVector3> pos; - LLStrider<U16> idx; - LLStrider<LLVector3> norm; - LLStrider<LLVector2> tc; - - buff->getVertexStrider(pos); - buff->getIndexStrider(idx); - - buff->getNormalStrider(norm); - buff->getTexCoord0Strider(tc); - - for (U32 i = 0; i < 6; ++i) - { - idx[i] = Idx[i]; - } - - LLVolumeParams volume_params; - volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE); - LLModel* mdl = new LLModel(volume_params, 0.f); - mdl->mLabel = "BBOX"; // please adopt name from high LOD (mBaseModel) or from original model otherwise it breaks search mechanics which is name based - - mdl->setNumVolumeFaces(6); - for (U8 i = 0; i < 6; ++i) - { - for (U8 j = 0; j < 4; ++j) - { - pos[j] = face_list[i][j]; - } - - mdl->setVolumeFaceData(i, pos, norm, tc, idx, buff->getNumVerts(), buff->getNumIndices()); - } - - if (validate_model(mdl)) - { - LLMatrix4 mat; - std::map<std::string, LLImportMaterial> materials; - std::vector<LLModelInstance> instance_list; - instance_list.push_back(LLModelInstance(mdl, mdl->mLabel, mat, materials)); - - for (S32 i = LLModel::LOD_HIGH - 1; i >= 0; i--) - { - mModel[i].clear(); - mModel[i].push_back(mdl); - - mScene[i].clear(); - mScene[i].insert(std::pair<LLMatrix4, std::vector<LLModelInstance> >(mat, instance_list)); - } - } -} void LLModelPreview::updateStatusMessages() { @@ -3422,14 +3332,25 @@ void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights) void LLModelPreview::update() { if (mGenLOD) - { - mGenLOD = false; - genLODs(); - refresh(); - updateStatusMessages(); - } + { + bool subscribe_for_generation = mLodsQuery.empty(); + mGenLOD = false; + mDirty = true; + mLodsQuery.clear(); - if (mDirty) + for (S32 lod = LLModel::LOD_HIGH; lod >= 0; --lod) + { + // adding all lods into query for generation + mLodsQuery.push_back(lod); + } + + if (subscribe_for_generation) + { + doOnIdleRepeating(lodQueryCallback); + } + } + + if (mDirty && mLodsQuery.empty()) { mDirty = false; mResourceCost = calcResourceCost(); @@ -3798,10 +3719,6 @@ BOOL LLModelPreview::render() if (regen) { genBuffers(mPreviewLOD, skin_weight); - { - LL_INFOS() << "Vertex Buffer[" << mPreviewLOD << "]" << " is EMPTY!!!" << LL_ENDL; - regen = TRUE; - } } if (!skin_weight) @@ -4350,6 +4267,29 @@ void LLModelPreview::textureLoadedCallback( BOOL success, LLViewerFetchedTexture } } +// static +bool LLModelPreview::lodQueryCallback() +{ + // not the best solution, but model preview belongs to floater + // so it is an easy way to check that preview still exists. + LLFloaterModelPreview* fmp = LLFloaterModelPreview::sInstance; + if (fmp && fmp->mModelPreview) + { + LLModelPreview* preview = fmp->mModelPreview; + if (preview->mLodsQuery.size() > 0) + { + S32 lod = preview->mLodsQuery.back(); + preview->mLodsQuery.pop_back(); + preview->genLODs(lod); + + // return false to continue cycle + return false; + } + } + // nothing to process + return true; +} + void LLModelPreview::onLODParamCommit(S32 lod, bool enforce_tri_limit) { if (!mLODFrozen) @@ -4547,6 +4487,15 @@ void LLFloaterModelPreview::onPermissionsReceived(const LLSD& result) // BAP HACK: handle "" for case that MeshUploadFlag cap is broken. mHasUploadPerm = (("" == upload_status) || ("valid" == upload_status)); + if (!mHasUploadPerm) + { + LL_WARNS() << "Upload permission set to false because upload_status=\"" << upload_status << "\"" << LL_ENDL; + } + else if (mHasUploadPerm && mUploadModelUrl.empty()) + { + LL_WARNS() << "Upload permission set to true but uploadModelUrl is empty!" << LL_ENDL; + } + // isModelUploadAllowed() includes mHasUploadPerm mUploadBtn->setEnabled(isModelUploadAllowed()); getChild<LLTextBox>("warning_title")->setVisible(!mHasUploadPerm); |