diff options
Diffstat (limited to 'indra/newview/llfloatermodelpreview.cpp')
-rwxr-xr-x | indra/newview/llfloatermodelpreview.cpp | 260 |
1 files changed, 161 insertions, 99 deletions
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index 1148db8b5a..ea839e6f5a 100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -26,6 +26,10 @@ #include "llviewerprecompiledheaders.h" +#if LL_MSVC +#pragma warning (disable : 4263) +#pragma warning (disable : 4264) +#endif #include "dae.h" //#include "dom.h" #include "dom/domAsset.h" @@ -47,6 +51,10 @@ #include "dom/domScale.h" #include "dom/domTranslate.h" #include "dom/domVisual_scene.h" +#if LL_MSVC +#pragma warning (default : 4263) +#pragma warning (default : 4264) +#endif #include "llfloatermodelpreview.h" @@ -388,7 +396,6 @@ mCalculateBtn(NULL) sInstance = this; mLastMouseX = 0; mLastMouseY = 0; - mGLName = 0; mStatusLock = new LLMutex(NULL); mModelPreview = NULL; @@ -490,7 +497,7 @@ BOOL LLFloaterModelPreview::postBuild() text->setMouseDownCallback(boost::bind(&LLModelPreview::setPreviewLOD, mModelPreview, i)); } } - std::string current_grid = LLGridManager::getInstance()->getGridLabel(); + std::string current_grid = LLGridManager::getInstance()->getGridId(); std::transform(current_grid.begin(),current_grid.end(),current_grid.begin(),::tolower); std::string validate_url; if (current_grid == "agni") @@ -530,11 +537,6 @@ LLFloaterModelPreview::~LLFloaterModelPreview() delete mModelPreview; } - if (mGLName) - { - LLImageGL::deleteTextures(1, &mGLName ); - } - delete mStatusLock; mStatusLock = NULL; } @@ -735,6 +737,20 @@ void LLFloaterModelPreview::onAutoFillCommit(LLUICtrl* ctrl, void* userdata) void LLFloaterModelPreview::onLODParamCommit(S32 lod, bool enforce_tri_limit) { mModelPreview->onLODParamCommit(lod, enforce_tri_limit); + + //refresh LoDs that reference this one + for (S32 i = lod - 1; i >= 0; --i) + { + LLComboBox* lod_source_combo = getChild<LLComboBox>("lod_source_" + lod_name[i]); + if (lod_source_combo->getCurrentIndex() == LLModelPreview::USE_LOD_ABOVE) + { + onLoDSourceCommit(i); + } + else + { + break; + } + } } @@ -1006,38 +1022,38 @@ void LLFloaterModelPreview::onPhysicsBrowse(LLUICtrl* ctrl, void* userdata) //static void LLFloaterModelPreview::onPhysicsUseLOD(LLUICtrl* ctrl, void* userdata) { - S32 num_modes = 4; - S32 which_mode = 3; - static S32 previous_mode = which_mode; + S32 num_lods = 4; + S32 which_mode; LLCtrlSelectionInterface* iface = sInstance->childGetSelectionInterface("physics_lod_combo"); if (iface) { which_mode = iface->getFirstSelectedIndex(); } + else + { + llwarns << "no iface" << llendl; + return; + } - S32 file_mode = iface->getItemCount() - 1; - bool file_browse = which_mode == file_mode; - bool lod_to_file = file_browse && (previous_mode != file_mode); - bool file_to_lod = !file_browse && (previous_mode == file_mode); - - if (!lod_to_file) + if (which_mode <= 0) { - which_mode = num_modes - which_mode; - sInstance->mModelPreview->setPhysicsFromLOD(which_mode); + llwarns << "which_mode out of range, " << which_mode << llendl; } - if (lod_to_file || file_to_lod) + S32 file_mode = iface->getItemCount() - 1; + if (which_mode < file_mode) { - LLModelPreview *model_preview = sInstance->mModelPreview; - if (model_preview) - { - model_preview->refresh(); - model_preview->updateStatusMessages(); - } + S32 which_lod = num_lods - which_mode; + sInstance->mModelPreview->setPhysicsFromLOD(which_lod); } - previous_mode = which_mode; + LLModelPreview *model_preview = sInstance->mModelPreview; + if (model_preview) + { + model_preview->refresh(); + model_preview->updateStatusMessages(); + } } //static @@ -3868,15 +3884,30 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim U32 triangle_count = 0; - for (LLModelLoader::model_list::iterator iter = mBaseModel.begin(); iter != mBaseModel.end(); ++iter) + U32 instanced_triangle_count = 0; + + //get the triangle count for the whole scene + for (LLModelLoader::scene::iterator iter = mBaseScene.begin(), endIter = mBaseScene.end(); iter != endIter; ++iter) { - LLModel* mdl = *iter; - for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i) + for (LLModelLoader::model_instance_list::iterator instance = iter->second.begin(), end_instance = iter->second.end(); instance != end_instance; ++instance) { - triangle_count += mdl->getVolumeFace(i).mNumIndices/3; + LLModel* mdl = instance->mModel; + if (mdl) + { + instanced_triangle_count += mdl->getNumTriangles(); + } } } + //get the triangle count for the non-instanced set of models + for (U32 i = 0; i < mBaseModel.size(); ++i) + { + triangle_count += mBaseModel[i]->getNumTriangles(); + } + + //get ratio of uninstanced triangles to instanced triangles + F32 triangle_ratio = (F32) triangle_count / (F32) instanced_triangle_count; + U32 base_triangle_count = triangle_count; U32 type_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0; @@ -3910,6 +3941,8 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim if (which_lod > -1 && which_lod < NUM_LOD) { limit = mFMP->childGetValue("lod_triangle_limit_" + lod_name[which_lod]).asInteger(); + //convert from "scene wide" to "non-instanced" triangle limit + limit = (S32) ( (F32) limit*triangle_ratio ); } } else @@ -3961,7 +3994,7 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim U32 num_indices = mVertexBuffer[5][mdl][i]->getNumIndices(); if (num_indices > 2) { - glodInsertElements(mObject[mdl], i, GL_TRIANGLES, num_indices, GL_UNSIGNED_SHORT, mVertexBuffer[5][mdl][i]->getIndicesPointer(), 0, 0.f); + glodInsertElements(mObject[mdl], i, GL_TRIANGLES, num_indices, GL_UNSIGNED_SHORT, (U8*) mVertexBuffer[5][mdl][i]->getIndicesPointer(), 0, 0.f); } tri_count += num_indices/3; stop_gloderror(); @@ -4015,7 +4048,7 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim U32 actual_verts = 0; U32 submeshes = 0; - mRequestedTriangleCount[lod] = triangle_count; + mRequestedTriangleCount[lod] = (S32) ( (F32) triangle_count / triangle_ratio ); mRequestedErrorThreshold[lod] = lod_error_threshold; glodGroupParameteri(mGroup, GLOD_ADAPT_MODE, lod_mode); @@ -4075,14 +4108,14 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim { buff->allocateBuffer(sizes[i*2+1], sizes[i*2], true); buff->setBuffer(type_mask); - glodFillElements(mObject[base], names[i], GL_UNSIGNED_SHORT, buff->getIndicesPointer()); + glodFillElements(mObject[base], names[i], GL_UNSIGNED_SHORT, (U8*) buff->getIndicesPointer()); stop_gloderror(); } else { //this face was eliminated, create a dummy triangle (one vertex, 3 indices, all 0) buff->allocateBuffer(1, 3, true); - memset(buff->getMappedData(), 0, buff->getSize()); - memset(buff->getIndicesPointer(), 0, buff->getIndicesSize()); + memset((U8*) buff->getMappedData(), 0, buff->getSize()); + memset((U8*) buff->getIndicesPointer(), 0, buff->getIndicesSize()); } buff->validateRange(0, buff->getNumVerts()-1, buff->getNumIndices(), 0); @@ -4197,28 +4230,36 @@ void LLModelPreview::updateStatusMessages() //initialize total for this lod to 0 total_tris[lod] = total_verts[lod] = total_submeshes[lod] = 0; - for (U32 i = 0; i < mModel[lod].size(); ++i) - { //for each model in the lod - S32 cur_tris = 0; - S32 cur_verts = 0; - S32 cur_submeshes = mModel[lod][i]->getNumVolumeFaces(); - - for (S32 j = 0; j < cur_submeshes; ++j) - { //for each submesh (face), add triangles and vertices to current total - const LLVolumeFace& face = mModel[lod][i]->getVolumeFace(j); - cur_tris += face.mNumIndices/3; - cur_verts += face.mNumVertices; - } + for (LLModelLoader::scene::iterator iter = mScene[lod].begin(), endIter = mScene[lod].end(); iter != endIter; ++iter) + { + for (LLModelLoader::model_instance_list::iterator instance = iter->second.begin(), end_instance = iter->second.end(); instance != end_instance; ++instance) + { + LLModel* model = instance->mModel; + if (model) + { + //for each model in the lod + S32 cur_tris = 0; + S32 cur_verts = 0; + S32 cur_submeshes = model->getNumVolumeFaces(); + + for (S32 j = 0; j < cur_submeshes; ++j) + { //for each submesh (face), add triangles and vertices to current total + const LLVolumeFace& face = model->getVolumeFace(j); + cur_tris += face.mNumIndices/3; + cur_verts += face.mNumVertices; + } - //add this model to the lod total - total_tris[lod] += cur_tris; - total_verts[lod] += cur_verts; - total_submeshes[lod] += cur_submeshes; + //add this model to the lod total + total_tris[lod] += cur_tris; + total_verts[lod] += cur_verts; + total_submeshes[lod] += cur_submeshes; - //store this model's counts to asset data - tris[lod].push_back(cur_tris); - verts[lod].push_back(cur_verts); - submeshes[lod].push_back(cur_submeshes); + //store this model's counts to asset data + tris[lod].push_back(cur_tris); + verts[lod].push_back(cur_verts); + submeshes[lod].push_back(cur_submeshes); + } + } } } @@ -4395,34 +4436,38 @@ void LLModelPreview::updateStatusMessages() } //add up physics triangles etc - S32 start = 0; - S32 end = mModel[LLModel::LOD_PHYSICS].size(); - S32 phys_tris = 0; S32 phys_hulls = 0; S32 phys_points = 0; - for (S32 i = start; i < end; ++i) - { //add up hulls and points and triangles for selected mesh(es) - LLModel* model = mModel[LLModel::LOD_PHYSICS][i]; - S32 cur_submeshes = model->getNumVolumeFaces(); - - LLModel::convex_hull_decomposition& decomp = model->mPhysics.mHull; - - if (!decomp.empty()) + //get the triangle count for the whole scene + for (LLModelLoader::scene::iterator iter = mScene[LLModel::LOD_PHYSICS].begin(), endIter = mScene[LLModel::LOD_PHYSICS].end(); iter != endIter; ++iter) + { + for (LLModelLoader::model_instance_list::iterator instance = iter->second.begin(), end_instance = iter->second.end(); instance != end_instance; ++instance) { - phys_hulls += decomp.size(); - for (U32 i = 0; i < decomp.size(); ++i) + LLModel* model = instance->mModel; + if (model) { - phys_points += decomp[i].size(); - } - } - else - { //choose physics shape OR decomposition, can't use both - for (S32 j = 0; j < cur_submeshes; ++j) - { //for each submesh (face), add triangles and vertices to current total - const LLVolumeFace& face = model->getVolumeFace(j); - phys_tris += face.mNumIndices/3; + S32 cur_submeshes = model->getNumVolumeFaces(); + + LLModel::convex_hull_decomposition& decomp = model->mPhysics.mHull; + + if (!decomp.empty()) + { + phys_hulls += decomp.size(); + for (U32 i = 0; i < decomp.size(); ++i) + { + phys_points += decomp[i].size(); + } + } + else + { //choose physics shape OR decomposition, can't use both + for (S32 j = 0; j < cur_submeshes; ++j) + { //for each submesh (face), add triangles and vertices to current total + const LLVolumeFace& face = model->getVolumeFace(j); + phys_tris += face.mNumIndices/3; + } + } } } } @@ -4517,7 +4562,17 @@ void LLModelPreview::updateStatusMessages() } } - if (mFMP->childGetValue("physics_lod_combo").asString() == "From file") + + LLCtrlSelectionInterface* iface = fmp->childGetSelectionInterface("physics_lod_combo"); + S32 which_mode = 0; + S32 file_mode = 1; + if (iface) + { + which_mode = iface->getFirstSelectedIndex(); + file_mode = iface->getItemCount() - 1; + } + + if (which_mode == file_mode) { mFMP->childEnable("physics_file"); mFMP->childEnable("physics_browse"); @@ -4576,7 +4631,7 @@ void LLModelPreview::updateLodControls(S32 lod) if (!lod_combo) return; S32 lod_mode = lod_combo->getCurrentIndex(); - if (lod_mode == 0) // LoD from file + if (lod_mode == LOD_FROM_FILE) // LoD from file { fmp->mLODMode[lod] = 0; for (U32 i = 0; i < num_file_controls; ++i) @@ -4589,7 +4644,7 @@ void LLModelPreview::updateLodControls(S32 lod) mFMP->childHide(lod_controls[i] + lod_name[lod]); } } - else if (lod_mode == 2) // use LoD above + else if (lod_mode == USE_LOD_ABOVE) // use LoD above { fmp->mLODMode[lod] = 2; for (U32 i = 0; i < num_file_controls; ++i) @@ -4762,7 +4817,8 @@ void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights) if (vf.mTexCoords) { vb->getTexCoord0Strider(tc_strider); - LLVector4a::memcpyNonAliased16((F32*) tc_strider.get(), (F32*) vf.mTexCoords, num_vertices*2*sizeof(F32)); + S32 tex_size = (num_vertices*2*sizeof(F32)+0xF) & ~0xF; + LLVector4a::memcpyNonAliased16((F32*) tc_strider.get(), (F32*) vf.mTexCoords, tex_size); } if (vf.mNormals) @@ -4872,8 +4928,8 @@ void LLModelPreview::addEmptyFace( LLModel* pTarget ) LLPointer<LLVertexBuffer> buff = new LLVertexBuffer(type_mask, 0); buff->allocateBuffer(1, 3, true); - memset( buff->getMappedData(), 0, buff->getSize() ); - memset( buff->getIndicesPointer(), 0, buff->getIndicesSize() ); + memset( (U8*) buff->getMappedData(), 0, buff->getSize() ); + memset( (U8*) buff->getIndicesPointer(), 0, buff->getIndicesSize() ); buff->validateRange( 0, buff->getNumVerts()-1, buff->getNumIndices(), 0 ); @@ -5035,15 +5091,7 @@ BOOL LLModelPreview::render() LLRect preview_rect; - LLFloaterModelWizard* floater_wizard = dynamic_cast<LLFloaterModelWizard*>(mFMP); - if (floater_wizard) - { - preview_rect = floater_wizard->getPreviewRect(); - } - else - { - preview_rect = mFMP->getChildView("preview_panel")->getRect(); - } + preview_rect = mFMP->getChildView("preview_panel")->getRect(); F32 aspect = (F32) preview_rect.getWidth()/preview_rect.getHeight(); @@ -5068,6 +5116,11 @@ BOOL LLModelPreview::render() refresh(); } + if (use_shaders) + { + gObjectPreviewProgram.bind(); + } + gGL.loadIdentity(); gPipeline.enableLightsPreview(); @@ -5093,11 +5146,6 @@ BOOL LLModelPreview::render() const U32 type_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0; - if (use_shaders) - { - gObjectPreviewProgram.bind(); - } - LLGLEnable normalize(GL_NORMALIZE); if (!mBaseModel.empty() && mVertexBuffer[5].empty()) @@ -5286,7 +5334,7 @@ BOOL LLModelPreview::render() hull_colors.push_back(LLColor4U(rand()%128+127, rand()%128+127, rand()%128+127, 128)); } - glColor4ubv(hull_colors[i].mV); + gGL.diffuseColor4ubv(hull_colors[i].mV); LLVertexBuffer::drawArrays(LLRender::TRIANGLES, physics.mMesh[i].mPositions, physics.mMesh[i].mNormals); if (explode > 0.f) @@ -5513,6 +5561,15 @@ BOOL LLModelPreview::render() buffer->setBuffer(type_mask & buffer->getTypeMask()); gGL.diffuseColor4fv(material.mDiffuseColor.mV); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + if (material.mDiffuseMap.notNull()) + { + if (material.mDiffuseMap->getDiscardLevel() > -1) + { + gGL.getTexUnit(0)->bind(material.mDiffuseMap, true); + mTextureSet.insert(material.mDiffuseMap.get()); + } + } + buffer->draw(LLRender::TRIANGLES, buffer->getNumIndices(), 0); gGL.diffuseColor3f(0.4f, 0.4f, 0.4f); @@ -5587,7 +5644,6 @@ void LLModelPreview::setPreviewLOD(S32 lod) combo_box->setCurrentByIndex((NUM_LOD-1)-mPreviewLOD); // combo box list of lods is in reverse order mFMP->childSetText("lod_file_" + lod_name[mPreviewLOD], mLODFile[mPreviewLOD]); - // the wizard has three lod drop downs LLComboBox* combo_box2 = mFMP->getChild<LLComboBox>("preview_lod_combo2"); combo_box2->setCurrentByIndex((NUM_LOD-1)-mPreviewLOD); // combo box list of lods is in reverse order @@ -5749,6 +5805,12 @@ void LLFloaterModelPreview::onLoDSourceCommit(S32 lod) { mModelPreview->updateLodControls(lod); refresh(); + + LLComboBox* lod_source_combo = getChild<LLComboBox>("lod_source_" + lod_name[lod]); + if (lod_source_combo->getCurrentIndex() == LLModelPreview::GENERATE) + { //rebuild LoD to update triangle counts + onLODParamCommit(lod, true); + } } void LLFloaterModelPreview::resetDisplayOptions() |