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-rwxr-xr-xindra/newview/llfloatermodelpreview.cpp534
1 files changed, 309 insertions, 225 deletions
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp
index ef846ec42e..b1b5e69968 100755
--- a/indra/newview/llfloatermodelpreview.cpp
+++ b/indra/newview/llfloatermodelpreview.cpp
@@ -96,6 +96,7 @@
#include "llsliderctrl.h"
#include "llspinctrl.h"
#include "lltoggleablemenu.h"
+#include "lltrans.h"
#include "llvfile.h"
#include "llvfs.h"
#include "llcallbacklist.h"
@@ -106,7 +107,7 @@
#include <boost/algorithm/string.hpp>
-const S32 SLM_SUPPORTED_VERSION = 2;
+const S32 SLM_SUPPORTED_VERSION = 3;
//static
S32 LLFloaterModelPreview::sUploadAmount = 10;
@@ -184,6 +185,13 @@ std::string lod_label_name[NUM_LOD+1] =
"I went off the end of the lod_label_name array. Me so smart."
};
+std::string colladaVersion[VERSIONTYPE_COUNT+1] =
+{
+ "1.4.0",
+ "1.4.1",
+ "Unsupported"
+};
+
#define LL_DEGENERACY_TOLERANCE 1e-7f
@@ -429,8 +437,6 @@ BOOL LLFloaterModelPreview::postBuild()
childDisable("upload_skin");
childDisable("upload_joints");
-
- childDisable("ok_btn");
mViewOptionMenuButton = getChild<LLMenuButton>("options_gear_btn");
@@ -768,6 +774,7 @@ void LLFloaterModelPreview::draw()
if ( mModelPreview->getLoadState() == LLModelLoader::ERROR_PARSING )
{
childSetTextArg("status", "[STATUS]", getString("status_parse_error"));
+ toggleCalculateButton(false);
}
else
{
@@ -775,8 +782,6 @@ void LLFloaterModelPreview::draw()
}
}
- childSetEnabled("ok_btn", mHasUploadPerm && !mUploadModelUrl.empty());
-
childSetTextArg("prim_cost", "[PRIM_COST]", llformat("%d", mModelPreview->mResourceCost));
childSetTextArg("description_label", "[TEXTURES]", llformat("%d", mModelPreview->mTextureSet.size()));
@@ -1032,6 +1037,11 @@ void LLFloaterModelPreview::onPhysicsStageCancel(LLUICtrl* ctrl, void*data)
}
sInstance->mCurRequest.clear();
+
+ if (sInstance->mModelPreview)
+ {
+ sInstance->mModelPreview->updateStatusMessages();
+ }
}
}
@@ -1145,7 +1155,11 @@ void LLFloaterModelPreview::initDecompControls()
//llinfos << param[i].mDetails.mEnumValues.mEnumsArray[k].mValue
// << " - " << param[i].mDetails.mEnumValues.mEnumsArray[k].mName << llendl;
- combo_box->add(param[i].mDetails.mEnumValues.mEnumsArray[k].mName,
+ std::string name(param[i].mDetails.mEnumValues.mEnumsArray[k].mName);
+ std::string localized_name;
+ bool is_localized = LLTrans::findString(localized_name, name);
+
+ combo_box->add(is_localized ? localized_name : name,
LLSD::Integer(param[i].mDetails.mEnumValues.mEnumsArray[k].mValue));
}
combo_box->setValue(param[i].mDefault.mIntOrEnumValue);
@@ -1385,9 +1399,26 @@ bool LLModelLoader::doLoadModel()
if (!dom)
{
+ llinfos<<" Error with dae - traditionally indicates a corrupt file."<<llendl;
+ setLoadState( ERROR_PARSING );
return false;
}
-
+ //Dom version
+ daeString domVersion = dae.getDomVersion();
+ std::string sldom(domVersion);
+ llinfos<<"Collada Importer Version: "<<sldom<<llendl;
+ //Dae version
+ domVersionType docVersion = dom->getVersion();
+ //0=1.4
+ //1=1.4.1
+ //2=Currently unsupported, however may work
+ if (docVersion > 1 )
+ {
+ docVersion = VERSIONTYPE_COUNT;
+ }
+ llinfos<<"Dae version "<<colladaVersion[docVersion]<<llendl;
+
+
daeDatabase* db = dae.getDatabase();
daeInt count = db->getElementCount(NULL, COLLADA_TYPE_MESH);
@@ -1536,8 +1567,7 @@ bool LLModelLoader::doLoadModel()
LLMatrix4 trans = normalized_transformation;
trans *= skin_info.mBindShapeMatrix;
- skin_info.mBindShapeMatrix = trans;
-
+ skin_info.mBindShapeMatrix = trans;
}
@@ -1610,7 +1640,7 @@ bool LLModelLoader::doLoadModel()
{
//Build a joint for the resolver to work with
char str[64]={0};
- sprintf(str,"./%s",(*jointIt).second.c_str() );
+ sprintf(str,"./%s",(*jointIt).first.c_str() );
//llwarns<<"Joint "<< str <<llendl;
//Setup the resolver
@@ -1621,15 +1651,22 @@ bool LLModelLoader::doLoadModel()
if ( pJoint )
{
//Pull out the translate id and store it in the jointTranslations map
- daeSIDResolver jointResolver( pJoint, "./translate" );
- domTranslate* pTranslate = daeSafeCast<domTranslate>( jointResolver.getElement() );
+ daeSIDResolver jointResolverA( pJoint, "./translate" );
+ domTranslate* pTranslateA = daeSafeCast<domTranslate>( jointResolverA.getElement() );
+ daeSIDResolver jointResolverB( pJoint, "./location" );
+ domTranslate* pTranslateB = daeSafeCast<domTranslate>( jointResolverB.getElement() );
LLMatrix4 workingTransform;
//Translation via SID
- if ( pTranslate )
+ if ( pTranslateA )
{
- extractTranslation( pTranslate, workingTransform );
+ extractTranslation( pTranslateA, workingTransform );
+ }
+ else
+ if ( pTranslateB )
+ {
+ extractTranslation( pTranslateB, workingTransform );
}
else
{
@@ -1740,7 +1777,7 @@ bool LLModelLoader::doLoadModel()
}
}
- model->mSkinInfo.mInvBindMatrix.push_back(mat);
+ model->mSkinInfo.mInvBindMatrix.push_back(mat);
}
}
}
@@ -1748,7 +1785,7 @@ bool LLModelLoader::doLoadModel()
}
//Now that we've parsed the joint array, let's determine if we have a full rig
- //(which means we have all the joints that are required for an avatar versus
+ //(which means we have all the joint sthat are required for an avatar versus
//a skinned asset attached to a node in a file that contains an entire skeleton,
//but does not use the skeleton).
buildJointToNodeMappingFromScene( root );
@@ -2040,6 +2077,14 @@ bool LLModelLoader::loadFromSLM(const std::string& filename)
return false;
}
+ // Set name.
+ std::string name = data["name"];
+ if (!name.empty())
+ {
+ model[LLModel::LOD_HIGH][0]->mLabel = name;
+ }
+
+
//load instance list
model_instance_list instance_list;
@@ -2152,15 +2197,29 @@ void LLModelLoader::processJointToNodeMapping( domNode* pNode )
mJointsFromNode.push_front( pNode->getName() );
}
//2. Handle the kiddo's
- daeTArray< daeSmartRef<daeElement> > childOfChild = pNode->getChildren();
- S32 childOfChildCount = childOfChild.getCount();
- for (S32 i = 0; i < childOfChildCount; ++i)
+ processChildJoints( pNode );
+ }
+ else
+ {
+ //Determine if the're any children wrt to this failed node.
+ //This occurs when an armature is exported and ends up being what essentially amounts to
+ //as the root for the visual_scene
+ processChildJoints( pNode );
+ }
+}
+//-----------------------------------------------------------------------------
+// processChildJoint()
+//-----------------------------------------------------------------------------
+void LLModelLoader::processChildJoints( domNode* pParentNode )
+{
+ daeTArray< daeSmartRef<daeElement> > childOfChild = pParentNode->getChildren();
+ S32 childOfChildCount = childOfChild.getCount();
+ for (S32 i = 0; i < childOfChildCount; ++i)
+ {
+ domNode* pChildNode = daeSafeCast<domNode>( childOfChild[i] );
+ if ( pChildNode )
{
- domNode* pChildNode = daeSafeCast<domNode>( childOfChild[i] );
- if ( pChildNode )
- {
- processJointToNodeMapping( pChildNode );
- }
+ processJointToNodeMapping( pChildNode );
}
}
}
@@ -2185,15 +2244,11 @@ void LLModelPreview::critiqueRigForUploadApplicability( const std::vector<std::s
setRigValidForJointPositionUpload( true );
}
- if ( isRigLegacyOK )
- {
+ if ( isRigLegacyOK)
+ {
setLegacyRigValid( true );
}
- if ( getRigWithSceneParity() && isJointPositionUploadOK )
- {
- setResetJointFlag( true );
- }
}
//-----------------------------------------------------------------------------
// critiqueJointToNodeMappingFromScene()
@@ -2233,12 +2288,7 @@ void LLModelPreview::critiqueJointToNodeMappingFromScene( void )
//2. Partial rig but w/o parity between the scene and joint array
if ( result )
{
- setResetJointFlag( true );
setRigWithSceneParity( true );
- }
- else
- {
- setResetJointFlag( false );
}
}
//-----------------------------------------------------------------------------
@@ -2355,8 +2405,20 @@ void LLModelLoader::loadTextures()
//-----------------------------------------------------------------------------
bool LLModelLoader::isNodeAJoint( domNode* pNode )
{
- if ( !pNode || pNode->getName() == NULL)
+ if ( !pNode )
+ {
+ llinfos<<"Created node is NULL"<<llendl;
+ return false;
+ }
+
+ if ( pNode->getName() == NULL )
{
+ llinfos<<"Parsed node has no name "<<llendl;
+ //Attempt to write the node id, if possible (aids in debugging the visual scene)
+ if ( pNode->getId() )
+ {
+ llinfos<<"Parsed node ID: "<<pNode->getId()<<llendl;
+ }
return false;
}
@@ -2489,13 +2551,20 @@ void LLModelLoader::processJointNode( domNode* pNode, JointTransformMap& jointTr
LLMatrix4 workingTransform;
//Pull out the translate id and store it in the jointTranslations map
- daeSIDResolver jointResolver( pNode, "./translate" );
- domTranslate* pTranslate = daeSafeCast<domTranslate>( jointResolver.getElement() );
+ daeSIDResolver jointResolverA( pNode, "./translate" );
+ domTranslate* pTranslateA = daeSafeCast<domTranslate>( jointResolverA.getElement() );
+ daeSIDResolver jointResolverB( pNode, "./location" );
+ domTranslate* pTranslateB = daeSafeCast<domTranslate>( jointResolverB.getElement() );
//Translation via SID was successful
- if ( pTranslate )
+ if ( pTranslateA )
+ {
+ extractTranslation( pTranslateA, workingTransform );
+ }
+ else
+ if ( pTranslateB )
{
- extractTranslation( pTranslate, workingTransform );
+ extractTranslation( pTranslateB, workingTransform );
}
else
{
@@ -2637,6 +2706,12 @@ void LLModelLoader::processElement( daeElement* element, bool& badElement )
{
LLMatrix4 transformation = mTransform;
+ if (mTransform.determinant() < 0)
+ { //negative scales are not supported
+ llinfos << "Negative scale detected, unsupported transform. domInstance_geometry: " << LLModel::getElementLabel(instance_geo) << llendl;
+ badElement = true;
+ }
+
std::map<std::string, LLImportMaterial> materials = getMaterials(model, instance_geo);
// adjust the transformation to compensate for mesh normalization
@@ -2981,14 +3056,6 @@ U32 LLModelPreview::calcResourceCost()
rebuildUploadData();
- if (mFMP && mModelLoader)
- {
- if ( getLoadState() < LLModelLoader::ERROR_PARSING)
- {
- mFMP->childEnable("ok_btn");
- }
- }
-
//Upload skin is selected BUT check to see if the joints coming in from the asset were malformed.
if ( mFMP && mFMP->childGetValue("upload_skin").asBoolean() )
{
@@ -2996,13 +3063,7 @@ U32 LLModelPreview::calcResourceCost()
if ( uploadingJointPositions && !isRigValidForJointPositionUpload() )
{
mFMP->childDisable("ok_btn");
- }
- else
- if ( !isLegacyRigValid() )
- {
- mFMP->childDisable("ok_btn");
- }
- //ok_btn should not have been changed unless something was wrong with joint list
+ }
}
std::set<LLModel*> accounted;
@@ -3089,6 +3150,7 @@ U32 LLModelPreview::calcResourceCost()
void LLFloaterModelPreview::setDetails(F32 x, F32 y, F32 z, F32 streaming_cost, F32 physics_cost)
{
+ assert_main_thread();
childSetTextArg("import_dimensions", "[X]", llformat("%.3f", x));
childSetTextArg("import_dimensions", "[Y]", llformat("%.3f", y));
childSetTextArg("import_dimensions", "[Z]", llformat("%.3f", z));
@@ -3106,14 +3168,10 @@ void LLModelPreview::rebuildUploadData()
std::string requested_name = mFMP->getChild<LLUICtrl>("description_form")->getValue().asString();
+ std::string metric = mFMP->getChild<LLUICtrl>("model_category_combo")->getValue().asString();
LLSpinCtrl* scale_spinner = mFMP->getChild<LLSpinCtrl>("import_scale");
- if (!scale_spinner)
- {
- llerrs << "floater_model_preview.xml MUST contain import_scale spinner." << llendl;
- }
-
F32 scale = scale_spinner->getValue().asReal();
LLMatrix4 scale_mat;
@@ -3121,11 +3179,6 @@ void LLModelPreview::rebuildUploadData()
F32 max_scale = 0.f;
- if ( mBaseScene.size() > 0)
- {
- mFMP->childEnable("ok_btn");
- }
-
//reorder materials to match mBaseModel
for (U32 i = 0; i < LLModel::NUM_LODS; i++)
{
@@ -3167,6 +3220,7 @@ void LLModelPreview::rebuildUploadData()
if (base_model)
{
base_model->mRequestedLabel = requested_name;
+ base_model->mMetric = metric;
}
S32 idx = 0;
@@ -3197,7 +3251,14 @@ void LLModelPreview::rebuildUploadData()
}
}
- F32 max_import_scale = DEFAULT_MAX_PRIM_SCALE/max_scale;
+ F32 max_import_scale = (DEFAULT_MAX_PRIM_SCALE-0.1f)/max_scale;
+
+ F32 max_axis = llmax(mPreviewScale.mV[0], mPreviewScale.mV[1]);
+ max_axis = llmax(max_axis, mPreviewScale.mV[2]);
+ max_axis *= 2.f;
+
+ //clamp scale so that total imported model bounding box is smaller than 240m on a side
+ max_import_scale = llmin(max_import_scale, 240.f/max_axis);
scale_spinner->setMaxValue(max_import_scale);
@@ -3238,6 +3299,10 @@ void LLModelPreview::saveUploadData(const std::string& filename, bool save_skinw
LLSD data;
data["version"] = SLM_SUPPORTED_VERSION;
+ if (!mBaseModel.empty())
+ {
+ data["name"] = mBaseModel[0]->getName();
+ }
S32 mesh_id = 0;
@@ -3343,6 +3408,7 @@ void LLModelPreview::loadModel(std::string filename, S32 lod, bool force_disable
if ( getLoadState() >= LLModelLoader::ERROR_PARSING )
{
mFMP->childDisable("ok_btn");
+ mFMP->childDisable( "calculate_btn" );
}
if (lod == mPreviewLOD)
@@ -4213,12 +4279,7 @@ void LLModelPreview::updateStatusMessages()
if ( uploadingJointPositions && !isRigValidForJointPositionUpload() )
{
skinAndRigOk = false;
- }
- else
- if ( !isLegacyRigValid() )
- {
- skinAndRigOk = false;
- }
+ }
}
if(upload_ok && mModelLoader)
@@ -4229,11 +4290,7 @@ void LLModelPreview::updateStatusMessages()
}
}
- if ( upload_ok && !errorStateFromLoader && skinAndRigOk && !has_degenerate)
- {
- mFMP->childEnable("ok_btn");
- }
- else
+ if (!upload_ok || errorStateFromLoader || !skinAndRigOk || has_degenerate)
{
mFMP->childDisable("ok_btn");
}
@@ -4313,7 +4370,7 @@ void LLModelPreview::updateStatusMessages()
//fmp->childSetEnabled("physics_optimize", !use_hull);
- bool enable = phys_tris > 0 || phys_hulls > 0;
+ bool enable = (phys_tris > 0 || phys_hulls > 0) && fmp->mCurRequest.empty();
//enable = enable && !use_hull && fmp->childGetValue("physics_optimize").asBoolean();
//enable/disable "analysis" UI
@@ -4325,7 +4382,7 @@ void LLModelPreview::updateStatusMessages()
child = panel->findNextSibling(child);
}
- enable = phys_hulls > 0;
+ enable = phys_hulls > 0 && fmp->mCurRequest.empty();
//enable/disable "simplification" UI
panel = fmp->getChild<LLPanel>("physics simplification");
child = panel->getFirstChild();
@@ -4352,6 +4409,11 @@ void LLModelPreview::updateStatusMessages()
fmp->childEnable("Decompose");
}
}
+ else
+ {
+ fmp->childEnable("simplify_cancel");
+ fmp->childEnable("decompose_cancel");
+ }
}
const char* lod_controls[] =
@@ -4814,8 +4876,12 @@ BOOL LLModelPreview::render()
mFMP->childSetValue("upload_joints", false);
upload_joints = false;
}
-
- mFMP->childSetEnabled("upload_joints", upload_skin);
+
+ //Only enable joint offsets if it passed the earlier critiquing
+ if ( isRigValidForJointPositionUpload() )
+ {
+ mFMP->childSetEnabled("upload_joints", upload_skin);
+ }
F32 explode = mFMP->childGetValue("physics_explode").asReal();
@@ -4869,6 +4935,8 @@ BOOL LLModelPreview::render()
target_pos); // point of interest
+ z_near = llclamp(z_far * 0.001f, 0.001f, 0.1f);
+
LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, width, height, FALSE, z_near, z_far);
stop_glerror();
@@ -4945,18 +5013,22 @@ BOOL LLModelPreview::render()
if (textures)
{
- const std::string& binding = instance.mModel->mMaterialList[i];
- const LLImportMaterial& material = instance.mMaterial[binding];
+ int materialCnt = instance.mModel->mMaterialList.size();
+ if ( i < materialCnt )
+ {
+ const std::string& binding = instance.mModel->mMaterialList[i];
+ const LLImportMaterial& material = instance.mMaterial[binding];
- llassert(binding == model->mMaterialList[i]);
+ llassert(binding == model->mMaterialList[i]);
- glColor4fv(material.mDiffuseColor.mV);
- if (material.mDiffuseMap.notNull())
- {
- if (material.mDiffuseMap->getDiscardLevel() > -1)
+ glColor4fv(material.mDiffuseColor.mV);
+ if (material.mDiffuseMap.notNull())
{
- gGL.getTexUnit(0)->bind(material.mDiffuseMap, true);
- mTextureSet.insert(material.mDiffuseMap.get());
+ if (material.mDiffuseMap->getDiscardLevel() > -1)
+ {
+ gGL.getTexUnit(0)->bind(material.mDiffuseMap, true);
+ mTextureSet.insert(material.mDiffuseMap.get());
+ }
}
}
}
@@ -4984,184 +5056,197 @@ BOOL LLModelPreview::render()
if (physics)
{
glClear(GL_DEPTH_BUFFER_BIT);
- LLGLEnable blend(GL_BLEND);
- gGL.blendFunc(LLRender::BF_ONE, LLRender::BF_ZERO);
-
- for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter)
+
+ for (U32 i = 0; i < 2; i++)
{
- LLModelInstance& instance = *iter;
+ if (i == 0)
+ { //depth only pass
+ gGL.setColorMask(false, false);
+ }
+ else
+ {
+ gGL.setColorMask(true, true);
+ }
- LLModel* model = instance.mLOD[LLModel::LOD_PHYSICS];
+ //enable alpha blending on second pass but not first pass
+ LLGLState blend(GL_BLEND, i);
+
+ gGL.blendFunc(LLRender::BF_SOURCE_ALPHA, LLRender::BF_ONE_MINUS_SOURCE_ALPHA);
- if (!model)
+ for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter)
{
- continue;
- }
+ LLModelInstance& instance = *iter;
- gGL.pushMatrix();
- LLMatrix4 mat = instance.mTransform;
+ LLModel* model = instance.mLOD[LLModel::LOD_PHYSICS];
- glMultMatrixf((GLfloat*) mat.mMatrix);
+ if (!model)
+ {
+ continue;
+ }
+ gGL.pushMatrix();
+ LLMatrix4 mat = instance.mTransform;
- bool render_mesh = true;
+ glMultMatrixf((GLfloat*) mat.mMatrix);
- LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread;
- if (decomp)
- {
- LLMutexLock(decomp->mMutex);
- LLModel::Decomposition& physics = model->mPhysics;
+ bool render_mesh = true;
- if (!physics.mHull.empty())
+ LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread;
+ if (decomp)
{
- render_mesh = false;
+ LLMutexLock(decomp->mMutex);
- if (physics.mMesh.empty())
- { //build vertex buffer for physics mesh
- gMeshRepo.buildPhysicsMesh(physics);
- }
+ LLModel::Decomposition& physics = model->mPhysics;
+
+ if (!physics.mHull.empty())
+ {
+ render_mesh = false;
+
+ if (physics.mMesh.empty())
+ { //build vertex buffer for physics mesh
+ gMeshRepo.buildPhysicsMesh(physics);
+ }
- if (!physics.mMesh.empty())
- { //render hull instead of mesh
- for (U32 i = 0; i < physics.mMesh.size(); ++i)
- {
- if (explode > 0.f)
+ if (!physics.mMesh.empty())
+ { //render hull instead of mesh
+ for (U32 i = 0; i < physics.mMesh.size(); ++i)
{
- gGL.pushMatrix();
+ if (explode > 0.f)
+ {
+ gGL.pushMatrix();
- LLVector3 offset = model->mHullCenter[i]-model->mCenterOfHullCenters;
- offset *= explode;
+ LLVector3 offset = model->mHullCenter[i]-model->mCenterOfHullCenters;
+ offset *= explode;
- gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]);
- }
+ gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]);
+ }
- static std::vector<LLColor4U> hull_colors;
+ static std::vector<LLColor4U> hull_colors;
- if (i+1 >= hull_colors.size())
- {
- hull_colors.push_back(LLColor4U(rand()%128+127, rand()%128+127, rand()%128+127, 255));
- }
+ if (i+1 >= hull_colors.size())
+ {
+ hull_colors.push_back(LLColor4U(rand()%128+127, rand()%128+127, rand()%128+127, 128));
+ }
glColor4ubv(hull_colors[i].mV);
- LLVertexBuffer::drawArrays(LLRender::TRIANGLES, physics.mMesh[i].mPositions, physics.mMesh[i].mNormals);
+ LLVertexBuffer::drawArrays(LLRender::TRIANGLES, physics.mMesh[i].mPositions, physics.mMesh[i].mNormals);
- if (explode > 0.f)
- {
- gGL.popMatrix();
+ if (explode > 0.f)
+ {
+ gGL.popMatrix();
+ }
}
}
}
}
- }
- if (render_mesh)
- {
- if (mVertexBuffer[LLModel::LOD_PHYSICS].empty())
+ if (render_mesh)
{
- genBuffers(LLModel::LOD_PHYSICS, false);
- }
- for (U32 i = 0; i < mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); ++i)
- {
- LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i];
-
- buffer->setBuffer(type_mask & buffer->getTypeMask());
+ if (mVertexBuffer[LLModel::LOD_PHYSICS].empty())
+ {
+ genBuffers(LLModel::LOD_PHYSICS, false);
+ }
+ for (U32 i = 0; i < mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); ++i)
+ {
+ LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i];
- buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0);
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- glColor4f(0.4f, 0.4f, 0.0f, 0.4f);
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ glColor4f(0.4f, 0.4f, 0.0f, 0.4f);
- buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0);
+ buffer->setBuffer(type_mask & buffer->getTypeMask());
+ buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0);
- glColor3f(1.f, 1.f, 0.f);
+ glColor3f(1.f, 1.f, 0.f);
- glLineWidth(2.f);
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0);
+ glLineWidth(2.f);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0);
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- glLineWidth(1.f);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ glLineWidth(1.f);
+ }
}
- }
-
- gGL.popMatrix();
- }
- glLineWidth(3.f);
- glPointSize(8.f);
- gPipeline.enableLightsFullbright(LLColor4::white);
- //show degenerate triangles
- LLGLDepthTest depth(GL_TRUE, GL_TRUE, GL_ALWAYS);
- LLGLDisable cull(GL_CULL_FACE);
- glColor4f(1.f,0.f,0.f,1.f);
- const LLVector4a scale(0.5f);
-
- for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter)
- {
- LLModelInstance& instance = *iter;
+ gGL.popMatrix();
+ }
- LLModel* model = instance.mLOD[LLModel::LOD_PHYSICS];
+ glLineWidth(3.f);
+ glPointSize(8.f);
+ gPipeline.enableLightsFullbright(LLColor4::white);
+ //show degenerate triangles
+ LLGLDepthTest depth(GL_TRUE, GL_TRUE, GL_ALWAYS);
+ LLGLDisable cull(GL_CULL_FACE);
+ glColor4f(1.f,0.f,0.f,1.f);
+ const LLVector4a scale(0.5f);
- if (!model)
+ for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter)
{
- continue;
- }
+ LLModelInstance& instance = *iter;
- gGL.pushMatrix();
- LLMatrix4 mat = instance.mTransform;
+ LLModel* model = instance.mLOD[LLModel::LOD_PHYSICS];
- glMultMatrixf((GLfloat*) mat.mMatrix);
+ if (!model)
+ {
+ continue;
+ }
+ gGL.pushMatrix();
+ LLMatrix4 mat = instance.mTransform;
- LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread;
- if (decomp)
- {
- LLMutexLock(decomp->mMutex);
+ glMultMatrixf((GLfloat*) mat.mMatrix);
- LLModel::Decomposition& physics = model->mPhysics;
- if (physics.mHull.empty())
+ LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread;
+ if (decomp)
{
- if (mVertexBuffer[LLModel::LOD_PHYSICS].empty())
+ LLMutexLock(decomp->mMutex);
+
+ LLModel::Decomposition& physics = model->mPhysics;
+
+ if (physics.mHull.empty())
{
- genBuffers(LLModel::LOD_PHYSICS, false);
- }
+ if (mVertexBuffer[LLModel::LOD_PHYSICS].empty())
+ {
+ genBuffers(LLModel::LOD_PHYSICS, false);
+ }
- for (U32 i = 0; i < mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); ++i)
- {
- LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i];
+ for (U32 i = 0; i < mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); ++i)
+ {
+ LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i];
- buffer->setBuffer(type_mask & buffer->getTypeMask());
+ buffer->setBuffer(type_mask & buffer->getTypeMask());
- LLStrider<LLVector3> pos_strider;
- buffer->getVertexStrider(pos_strider, 0);
- LLVector4a* pos = (LLVector4a*) pos_strider.get();
+ LLStrider<LLVector3> pos_strider;
+ buffer->getVertexStrider(pos_strider, 0);
+ LLVector4a* pos = (LLVector4a*) pos_strider.get();
- LLStrider<U16> idx;
- buffer->getIndexStrider(idx, 0);
+ LLStrider<U16> idx;
+ buffer->getIndexStrider(idx, 0);
- for (U32 i = 0; i < buffer->getNumIndices(); i += 3)
- {
- LLVector4a v1; v1.setMul(pos[*idx++], scale);
- LLVector4a v2; v2.setMul(pos[*idx++], scale);
- LLVector4a v3; v3.setMul(pos[*idx++], scale);
-
- if (ll_is_degenerate(v1,v2,v3))
+ for (U32 i = 0; i < buffer->getNumIndices(); i += 3)
{
- buffer->draw(LLRender::LINE_LOOP, 3, i);
- buffer->draw(LLRender::POINTS, 3, i);
+ LLVector4a v1; v1.setMul(pos[*idx++], scale);
+ LLVector4a v2; v2.setMul(pos[*idx++], scale);
+ LLVector4a v3; v3.setMul(pos[*idx++], scale);
+
+ if (ll_is_degenerate(v1,v2,v3))
+ {
+ buffer->draw(LLRender::LINE_LOOP, 3, i);
+ buffer->draw(LLRender::POINTS, 3, i);
+ }
}
}
}
}
- }
- gGL.popMatrix();
+ gGL.popMatrix();
+ }
+ glLineWidth(1.f);
+ glPointSize(1.f);
+ gPipeline.enableLightsPreview();
+ gGL.setSceneBlendType(LLRender::BT_ALPHA);
}
- glLineWidth(1.f);
- glPointSize(1.f);
- gPipeline.enableLightsPreview();
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
}
}
else
@@ -5394,6 +5479,8 @@ void LLFloaterModelPreview::onUpload(void* user_data)
LLFloaterModelPreview* mp = (LLFloaterModelPreview*) user_data;
+ mp->mUploadBtn->setEnabled(false);
+
mp->mModelPreview->rebuildUploadData();
bool upload_skinweights = mp->childGetValue("upload_skin").asBoolean();
@@ -5475,11 +5562,6 @@ void LLFloaterModelPreview::toggleCalculateButton(bool visible)
{
mCalculateBtn->setVisible( false );
}
- else
- if ( !mModelPreview->isLegacyRigValid() )
- {
- mCalculateBtn->setVisible( false );
- }
}
mUploadBtn->setVisible(!visible);
@@ -5488,10 +5570,10 @@ void LLFloaterModelPreview::toggleCalculateButton(bool visible)
if (visible)
{
std::string tbd = getString("tbd");
- childSetTextArg("weights", "[EQ]", tbd);
- childSetTextArg("weights", "[ST]", tbd);
- childSetTextArg("weights", "[SIM]", tbd);
- childSetTextArg("weights", "[PH]", tbd);
+ childSetTextArg("weights_right", "[EQ]", tbd);
+ childSetTextArg("weights_left", "[ST]", tbd);
+ childSetTextArg("weights_right", "[SIM]", tbd);
+ childSetTextArg("weights_left", "[PH]", tbd);
childSetTextArg("upload_fee", "[FEE]", tbd);
childSetTextArg("price_breakdown", "[STREAMING]", tbd);
childSetTextArg("price_breakdown", "[PHYSICS]", tbd);
@@ -5514,17 +5596,16 @@ void LLFloaterModelPreview::handleModelPhysicsFeeReceived()
const LLSD& result = mModelPhysicsFee;
mUploadModelUrl = result["url"].asString();
- childSetTextArg("weights", "[EQ]", llformat("%0.3f", result["resource_cost"].asReal()));
- childSetTextArg("weights", "[ST]", llformat("%0.3f", result["model_streaming_cost"].asReal()));
- childSetTextArg("weights", "[SIM]", llformat("%0.3f", result["simulation_cost"].asReal()));
- childSetTextArg("weights", "[PH]", llformat("%0.3f", result["physics_cost"].asReal()));
+ childSetTextArg("weights_right", "[EQ]", llformat("%0.3f", result["resource_cost"].asReal()));
+ childSetTextArg("weights_left", "[ST]", llformat("%0.3f", result["model_streaming_cost"].asReal()));
+ childSetTextArg("weights_right", "[SIM]", llformat("%0.3f", result["simulation_cost"].asReal()));
+ childSetTextArg("weights_left", "[PH]", llformat("%0.3f", result["physics_cost"].asReal()));
childSetTextArg("upload_fee", "[FEE]", llformat("%d", result["upload_price"].asInteger()));
childSetTextArg("price_breakdown", "[STREAMING]", llformat("%d", result["upload_price_breakdown"]["mesh_streaming"].asInteger()));
childSetTextArg("price_breakdown", "[PHYSICS]", llformat("%d", result["upload_price_breakdown"]["mesh_physics"].asInteger()));
childSetTextArg("price_breakdown", "[INSTANCES]", llformat("%d", result["upload_price_breakdown"]["mesh_instance"].asInteger()));
childSetTextArg("price_breakdown", "[TEXTURES]", llformat("%d", result["upload_price_breakdown"]["texture"].asInteger()));
childSetTextArg("price_breakdown", "[MODEL]", llformat("%d", result["upload_price_breakdown"]["model"].asInteger()));
- childSetVisible("weights", true);
childSetVisible("upload_fee", true);
childSetVisible("price_breakdown", true);
mUploadBtn->setEnabled(mHasUploadPerm && !mUploadModelUrl.empty());
@@ -5532,20 +5613,23 @@ void LLFloaterModelPreview::handleModelPhysicsFeeReceived()
void LLFloaterModelPreview::setModelPhysicsFeeErrorStatus(U32 status, const std::string& reason)
{
- toggleCalculateButton(true);
llwarns << "LLFloaterModelPreview::setModelPhysicsFeeErrorStatus(" << status << " : " << reason << ")" << llendl;
+ doOnIdleOneTime(boost::bind(&LLFloaterModelPreview::toggleCalculateButton, this, true));
}
/*virtual*/
void LLFloaterModelPreview::onModelUploadSuccess()
{
+ assert_main_thread();
closeFloater(false);
}
/*virtual*/
void LLFloaterModelPreview::onModelUploadFailure()
{
+ assert_main_thread();
toggleCalculateButton(true);
+ mUploadBtn->setEnabled(true);
}
S32 LLFloaterModelPreview::DecompRequest::statusCallback(const char* status, S32 p1, S32 p2)