diff options
Diffstat (limited to 'indra/newview/llfloatermodelpreview.cpp')
-rwxr-xr-x | indra/newview/llfloatermodelpreview.cpp | 534 |
1 files changed, 309 insertions, 225 deletions
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index ef846ec42e..b1b5e69968 100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -96,6 +96,7 @@ #include "llsliderctrl.h" #include "llspinctrl.h" #include "lltoggleablemenu.h" +#include "lltrans.h" #include "llvfile.h" #include "llvfs.h" #include "llcallbacklist.h" @@ -106,7 +107,7 @@ #include <boost/algorithm/string.hpp> -const S32 SLM_SUPPORTED_VERSION = 2; +const S32 SLM_SUPPORTED_VERSION = 3; //static S32 LLFloaterModelPreview::sUploadAmount = 10; @@ -184,6 +185,13 @@ std::string lod_label_name[NUM_LOD+1] = "I went off the end of the lod_label_name array. Me so smart." }; +std::string colladaVersion[VERSIONTYPE_COUNT+1] = +{ + "1.4.0", + "1.4.1", + "Unsupported" +}; + #define LL_DEGENERACY_TOLERANCE 1e-7f @@ -429,8 +437,6 @@ BOOL LLFloaterModelPreview::postBuild() childDisable("upload_skin"); childDisable("upload_joints"); - - childDisable("ok_btn"); mViewOptionMenuButton = getChild<LLMenuButton>("options_gear_btn"); @@ -768,6 +774,7 @@ void LLFloaterModelPreview::draw() if ( mModelPreview->getLoadState() == LLModelLoader::ERROR_PARSING ) { childSetTextArg("status", "[STATUS]", getString("status_parse_error")); + toggleCalculateButton(false); } else { @@ -775,8 +782,6 @@ void LLFloaterModelPreview::draw() } } - childSetEnabled("ok_btn", mHasUploadPerm && !mUploadModelUrl.empty()); - childSetTextArg("prim_cost", "[PRIM_COST]", llformat("%d", mModelPreview->mResourceCost)); childSetTextArg("description_label", "[TEXTURES]", llformat("%d", mModelPreview->mTextureSet.size())); @@ -1032,6 +1037,11 @@ void LLFloaterModelPreview::onPhysicsStageCancel(LLUICtrl* ctrl, void*data) } sInstance->mCurRequest.clear(); + + if (sInstance->mModelPreview) + { + sInstance->mModelPreview->updateStatusMessages(); + } } } @@ -1145,7 +1155,11 @@ void LLFloaterModelPreview::initDecompControls() //llinfos << param[i].mDetails.mEnumValues.mEnumsArray[k].mValue // << " - " << param[i].mDetails.mEnumValues.mEnumsArray[k].mName << llendl; - combo_box->add(param[i].mDetails.mEnumValues.mEnumsArray[k].mName, + std::string name(param[i].mDetails.mEnumValues.mEnumsArray[k].mName); + std::string localized_name; + bool is_localized = LLTrans::findString(localized_name, name); + + combo_box->add(is_localized ? localized_name : name, LLSD::Integer(param[i].mDetails.mEnumValues.mEnumsArray[k].mValue)); } combo_box->setValue(param[i].mDefault.mIntOrEnumValue); @@ -1385,9 +1399,26 @@ bool LLModelLoader::doLoadModel() if (!dom) { + llinfos<<" Error with dae - traditionally indicates a corrupt file."<<llendl; + setLoadState( ERROR_PARSING ); return false; } - + //Dom version + daeString domVersion = dae.getDomVersion(); + std::string sldom(domVersion); + llinfos<<"Collada Importer Version: "<<sldom<<llendl; + //Dae version + domVersionType docVersion = dom->getVersion(); + //0=1.4 + //1=1.4.1 + //2=Currently unsupported, however may work + if (docVersion > 1 ) + { + docVersion = VERSIONTYPE_COUNT; + } + llinfos<<"Dae version "<<colladaVersion[docVersion]<<llendl; + + daeDatabase* db = dae.getDatabase(); daeInt count = db->getElementCount(NULL, COLLADA_TYPE_MESH); @@ -1536,8 +1567,7 @@ bool LLModelLoader::doLoadModel() LLMatrix4 trans = normalized_transformation; trans *= skin_info.mBindShapeMatrix; - skin_info.mBindShapeMatrix = trans; - + skin_info.mBindShapeMatrix = trans; } @@ -1610,7 +1640,7 @@ bool LLModelLoader::doLoadModel() { //Build a joint for the resolver to work with char str[64]={0}; - sprintf(str,"./%s",(*jointIt).second.c_str() ); + sprintf(str,"./%s",(*jointIt).first.c_str() ); //llwarns<<"Joint "<< str <<llendl; //Setup the resolver @@ -1621,15 +1651,22 @@ bool LLModelLoader::doLoadModel() if ( pJoint ) { //Pull out the translate id and store it in the jointTranslations map - daeSIDResolver jointResolver( pJoint, "./translate" ); - domTranslate* pTranslate = daeSafeCast<domTranslate>( jointResolver.getElement() ); + daeSIDResolver jointResolverA( pJoint, "./translate" ); + domTranslate* pTranslateA = daeSafeCast<domTranslate>( jointResolverA.getElement() ); + daeSIDResolver jointResolverB( pJoint, "./location" ); + domTranslate* pTranslateB = daeSafeCast<domTranslate>( jointResolverB.getElement() ); LLMatrix4 workingTransform; //Translation via SID - if ( pTranslate ) + if ( pTranslateA ) { - extractTranslation( pTranslate, workingTransform ); + extractTranslation( pTranslateA, workingTransform ); + } + else + if ( pTranslateB ) + { + extractTranslation( pTranslateB, workingTransform ); } else { @@ -1740,7 +1777,7 @@ bool LLModelLoader::doLoadModel() } } - model->mSkinInfo.mInvBindMatrix.push_back(mat); + model->mSkinInfo.mInvBindMatrix.push_back(mat); } } } @@ -1748,7 +1785,7 @@ bool LLModelLoader::doLoadModel() } //Now that we've parsed the joint array, let's determine if we have a full rig - //(which means we have all the joints that are required for an avatar versus + //(which means we have all the joint sthat are required for an avatar versus //a skinned asset attached to a node in a file that contains an entire skeleton, //but does not use the skeleton). buildJointToNodeMappingFromScene( root ); @@ -2040,6 +2077,14 @@ bool LLModelLoader::loadFromSLM(const std::string& filename) return false; } + // Set name. + std::string name = data["name"]; + if (!name.empty()) + { + model[LLModel::LOD_HIGH][0]->mLabel = name; + } + + //load instance list model_instance_list instance_list; @@ -2152,15 +2197,29 @@ void LLModelLoader::processJointToNodeMapping( domNode* pNode ) mJointsFromNode.push_front( pNode->getName() ); } //2. Handle the kiddo's - daeTArray< daeSmartRef<daeElement> > childOfChild = pNode->getChildren(); - S32 childOfChildCount = childOfChild.getCount(); - for (S32 i = 0; i < childOfChildCount; ++i) + processChildJoints( pNode ); + } + else + { + //Determine if the're any children wrt to this failed node. + //This occurs when an armature is exported and ends up being what essentially amounts to + //as the root for the visual_scene + processChildJoints( pNode ); + } +} +//----------------------------------------------------------------------------- +// processChildJoint() +//----------------------------------------------------------------------------- +void LLModelLoader::processChildJoints( domNode* pParentNode ) +{ + daeTArray< daeSmartRef<daeElement> > childOfChild = pParentNode->getChildren(); + S32 childOfChildCount = childOfChild.getCount(); + for (S32 i = 0; i < childOfChildCount; ++i) + { + domNode* pChildNode = daeSafeCast<domNode>( childOfChild[i] ); + if ( pChildNode ) { - domNode* pChildNode = daeSafeCast<domNode>( childOfChild[i] ); - if ( pChildNode ) - { - processJointToNodeMapping( pChildNode ); - } + processJointToNodeMapping( pChildNode ); } } } @@ -2185,15 +2244,11 @@ void LLModelPreview::critiqueRigForUploadApplicability( const std::vector<std::s setRigValidForJointPositionUpload( true ); } - if ( isRigLegacyOK ) - { + if ( isRigLegacyOK) + { setLegacyRigValid( true ); } - if ( getRigWithSceneParity() && isJointPositionUploadOK ) - { - setResetJointFlag( true ); - } } //----------------------------------------------------------------------------- // critiqueJointToNodeMappingFromScene() @@ -2233,12 +2288,7 @@ void LLModelPreview::critiqueJointToNodeMappingFromScene( void ) //2. Partial rig but w/o parity between the scene and joint array if ( result ) { - setResetJointFlag( true ); setRigWithSceneParity( true ); - } - else - { - setResetJointFlag( false ); } } //----------------------------------------------------------------------------- @@ -2355,8 +2405,20 @@ void LLModelLoader::loadTextures() //----------------------------------------------------------------------------- bool LLModelLoader::isNodeAJoint( domNode* pNode ) { - if ( !pNode || pNode->getName() == NULL) + if ( !pNode ) + { + llinfos<<"Created node is NULL"<<llendl; + return false; + } + + if ( pNode->getName() == NULL ) { + llinfos<<"Parsed node has no name "<<llendl; + //Attempt to write the node id, if possible (aids in debugging the visual scene) + if ( pNode->getId() ) + { + llinfos<<"Parsed node ID: "<<pNode->getId()<<llendl; + } return false; } @@ -2489,13 +2551,20 @@ void LLModelLoader::processJointNode( domNode* pNode, JointTransformMap& jointTr LLMatrix4 workingTransform; //Pull out the translate id and store it in the jointTranslations map - daeSIDResolver jointResolver( pNode, "./translate" ); - domTranslate* pTranslate = daeSafeCast<domTranslate>( jointResolver.getElement() ); + daeSIDResolver jointResolverA( pNode, "./translate" ); + domTranslate* pTranslateA = daeSafeCast<domTranslate>( jointResolverA.getElement() ); + daeSIDResolver jointResolverB( pNode, "./location" ); + domTranslate* pTranslateB = daeSafeCast<domTranslate>( jointResolverB.getElement() ); //Translation via SID was successful - if ( pTranslate ) + if ( pTranslateA ) + { + extractTranslation( pTranslateA, workingTransform ); + } + else + if ( pTranslateB ) { - extractTranslation( pTranslate, workingTransform ); + extractTranslation( pTranslateB, workingTransform ); } else { @@ -2637,6 +2706,12 @@ void LLModelLoader::processElement( daeElement* element, bool& badElement ) { LLMatrix4 transformation = mTransform; + if (mTransform.determinant() < 0) + { //negative scales are not supported + llinfos << "Negative scale detected, unsupported transform. domInstance_geometry: " << LLModel::getElementLabel(instance_geo) << llendl; + badElement = true; + } + std::map<std::string, LLImportMaterial> materials = getMaterials(model, instance_geo); // adjust the transformation to compensate for mesh normalization @@ -2981,14 +3056,6 @@ U32 LLModelPreview::calcResourceCost() rebuildUploadData(); - if (mFMP && mModelLoader) - { - if ( getLoadState() < LLModelLoader::ERROR_PARSING) - { - mFMP->childEnable("ok_btn"); - } - } - //Upload skin is selected BUT check to see if the joints coming in from the asset were malformed. if ( mFMP && mFMP->childGetValue("upload_skin").asBoolean() ) { @@ -2996,13 +3063,7 @@ U32 LLModelPreview::calcResourceCost() if ( uploadingJointPositions && !isRigValidForJointPositionUpload() ) { mFMP->childDisable("ok_btn"); - } - else - if ( !isLegacyRigValid() ) - { - mFMP->childDisable("ok_btn"); - } - //ok_btn should not have been changed unless something was wrong with joint list + } } std::set<LLModel*> accounted; @@ -3089,6 +3150,7 @@ U32 LLModelPreview::calcResourceCost() void LLFloaterModelPreview::setDetails(F32 x, F32 y, F32 z, F32 streaming_cost, F32 physics_cost) { + assert_main_thread(); childSetTextArg("import_dimensions", "[X]", llformat("%.3f", x)); childSetTextArg("import_dimensions", "[Y]", llformat("%.3f", y)); childSetTextArg("import_dimensions", "[Z]", llformat("%.3f", z)); @@ -3106,14 +3168,10 @@ void LLModelPreview::rebuildUploadData() std::string requested_name = mFMP->getChild<LLUICtrl>("description_form")->getValue().asString(); + std::string metric = mFMP->getChild<LLUICtrl>("model_category_combo")->getValue().asString(); LLSpinCtrl* scale_spinner = mFMP->getChild<LLSpinCtrl>("import_scale"); - if (!scale_spinner) - { - llerrs << "floater_model_preview.xml MUST contain import_scale spinner." << llendl; - } - F32 scale = scale_spinner->getValue().asReal(); LLMatrix4 scale_mat; @@ -3121,11 +3179,6 @@ void LLModelPreview::rebuildUploadData() F32 max_scale = 0.f; - if ( mBaseScene.size() > 0) - { - mFMP->childEnable("ok_btn"); - } - //reorder materials to match mBaseModel for (U32 i = 0; i < LLModel::NUM_LODS; i++) { @@ -3167,6 +3220,7 @@ void LLModelPreview::rebuildUploadData() if (base_model) { base_model->mRequestedLabel = requested_name; + base_model->mMetric = metric; } S32 idx = 0; @@ -3197,7 +3251,14 @@ void LLModelPreview::rebuildUploadData() } } - F32 max_import_scale = DEFAULT_MAX_PRIM_SCALE/max_scale; + F32 max_import_scale = (DEFAULT_MAX_PRIM_SCALE-0.1f)/max_scale; + + F32 max_axis = llmax(mPreviewScale.mV[0], mPreviewScale.mV[1]); + max_axis = llmax(max_axis, mPreviewScale.mV[2]); + max_axis *= 2.f; + + //clamp scale so that total imported model bounding box is smaller than 240m on a side + max_import_scale = llmin(max_import_scale, 240.f/max_axis); scale_spinner->setMaxValue(max_import_scale); @@ -3238,6 +3299,10 @@ void LLModelPreview::saveUploadData(const std::string& filename, bool save_skinw LLSD data; data["version"] = SLM_SUPPORTED_VERSION; + if (!mBaseModel.empty()) + { + data["name"] = mBaseModel[0]->getName(); + } S32 mesh_id = 0; @@ -3343,6 +3408,7 @@ void LLModelPreview::loadModel(std::string filename, S32 lod, bool force_disable if ( getLoadState() >= LLModelLoader::ERROR_PARSING ) { mFMP->childDisable("ok_btn"); + mFMP->childDisable( "calculate_btn" ); } if (lod == mPreviewLOD) @@ -4213,12 +4279,7 @@ void LLModelPreview::updateStatusMessages() if ( uploadingJointPositions && !isRigValidForJointPositionUpload() ) { skinAndRigOk = false; - } - else - if ( !isLegacyRigValid() ) - { - skinAndRigOk = false; - } + } } if(upload_ok && mModelLoader) @@ -4229,11 +4290,7 @@ void LLModelPreview::updateStatusMessages() } } - if ( upload_ok && !errorStateFromLoader && skinAndRigOk && !has_degenerate) - { - mFMP->childEnable("ok_btn"); - } - else + if (!upload_ok || errorStateFromLoader || !skinAndRigOk || has_degenerate) { mFMP->childDisable("ok_btn"); } @@ -4313,7 +4370,7 @@ void LLModelPreview::updateStatusMessages() //fmp->childSetEnabled("physics_optimize", !use_hull); - bool enable = phys_tris > 0 || phys_hulls > 0; + bool enable = (phys_tris > 0 || phys_hulls > 0) && fmp->mCurRequest.empty(); //enable = enable && !use_hull && fmp->childGetValue("physics_optimize").asBoolean(); //enable/disable "analysis" UI @@ -4325,7 +4382,7 @@ void LLModelPreview::updateStatusMessages() child = panel->findNextSibling(child); } - enable = phys_hulls > 0; + enable = phys_hulls > 0 && fmp->mCurRequest.empty(); //enable/disable "simplification" UI panel = fmp->getChild<LLPanel>("physics simplification"); child = panel->getFirstChild(); @@ -4352,6 +4409,11 @@ void LLModelPreview::updateStatusMessages() fmp->childEnable("Decompose"); } } + else + { + fmp->childEnable("simplify_cancel"); + fmp->childEnable("decompose_cancel"); + } } const char* lod_controls[] = @@ -4814,8 +4876,12 @@ BOOL LLModelPreview::render() mFMP->childSetValue("upload_joints", false); upload_joints = false; } - - mFMP->childSetEnabled("upload_joints", upload_skin); + + //Only enable joint offsets if it passed the earlier critiquing + if ( isRigValidForJointPositionUpload() ) + { + mFMP->childSetEnabled("upload_joints", upload_skin); + } F32 explode = mFMP->childGetValue("physics_explode").asReal(); @@ -4869,6 +4935,8 @@ BOOL LLModelPreview::render() target_pos); // point of interest + z_near = llclamp(z_far * 0.001f, 0.001f, 0.1f); + LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, width, height, FALSE, z_near, z_far); stop_glerror(); @@ -4945,18 +5013,22 @@ BOOL LLModelPreview::render() if (textures) { - const std::string& binding = instance.mModel->mMaterialList[i]; - const LLImportMaterial& material = instance.mMaterial[binding]; + int materialCnt = instance.mModel->mMaterialList.size(); + if ( i < materialCnt ) + { + const std::string& binding = instance.mModel->mMaterialList[i]; + const LLImportMaterial& material = instance.mMaterial[binding]; - llassert(binding == model->mMaterialList[i]); + llassert(binding == model->mMaterialList[i]); - glColor4fv(material.mDiffuseColor.mV); - if (material.mDiffuseMap.notNull()) - { - if (material.mDiffuseMap->getDiscardLevel() > -1) + glColor4fv(material.mDiffuseColor.mV); + if (material.mDiffuseMap.notNull()) { - gGL.getTexUnit(0)->bind(material.mDiffuseMap, true); - mTextureSet.insert(material.mDiffuseMap.get()); + if (material.mDiffuseMap->getDiscardLevel() > -1) + { + gGL.getTexUnit(0)->bind(material.mDiffuseMap, true); + mTextureSet.insert(material.mDiffuseMap.get()); + } } } } @@ -4984,184 +5056,197 @@ BOOL LLModelPreview::render() if (physics) { glClear(GL_DEPTH_BUFFER_BIT); - LLGLEnable blend(GL_BLEND); - gGL.blendFunc(LLRender::BF_ONE, LLRender::BF_ZERO); - - for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter) + + for (U32 i = 0; i < 2; i++) { - LLModelInstance& instance = *iter; + if (i == 0) + { //depth only pass + gGL.setColorMask(false, false); + } + else + { + gGL.setColorMask(true, true); + } - LLModel* model = instance.mLOD[LLModel::LOD_PHYSICS]; + //enable alpha blending on second pass but not first pass + LLGLState blend(GL_BLEND, i); + + gGL.blendFunc(LLRender::BF_SOURCE_ALPHA, LLRender::BF_ONE_MINUS_SOURCE_ALPHA); - if (!model) + for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter) { - continue; - } + LLModelInstance& instance = *iter; - gGL.pushMatrix(); - LLMatrix4 mat = instance.mTransform; + LLModel* model = instance.mLOD[LLModel::LOD_PHYSICS]; - glMultMatrixf((GLfloat*) mat.mMatrix); + if (!model) + { + continue; + } + gGL.pushMatrix(); + LLMatrix4 mat = instance.mTransform; - bool render_mesh = true; + glMultMatrixf((GLfloat*) mat.mMatrix); - LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread; - if (decomp) - { - LLMutexLock(decomp->mMutex); - LLModel::Decomposition& physics = model->mPhysics; + bool render_mesh = true; - if (!physics.mHull.empty()) + LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread; + if (decomp) { - render_mesh = false; + LLMutexLock(decomp->mMutex); - if (physics.mMesh.empty()) - { //build vertex buffer for physics mesh - gMeshRepo.buildPhysicsMesh(physics); - } + LLModel::Decomposition& physics = model->mPhysics; + + if (!physics.mHull.empty()) + { + render_mesh = false; + + if (physics.mMesh.empty()) + { //build vertex buffer for physics mesh + gMeshRepo.buildPhysicsMesh(physics); + } - if (!physics.mMesh.empty()) - { //render hull instead of mesh - for (U32 i = 0; i < physics.mMesh.size(); ++i) - { - if (explode > 0.f) + if (!physics.mMesh.empty()) + { //render hull instead of mesh + for (U32 i = 0; i < physics.mMesh.size(); ++i) { - gGL.pushMatrix(); + if (explode > 0.f) + { + gGL.pushMatrix(); - LLVector3 offset = model->mHullCenter[i]-model->mCenterOfHullCenters; - offset *= explode; + LLVector3 offset = model->mHullCenter[i]-model->mCenterOfHullCenters; + offset *= explode; - gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]); - } + gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]); + } - static std::vector<LLColor4U> hull_colors; + static std::vector<LLColor4U> hull_colors; - if (i+1 >= hull_colors.size()) - { - hull_colors.push_back(LLColor4U(rand()%128+127, rand()%128+127, rand()%128+127, 255)); - } + if (i+1 >= hull_colors.size()) + { + hull_colors.push_back(LLColor4U(rand()%128+127, rand()%128+127, rand()%128+127, 128)); + } glColor4ubv(hull_colors[i].mV); - LLVertexBuffer::drawArrays(LLRender::TRIANGLES, physics.mMesh[i].mPositions, physics.mMesh[i].mNormals); + LLVertexBuffer::drawArrays(LLRender::TRIANGLES, physics.mMesh[i].mPositions, physics.mMesh[i].mNormals); - if (explode > 0.f) - { - gGL.popMatrix(); + if (explode > 0.f) + { + gGL.popMatrix(); + } } } } } - } - if (render_mesh) - { - if (mVertexBuffer[LLModel::LOD_PHYSICS].empty()) + if (render_mesh) { - genBuffers(LLModel::LOD_PHYSICS, false); - } - for (U32 i = 0; i < mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); ++i) - { - LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i]; - - buffer->setBuffer(type_mask & buffer->getTypeMask()); + if (mVertexBuffer[LLModel::LOD_PHYSICS].empty()) + { + genBuffers(LLModel::LOD_PHYSICS, false); + } + for (U32 i = 0; i < mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); ++i) + { + LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i]; - buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - glColor4f(0.4f, 0.4f, 0.0f, 0.4f); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + glColor4f(0.4f, 0.4f, 0.0f, 0.4f); - buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); + buffer->setBuffer(type_mask & buffer->getTypeMask()); + buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); - glColor3f(1.f, 1.f, 0.f); + glColor3f(1.f, 1.f, 0.f); - glLineWidth(2.f); - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); + glLineWidth(2.f); + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - glLineWidth(1.f); + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + glLineWidth(1.f); + } } - } - - gGL.popMatrix(); - } - glLineWidth(3.f); - glPointSize(8.f); - gPipeline.enableLightsFullbright(LLColor4::white); - //show degenerate triangles - LLGLDepthTest depth(GL_TRUE, GL_TRUE, GL_ALWAYS); - LLGLDisable cull(GL_CULL_FACE); - glColor4f(1.f,0.f,0.f,1.f); - const LLVector4a scale(0.5f); - - for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter) - { - LLModelInstance& instance = *iter; + gGL.popMatrix(); + } - LLModel* model = instance.mLOD[LLModel::LOD_PHYSICS]; + glLineWidth(3.f); + glPointSize(8.f); + gPipeline.enableLightsFullbright(LLColor4::white); + //show degenerate triangles + LLGLDepthTest depth(GL_TRUE, GL_TRUE, GL_ALWAYS); + LLGLDisable cull(GL_CULL_FACE); + glColor4f(1.f,0.f,0.f,1.f); + const LLVector4a scale(0.5f); - if (!model) + for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter) { - continue; - } + LLModelInstance& instance = *iter; - gGL.pushMatrix(); - LLMatrix4 mat = instance.mTransform; + LLModel* model = instance.mLOD[LLModel::LOD_PHYSICS]; - glMultMatrixf((GLfloat*) mat.mMatrix); + if (!model) + { + continue; + } + gGL.pushMatrix(); + LLMatrix4 mat = instance.mTransform; - LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread; - if (decomp) - { - LLMutexLock(decomp->mMutex); + glMultMatrixf((GLfloat*) mat.mMatrix); - LLModel::Decomposition& physics = model->mPhysics; - if (physics.mHull.empty()) + LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread; + if (decomp) { - if (mVertexBuffer[LLModel::LOD_PHYSICS].empty()) + LLMutexLock(decomp->mMutex); + + LLModel::Decomposition& physics = model->mPhysics; + + if (physics.mHull.empty()) { - genBuffers(LLModel::LOD_PHYSICS, false); - } + if (mVertexBuffer[LLModel::LOD_PHYSICS].empty()) + { + genBuffers(LLModel::LOD_PHYSICS, false); + } - for (U32 i = 0; i < mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); ++i) - { - LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i]; + for (U32 i = 0; i < mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); ++i) + { + LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i]; - buffer->setBuffer(type_mask & buffer->getTypeMask()); + buffer->setBuffer(type_mask & buffer->getTypeMask()); - LLStrider<LLVector3> pos_strider; - buffer->getVertexStrider(pos_strider, 0); - LLVector4a* pos = (LLVector4a*) pos_strider.get(); + LLStrider<LLVector3> pos_strider; + buffer->getVertexStrider(pos_strider, 0); + LLVector4a* pos = (LLVector4a*) pos_strider.get(); - LLStrider<U16> idx; - buffer->getIndexStrider(idx, 0); + LLStrider<U16> idx; + buffer->getIndexStrider(idx, 0); - for (U32 i = 0; i < buffer->getNumIndices(); i += 3) - { - LLVector4a v1; v1.setMul(pos[*idx++], scale); - LLVector4a v2; v2.setMul(pos[*idx++], scale); - LLVector4a v3; v3.setMul(pos[*idx++], scale); - - if (ll_is_degenerate(v1,v2,v3)) + for (U32 i = 0; i < buffer->getNumIndices(); i += 3) { - buffer->draw(LLRender::LINE_LOOP, 3, i); - buffer->draw(LLRender::POINTS, 3, i); + LLVector4a v1; v1.setMul(pos[*idx++], scale); + LLVector4a v2; v2.setMul(pos[*idx++], scale); + LLVector4a v3; v3.setMul(pos[*idx++], scale); + + if (ll_is_degenerate(v1,v2,v3)) + { + buffer->draw(LLRender::LINE_LOOP, 3, i); + buffer->draw(LLRender::POINTS, 3, i); + } } } } } - } - gGL.popMatrix(); + gGL.popMatrix(); + } + glLineWidth(1.f); + glPointSize(1.f); + gPipeline.enableLightsPreview(); + gGL.setSceneBlendType(LLRender::BT_ALPHA); } - glLineWidth(1.f); - glPointSize(1.f); - gPipeline.enableLightsPreview(); - gGL.setSceneBlendType(LLRender::BT_ALPHA); } } else @@ -5394,6 +5479,8 @@ void LLFloaterModelPreview::onUpload(void* user_data) LLFloaterModelPreview* mp = (LLFloaterModelPreview*) user_data; + mp->mUploadBtn->setEnabled(false); + mp->mModelPreview->rebuildUploadData(); bool upload_skinweights = mp->childGetValue("upload_skin").asBoolean(); @@ -5475,11 +5562,6 @@ void LLFloaterModelPreview::toggleCalculateButton(bool visible) { mCalculateBtn->setVisible( false ); } - else - if ( !mModelPreview->isLegacyRigValid() ) - { - mCalculateBtn->setVisible( false ); - } } mUploadBtn->setVisible(!visible); @@ -5488,10 +5570,10 @@ void LLFloaterModelPreview::toggleCalculateButton(bool visible) if (visible) { std::string tbd = getString("tbd"); - childSetTextArg("weights", "[EQ]", tbd); - childSetTextArg("weights", "[ST]", tbd); - childSetTextArg("weights", "[SIM]", tbd); - childSetTextArg("weights", "[PH]", tbd); + childSetTextArg("weights_right", "[EQ]", tbd); + childSetTextArg("weights_left", "[ST]", tbd); + childSetTextArg("weights_right", "[SIM]", tbd); + childSetTextArg("weights_left", "[PH]", tbd); childSetTextArg("upload_fee", "[FEE]", tbd); childSetTextArg("price_breakdown", "[STREAMING]", tbd); childSetTextArg("price_breakdown", "[PHYSICS]", tbd); @@ -5514,17 +5596,16 @@ void LLFloaterModelPreview::handleModelPhysicsFeeReceived() const LLSD& result = mModelPhysicsFee; mUploadModelUrl = result["url"].asString(); - childSetTextArg("weights", "[EQ]", llformat("%0.3f", result["resource_cost"].asReal())); - childSetTextArg("weights", "[ST]", llformat("%0.3f", result["model_streaming_cost"].asReal())); - childSetTextArg("weights", "[SIM]", llformat("%0.3f", result["simulation_cost"].asReal())); - childSetTextArg("weights", "[PH]", llformat("%0.3f", result["physics_cost"].asReal())); + childSetTextArg("weights_right", "[EQ]", llformat("%0.3f", result["resource_cost"].asReal())); + childSetTextArg("weights_left", "[ST]", llformat("%0.3f", result["model_streaming_cost"].asReal())); + childSetTextArg("weights_right", "[SIM]", llformat("%0.3f", result["simulation_cost"].asReal())); + childSetTextArg("weights_left", "[PH]", llformat("%0.3f", result["physics_cost"].asReal())); childSetTextArg("upload_fee", "[FEE]", llformat("%d", result["upload_price"].asInteger())); childSetTextArg("price_breakdown", "[STREAMING]", llformat("%d", result["upload_price_breakdown"]["mesh_streaming"].asInteger())); childSetTextArg("price_breakdown", "[PHYSICS]", llformat("%d", result["upload_price_breakdown"]["mesh_physics"].asInteger())); childSetTextArg("price_breakdown", "[INSTANCES]", llformat("%d", result["upload_price_breakdown"]["mesh_instance"].asInteger())); childSetTextArg("price_breakdown", "[TEXTURES]", llformat("%d", result["upload_price_breakdown"]["texture"].asInteger())); childSetTextArg("price_breakdown", "[MODEL]", llformat("%d", result["upload_price_breakdown"]["model"].asInteger())); - childSetVisible("weights", true); childSetVisible("upload_fee", true); childSetVisible("price_breakdown", true); mUploadBtn->setEnabled(mHasUploadPerm && !mUploadModelUrl.empty()); @@ -5532,20 +5613,23 @@ void LLFloaterModelPreview::handleModelPhysicsFeeReceived() void LLFloaterModelPreview::setModelPhysicsFeeErrorStatus(U32 status, const std::string& reason) { - toggleCalculateButton(true); llwarns << "LLFloaterModelPreview::setModelPhysicsFeeErrorStatus(" << status << " : " << reason << ")" << llendl; + doOnIdleOneTime(boost::bind(&LLFloaterModelPreview::toggleCalculateButton, this, true)); } /*virtual*/ void LLFloaterModelPreview::onModelUploadSuccess() { + assert_main_thread(); closeFloater(false); } /*virtual*/ void LLFloaterModelPreview::onModelUploadFailure() { + assert_main_thread(); toggleCalculateButton(true); + mUploadBtn->setEnabled(true); } S32 LLFloaterModelPreview::DecompRequest::statusCallback(const char* status, S32 p1, S32 p2) |