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-rw-r--r--[-rwxr-xr-x]indra/newview/llfloatermodelpreview.cpp47
1 files changed, 43 insertions, 4 deletions
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp
index bd4abc1f9f..75e775072b 100755..100644
--- a/indra/newview/llfloatermodelpreview.cpp
+++ b/indra/newview/llfloatermodelpreview.cpp
@@ -1754,9 +1754,15 @@ bool LLModelLoader::doLoadModel()
missingSkeletonOrScene = true;
}
else
+ if ( pTranslateElement )
{
extractTranslationViaElement( pTranslateElement, workingTransform );
}
+ else
+ {
+ extractTranslationViaSID( pJoint, workingTransform );
+ }
+
}
//Store the joint transform w/respect to it's name.
@@ -2612,10 +2618,43 @@ void LLModelLoader::extractTranslation( domTranslate* pTranslate, LLMatrix4& tra
//-----------------------------------------------------------------------------
void LLModelLoader::extractTranslationViaElement( daeElement* pTranslateElement, LLMatrix4& transform )
{
- domTranslate* pTranslateChild = dynamic_cast<domTranslate*>( pTranslateElement );
- domFloat3 translateChild = pTranslateChild->getValue();
- LLVector3 singleJointTranslation( translateChild[0], translateChild[1], translateChild[2] );
- transform.setTranslation( singleJointTranslation );
+ if ( pTranslateElement )
+ {
+ domTranslate* pTranslateChild = dynamic_cast<domTranslate*>( pTranslateElement );
+ domFloat3 translateChild = pTranslateChild->getValue();
+ LLVector3 singleJointTranslation( translateChild[0], translateChild[1], translateChild[2] );
+ transform.setTranslation( singleJointTranslation );
+ }
+}
+//-----------------------------------------------------------------------------
+// extractTranslationViaSID()
+//-----------------------------------------------------------------------------
+void LLModelLoader::extractTranslationViaSID( daeElement* pElement, LLMatrix4& transform )
+{
+ if ( pElement )
+ {
+ daeSIDResolver resolver( pElement, "./transform" );
+ domMatrix* pMatrix = daeSafeCast<domMatrix>( resolver.getElement() );
+ //We are only extracting out the translational component atm
+ LLMatrix4 workingTransform;
+ if ( pMatrix )
+ {
+ domFloat4x4 domArray = pMatrix->getValue();
+ for ( int i = 0; i < 4; i++ )
+ {
+ for( int j = 0; j < 4; j++ )
+ {
+ workingTransform.mMatrix[i][j] = domArray[i + j*4];
+ }
+ }
+ LLVector3 trans = workingTransform.getTranslation();
+ transform.setTranslation( trans );
+ }
+ }
+ else
+ {
+ llwarns<<"Element is nonexistent - empty/unsupported node."<<llendl;
+ }
}
//-----------------------------------------------------------------------------
// processJointNode()