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path: root/indra/newview/llfloatermodelpreview.cpp
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Diffstat (limited to 'indra/newview/llfloatermodelpreview.cpp')
-rw-r--r--indra/newview/llfloatermodelpreview.cpp25
1 files changed, 16 insertions, 9 deletions
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp
index 7a2ab37a0d..0d92cc5acc 100644
--- a/indra/newview/llfloatermodelpreview.cpp
+++ b/indra/newview/llfloatermodelpreview.cpp
@@ -1368,7 +1368,11 @@ U32 LLModelPreview::calcResourceCost()
F32 radius = scale.length()*0.5f*debug_scale;
- streaming_cost += LLMeshRepository::getStreamingCost(ret, radius);
+ LLMeshCostData costs;
+ if (gMeshRepo.getCostData(ret, costs))
+ {
+ streaming_cost += costs.getRadiusBasedStreamingCost(radius);
+ }
}
}
@@ -1763,9 +1767,17 @@ void LLModelPreview::getJointAliases( JointMap& joint_map)
//Joint names and aliases come from avatar_skeleton.xml
joint_map = av->getJointAliases();
- for (S32 i = 0; i < av->mNumCollisionVolumes; i++)
+
+ std::vector<std::string> cv_names, attach_names;
+ av->getSortedJointNames(1, cv_names);
+ av->getSortedJointNames(2, attach_names);
+ for (std::vector<std::string>::iterator it = cv_names.begin(); it != cv_names.end(); ++it)
+ {
+ joint_map[*it] = *it;
+ }
+ for (std::vector<std::string>::iterator it = attach_names.begin(); it != attach_names.end(); ++it)
{
- joint_map[av->mCollisionVolumes[i].getName()] = av->mCollisionVolumes[i].getName();
+ joint_map[*it] = *it;
}
}
@@ -3451,16 +3463,11 @@ void LLModelPreview::update()
//-----------------------------------------------------------------------------
void LLModelPreview::createPreviewAvatar( void )
{
- mPreviewAvatar = (LLVOAvatar*)gObjectList.createObjectViewer( LL_PCODE_LEGACY_AVATAR, gAgent.getRegion() );
+ mPreviewAvatar = (LLVOAvatar*)gObjectList.createObjectViewer( LL_PCODE_LEGACY_AVATAR, gAgent.getRegion(), LLViewerObject::CO_FLAG_UI_AVATAR );
if ( mPreviewAvatar )
{
mPreviewAvatar->createDrawable( &gPipeline );
- mPreviewAvatar->mIsDummy = TRUE;
mPreviewAvatar->mSpecialRenderMode = 1;
- mPreviewAvatar->setPositionAgent( LLVector3::zero );
- mPreviewAvatar->slamPosition();
- mPreviewAvatar->updateJointLODs();
- mPreviewAvatar->updateGeometry( mPreviewAvatar->mDrawable );
mPreviewAvatar->startMotion( ANIM_AGENT_STAND );
mPreviewAvatar->hideSkirt();
}