diff options
Diffstat (limited to 'indra/newview/llfloatermodelpreview.cpp')
-rw-r--r-- | indra/newview/llfloatermodelpreview.cpp | 135 |
1 files changed, 19 insertions, 116 deletions
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index ae0e1b7d46..e8da1aa42c 100644 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -112,8 +112,6 @@ const S32 PREVIEW_HPAD = PREVIEW_RESIZE_HANDLE_SIZE; const S32 PREF_BUTTON_HEIGHT = 16 + 7 + 16; const S32 PREVIEW_TEXTURE_HEIGHT = 300; -const F32 MAXIMUM_PIVOT_OFFSET = 64.0f; - void drawBoxOutline(const LLVector3& pos, const LLVector3& size); @@ -1560,14 +1558,14 @@ bool LLModelLoader::doLoadModel() //(which means we have all the joints that are required for an avatar versus //a skinned asset attached to a node in a file that contains an entire skeleton, //but does not use the skeleton). - + buildJointToNodeMappingFromScene( root ); mPreview->critiqueRigForUploadApplicability( model->mSkinInfo.mJointNames ); if ( !missingSkeletonOrScene ) { //Set the joint translations on the avatar - if it's a full mapping //The joints are reset in the dtor - if ( mPreview->getResetJointFlag() ) + if ( mPreview->getRigWithSceneParity() ) { std::map<std::string, std::string> :: const_iterator masterJointIt = mJointMap.begin(); std::map<std::string, std::string> :: const_iterator masterJointItEnd = mJointMap.end(); @@ -1772,12 +1770,6 @@ bool LLModelLoader::doLoadModel() processElement(scene); - handlePivotPoint( root ); - - buildJointToNodeMappingFromScene( root ); - - mPreview->critiqueJointToNodeMappingFromScene(); - return true; } @@ -1967,55 +1959,14 @@ void LLModelLoader::processJointToNodeMapping( domNode* pNode ) } } } -//----------------------------------------------------------------------------- -// handlePivotPoint() -//----------------------------------------------------------------------------- -void LLModelLoader::handlePivotPoint( daeElement* pRoot ) -{ - //Import an optional pivot point - a pivot point is just a node in the visual scene named "AssetPivot" - //If no assetpivot is found then the asset will use the SL default - daeElement* pScene = pRoot->getDescendant("visual_scene"); - if ( pScene ) - { - daeTArray< daeSmartRef<daeElement> > children = pScene->getChildren(); - S32 childCount = children.getCount(); - for (S32 i = 0; i < childCount; ++i) - { - domNode* pNode = daeSafeCast<domNode>(children[i]); - if ( pNode && isNodeAPivotPoint( pNode ) ) - { - LLMatrix4 workingTransform; - daeSIDResolver nodeResolver( pNode, "./translate" ); - domTranslate* pTranslate = daeSafeCast<domTranslate>( nodeResolver.getElement() ); - //Translation via SID was successful - //todo#extract via element as well - if ( pTranslate ) - { - extractTranslation( pTranslate, workingTransform ); - LLVector3 pivotTrans = workingTransform.getTranslation(); - if ( pivotTrans[VX] > MAXIMUM_PIVOT_OFFSET || pivotTrans[VX] < -MAXIMUM_PIVOT_OFFSET || - pivotTrans[VY] > MAXIMUM_PIVOT_OFFSET || pivotTrans[VY] < -MAXIMUM_PIVOT_OFFSET || - pivotTrans[VZ] > MAXIMUM_PIVOT_OFFSET || pivotTrans[VZ] < -MAXIMUM_PIVOT_OFFSET ) - { - llwarns<<"Asset Pivot Node contains an offset that is too large - values should be within (-"<<MAXIMUM_PIVOT_OFFSET<<","<<MAXIMUM_PIVOT_OFFSET<<")."<<llendl; - mPreview->setHasPivot( false ); - } - else - { - mPreview->setModelPivot( pivotTrans ); - mPreview->setHasPivot( true ); - } - } - } - } - } -} //----------------------------------------------------------------------------- // critiqueRigForUploadApplicability() //----------------------------------------------------------------------------- void LLModelPreview::critiqueRigForUploadApplicability( const std::vector<std::string> &jointListFromAsset ) { + critiqueJointToNodeMappingFromScene(); + //Determines the following use cases for a rig: //1. It is suitable for upload with skin weights & joint positions, or //2. It is suitable for upload as standard av with just skin weights @@ -2034,7 +1985,7 @@ void LLModelPreview::critiqueRigForUploadApplicability( const std::vector<std::s setLegacyRigValid( true ); } - if ( isJointPositionUploadOK ) + if ( getRigWithSceneParity() && isJointPositionUploadOK ) { setResetJointFlag( true ); } @@ -2078,12 +2029,11 @@ void LLModelPreview::critiqueJointToNodeMappingFromScene( void ) if ( result ) { setResetJointFlag( true ); - //llinfos<<"Full"<<llendl; + setRigWithSceneParity( true ); } else { setResetJointFlag( false ); - //llinfos<<"Partial"<<llendl; } } //----------------------------------------------------------------------------- @@ -2208,27 +2158,7 @@ bool LLModelLoader::isNodeAJoint( domNode* pNode ) return false; } -//----------------------------------------------------------------------------- -// isNodeAPivotPoint() -//----------------------------------------------------------------------------- -bool LLModelLoader::isNodeAPivotPoint( domNode* pNode ) -{ - bool result = false; - - if ( pNode && pNode->getName() ) - { - std::string name = pNode->getName(); - if ( name == "AssetPivot" ) - { - result = true; - } - else - { - result = false; - } - } - return result; -} + //----------------------------------------------------------------------------- // extractTranslation() //----------------------------------------------------------------------------- @@ -2650,6 +2580,7 @@ LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp) , mLegacyRigValid( false ) , mRigValidJointUpload( false ) , mResetJoints( false ) +, mRigParityWithScene( false ) , mLastJointUpdate( false ) { mNeedsUpdate = TRUE; @@ -2854,27 +2785,6 @@ void LLFloaterModelPreview::setDetails(F32 x, F32 y, F32 z, F32 streaming_cost, childSetTextArg("physics cost", "[COST]", llformat("%.3f", physics_cost)); } -void LLModelPreview::alterModelsPivot( void ) -{ - for (LLModelLoader::model_list::iterator iter = mBaseModel.begin(); iter != mBaseModel.end(); ++iter) - { - if ( *iter ) - { - (*iter)->offsetMesh( mModelPivot ); - } - } - - for ( int i=0;i<LLModel::NUM_LODS;++i ) - { - for (LLModelLoader::model_list::iterator iter = mModel[i].begin(); iter != mModel[i].end(); ++iter) - { - if ( *iter ) - { - (*iter)->offsetMesh( mModelPivot ); - } - } - } -} void LLModelPreview::rebuildUploadData() { @@ -3645,21 +3555,19 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim glodGroupParameterf(mGroup, GLOD_OBJECT_SPACE_ERROR_THRESHOLD, lod_error_threshold); stop_gloderror(); - glodGroupParameteri(mGroup, GLOD_MAX_TRIANGLES, 0); - stop_gloderror(); - - glodAdaptGroup(mGroup); - stop_gloderror(); - - if (lod_mode == GLOD_TRIANGLE_BUDGET) - { //SH-632 Always adapt to 0 before adapting to actual desired amount, and always - //add 1 to desired amount to avoid decimating below desired amount + if (lod_mode != GLOD_TRIANGLE_BUDGET) + { + glodGroupParameteri(mGroup, GLOD_MAX_TRIANGLES, 0); + } + else + { + //SH-632: always add 1 to desired amount to avoid decimating below desired amount glodGroupParameteri(mGroup, GLOD_MAX_TRIANGLES, triangle_count+1); - stop_gloderror(); - - glodAdaptGroup(mGroup); - stop_gloderror(); } + + stop_gloderror(); + glodAdaptGroup(mGroup); + stop_gloderror(); for (U32 mdl_idx = 0; mdl_idx < mBaseModel.size(); ++mdl_idx) { @@ -4975,11 +4883,6 @@ void LLFloaterModelPreview::onUpload(void* user_data) LLFloaterModelPreview* mp = (LLFloaterModelPreview*) user_data; - if ( mp && mp->mModelPreview->mHasPivot ) - { - mp->mModelPreview->alterModelsPivot(); - } - mp->mModelPreview->rebuildUploadData(); bool upload_skinweights = mp->childGetValue("upload_skin").asBoolean(); |