diff options
Diffstat (limited to 'indra/newview/llfloatermodelpreview.cpp')
-rw-r--r-- | indra/newview/llfloatermodelpreview.cpp | 24 |
1 files changed, 13 insertions, 11 deletions
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index 35362c0c7c..bc44e37c5a 100644 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -107,6 +107,10 @@ const double RETAIN_COEFFICIENT = 100; // So this const is used as a size of Smooth combobox list. const S32 SMOOTH_VALUES_NUMBER = 10; +// mCameraDistance +// Also see: mCameraZoom +const F32 MODEL_PREVIEW_CAMERA_DISTANCE = 16.f; + void drawBoxOutline(const LLVector3& pos, const LLVector3& size); @@ -430,7 +434,7 @@ void LLFloaterModelPreview::initModelPreview() } mModelPreview = new LLModelPreview(512, 512, this ); - mModelPreview->setPreviewTarget(16.f); + mModelPreview->setPreviewTarget(MODEL_PREVIEW_CAMERA_DISTANCE); mModelPreview->setDetailsCallback(boost::bind(&LLFloaterModelPreview::setDetails, this, _1, _2, _3, _4, _5)); mModelPreview->setModelUpdatedCallback(boost::bind(&LLFloaterModelPreview::modelUpdated, this, _1)); } @@ -3640,10 +3644,9 @@ BOOL LLModelPreview::render() S32 width = getWidth(); S32 height = getHeight(); - LLGLSUIDefault def; + LLGLSUIDefault def; // GL_BLEND, GL_ALPHA_TEST, GL_CULL_FACE, depth test LLGLDisable no_blend(GL_BLEND); - LLGLEnable cull(GL_CULL_FACE); - LLGLDepthTest depth(GL_TRUE); + LLGLDepthTest depth(GL_FALSE); // SL-12781 disable z-buffer to render background color LLGLDisable fog(GL_FOG); { @@ -3651,7 +3654,7 @@ BOOL LLModelPreview::render() { gUIProgram.bind(); } - //clear background to blue + //clear background to grey gGL.matrixMode(LLRender::MM_PROJECTION); gGL.pushMatrix(); gGL.loadIdentity(); @@ -3756,7 +3759,7 @@ BOOL LLModelPreview::render() F32 explode = mFMP->childGetValue("physics_explode").asReal(); - glClear(GL_DEPTH_BUFFER_BIT); + LLGLDepthTest gls_depth(GL_TRUE); // SL-12781 re-enable z-buffer for 3D model preview LLRect preview_rect; @@ -3779,7 +3782,6 @@ BOOL LLModelPreview::render() target_pos = getPreviewAvatar()->getPositionAgent(); z_near = 0.01f; z_far = 1024.f; - mCameraDistance = 16.f; //render avatar previews every frame refresh(); @@ -3919,9 +3921,9 @@ BOOL LLModelPreview::render() { glClear(GL_DEPTH_BUFFER_BIT); - for (U32 i = 0; i < 2; i++) + for (U32 pass = 0; pass < 2; pass++) { - if (i == 0) + if (pass == 0) { //depth only pass gGL.setColorMask(false, false); } @@ -3931,7 +3933,7 @@ BOOL LLModelPreview::render() } //enable alpha blending on second pass but not first pass - LLGLState blend(GL_BLEND, i); + LLGLState blend(GL_BLEND, pass); gGL.blendFunc(LLRender::BF_SOURCE_ALPHA, LLRender::BF_ONE_MINUS_SOURCE_ALPHA); @@ -4037,7 +4039,7 @@ BOOL LLModelPreview::render() glLineWidth(3.f); glPointSize(8.f); - gPipeline.enableLightsFullbright(LLColor4::white); + gPipeline.enableLightsFullbright(); //show degenerate triangles LLGLDepthTest depth(GL_TRUE, GL_TRUE, GL_ALWAYS); LLGLDisable cull(GL_CULL_FACE); |