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-rwxr-xr-x[-rw-r--r--]indra/newview/llfloatermodelpreview.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp
index 7d34754214..195c70c5a6 100644..100755
--- a/indra/newview/llfloatermodelpreview.cpp
+++ b/indra/newview/llfloatermodelpreview.cpp
@@ -1766,7 +1766,7 @@ bool LLModelLoader::doLoadModel()
}
}
- //Now that we've parsed the jointa werray, let's determine if we have a full rig
+ //Now that we've parsed the joint array, let's determine if we have a full rig
//(which means we have all the joint sthat are required for an avatar versus
//a skinned asset attached to a node in a file that contains an entire skeleton,
//but does not use the skeleton).