summaryrefslogtreecommitdiff
path: root/indra/newview/llfloatermodelpreview.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llfloatermodelpreview.cpp')
-rw-r--r--indra/newview/llfloatermodelpreview.cpp78
1 files changed, 55 insertions, 23 deletions
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp
index ab6753b4be..9721fc9224 100644
--- a/indra/newview/llfloatermodelpreview.cpp
+++ b/indra/newview/llfloatermodelpreview.cpp
@@ -3107,18 +3107,20 @@ void LLModelPreview::rebuildUploadData()
}
}
- for (U32 i = 0; i < LLModel::NUM_LODS; i++)
- { //fill LOD slots based on reference model index
- if (!mModel[i].empty())
- {
- instance.mLOD[i] = mModel[i][idx];
- }
- else
- {
- instance.mLOD[i] = NULL;
+ if(idx < mBaseModel.size())
+ {
+ for (U32 i = 0; i < LLModel::NUM_LODS; i++)
+ { //fill LOD slots based on reference model index
+ if (mModel[i].size() > idx)
+ {
+ instance.mLOD[i] = mModel[i][idx];
+ }
+ else
+ {
+ instance.mLOD[i] = NULL;
+ }
}
}
-
instance.mTransform = mat;
mUploadData.push_back(instance);
}
@@ -3734,7 +3736,9 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim
U32 tri_count = 0;
for (U32 i = 0; i < mVertexBuffer[5][mdl].size(); ++i)
{
- mVertexBuffer[5][mdl][i]->setBuffer(type_mask);
+ LLVertexBuffer* buff = mVertexBuffer[5][mdl][i];
+ buff->setBuffer(type_mask & buff->getTypeMask());
+
U32 num_indices = mVertexBuffer[5][mdl][i]->getNumIndices();
if (num_indices > 2)
{
@@ -3856,6 +3860,8 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim
for (GLint i = 0; i < patch_count; ++i)
{
+ type_mask = mVertexBuffer[5][base][i]->getTypeMask();
+
LLPointer<LLVertexBuffer> buff = new LLVertexBuffer(type_mask, 0);
if (sizes[i*2+1] > 0 && sizes[i*2] > 0)
@@ -3880,8 +3886,15 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim
LLStrider<U16> index;
buff->getVertexStrider(pos);
- buff->getNormalStrider(norm);
- buff->getTexCoord0Strider(tc);
+ if (type_mask & LLVertexBuffer::MAP_NORMAL)
+ {
+ buff->getNormalStrider(norm);
+ }
+ if (type_mask & LLVertexBuffer::MAP_TEXCOORD0)
+ {
+ buff->getTexCoord0Strider(tc);
+ }
+
buff->getIndexStrider(index);
target_model->setVolumeFaceData(names[i], pos, norm, tc, index, buff->getNumVerts(), buff->getNumIndices());
@@ -4485,7 +4498,16 @@ void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights)
bool skinned = include_skin_weights && !mdl->mSkinWeights.empty();
- U32 mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0;
+ U32 mask = LLVertexBuffer::MAP_VERTEX;
+
+ if (vf.mNormals)
+ {
+ mask |= LLVertexBuffer::MAP_NORMAL;
+ }
+ if (vf.mTexCoords)
+ {
+ mask |= LLVertexBuffer::MAP_TEXCOORD0;
+ }
if (skinned)
{
@@ -4503,8 +4525,6 @@ void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights)
LLStrider<LLVector4> weights_strider;
vb->getVertexStrider(vertex_strider);
- vb->getNormalStrider(normal_strider);
- vb->getTexCoord0Strider(tc_strider);
vb->getIndexStrider(index_strider);
if (skinned)
@@ -4513,8 +4533,18 @@ void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights)
}
LLVector4a::memcpyNonAliased16((F32*) vertex_strider.get(), (F32*) vf.mPositions, num_vertices*4*sizeof(F32));
- LLVector4a::memcpyNonAliased16((F32*) tc_strider.get(), (F32*) vf.mTexCoords, num_vertices*2*sizeof(F32));
- LLVector4a::memcpyNonAliased16((F32*) normal_strider.get(), (F32*) vf.mNormals, num_vertices*4*sizeof(F32));
+
+ if (vf.mTexCoords)
+ {
+ vb->getTexCoord0Strider(tc_strider);
+ LLVector4a::memcpyNonAliased16((F32*) tc_strider.get(), (F32*) vf.mTexCoords, num_vertices*2*sizeof(F32));
+ }
+
+ if (vf.mNormals)
+ {
+ vb->getNormalStrider(normal_strider);
+ LLVector4a::memcpyNonAliased16((F32*) normal_strider.get(), (F32*) vf.mNormals, num_vertices*4*sizeof(F32));
+ }
if (skinned)
{
@@ -4773,6 +4803,8 @@ BOOL LLModelPreview::render()
const F32 BRIGHTNESS = 0.9f;
gGL.color3f(BRIGHTNESS, BRIGHTNESS, BRIGHTNESS);
+ const U32 type_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0;
+
LLGLEnable normalize(GL_NORMALIZE);
if (!mBaseModel.empty() && mVertexBuffer[5].empty())
@@ -4821,8 +4853,8 @@ BOOL LLModelPreview::render()
for (U32 i = 0; i < mVertexBuffer[mPreviewLOD][model].size(); ++i)
{
LLVertexBuffer* buffer = mVertexBuffer[mPreviewLOD][model][i];
-
- buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0);
+
+ buffer->setBuffer(type_mask & buffer->getTypeMask());
if (textures)
{
@@ -4941,7 +4973,7 @@ BOOL LLModelPreview::render()
{
LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i];
- buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0);
+ buffer->setBuffer(type_mask & buffer->getTypeMask());
buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
@@ -5007,7 +5039,7 @@ BOOL LLModelPreview::render()
{
LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i];
- buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0);
+ buffer->setBuffer(type_mask & buffer->getTypeMask());
LLStrider<LLVector3> pos_strider;
buffer->getVertexStrider(pos_strider, 0);
@@ -5132,7 +5164,7 @@ BOOL LLModelPreview::render()
position[j] = v;
}
- buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0);
+ buffer->setBuffer(type_mask & buffer->getTypeMask());
glColor4fv(instance.mMaterial[i].mDiffuseColor.mV);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
buffer->draw(LLRender::TRIANGLES, buffer->getNumIndices(), 0);