diff options
Diffstat (limited to 'indra/newview/llfloatermodelpreview.cpp')
| -rw-r--r-- | indra/newview/llfloatermodelpreview.cpp | 544 |
1 files changed, 362 insertions, 182 deletions
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index 268c646719..8be405df9e 100644 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -108,6 +108,8 @@ const double RETAIN_COEFFICIENT = 100; // So this const is used as a size of Smooth combobox list. const S32 SMOOTH_VALUES_NUMBER = 10; +const F32 SKIN_WEIGHT_CAMERA_DISTANCE = 16.f; + void drawBoxOutline(const LLVector3& pos, const LLVector3& size); @@ -304,10 +306,10 @@ BOOL LLFloaterModelPreview::postBuild() getChild<LLSpinCtrl>("lod_triangle_limit_" + lod_name[lod])->setCommitCallback(boost::bind(&LLFloaterModelPreview::onLODParamCommit, this, lod, true)); } - childSetCommitCallback("upload_skin", boost::bind(&LLFloaterModelPreview::toggleCalculateButton, this), NULL); - childSetCommitCallback("upload_joints", boost::bind(&LLFloaterModelPreview::toggleCalculateButton, this), NULL); - childSetCommitCallback("lock_scale_if_joint_position", boost::bind(&LLFloaterModelPreview::toggleCalculateButton, this), NULL); - childSetCommitCallback("upload_textures", boost::bind(&LLFloaterModelPreview::toggleCalculateButton, this), NULL); + childSetCommitCallback("upload_skin", boost::bind(&LLFloaterModelPreview::onUploadOptionChecked, this, _1), NULL); + childSetCommitCallback("upload_joints", boost::bind(&LLFloaterModelPreview::onUploadOptionChecked, this, _1), NULL); + childSetCommitCallback("lock_scale_if_joint_position", boost::bind(&LLFloaterModelPreview::onUploadOptionChecked, this, _1), NULL); + childSetCommitCallback("upload_textures", boost::bind(&LLFloaterModelPreview::onUploadOptionChecked, this, _1), NULL); childSetTextArg("status", "[STATUS]", getString("status_idle")); @@ -328,7 +330,7 @@ BOOL LLFloaterModelPreview::postBuild() getChild<LLCheckBoxCtrl>("show_edges")->setCommitCallback(boost::bind(&LLFloaterModelPreview::onViewOptionChecked, this, _1)); getChild<LLCheckBoxCtrl>("show_physics")->setCommitCallback(boost::bind(&LLFloaterModelPreview::onViewOptionChecked, this, _1)); getChild<LLCheckBoxCtrl>("show_textures")->setCommitCallback(boost::bind(&LLFloaterModelPreview::onViewOptionChecked, this, _1)); - getChild<LLCheckBoxCtrl>("show_skin_weight")->setCommitCallback(boost::bind(&LLFloaterModelPreview::onViewOptionChecked, this, _1)); + getChild<LLCheckBoxCtrl>("show_skin_weight")->setCommitCallback(boost::bind(&LLFloaterModelPreview::onShowSkinWeightChecked, this, _1)); getChild<LLCheckBoxCtrl>("show_joint_positions")->setCommitCallback(boost::bind(&LLFloaterModelPreview::onViewOptionChecked, this, _1)); childDisable("upload_skin"); @@ -428,18 +430,58 @@ void LLFloaterModelPreview::initModelPreview() delete mModelPreview; } - mModelPreview = new LLModelPreview(512, 512, this ); + S32 tex_width = 512; + S32 tex_height = 512; + + S32 max_width = llmin(gSavedSettings.getS32("PreviewRenderSize"), (S32)gPipeline.mScreenWidth); + S32 max_height = llmin(gSavedSettings.getS32("PreviewRenderSize"), (S32)gPipeline.mScreenHeight); + + while ((tex_width << 1) <= max_width) + { + tex_width <<= 1; + } + while ((tex_height << 1) <= max_height) + { + tex_height <<= 1; + } + + mModelPreview = new LLModelPreview(tex_width, tex_height, this); mModelPreview->setPreviewTarget(16.f); mModelPreview->setDetailsCallback(boost::bind(&LLFloaterModelPreview::setDetails, this, _1, _2, _3, _4, _5)); mModelPreview->setModelUpdatedCallback(boost::bind(&LLFloaterModelPreview::toggleCalculateButton, this, _1)); } +void LLFloaterModelPreview::onUploadOptionChecked(LLUICtrl* ctrl) +{ + if (mModelPreview) + { + auto name = ctrl->getName(); + mModelPreview->mViewOption[name] = !mModelPreview->mViewOption[name]; + } + toggleCalculateButton(true); +} + +void LLFloaterModelPreview::onShowSkinWeightChecked(LLUICtrl* ctrl) +{ + if (mModelPreview) + { + mModelPreview->mCameraOffset.clearVec(); + onViewOptionChecked(ctrl); + } +} + void LLFloaterModelPreview::onViewOptionChecked(LLUICtrl* ctrl) { if (mModelPreview) { - mModelPreview->mViewOption[ctrl->getName()] = !mModelPreview->mViewOption[ctrl->getName()]; - + auto name = ctrl->getName(); + mModelPreview->mViewOption[name] = !mModelPreview->mViewOption[name]; + if (name == "show_physics") + { + auto enabled = mModelPreview->mViewOption[name]; + childSetEnabled("physics_explode", enabled); + childSetVisible("physics_explode", enabled); + } mModelPreview->refresh(); } } @@ -610,6 +652,7 @@ void LLFloaterModelPreview::onGenerateNormalsCommit(LLUICtrl* ctrl, void* userda void LLFloaterModelPreview::toggleGenarateNormals() { bool enabled = childGetValue("gen_normals").asBoolean(); + mModelPreview->mViewOption["gen_normals"] = enabled; childSetEnabled("crease_angle", enabled); if(enabled) { mModelPreview->generateNormals(); @@ -653,6 +696,42 @@ void LLFloaterModelPreview::onLODParamCommit(S32 lod, bool enforce_tri_limit) } } +void LLFloaterModelPreview::draw3dPreview() +{ + gGL.color3f(1.f, 1.f, 1.f); + + gGL.getTexUnit(0)->bind(mModelPreview); + + + LLView* preview_panel = getChild<LLView>("preview_panel"); + + if (!preview_panel) + { + LL_WARNS() << "preview_panel not found in floater definition" << LL_ENDL; + } + LLRect rect = preview_panel->getRect(); + + if (rect != mPreviewRect) + { + mModelPreview->refresh(); + mPreviewRect = preview_panel->getRect(); + } + + gGL.begin( LLRender::QUADS ); + { + gGL.texCoord2f(0.f, 1.f); + gGL.vertex2i(mPreviewRect.mLeft, mPreviewRect.mTop-1); + gGL.texCoord2f(0.f, 0.f); + gGL.vertex2i(mPreviewRect.mLeft, mPreviewRect.mBottom); + gGL.texCoord2f(1.f, 0.f); + gGL.vertex2i(mPreviewRect.mRight-1, mPreviewRect.mBottom); + gGL.texCoord2f(1.f, 1.f); + gGL.vertex2i(mPreviewRect.mRight-1, mPreviewRect.mTop-1); + } + gGL.end(); + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); +} //----------------------------------------------------------------------------- // draw() @@ -1099,10 +1178,8 @@ void LLFloaterModelPreview::initDecompControls() std::string label = llformat("%.1f", value); combo_box->add(label, value, ADD_BOTTOM, true); } - combo_box->setValue(param[i].mDefault.mFloat); - } - + combo_box->setValue(param[i].mDefault.mFloat); combo_box->setCommitCallback(onPhysicsParamCommit, (void*) ¶m[i]); } } @@ -1174,7 +1251,7 @@ void LLFloaterModelPreview::initDecompControls() //LL_INFOS() << "-----------------------------" << LL_ENDL; } } - + mDefaultDecompParams = mDecompParams; childSetCommitCallback("physics_explode", LLFloaterModelPreview::onExplodeCommit, this); } @@ -1218,6 +1295,7 @@ LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp) , mResetJoints( false ) , mModelNoErrors( true ) , mLastJointUpdate( false ) +, mHasDegenerate( false ) { mNeedsUpdate = TRUE; mCameraDistance = 0.f; @@ -1418,8 +1496,6 @@ void LLModelPreview::rebuildUploadData() std::string requested_name = mFMP->getChild<LLUICtrl>("description_form")->getValue().asString(); - std::string metric = mFMP->getChild<LLUICtrl>("model_category_combo")->getValue().asString(); - LLSpinCtrl* scale_spinner = mFMP->getChild<LLSpinCtrl>("import_scale"); F32 scale = scale_spinner->getValue().asReal(); @@ -1460,7 +1536,6 @@ void LLModelPreview::rebuildUploadData() if (base_model && !requested_name.empty()) { base_model->mRequestedLabel = requested_name; - base_model->mMetric = metric; } for (int i = LLModel::NUM_LODS - 1; i >= LLModel::LOD_IMPOSTOR; i--) @@ -2710,8 +2785,20 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim void LLModelPreview::updateStatusMessages() { +// bit mask values for physics errors. used to prevent overwrite of single line status +// TODO: use this to provied multiline status + enum PhysicsError + { + NONE=0, + NOHAVOK=1, + DEGENERATE=2, + TOOMANYHULLS=4, + TOOMANYVERTSINHULL=8 + }; + assert_main_thread(); + U32 has_physics_error{ PhysicsError::NONE }; // physics error bitmap //triangle/vertex/submesh count for each mesh asset for each lod std::vector<S32> tris[LLModel::NUM_LODS]; std::vector<S32> verts[LLModel::NUM_LODS]; @@ -2801,43 +2888,57 @@ void LLModelPreview::updateStatusMessages() mMaxTriangleLimit = total_tris[LLModel::LOD_HIGH]; } - bool has_degenerate = false; - + mHasDegenerate = false; {//check for degenerate triangles in physics mesh U32 lod = LLModel::LOD_PHYSICS; const LLVector4a scale(0.5f); - for (U32 i = 0; i < mModel[lod].size() && !has_degenerate; ++i) + for (U32 i = 0; i < mModel[lod].size() && !mHasDegenerate; ++i) { //for each model in the lod if (mModel[lod][i] && mModel[lod][i]->mPhysics.mHull.empty()) { //no decomp exists S32 cur_submeshes = mModel[lod][i]->getNumVolumeFaces(); - for (S32 j = 0; j < cur_submeshes && !has_degenerate; ++j) + for (S32 j = 0; j < cur_submeshes && !mHasDegenerate; ++j) { //for each submesh (face), add triangles and vertices to current total LLVolumeFace& face = mModel[lod][i]->getVolumeFace(j); - for (S32 k = 0; (k < face.mNumIndices) && !has_degenerate; ) + for (S32 k = 0; (k < face.mNumIndices) && !mHasDegenerate; ) { - U16 index_a = face.mIndices[k+0]; - U16 index_b = face.mIndices[k+1]; - U16 index_c = face.mIndices[k+2]; - - LLVector4a v1; v1.setMul(face.mPositions[index_a], scale); - LLVector4a v2; v2.setMul(face.mPositions[index_b], scale); - LLVector4a v3; v3.setMul(face.mPositions[index_c], scale); + U16 index_a = face.mIndices[k + 0]; + U16 index_b = face.mIndices[k + 1]; + U16 index_c = face.mIndices[k + 2]; - if (ll_is_degenerate(v1,v2,v3)) + if (index_c == 0 && index_b == 0 && index_a == 0) // test in reverse as 3rd index is less likely to be 0 in a normal case { - has_degenerate = true; + LL_DEBUGS("MeshValidation") << "Empty placeholder triangle (3 identical index 0 verts) ignored" << LL_ENDL; } else { - k += 3; + LLVector4a v1; v1.setMul(face.mPositions[index_a], scale); + LLVector4a v2; v2.setMul(face.mPositions[index_b], scale); + LLVector4a v3; v3.setMul(face.mPositions[index_c], scale); + if (ll_is_degenerate(v1, v2, v3)) + { + mHasDegenerate = true; + } } + k += 3; } } } } } + // flag degenerates here rather than deferring to a MAV error later + mFMP->childSetVisible("physics_status_message_text", mHasDegenerate); //display or clear + auto degenerateIcon = mFMP->getChild<LLIconCtrl>("physics_status_message_icon"); + degenerateIcon->setVisible(mHasDegenerate); + if (mHasDegenerate) + { + has_physics_error |= PhysicsError::DEGENERATE; + mFMP->childSetValue("physics_status_message_text", mFMP->getString("phys_status_degenerate_triangles")); + LLUIImagePtr img = LLUI::getUIImage("ModelImport_Status_Error"); + degenerateIcon->setImage(img); + } + mFMP->childSetTextArg("submeshes_info", "[SUBMESHES]", llformat("%d", total_submeshes[LLModel::LOD_HIGH])); std::string mesh_status_na = mFMP->getString("mesh_status_na"); @@ -2962,14 +3063,22 @@ void LLModelPreview::updateStatusMessages() } } } - mFMP->childSetVisible("physics_status_message_text", physExceededVertexLimit); - LLIconCtrl* physStatusIcon = mFMP->getChild<LLIconCtrl>("physics_status_message_icon"); - physStatusIcon->setVisible(physExceededVertexLimit); + if (physExceededVertexLimit) { - mFMP->childSetValue("physics_status_message_text", mFMP->getString("phys_status_vertex_limit_exceeded")); - LLUIImagePtr img = LLUI::getUIImage("ModelImport_Status_Warning"); - physStatusIcon->setImage(img); + has_physics_error |= PhysicsError::TOOMANYVERTSINHULL; + } + + if (!(has_physics_error & PhysicsError::DEGENERATE)){ // only update this field (incluides clearing it) if it is not already in use. + mFMP->childSetVisible("physics_status_message_text", physExceededVertexLimit); + LLIconCtrl* physStatusIcon = mFMP->getChild<LLIconCtrl>("physics_status_message_icon"); + physStatusIcon->setVisible(physExceededVertexLimit); + if (physExceededVertexLimit) + { + mFMP->childSetValue("physics_status_message_text", mFMP->getString("phys_status_vertex_limit_exceeded")); + LLUIImagePtr img = LLUI::getUIImage("ModelImport_Status_Warning"); + physStatusIcon->setImage(img); + } } if (getLoadState() >= LLModelLoader::ERROR_PARSING) @@ -2999,11 +3108,15 @@ void LLModelPreview::updateStatusMessages() } } - // Todo: investigate use of has_degenerate and include into mModelNoErrors upload blocking mechanics - // current use of has_degenerate won't block upload permanently - later checks will restore the button - if (!mModelNoErrors || has_degenerate) + if (!mModelNoErrors || mHasDegenerate) { mFMP->childDisable("ok_btn"); + mFMP->childDisable("calculate_btn"); + } + else + { + mFMP->childEnable("ok_btn"); + mFMP->childEnable("calculate_btn"); } //add up physics triangles etc @@ -3619,11 +3732,26 @@ BOOL LLModelPreview::render() bool textures = mViewOption["show_textures"]; bool physics = mViewOption["show_physics"]; + // Extra configurability, to be exposed later as controls? + static LLCachedControl<LLColor4> canvas_col(gSavedSettings, "MeshPreviewCanvasColor"); + static LLCachedControl<LLColor4> edge_col(gSavedSettings, "MeshPreviewEdgeColor"); + static LLCachedControl<LLColor4> base_col(gSavedSettings, "MeshPreviewBaseColor"); + static LLCachedControl<LLColor3> brightness(gSavedSettings, "MeshPreviewBrightnessColor"); + static LLCachedControl<F32> edge_width(gSavedSettings, "MeshPreviewEdgeWidth"); + static LLCachedControl<LLColor4> phys_edge_col(gSavedSettings, "MeshPreviewPhysicsEdgeColor"); + static LLCachedControl<LLColor4> phys_fill_col(gSavedSettings, "MeshPreviewPhysicsFillColor"); + static LLCachedControl<F32> phys_edge_width(gSavedSettings, "MeshPreviewPhysicsEdgeWidth"); + static LLCachedControl<LLColor4> deg_edge_col(gSavedSettings, "MeshPreviewDegenerateEdgeColor"); + static LLCachedControl<LLColor4> deg_fill_col(gSavedSettings, "MeshPreviewDegenerateFillColor"); + static LLCachedControl<F32> deg_edge_width(gSavedSettings, "MeshPreviewDegenerateEdgeWidth"); + static LLCachedControl<F32> deg_point_size(gSavedSettings, "MeshPreviewDegeneratePointSize"); + S32 width = getWidth(); S32 height = getHeight(); LLGLSUIDefault def; LLGLDisable no_blend(GL_BLEND); + LLGLEnable cull(GL_CULL_FACE); LLGLDepthTest depth(GL_TRUE); LLGLDisable fog(GL_FOG); @@ -3643,8 +3771,7 @@ BOOL LLModelPreview::render() gGL.pushMatrix(); gGL.loadIdentity(); - gGL.color4f(0.169f, 0.169f, 0.169f, 1.f); - + gGL.color4fv(static_cast<LLColor4>(canvas_col).mV); gl_rect_2d_simple( width, height ); gGL.matrixMode(LLRender::MM_PROJECTION); @@ -3758,10 +3885,9 @@ BOOL LLModelPreview::render() if (skin_weight) { - target_pos = getPreviewAvatar()->getPositionAgent(); + target_pos = getPreviewAvatar()->getPositionAgent() + offset; z_near = 0.01f; z_far = 1024.f; - mCameraDistance = 16.f; //render avatar previews every frame refresh(); @@ -3779,8 +3905,9 @@ BOOL LLModelPreview::render() LLQuaternion(mCameraYaw, LLVector3::z_axis); LLQuaternion av_rot = camera_rot; + F32 camera_distance = skin_weight ? SKIN_WEIGHT_CAMERA_DISTANCE : mCameraDistance; LLViewerCamera::getInstance()->setOriginAndLookAt( - target_pos + ((LLVector3(mCameraDistance, 0.f, 0.f) + offset) * av_rot), // camera + target_pos + ((LLVector3(camera_distance, 0.f, 0.f) + offset) * av_rot), // camera LLVector3::z_axis, // up target_pos); // point of interest @@ -3792,8 +3919,7 @@ BOOL LLModelPreview::render() stop_glerror(); gGL.pushMatrix(); - const F32 BRIGHTNESS = 0.9f; - gGL.color3f(BRIGHTNESS, BRIGHTNESS, BRIGHTNESS); + gGL.color4fv(edge_col().mV); const U32 type_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0; @@ -3878,16 +4004,15 @@ BOOL LLModelPreview::render() } else { - gGL.diffuseColor4f(1,1,1,1); + gGL.diffuseColor4fv(static_cast<LLColor4>(base_col).mV); } buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.diffuseColor3f(0.4f, 0.4f, 0.4f); - + gGL.diffuseColor4fv(static_cast<LLColor4>(edge_col).mV); if (edges) { - glLineWidth(3.f); + glLineWidth(edge_width); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); @@ -3900,10 +4025,9 @@ BOOL LLModelPreview::render() if (physics) { glClear(GL_DEPTH_BUFFER_BIT); - - for (U32 i = 0; i < 2; i++) + for (U32 pass = 0; pass < 2; pass++) { - if (i == 0) + if (pass == 0) { //depth only pass gGL.setColorMask(false, false); } @@ -3913,8 +4037,8 @@ BOOL LLModelPreview::render() } //enable alpha blending on second pass but not first pass - LLGLState blend(GL_BLEND, i); - + LLGLState blend(GL_BLEND, pass); + gGL.blendFunc(LLRender::BF_SOURCE_ALPHA, LLRender::BF_ONE_MINUS_SOURCE_ALPHA); for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter) @@ -3923,175 +4047,187 @@ BOOL LLModelPreview::render() LLModel* model = instance.mLOD[LLModel::LOD_PHYSICS]; - if (!model) - { - continue; - } + if (!model) + { + continue; + } - gGL.pushMatrix(); - LLMatrix4 mat = instance.mTransform; + gGL.pushMatrix(); + LLMatrix4 mat = instance.mTransform; - gGL.multMatrix((GLfloat*) mat.mMatrix); + gGL.multMatrix((GLfloat*)mat.mMatrix); - bool render_mesh = true; + bool render_mesh = true; + LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread; + if (decomp) + { + LLMutexLock(decomp->mMutex); - LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread; - if (decomp) - { - LLMutexLock(decomp->mMutex); + LLModel::Decomposition& physics = model->mPhysics; - LLModel::Decomposition& physics = model->mPhysics; + if (!physics.mHull.empty()) + { + render_mesh = false; - if (!physics.mHull.empty()) - { - render_mesh = false; + if (physics.mMesh.empty()) + { //build vertex buffer for physics mesh + gMeshRepo.buildPhysicsMesh(physics); + } - if (physics.mMesh.empty()) - { //build vertex buffer for physics mesh - gMeshRepo.buildPhysicsMesh(physics); - } - - if (!physics.mMesh.empty()) - { //render hull instead of mesh - for (U32 i = 0; i < physics.mMesh.size(); ++i) + if (!physics.mMesh.empty()) + { //render hull instead of mesh + for (U32 i = 0; i < physics.mMesh.size(); ++i) + { + if (explode > 0.f) { - if (explode > 0.f) - { - gGL.pushMatrix(); + gGL.pushMatrix(); - LLVector3 offset = model->mHullCenter[i]-model->mCenterOfHullCenters; - offset *= explode; + LLVector3 offset = model->mHullCenter[i] - model->mCenterOfHullCenters; + offset *= explode; - gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]); - } + gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]); + } - static std::vector<LLColor4U> hull_colors; + static std::vector<LLColor4U> hull_colors; - if (i+1 >= hull_colors.size()) - { - hull_colors.push_back(LLColor4U(rand()%128+127, rand()%128+127, rand()%128+127, 128)); - } + if (i + 1 >= hull_colors.size()) + { + hull_colors.push_back(LLColor4U(rand() % 128 + 127, rand() % 128 + 127, rand() % 128 + 127, 128)); + } - gGL.diffuseColor4ubv(hull_colors[i].mV); - LLVertexBuffer::drawArrays(LLRender::TRIANGLES, physics.mMesh[i].mPositions, physics.mMesh[i].mNormals); + gGL.diffuseColor4ubv(hull_colors[i].mV); + LLVertexBuffer::drawArrays(LLRender::TRIANGLES, physics.mMesh[i].mPositions, physics.mMesh[i].mNormals); - if (explode > 0.f) - { - gGL.popMatrix(); - } + if (explode > 0.f) + { + gGL.popMatrix(); } } } } - - if (render_mesh) + } + + if (render_mesh) + { + if (mVertexBuffer[LLModel::LOD_PHYSICS].empty()) { - if (mVertexBuffer[LLModel::LOD_PHYSICS].empty()) - { - genBuffers(LLModel::LOD_PHYSICS, false); - } + genBuffers(LLModel::LOD_PHYSICS, false); + } - U32 num_models = mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); + U32 num_models = mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); + if (pass > 0){ for (U32 i = 0; i < num_models; ++i) { LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i]; gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.diffuseColor4f(0.4f, 0.4f, 0.0f, 0.4f); + gGL.diffuseColor4fv(phys_fill_col().mV); buffer->setBuffer(type_mask & buffer->getTypeMask()); - buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); + buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts() - 1, buffer->getNumIndices(), 0); - gGL.diffuseColor3f(1.f, 1.f, 0.f); - - glLineWidth(2.f); + gGL.diffuseColor4fv(phys_edge_col().mV); + glLineWidth(phys_edge_width); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); + buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts() - 1, buffer->getNumIndices(), 0); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); glLineWidth(1.f); } } - - gGL.popMatrix(); } - glLineWidth(3.f); - glPointSize(8.f); - gPipeline.enableLightsFullbright(LLColor4::white); - //show degenerate triangles - LLGLDepthTest depth(GL_TRUE, GL_TRUE, GL_ALWAYS); - LLGLDisable cull(GL_CULL_FACE); - gGL.diffuseColor4f(1.f,0.f,0.f,1.f); - const LLVector4a scale(0.5f); + gGL.popMatrix(); + } - for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter) + // only do this if mDegenerate was set in the preceding mesh checks [Check this if the ordering ever breaks] + if (pass > 0 && mHasDegenerate) { - LLModelInstance& instance = *iter; - - LLModel* model = instance.mLOD[LLModel::LOD_PHYSICS]; - - if (!model) + glLineWidth(deg_edge_width); + glPointSize(deg_point_size); + //show degenerate triangles + LLGLDepthTest depth(GL_TRUE, GL_TRUE, GL_ALWAYS); + LLGLDisable cull(GL_CULL_FACE); + const LLVector4a scale(0.5f); + + for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter) { - continue; - } + LLModelInstance& instance = *iter; - gGL.pushMatrix(); - LLMatrix4 mat = instance.mTransform; + LLModel* model = instance.mLOD[LLModel::LOD_PHYSICS]; - gGL.multMatrix((GLfloat*) mat.mMatrix); + if (!model) + { + continue; + } + gGL.pushMatrix(); + LLMatrix4 mat = instance.mTransform; - LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread; - if (decomp) - { - LLMutexLock(decomp->mMutex); + gGL.multMatrix((GLfloat*)mat.mMatrix); - LLModel::Decomposition& physics = model->mPhysics; - if (physics.mHull.empty()) + LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread; + if (decomp) { - if (mVertexBuffer[LLModel::LOD_PHYSICS].empty()) - { - genBuffers(LLModel::LOD_PHYSICS, false); - } - - for (U32 i = 0; i < mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); ++i) - { - LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i]; + LLMutexLock(decomp->mMutex); - buffer->setBuffer(type_mask & buffer->getTypeMask()); + LLModel::Decomposition& physics = model->mPhysics; - LLStrider<LLVector3> pos_strider; - buffer->getVertexStrider(pos_strider, 0); - LLVector4a* pos = (LLVector4a*) pos_strider.get(); - - LLStrider<U16> idx; - buffer->getIndexStrider(idx, 0); + if (physics.mHull.empty()) + { + if (mVertexBuffer[LLModel::LOD_PHYSICS].empty()) + { + genBuffers(LLModel::LOD_PHYSICS, false); + } - for (U32 i = 0; i < buffer->getNumIndices(); i += 3) + auto num_degenerate = 0; + auto num_models = mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); + for (U32 v = 0; v < num_models; ++v) { - LLVector4a v1; v1.setMul(pos[*idx++], scale); - LLVector4a v2; v2.setMul(pos[*idx++], scale); - LLVector4a v3; v3.setMul(pos[*idx++], scale); + LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][v]; + if(buffer->getNumVerts() < 3)continue; + + buffer->setBuffer(type_mask & buffer->getTypeMask()); + + LLStrider<LLVector3> pos_strider; + buffer->getVertexStrider(pos_strider, 0); + LLVector4a* pos = (LLVector4a*)pos_strider.get(); - if (ll_is_degenerate(v1,v2,v3)) + LLStrider<U16> idx; + buffer->getIndexStrider(idx, 0); + + LLVector4a v1, v2, v3; + for (U32 indices_offset = 0; indices_offset < buffer->getNumIndices(); indices_offset += 3) { - buffer->draw(LLRender::LINE_LOOP, 3, i); - buffer->draw(LLRender::POINTS, 3, i); + v1.setMul(pos[*idx++], scale); + v2.setMul(pos[*idx++], scale); + v3.setMul(pos[*idx++], scale); + + if (ll_is_degenerate(v1, v2, v3)) + { + num_degenerate++; + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + gGL.diffuseColor3fv(deg_edge_col().mV); + buffer->drawRange(LLRender::TRIANGLES, 0, 2, 3, indices_offset); + buffer->drawRange(LLRender::POINTS, 0, 2, 3, indices_offset); + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + gGL.diffuseColor3fv(deg_fill_col().mV); + buffer->drawRange(LLRender::TRIANGLES, 0, 2, 3, indices_offset); + } } } } } - } - gGL.popMatrix(); + gGL.popMatrix(); + } + glLineWidth(1.f); + glPointSize(1.f); + gPipeline.enableLightsPreview(); + gGL.setSceneBlendType(LLRender::BT_ALPHA); } - glLineWidth(1.f); - glPointSize(1.f); - gPipeline.enableLightsPreview(); - gGL.setSceneBlendType(LLRender::BT_ALPHA); } } } @@ -4100,7 +4236,7 @@ BOOL LLModelPreview::render() target_pos = getPreviewAvatar()->getPositionAgent(); LLViewerCamera::getInstance()->setOriginAndLookAt( - target_pos + ((LLVector3(mCameraDistance, 0.f, 0.f) + offset) * av_rot), // camera + target_pos + ((LLVector3(camera_distance, 0.f, 0.f) + offset) * av_rot), // camera LLVector3::z_axis, // up target_pos); // point of interest @@ -4173,11 +4309,11 @@ BOOL LLModelPreview::render() } buffer->draw(LLRender::TRIANGLES, buffer->getNumIndices(), 0); - gGL.diffuseColor3f(0.4f, 0.4f, 0.4f); if (edges) { - glLineWidth(3.f); + gGL.diffuseColor4fv(edge_col().mV); + glLineWidth(edge_width); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); buffer->draw(LLRender::TRIANGLES, buffer->getNumIndices(), 0); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); @@ -4240,14 +4376,17 @@ void LLModelPreview::rotate(F32 yaw_radians, F32 pitch_radians) void LLModelPreview::zoom(F32 zoom_amt) { F32 new_zoom = mCameraZoom+zoom_amt; - - mCameraZoom = llclamp(new_zoom, 1.f, 10.f); + // TODO: stop clamping in render + static LLCachedControl<F32> zoom_limit(gSavedSettings, "MeshPreviewZoomLimit"); + mCameraZoom = llclamp(new_zoom, 1.f, zoom_limit()); } void LLModelPreview::pan(F32 right, F32 up) { - mCameraOffset.mV[VY] = llclamp(mCameraOffset.mV[VY] + right * mCameraDistance / mCameraZoom, -1.f, 1.f); - mCameraOffset.mV[VZ] = llclamp(mCameraOffset.mV[VZ] + up * mCameraDistance / mCameraZoom, -1.f, 1.f); + bool skin_weight = mViewOption["show_skin_weight"]; + F32 camera_distance = skin_weight ? SKIN_WEIGHT_CAMERA_DISTANCE : mCameraDistance; + mCameraOffset.mV[VY] = llclamp(mCameraOffset.mV[VY] + right * camera_distance / mCameraZoom, -1.f, 1.f); + mCameraOffset.mV[VZ] = llclamp(mCameraOffset.mV[VZ] + up * camera_distance / mCameraZoom, -1.f, 1.f); } void LLModelPreview::setPreviewLOD(S32 lod) @@ -4303,6 +4442,7 @@ void LLFloaterModelPreview::onReset(void* user_data) std::string filename = mp->mLODFile[LLModel::LOD_HIGH]; fmp->resetDisplayOptions(); + fmp->resetUploadOptions(); //reset model preview fmp->initModelPreview(); @@ -4416,11 +4556,6 @@ void LLFloaterModelPreview::setStatusMessage(const std::string& msg) mStatusMessage = msg; } -void LLFloaterModelPreview::toggleCalculateButton() -{ - toggleCalculateButton(true); -} - void LLFloaterModelPreview::toggleCalculateButton(bool visible) { mCalculateBtn->setVisible(visible); @@ -4447,11 +4582,15 @@ void LLFloaterModelPreview::toggleCalculateButton(bool visible) childSetTextArg("server_weight", "[SIM]", tbd); childSetTextArg("physics_weight", "[PH]", tbd); childSetTextArg("upload_fee", "[FEE]", tbd); - childSetTextArg("price_breakdown", "[STREAMING]", tbd); - childSetTextArg("price_breakdown", "[PHYSICS]", tbd); - childSetTextArg("price_breakdown", "[INSTANCES]", tbd); - childSetTextArg("price_breakdown", "[TEXTURES]", tbd); - childSetTextArg("price_breakdown", "[MODEL]", tbd); + std::string dashes = hasString("--") ? getString("--") : "--"; + childSetTextArg("price_breakdown", "[STREAMING]", dashes); + childSetTextArg("price_breakdown", "[PHYSICS]", dashes); + childSetTextArg("price_breakdown", "[INSTANCES]", dashes); + childSetTextArg("price_breakdown", "[TEXTURES]", dashes); + childSetTextArg("price_breakdown", "[MODEL]", dashes); + childSetTextArg("physics_breakdown", "[PCH]", dashes); + childSetTextArg("physics_breakdown", "[PM]", dashes); + childSetTextArg("physics_breakdown", "[PHU]", dashes); } } @@ -4478,6 +4617,37 @@ void LLFloaterModelPreview::resetDisplayOptions() } } +void LLFloaterModelPreview::resetUploadOptions() +{ + childSetValue("import_scale", 1); + childSetValue("pelvis_offset", 0); + childSetValue("physics_explode", 0); + childSetValue("physics_file", ""); + childSetVisible("Retain%", false); + childSetVisible("Retain%_label", false); + childSetVisible("Detail Scale", true); + childSetVisible("Detail Scale label", true); + + getChild<LLComboBox>("lod_source_" + lod_name[NUM_LOD - 1])->setCurrentByIndex(LLModelPreview::LOD_FROM_FILE); + for (S32 lod = 0; lod < NUM_LOD - 1; ++lod) + { + getChild<LLComboBox>("lod_source_" + lod_name[lod])->setCurrentByIndex(LLModelPreview::GENERATE); + childSetValue("lod_file_" + lod_name[lod], ""); + } + + for(auto& p : mDefaultDecompParams) + { + std::string ctrl_name(p.first); + LLUICtrl* ctrl = getChild<LLUICtrl>(ctrl_name); + if (ctrl) + { + ctrl->setValue(p.second); + } + } + getChild<LLComboBox>("physics_lod_combo")->setCurrentByIndex(0); + getChild<LLComboBox>("Cosine%")->setCurrentByIndex(0); +} + void LLFloaterModelPreview::onModelPhysicsFeeReceived(const LLSD& result, std::string upload_url) { mModelPhysicsFee = result; @@ -4501,6 +4671,16 @@ void LLFloaterModelPreview::handleModelPhysicsFeeReceived() childSetTextArg("price_breakdown", "[INSTANCES]", llformat("%d", result["upload_price_breakdown"]["mesh_instance"].asInteger())); childSetTextArg("price_breakdown", "[TEXTURES]", llformat("%d", result["upload_price_breakdown"]["texture"].asInteger())); childSetTextArg("price_breakdown", "[MODEL]", llformat("%d", result["upload_price_breakdown"]["model"].asInteger())); + + childSetTextArg("physics_breakdown", "[PCH]", llformat("%0.3f", result["model_physics_cost"]["hull"].asReal())); + childSetTextArg("physics_breakdown", "[PM]", llformat("%0.3f", result["model_physics_cost"]["mesh"].asReal())); + childSetTextArg("physics_breakdown", "[PHU]", llformat("%0.3f", result["model_physics_cost"]["decomposition"].asReal())); + childSetTextArg("streaming_breakdown", "[STR_TOTAL]", llformat("%d", result["streaming_cost"].asInteger())); + childSetTextArg("streaming_breakdown", "[STR_HIGH]", llformat("%d", result["streaming_params"]["high_lod"].asInteger())); + childSetTextArg("streaming_breakdown", "[STR_MED]", llformat("%d", result["streaming_params"]["medium_lod"].asInteger())); + childSetTextArg("streaming_breakdown", "[STR_LOW]", llformat("%d", result["streaming_params"]["low_lod"].asInteger())); + childSetTextArg("streaming_breakdown", "[STR_LOWEST]", llformat("%d", result["streaming_params"]["lowest_lod"].asInteger())); + childSetVisible("upload_fee", true); childSetVisible("price_breakdown", true); mUploadBtn->setEnabled(isModelUploadAllowed()); |
