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Diffstat (limited to 'indra/newview/llfloatermodelpreview.cpp')
-rwxr-xr-xindra/newview/llfloatermodelpreview.cpp289
1 files changed, 189 insertions, 100 deletions
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp
index 2587ab69c3..a808cc47a2 100755
--- a/indra/newview/llfloatermodelpreview.cpp
+++ b/indra/newview/llfloatermodelpreview.cpp
@@ -111,6 +111,8 @@ const S32 PREVIEW_HPAD = PREVIEW_RESIZE_HANDLE_SIZE;
const S32 PREF_BUTTON_HEIGHT = 16 + 7 + 16;
const S32 PREVIEW_TEXTURE_HEIGHT = 300;
+const F32 MAXIMUM_PIVOT_OFFSET = 64.0f;
+
void drawBoxOutline(const LLVector3& pos, const LLVector3& size);
@@ -277,11 +279,6 @@ BOOL LLFloaterModelPreview::postBuild()
return FALSE;
}
-
-
-
-
-
childSetAction("lod_browse", onBrowseLOD, this);
childSetCommitCallback("cancel_btn", onCancel, this);
@@ -304,6 +301,8 @@ BOOL LLFloaterModelPreview::postBuild()
childSetAction("ok_btn", onUpload, this);
childDisable("ok_btn");
+ childSetAction("reset_btn", onReset, this);
+
childSetAction("clear_materials", onClearMaterials, this);
childSetCommitCallback("preview_lod_combo", onPreviewLODCommit, this);
@@ -322,8 +321,6 @@ BOOL LLFloaterModelPreview::postBuild()
childDisable("upload_skin");
childDisable("upload_joints");
- childDisable("pelvis_offset");
-
childDisable("ok_btn");
mViewOptionMenuButton = getChild<LLMenuButton>("options_gear_btn");
@@ -384,14 +381,17 @@ BOOL LLFloaterModelPreview::postBuild()
LLFloaterModelPreview::~LLFloaterModelPreview()
{
sInstance = NULL;
-
- const LLModelLoader *model_loader = mModelPreview->mModelLoader;
- if (model_loader && model_loader->mResetJoints)
+
+ if ( mModelPreview && mModelPreview->getResetJointFlag() )
{
gAgentAvatarp->resetJointPositions();
}
- delete mModelPreview;
+
+ if ( mModelPreview )
+ {
+ delete mModelPreview;
+ }
if (mGLName)
{
@@ -574,7 +574,14 @@ void LLFloaterModelPreview::draw()
if (!mModelPreview->mLoading)
{
- childSetTextArg("status", "[STATUS]", getString("status_idle"));
+ if ( mModelPreview->getLoadState() > LLModelLoader::ERROR_PARSING )
+ {
+ childSetTextArg("status", "[STATUS]", getString(LLModel::getStatusString(mModelPreview->getLoadState() - LLModelLoader::ERROR_PARSING)));
+ }
+ else
+ {
+ childSetTextArg("status", "[STATUS]", getString("status_idle"));
+ }
}
childSetTextArg("prim_cost", "[PRIM_COST]", llformat("%d", mModelPreview->mResourceCost));
@@ -988,7 +995,7 @@ void LLFloaterModelPreview::onMouseCaptureLostModelPreview(LLMouseHandler* handl
// LLModelLoader
//-----------------------------------------------------------------------------
LLModelLoader::LLModelLoader(std::string filename, S32 lod, LLModelPreview* preview)
-: LLThread("Model Loader"), mFilename(filename), mLod(lod), mPreview(preview), mFirstTransform(TRUE), mResetJoints( FALSE )
+: LLThread("Model Loader"), mFilename(filename), mLod(lod), mPreview(preview), mFirstTransform(TRUE)
{
mJointMap["mPelvis"] = "mPelvis";
mJointMap["mTorso"] = "mTorso";
@@ -1091,7 +1098,7 @@ LLModelLoader::LLModelLoader(std::string filename, S32 lod, LLModelPreview* prev
{
//only try to load from slm if viewer is configured to do so and this is the
//initial model load (not an LoD or physics shape)
- mTrySLM = gSavedSettings.getBOOL("MeshImportUseSLM") && mPreview->mBaseModel.empty();
+ mTrySLM = gSavedSettings.getBOOL("MeshImportUseSLM") && mPreview->mUploadData.empty();
mPreview->setLoadState(STARTING);
}
else
@@ -1280,6 +1287,12 @@ bool LLModelLoader::doLoadModel()
{
LLPointer<LLModel> model = LLModel::loadModelFromDomMesh(mesh);
+ if(model->getStatus() != LLModel::NO_ERRORS)
+ {
+ setLoadState(ERROR_PARSING + model->getStatus()) ;
+ return true ; //abort
+ }
+
if (model.notNull() && validate_model(model))
{
mModelList.push_back(model);
@@ -1328,17 +1341,19 @@ bool LLModelLoader::doLoadModel()
{ //get bind shape matrix
domFloat4x4& dom_value = bind_mat->getValue();
+ LLMeshSkinInfo& skin_info = model->mSkinInfo;
+
for (int i = 0; i < 4; i++)
{
for(int j = 0; j < 4; j++)
{
- model->mBindShapeMatrix.mMatrix[i][j] = dom_value[i + j*4];
+ skin_info.mBindShapeMatrix.mMatrix[i][j] = dom_value[i + j*4];
}
}
LLMatrix4 trans = normalized_transformation;
- trans *= model->mBindShapeMatrix;
- model->mBindShapeMatrix = trans;
+ trans *= skin_info.mBindShapeMatrix;
+ skin_info.mBindShapeMatrix = trans;
}
@@ -1477,7 +1492,7 @@ bool LLModelLoader::doLoadModel()
xsNMTOKEN semantic = input->getSemantic();
if (strcmp(semantic, COMMON_PROFILE_INPUT_JOINT) == 0)
- { //found joint source, fill model->mJointMap and model->mJointList
+ { //found joint source, fill model->mJointMap and model->mSkinInfo.mJointNames
daeElement* elem = input->getSource().getElement();
domSource* source = daeSafeCast<domSource>(elem);
@@ -1498,8 +1513,8 @@ bool LLModelLoader::doLoadModel()
{
name = mJointMap[name];
}
- model->mJointList.push_back(name);
- model->mJointMap[name] = j;
+ model->mSkinInfo.mJointNames.push_back(name);
+ model->mSkinInfo.mJointMap[name] = j;
}
}
else
@@ -1516,8 +1531,8 @@ bool LLModelLoader::doLoadModel()
{
name = mJointMap[name];
}
- model->mJointList.push_back(name);
- model->mJointMap[name] = j;
+ model->mSkinInfo.mJointNames.push_back(name);
+ model->mSkinInfo.mJointMap[name] = j;
}
}
}
@@ -1546,7 +1561,7 @@ bool LLModelLoader::doLoadModel()
}
}
- model->mInvBindMatrix.push_back(mat);
+ model->mSkinInfo.mInvBindMatrix.push_back(mat);
}
}
}
@@ -1557,17 +1572,17 @@ bool LLModelLoader::doLoadModel()
//(which means we have all the joints that are required for an avatar versus
//a skinned asset attached to a node in a file that contains an entire skeleton,
//but does not use the skeleton).
- mPreview->setRigValid( doesJointArrayContainACompleteRig( model->mJointList ) );
- if ( !skeletonWithNoRootNode && !model->mJointList.empty() && mPreview->isRigValid() )
+ mPreview->setRigValid( doesJointArrayContainACompleteRig( model->mSkinInfo.mJointNames ) );
+ if ( !skeletonWithNoRootNode && !model->mSkinInfo.mJointNames.empty() && mPreview->isRigValid() )
{
- mResetJoints = true;
+ mPreview->setResetJointFlag( true );
}
if ( !missingSkeletonOrScene )
{
//Set the joint translations on the avatar - if it's a full mapping
//The joints are reset in the dtor
- if ( mResetJoints )
+ if ( mPreview->getResetJointFlag() )
{
std::map<std::string, std::string> :: const_iterator masterJointIt = mJointMap.begin();
std::map<std::string, std::string> :: const_iterator masterJointItEnd = mJointMap.end();
@@ -1598,8 +1613,8 @@ bool LLModelLoader::doLoadModel()
//in the same order as they were stored in the joint buffer. The joints associated
//with the skeleton are not stored in the same order as they are in the exported joint buffer.
//This remaps the skeletal joints to be in the same order as the joints stored in the model.
- std::vector<std::string> :: const_iterator jointIt = model->mJointList.begin();
- const int jointCnt = model->mJointList.size();
+ std::vector<std::string> :: const_iterator jointIt = model->mSkinInfo.mJointNames.begin();
+ const int jointCnt = model->mSkinInfo.mJointNames.size();
for ( int i=0; i<jointCnt; ++i, ++jointIt )
{
std::string lookingForJoint = (*jointIt).c_str();
@@ -1608,9 +1623,9 @@ bool LLModelLoader::doLoadModel()
if ( jointTransforms.find( lookingForJoint ) != jointTransforms.end() )
{
LLMatrix4 jointTransform = jointTransforms[lookingForJoint];
- LLMatrix4 newInverse = model->mInvBindMatrix[i];
+ LLMatrix4 newInverse = model->mSkinInfo.mInvBindMatrix[i];
newInverse.setTranslation( jointTransforms[lookingForJoint].getTranslation() );
- model->mAlternateBindMatrix.push_back( newInverse );
+ model->mSkinInfo.mAlternateBindMatrix.push_back( newInverse );
}
else
{
@@ -1815,10 +1830,15 @@ bool LLModelLoader::loadFromSLM(const std::string& filename)
{
std::stringstream str(mesh[i].asString());
LLPointer<LLModel> loaded_model = new LLModel(volume_params, (F32) lod);
- if (loaded_model->createVolumeFacesFromStream(str))
+ if (loaded_model->loadModel(str))
{
loaded_model->mLocalID = i;
model[lod].push_back(loaded_model);
+
+ if (lod == LLModel::LOD_HIGH && !loaded_model->mSkinInfo.mJointNames.empty())
+ { //check to see if rig is valid
+ mPreview->setRigValid( doesJointArrayContainACompleteRig( loaded_model->mSkinInfo.mJointNames ) );
+ }
}
else
{
@@ -1865,6 +1885,8 @@ bool LLModelLoader::loadFromSLM(const std::string& filename)
mScene[cur_instance.mTransform].push_back(cur_instance);
stretch_extents(cur_instance.mModel, cur_instance.mTransform, mExtents[0], mExtents[1], mFirstTransform);
}
+
+ setLoadState( DONE );
return true;
}
@@ -1881,6 +1903,12 @@ void LLModelLoader::loadModelCallback()
apr_sleep(100);
}
+ //cleanup model loader
+ if (mPreview)
+ {
+ mPreview->mModelLoader = NULL;
+ }
+
delete this;
}
@@ -1906,8 +1934,19 @@ void LLModelLoader::handlePivotPoint( daeElement* pRoot )
if ( pTranslate )
{
extractTranslation( pTranslate, workingTransform );
- mPreview->setModelPivot( workingTransform.getTranslation() );
- mPreview->setHasPivot( true );
+ LLVector3 pivotTrans = workingTransform.getTranslation();
+ if ( pivotTrans[VX] > MAXIMUM_PIVOT_OFFSET || pivotTrans[VX] < -MAXIMUM_PIVOT_OFFSET ||
+ pivotTrans[VY] > MAXIMUM_PIVOT_OFFSET || pivotTrans[VY] < -MAXIMUM_PIVOT_OFFSET ||
+ pivotTrans[VZ] > MAXIMUM_PIVOT_OFFSET || pivotTrans[VZ] < -MAXIMUM_PIVOT_OFFSET )
+ {
+ llwarns<<"Asset Pivot Node contains an offset that is too large - values should be within (-"<<MAXIMUM_PIVOT_OFFSET<<","<<MAXIMUM_PIVOT_OFFSET<<")."<<llendl;
+ mPreview->setHasPivot( false );
+ }
+ else
+ {
+ mPreview->setModelPivot( pivotTrans );
+ mPreview->setHasPivot( true );
+ }
}
}
}
@@ -2418,6 +2457,7 @@ LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp)
: LLViewerDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE), LLMutex(NULL)
, mPelvisZOffset( 0.0f )
, mRigValid( false )
+, mResetJoints( false )
{
mNeedsUpdate = TRUE;
mCameraDistance = 0.f;
@@ -2457,6 +2497,7 @@ LLModelPreview::~LLModelPreview()
{
if (mModelLoader)
{
+ delete mModelLoader;
mModelLoader->mPreview = NULL;
}
//*HACK : *TODO : turn this back on when we understand why this crashes
@@ -2471,7 +2512,7 @@ U32 LLModelPreview::calcResourceCost()
if (mFMP && mModelLoader)
{
- if ( getLoadState() != LLModelLoader::ERROR_PARSING )
+ if ( getLoadState() < LLModelLoader::ERROR_PARSING )
{
mFMP->childEnable("ok_btn");
}
@@ -2493,12 +2534,12 @@ U32 LLModelPreview::calcResourceCost()
U32 num_hulls = 0;
F32 debug_scale = mFMP ? mFMP->childGetValue("import_scale").asReal() : 1.f;
- mPelvisZOffset = mFMP ? mFMP->childGetValue("pelvis_offset").asReal() : 8.0f;
-
- //if ( mFMP && mFMP->childGetValue("upload_joints").asBoolean() )
- //{
- // gAgentAvatarp->setPelvisOffset( mPelvisZOffset );
- //}
+ mPelvisZOffset = mFMP ? mFMP->childGetValue("pelvis_offset").asReal() : 3.0f;
+
+ if ( mFMP && mFMP->childGetValue("upload_joints").asBoolean() )
+ {
+ gAgentAvatarp->setPelvisOffset( mPelvisZOffset );
+ }
F32 streaming_cost = 0.f;
F32 physics_cost = 0.f;
@@ -2510,28 +2551,37 @@ U32 LLModelPreview::calcResourceCost()
{
accounted.insert(instance.mModel);
- LLModel::convex_hull_decomposition& decomp =
+ LLModel::Decomposition& decomp =
instance.mLOD[LLModel::LOD_PHYSICS] ?
- instance.mLOD[LLModel::LOD_PHYSICS]->mConvexHullDecomp :
- instance.mModel->mConvexHullDecomp;
-
- LLSD ret = LLModel::writeModel(
- "",
- instance.mLOD[4],
- instance.mLOD[3],
- instance.mLOD[2],
- instance.mLOD[1],
- instance.mLOD[0],
- decomp,
- mFMP->childGetValue("upload_skin").asBoolean(),
- mFMP->childGetValue("upload_joints").asBoolean(),
- TRUE);
+ instance.mLOD[LLModel::LOD_PHYSICS]->mPhysics :
+ instance.mModel->mPhysics;
+
+ //update instance skin info for each lods pelvisZoffset
+ for ( int j=0; j<LLModel::NUM_LODS; ++j )
+ {
+ if ( instance.mLOD[j] )
+ {
+ instance.mLOD[j]->mSkinInfo.mPelvisOffset = mPelvisZOffset;
+ }
+ }
+
+ std::stringstream ostr;
+ LLSD ret = LLModel::writeModel(ostr,
+ instance.mLOD[4],
+ instance.mLOD[3],
+ instance.mLOD[2],
+ instance.mLOD[1],
+ instance.mLOD[0],
+ decomp,
+ mFMP->childGetValue("upload_skin").asBoolean(),
+ mFMP->childGetValue("upload_joints").asBoolean(),
+ TRUE);
cost += gMeshRepo.calcResourceCost(ret);
- num_hulls += decomp.size();
- for (U32 i = 0; i < decomp.size(); ++i)
+ num_hulls += decomp.mHull.size();
+ for (U32 i = 0; i < decomp.mHull.size(); ++i)
{
- num_points += decomp[i].size();
+ num_points += decomp.mHull[i].size();
}
//calculate streaming cost
@@ -2708,6 +2758,11 @@ void LLModelPreview::saveUploadData(bool save_skinweights, bool save_joint_posit
void LLModelPreview::saveUploadData(const std::string& filename, bool save_skinweights, bool save_joint_positions)
{
+ if (!gSavedSettings.getBOOL("MeshImportUseSLM"))
+ {
+ return;
+ }
+
std::set<LLPointer<LLModel> > meshes;
std::map<LLModel*, std::string> mesh_binary;
@@ -2729,10 +2784,10 @@ void LLModelPreview::saveUploadData(const std::string& filename, bool save_skinw
std::stringstream str;
- LLModel::convex_hull_decomposition& decomp =
+ LLModel::Decomposition& decomp =
instance.mLOD[LLModel::LOD_PHYSICS].notNull() ?
- instance.mLOD[LLModel::LOD_PHYSICS]->mConvexHullDecomp :
- instance.mModel->mConvexHullDecomp;
+ instance.mLOD[LLModel::LOD_PHYSICS]->mPhysics :
+ instance.mModel->mPhysics;
LLModel::writeModel(str,
instance.mLOD[LLModel::LOD_PHYSICS],
@@ -2741,7 +2796,7 @@ void LLModelPreview::saveUploadData(const std::string& filename, bool save_skinw
instance.mLOD[LLModel::LOD_LOW],
instance.mLOD[LLModel::LOD_IMPOSTOR],
decomp,
- empty_hull, save_skinweights, save_joint_positions);
+ save_skinweights, save_joint_positions);
data["mesh"][instance.mModel->mLocalID] = str.str();
@@ -2811,7 +2866,7 @@ void LLModelPreview::loadModel(std::string filename, S32 lod)
setPreviewLOD(lod);
- if ( getLoadState() == LLModelLoader::ERROR_PARSING )
+ if ( getLoadState() >= LLModelLoader::ERROR_PARSING )
{
mFMP->childDisable("ok_btn");
}
@@ -2893,8 +2948,14 @@ void LLModelPreview::loadModelCallback(S32 lod)
LLMutexLock lock(this);
if (!mModelLoader)
{
+ mLoading = false ;
return;
}
+ if(getLoadState() >= LLModelLoader::ERROR_PARSING)
+ {
+ mLoading = false ;
+ return ;
+ }
mModelLoader->loadTextures() ;
@@ -2903,6 +2964,9 @@ void LLModelPreview::loadModelCallback(S32 lod)
mBaseModel.clear();
mBaseScene.clear();
+ bool skin_weights = false;
+ bool joint_positions = false;
+
for (S32 lod = 0; lod < LLModel::NUM_LODS; ++lod)
{ //for each LoD
@@ -2936,11 +3000,39 @@ void LLModelPreview::loadModelCallback(S32 lod)
}
mModel[lod][idx] = list_iter->mModel;
+ if (!list_iter->mModel->mSkinWeights.empty())
+ {
+ skin_weights = true;
+
+ if (!list_iter->mModel->mSkinInfo.mAlternateBindMatrix.empty())
+ {
+ joint_positions = true;
+ }
+ }
}
}
}
}
+ if (mFMP)
+ {
+ LLFloaterModelPreview* fmp = (LLFloaterModelPreview*) mFMP;
+
+ if (skin_weights)
+ { //enable uploading/previewing of skin weights if present in .slm file
+ fmp->enableViewOption("show_skin_weight");
+ mViewOption["show_skin_weight"] = true;
+ fmp->childSetValue("upload_skin", true);
+ }
+
+ if (joint_positions)
+ {
+ fmp->enableViewOption("show_joint_positions");
+ mViewOption["show_joint_positions"] = true;
+ fmp->childSetValue("upload_joints", true);
+ }
+ }
+
//copy high lod to base scene for LoD generation
mBaseScene = mScene[LLModel::LOD_HIGH];
mBaseModel = mModel[LLModel::LOD_HIGH];
@@ -2954,14 +3046,8 @@ void LLModelPreview::loadModelCallback(S32 lod)
mScene[lod] = mModelLoader->mScene;
mVertexBuffer[lod].clear();
- if (lod == LLModel::LOD_PHYSICS)
- {
- mPhysicsMesh.clear();
- }
-
setPreviewLOD(lod);
-
if (lod == LLModel::LOD_HIGH)
{ //save a copy of the highest LOD for automatic LOD manipulation
if (mBaseModel.empty())
@@ -3084,11 +3170,6 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim
return;
}
- if (which_lod == LLModel::LOD_PHYSICS)
- { //clear physics mesh map
- mPhysicsMesh.clear();
- }
-
LLVertexBuffer::unbind();
stop_gloderror();
@@ -3417,11 +3498,7 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim
//of an open problem).
target_model->mPosition = base->mPosition;
target_model->mSkinWeights = base->mSkinWeights;
- target_model->mJointMap = base->mJointMap;
- target_model->mJointList = base->mJointList;
- target_model->mInvBindMatrix = base->mInvBindMatrix;
- target_model->mBindShapeMatrix = base->mBindShapeMatrix;
- target_model->mAlternateBindMatrix = base->mAlternateBindMatrix;
+ target_model->mSkinInfo = base->mSkinInfo;
//copy material list
target_model->mMaterialList = base->mMaterialList;
@@ -3614,7 +3691,7 @@ void LLModelPreview::updateStatusMessages()
}
}
- bool errorStateFromLoader = getLoadState() == LLModelLoader::ERROR_PARSING ? true : false;
+ bool errorStateFromLoader = getLoadState() >= LLModelLoader::ERROR_PARSING ? true : false;
bool skinAndRigOk = true;
bool uploadingSkin = mFMP->childGetValue("upload_skin").asBoolean();
@@ -3641,7 +3718,7 @@ void LLModelPreview::updateStatusMessages()
LLModel* model = mModel[LLModel::LOD_PHYSICS][i];
S32 cur_submeshes = model->getNumVolumeFaces();
- LLModel::convex_hull_decomposition& decomp = model->mConvexHullDecomp;
+ LLModel::convex_hull_decomposition& decomp = model->mPhysics.mHull;
if (!decomp.empty())
{
@@ -4220,9 +4297,9 @@ BOOL LLModelPreview::render()
glColor4fv(instance.mMaterial[i].mDiffuseColor.mV);
if (i < instance.mMaterial.size() && instance.mMaterial[i].mDiffuseMap.notNull())
{
- gGL.getTexUnit(0)->bind(instance.mMaterial[i].mDiffuseMap, true);
if (instance.mMaterial[i].mDiffuseMap->getDiscardLevel() > -1)
{
+ gGL.getTexUnit(0)->bind(instance.mMaterial[i].mDiffuseMap, true);
mTextureSet.insert(instance.mMaterial[i].mDiffuseMap.get());
}
}
@@ -4278,12 +4355,17 @@ BOOL LLModelPreview::render()
{
LLMutexLock(decomp->mMutex);
- std::map<LLPointer<LLModel>, std::vector<LLPointer<LLVertexBuffer> > >::iterator iter =
- mPhysicsMesh.find(model);
- if (iter != mPhysicsMesh.end())
+ LLModel::Decomposition& physics = model->mPhysics;
+
+ if (physics.mMesh.empty())
+ { //build vertex buffer for physics mesh
+ gMeshRepo.buildPhysicsMesh(physics);
+ }
+
+ if (!physics.mMesh.empty())
{ //render hull instead of mesh
render_mesh = false;
- for (U32 i = 0; i < iter->second.size(); ++i)
+ for (U32 i = 0; i < physics.mMesh.size(); ++i)
{
if (explode > 0.f)
{
@@ -4302,14 +4384,8 @@ BOOL LLModelPreview::render()
hull_colors.push_back(LLColor4U(rand()%128+127, rand()%128+127, rand()%128+127, 255));
}
- LLVertexBuffer* buff = iter->second[i];
- if (buff)
- {
- buff->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL);
-
glColor4ubv(hull_colors[i].mV);
- buff->drawArrays(LLRender::TRIANGLES, 0, buff->getNumVerts());
- }
+ LLVertexBuffer::drawArrays(LLRender::TRIANGLES, physics.mMesh[i].mPositions, physics.mMesh[i].mNormals);
if (explode > 0.f)
{
@@ -4393,12 +4469,12 @@ BOOL LLModelPreview::render()
//build matrix palette
LLMatrix4 mat[64];
- for (U32 j = 0; j < model->mJointList.size(); ++j)
+ for (U32 j = 0; j < model->mSkinInfo.mJointNames.size(); ++j)
{
- LLJoint* joint = avatar->getJoint(model->mJointList[j]);
+ LLJoint* joint = avatar->getJoint(model->mSkinInfo.mJointNames[j]);
if (joint)
{
- mat[j] = model->mInvBindMatrix[j];
+ mat[j] = model->mSkinInfo.mInvBindMatrix[j];
mat[j] *= joint->getWorldMatrix();
}
}
@@ -4439,7 +4515,7 @@ BOOL LLModelPreview::render()
//VECTORIZE THIS
LLVector3 v(face.mPositions[j].getF32ptr());
- v = v * model->mBindShapeMatrix;
+ v = v * model->mSkinInfo.mBindShapeMatrix;
v = v * final_mat;
position[j] = v;
@@ -4518,9 +4594,12 @@ void LLModelPreview::setPreviewLOD(S32 lod)
mFMP->childSetTextArg("lod_table_footer", "[DETAIL]", mFMP->getString(lod_name[mPreviewLOD]));
mFMP->childSetText("lod_file", mLODFile[mPreviewLOD]);
- // the wizard has two lod drop downs
+ // the wizard has three lod drop downs
LLComboBox* combo_box2 = mFMP->getChild<LLComboBox>("preview_lod_combo2");
combo_box2->setCurrentByIndex((NUM_LOD-1)-mPreviewLOD); // combo box list of lods is in reverse order
+
+ LLComboBox* combo_box3 = mFMP->getChild<LLComboBox>("preview_lod_combo3");
+ combo_box3->setCurrentByIndex((NUM_LOD-1)-mPreviewLOD); // combo box list of lods is in reverse order
LLColor4 highlight_color = LLUIColorTable::instance().getColor("MeshImportTableHighlightColor");
LLColor4 normal_color = LLUIColorTable::instance().getColor("MeshImportTableNormalColor");
@@ -4556,6 +4635,17 @@ void LLFloaterModelPreview::onBrowseLOD(void* data)
}
//static
+void LLFloaterModelPreview::onReset(void* user_data)
+{
+ assert_main_thread();
+
+ LLFloaterModelPreview* fmp = (LLFloaterModelPreview*) user_data;
+ LLModelPreview* mp = fmp->mModelPreview;
+ std::string filename = mp->mLODFile[3];
+ mp->loadModel(filename,3);
+}
+
+//static
void LLFloaterModelPreview::onUpload(void* user_data)
{
assert_main_thread();
@@ -4686,7 +4776,6 @@ void LLFloaterModelPreview::DecompRequest::completed()
{
if (sInstance->mModelPreview)
{
- sInstance->mModelPreview->mPhysicsMesh[mModel] = mHullMesh;
sInstance->mModelPreview->mDirty = true;
LLFloaterModelPreview::sInstance->mModelPreview->refresh();
}