diff options
Diffstat (limited to 'indra/newview/llfloatermodelpreview.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/newview/llfloatermodelpreview.cpp | 1862 |
1 files changed, 1187 insertions, 675 deletions
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index ab6753b4be..7448f2bb2a 100644..100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -26,6 +26,10 @@ #include "llviewerprecompiledheaders.h" +#if LL_MSVC +#pragma warning (disable : 4263) +#pragma warning (disable : 4264) +#endif #include "dae.h" //#include "dom.h" #include "dom/domAsset.h" @@ -47,6 +51,10 @@ #include "dom/domScale.h" #include "dom/domTranslate.h" #include "dom/domVisual_scene.h" +#if LL_MSVC +#pragma warning (default : 4263) +#pragma warning (default : 4264) +#endif #include "llfloatermodelpreview.h" @@ -71,6 +79,7 @@ #include "llmatrix4a.h" #include "llmenubutton.h" #include "llmeshrepository.h" +#include "llnotificationsutil.h" #include "llsdutil_math.h" #include "lltextbox.h" #include "lltoolmgr.h" @@ -95,12 +104,19 @@ #include "llsliderctrl.h" #include "llspinctrl.h" #include "lltoggleablemenu.h" +#include "lltrans.h" #include "llvfile.h" #include "llvfs.h" #include "llcallbacklist.h" #include "llviewerobjectlist.h" #include "llanimationstates.h" +#include "llviewernetwork.h" +#include "llviewershadermgr.h" #include "glod/glod.h" +#include <boost/algorithm/string.hpp> + + +const S32 SLM_SUPPORTED_VERSION = 3; //static S32 LLFloaterModelPreview::sUploadAmount = 10; @@ -113,6 +129,19 @@ const S32 PREVIEW_HPAD = PREVIEW_RESIZE_HANDLE_SIZE; const S32 PREF_BUTTON_HEIGHT = 16 + 7 + 16; const S32 PREVIEW_TEXTURE_HEIGHT = 300; +// "Retain%" decomp parameter has values from 0.0 to 1.0 by 0.01 +// But according to the UI spec for upload model floater, this parameter +// should be represented by Retain spinner with values from 1 to 100 by 1. +// To achieve this, RETAIN_COEFFICIENT is used while creating spinner +// and when value is requested from spinner. +const double RETAIN_COEFFICIENT = 100; + +// "Cosine%" decomp parameter has values from 0.9 to 1 by 0.001 +// But according to the UI spec for upload model floater, this parameter +// should be represented by Smooth combobox with only 10 values. +// So this const is used as a size of Smooth combobox list. +const S32 SMOOTH_VALUES_NUMBER = 10; + void drawBoxOutline(const LLVector3& pos, const LLVector3& size); @@ -178,6 +207,13 @@ std::string lod_label_name[NUM_LOD+1] = "I went off the end of the lod_label_name array. Me so smart." }; +std::string colladaVersion[VERSIONTYPE_COUNT+1] = +{ + "1.4.0", + "1.4.1", + "Unsupported" +}; + #define LL_DEGENERACY_TOLERANCE 1e-7f @@ -353,13 +389,16 @@ void LLMeshFilePicker::notify(const std::string& filename) // LLFloaterModelPreview() //----------------------------------------------------------------------------- LLFloaterModelPreview::LLFloaterModelPreview(const LLSD& key) : -LLFloater(key) +LLFloaterModelUploadBase(key), +mUploadBtn(NULL), +mCalculateBtn(NULL) { sInstance = this; mLastMouseX = 0; mLastMouseY = 0; mGLName = 0; mStatusLock = new LLMutex(NULL); + mModelPreview = NULL; mLODMode[LLModel::LOD_HIGH] = 0; for (U32 i = 0; i < LLModel::LOD_HIGH; i++) @@ -378,32 +417,35 @@ BOOL LLFloaterModelPreview::postBuild() return FALSE; } - childSetAction("lod_browse", onBrowseLOD, this); - childSetCommitCallback("cancel_btn", onCancel, this); childSetCommitCallback("crease_angle", onGenerateNormalsCommit, this); - childSetCommitCallback("generate_normals", onGenerateNormalsCommit, this); + getChild<LLCheckBoxCtrl>("gen_normals")->setCommitCallback(boost::bind(&LLFloaterModelPreview::toggleGenarateNormals, this)); childSetCommitCallback("lod_generate", onAutoFillCommit, this); - childSetCommitCallback("lod_mode", onLODParamCommit, this); - childSetCommitCallback("lod_error_threshold", onLODParamCommit, this); - childSetCommitCallback("lod_triangle_limit", onLODParamCommitTriangleLimit, this); - childSetCommitCallback("build_operator", onLODParamCommit, this); - childSetCommitCallback("queue_mode", onLODParamCommit, this); - childSetCommitCallback("border_mode", onLODParamCommit, this); - childSetCommitCallback("share_tolerance", onLODParamCommit, this); + for (S32 lod = 0; lod <= LLModel::LOD_HIGH; ++lod) + { + LLComboBox* lod_source_combo = getChild<LLComboBox>("lod_source_" + lod_name[lod]); + lod_source_combo->setCommitCallback(boost::bind(&LLFloaterModelPreview::onLoDSourceCommit, this, lod)); + lod_source_combo->setCurrentByIndex(mLODMode[lod]); + + getChild<LLButton>("lod_browse_" + lod_name[lod])->setCommitCallback(boost::bind(&LLFloaterModelPreview::onBrowseLOD, this, lod)); + getChild<LLComboBox>("lod_mode_" + lod_name[lod])->setCommitCallback(boost::bind(&LLFloaterModelPreview::onLODParamCommit, this, lod, false)); + getChild<LLSpinCtrl>("lod_error_threshold_" + lod_name[lod])->setCommitCallback(boost::bind(&LLFloaterModelPreview::onLODParamCommit, this, lod, false)); + getChild<LLSpinCtrl>("lod_triangle_limit_" + lod_name[lod])->setCommitCallback(boost::bind(&LLFloaterModelPreview::onLODParamCommit, this, lod, true)); + } + + childSetCommitCallback("upload_skin", boost::bind(&LLFloaterModelPreview::toggleCalculateButton, this), NULL); + childSetCommitCallback("upload_joints", boost::bind(&LLFloaterModelPreview::toggleCalculateButton, this), NULL); + childSetCommitCallback("upload_textures", boost::bind(&LLFloaterModelPreview::toggleCalculateButton, this), NULL); childSetTextArg("status", "[STATUS]", getString("status_idle")); - //childSetLabelArg("ok_btn", "[AMOUNT]", llformat("%d",sUploadAmount)); childSetAction("ok_btn", onUpload, this); childDisable("ok_btn"); childSetAction("reset_btn", onReset, this); - childSetAction("clear_materials", onClearMaterials, this); - childSetCommitCallback("preview_lod_combo", onPreviewLODCommit, this); childSetCommitCallback("upload_skin", onUploadSkinCommit, this); @@ -412,28 +454,14 @@ BOOL LLFloaterModelPreview::postBuild() childSetCommitCallback("import_scale", onImportScaleCommit, this); childSetCommitCallback("pelvis_offset", onPelvisOffsetCommit, this); - childSetCommitCallback("lod_file_or_limit", refresh, this); - childSetCommitCallback("physics_load_radio", onPhysicsLoadRadioCommit, this); - //childSetCommitCallback("physics_optimize", refresh, this); - //childSetCommitCallback("physics_use_hull", refresh, this); + getChild<LLCheckBoxCtrl>("show_edges")->setCommitCallback(boost::bind(&LLFloaterModelPreview::onViewOptionChecked, this, _1)); + getChild<LLCheckBoxCtrl>("show_physics")->setCommitCallback(boost::bind(&LLFloaterModelPreview::onViewOptionChecked, this, _1)); + getChild<LLCheckBoxCtrl>("show_textures")->setCommitCallback(boost::bind(&LLFloaterModelPreview::onViewOptionChecked, this, _1)); + getChild<LLCheckBoxCtrl>("show_skin_weight")->setCommitCallback(boost::bind(&LLFloaterModelPreview::onViewOptionChecked, this, _1)); + getChild<LLCheckBoxCtrl>("show_joint_positions")->setCommitCallback(boost::bind(&LLFloaterModelPreview::onViewOptionChecked, this, _1)); childDisable("upload_skin"); childDisable("upload_joints"); - - childDisable("ok_btn"); - - childSetCommitCallback("confirm_checkbox", refresh, this); - - mViewOptionMenuButton = getChild<LLMenuButton>("options_gear_btn"); - - mCommitCallbackRegistrar.add("ModelImport.ViewOption.Action", boost::bind(&LLFloaterModelPreview::onViewOptionChecked, this, _2)); - mEnableCallbackRegistrar.add("ModelImport.ViewOption.Check", boost::bind(&LLFloaterModelPreview::isViewOptionChecked, this, _2)); - mEnableCallbackRegistrar.add("ModelImport.ViewOption.Enabled", boost::bind(&LLFloaterModelPreview::isViewOptionEnabled, this, _2)); - - - - mViewOptionMenu = LLUICtrlFactory::getInstance()->createFromFile<LLToggleableMenu>("menu_model_import_gear_default.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); - mViewOptionMenuButton->setMenu(mViewOptionMenu, LLMenuButton::MP_BOTTOM_LEFT); initDecompControls(); @@ -441,9 +469,7 @@ BOOL LLFloaterModelPreview::postBuild() mPreviewRect = preview_panel->getRect(); - mModelPreview = new LLModelPreview(512, 512, this ); - mModelPreview->setPreviewTarget(16.f); - mModelPreview->setDetailsCallback(boost::bind(&LLFloaterModelPreview::setDetails, this, _1, _2, _3, _4, _5)); + initModelPreview(); //set callbacks for left click on line editor rows for (U32 i = 0; i <= LLModel::LOD_HIGH; i++) @@ -472,6 +498,30 @@ BOOL LLFloaterModelPreview::postBuild() text->setMouseDownCallback(boost::bind(&LLModelPreview::setPreviewLOD, mModelPreview, i)); } } + std::string current_grid = LLGridManager::getInstance()->getGridLabel(); + std::transform(current_grid.begin(),current_grid.end(),current_grid.begin(),::tolower); + std::string validate_url; + if (current_grid == "agni") + { + validate_url = "http://secondlife.com/my/account/mesh.php"; + } + else if (current_grid == "damballah") + { + // Staging grid has its own naming scheme. + validate_url = "http://secondlife-staging.com/my/account/mesh.php"; + } + else + { + validate_url = llformat("http://secondlife.%s.lindenlab.com/my/account/mesh.php",current_grid.c_str()); + } + getChild<LLTextBox>("warning_message")->setTextArg("[VURL]", validate_url); + + mUploadBtn = getChild<LLButton>("ok_btn"); + mCalculateBtn = getChild<LLButton>("calculate_btn"); + + mCalculateBtn->setClickedCallback(boost::bind(&LLFloaterModelPreview::onClickCalculateBtn, this)); + + toggleCalculateButton(true); return TRUE; } @@ -497,11 +547,24 @@ LLFloaterModelPreview::~LLFloaterModelPreview() mStatusLock = NULL; } -void LLFloaterModelPreview::onViewOptionChecked(const LLSD& userdata) +void LLFloaterModelPreview::initModelPreview() +{ + if (mModelPreview) + { + delete mModelPreview; + } + + mModelPreview = new LLModelPreview(512, 512, this ); + mModelPreview->setPreviewTarget(16.f); + mModelPreview->setDetailsCallback(boost::bind(&LLFloaterModelPreview::setDetails, this, _1, _2, _3, _4, _5)); + mModelPreview->setModelUpdatedCallback(boost::bind(&LLFloaterModelPreview::toggleCalculateButton, this, _1)); +} + +void LLFloaterModelPreview::onViewOptionChecked(LLUICtrl* ctrl) { if (mModelPreview) { - mModelPreview->mViewOption[userdata.asString()] = !mModelPreview->mViewOption[userdata.asString()]; + mModelPreview->mViewOption[ctrl->getName()] = !mModelPreview->mViewOption[ctrl->getName()]; mModelPreview->refresh(); } @@ -519,12 +582,12 @@ bool LLFloaterModelPreview::isViewOptionChecked(const LLSD& userdata) bool LLFloaterModelPreview::isViewOptionEnabled(const LLSD& userdata) { - return !mViewOptionDisabled[userdata.asString()]; + return childIsEnabled(userdata.asString()); } void LLFloaterModelPreview::setViewOptionEnabled(const std::string& option, bool enabled) { - mViewOptionDisabled[option] = !enabled; + childSetEnabled(option, enabled); } void LLFloaterModelPreview::enableViewOption(const std::string& option) @@ -544,6 +607,30 @@ void LLFloaterModelPreview::loadModel(S32 lod) (new LLMeshFilePicker(mModelPreview, lod))->getFile(); } +void LLFloaterModelPreview::loadModel(S32 lod, const std::string& file_name, bool force_disable_slm) +{ + mModelPreview->mLoading = true; + + mModelPreview->loadModel(file_name, lod, force_disable_slm); +} + +void LLFloaterModelPreview::onClickCalculateBtn() +{ + mModelPreview->rebuildUploadData(); + + bool upload_skinweights = childGetValue("upload_skin").asBoolean(); + bool upload_joint_positions = childGetValue("upload_joints").asBoolean(); + + mUploadModelUrl.clear(); + + gMeshRepo.uploadModel(mModelPreview->mUploadData, mModelPreview->mPreviewScale, + childGetValue("upload_textures").asBoolean(), upload_skinweights, upload_joint_positions, mUploadModelUrl, false, + getWholeModelFeeObserverHandle()); + + toggleCalculateButton(false); + mUploadBtn->setEnabled(false); +} + //static void LLFloaterModelPreview::onImportScaleCommit(LLUICtrl*,void* userdata) { @@ -554,7 +641,10 @@ void LLFloaterModelPreview::onImportScaleCommit(LLUICtrl*,void* userdata) return; } - fp->mModelPreview->calcResourceCost(); + fp->mModelPreview->mDirty = true; + + fp->toggleCalculateButton(true); + fp->mModelPreview->refresh(); } //static @@ -566,31 +656,12 @@ void LLFloaterModelPreview::onPelvisOffsetCommit( LLUICtrl*, void* userdata ) { return; } - fp->mModelPreview->calcResourceCost(); - fp->mModelPreview->refresh(); -} -//static -void LLFloaterModelPreview::onPhysicsLoadRadioCommit( LLUICtrl*, void *userdata) -{ - LLFloaterModelPreview* fmp = LLFloaterModelPreview::sInstance; - if (fmp) - { - if (fmp->childGetValue("physics_use_lod").asBoolean()) - { - onPhysicsUseLOD(NULL,NULL); - } - if (fmp->childGetValue("physics_load_from_file").asBoolean()) - { - - } - LLModelPreview *model_preview = fmp->mModelPreview; - if (model_preview) - { - model_preview->refresh(); - model_preview->updateStatusMessages(); - } - } + fp->mModelPreview->mDirty = true; + + fp->toggleCalculateButton(true); + + fp->mModelPreview->refresh(); } //static @@ -615,8 +686,6 @@ void LLFloaterModelPreview::onUploadSkinCommit(LLUICtrl*,void* userdata) { return; } - - fp->mModelPreview->calcResourceCost(); fp->mModelPreview->refresh(); fp->mModelPreview->resetPreviewTarget(); fp->mModelPreview->clearBuffers(); @@ -649,6 +718,12 @@ void LLFloaterModelPreview::onGenerateNormalsCommit(LLUICtrl* ctrl, void* userda fp->mModelPreview->generateNormals(); } +void LLFloaterModelPreview::toggleGenarateNormals() +{ + bool enabled = childGetValue("gen_normals").asBoolean(); + childSetEnabled("crease_angle", enabled); +} + //static void LLFloaterModelPreview::onExplodeCommit(LLUICtrl* ctrl, void* userdata) { @@ -665,18 +740,9 @@ void LLFloaterModelPreview::onAutoFillCommit(LLUICtrl* ctrl, void* userdata) fp->mModelPreview->genLODs(); } -//static -void LLFloaterModelPreview::onLODParamCommit(LLUICtrl* ctrl, void* userdata) +void LLFloaterModelPreview::onLODParamCommit(S32 lod, bool enforce_tri_limit) { - LLFloaterModelPreview* fp = (LLFloaterModelPreview*) userdata; - fp->mModelPreview->onLODParamCommit(false); -} - -//static -void LLFloaterModelPreview::onLODParamCommitTriangleLimit(LLUICtrl* ctrl, void* userdata) -{ - LLFloaterModelPreview* fp = (LLFloaterModelPreview*) userdata; - fp->mModelPreview->onLODParamCommit(true); + mModelPreview->onLODParamCommit(lod, enforce_tri_limit); } @@ -692,6 +758,11 @@ void LLFloaterModelPreview::draw() if (!mModelPreview->mLoading) { + if ( mModelPreview->getLoadState() == LLModelLoader::ERROR_MATERIALS ) + { + childSetTextArg("status", "[STATUS]", getString("status_material_mismatch")); + } + else if ( mModelPreview->getLoadState() > LLModelLoader::ERROR_PARSING ) { childSetTextArg("status", "[STATUS]", getString(LLModel::getStatusString(mModelPreview->getLoadState() - LLModelLoader::ERROR_PARSING))); @@ -700,6 +771,7 @@ void LLFloaterModelPreview::draw() if ( mModelPreview->getLoadState() == LLModelLoader::ERROR_PARSING ) { childSetTextArg("status", "[STATUS]", getString("status_parse_error")); + toggleCalculateButton(false); } else { @@ -710,28 +782,6 @@ void LLFloaterModelPreview::draw() childSetTextArg("prim_cost", "[PRIM_COST]", llformat("%d", mModelPreview->mResourceCost)); childSetTextArg("description_label", "[TEXTURES]", llformat("%d", mModelPreview->mTextureSet.size())); - if (!mCurRequest.empty()) - { - LLMutexLock lock(mStatusLock); - childSetTextArg("status", "[STATUS]", mStatusMessage); - } - else - { - childSetVisible("Simplify", true); - childSetVisible("simplify_cancel", false); - childSetVisible("Decompose", true); - childSetVisible("decompose_cancel", false); - } - - U32 resource_cost = mModelPreview->mResourceCost*10; - - if (childGetValue("upload_textures").asBoolean()) - { - resource_cost += mModelPreview->mTextureSet.size()*10; - } - - childSetLabelArg("ok_btn", "[AMOUNT]", llformat("%d", resource_cost)); - if (mModelPreview) { gGL.color3f(1.f, 1.f, 1.f); @@ -864,6 +914,12 @@ BOOL LLFloaterModelPreview::handleScrollWheel(S32 x, S32 y, S32 clicks) return TRUE; } +/*virtual*/ +void LLFloaterModelPreview::onOpen(const LLSD& key) +{ + requestAgentUploadPermissions(); +} + //static void LLFloaterModelPreview::onPhysicsParamCommit(LLUICtrl* ctrl, void* data) { @@ -877,20 +933,32 @@ void LLFloaterModelPreview::onPhysicsParamCommit(LLUICtrl* ctrl, void* data) { LLCDParam* param = (LLCDParam*) data; std::string name(param->mName); - sInstance->mDecompParams[name] = ctrl->getValue(); + + LLSD value = ctrl->getValue(); + + if("Retain%" == name) + { + value = ctrl->getValue().asReal() / RETAIN_COEFFICIENT; + } + + sInstance->mDecompParams[name] = value; if (name == "Simplify Method") { - if (ctrl->getValue().asInteger() == 0) - { - sInstance->childSetVisible("Retain%", true); - sInstance->childSetVisible("Detail Scale", false); - } - else + bool show_retain = false; + bool show_detail = true; + + if (ctrl->getValue().asInteger() == 0) { - sInstance->childSetVisible("Retain%", false); - sInstance->childSetVisible("Detail Scale", true); + show_retain = true; + show_detail = false; } + + sInstance->childSetVisible("Retain%", show_retain); + sInstance->childSetVisible("Retain%_label", show_retain); + + sInstance->childSetVisible("Detail Scale", show_detail); + sInstance->childSetVisible("Detail Scale label", show_detail); } } } @@ -925,12 +993,14 @@ void LLFloaterModelPreview::onPhysicsStageExecute(LLUICtrl* ctrl, void* data) sInstance->setStatusMessage(sInstance->getString("decomposing")); sInstance->childSetVisible("Decompose", false); sInstance->childSetVisible("decompose_cancel", true); + sInstance->childDisable("Simplify"); } else if (stage == "Simplify") { sInstance->setStatusMessage(sInstance->getString("simplifying")); sInstance->childSetVisible("Simplify", false); sInstance->childSetVisible("simplify_cancel", true); + sInstance->childDisable("Decompose"); } } } @@ -944,14 +1014,38 @@ void LLFloaterModelPreview::onPhysicsBrowse(LLUICtrl* ctrl, void* userdata) //static void LLFloaterModelPreview::onPhysicsUseLOD(LLUICtrl* ctrl, void* userdata) { - S32 which_mode = 3; + S32 num_lods = 4; + S32 which_mode; + LLCtrlSelectionInterface* iface = sInstance->childGetSelectionInterface("physics_lod_combo"); if (iface) { which_mode = iface->getFirstSelectedIndex(); } + else + { + llwarns << "no iface" << llendl; + return; + } + + if (which_mode <= 0) + { + llwarns << "which_mode out of range, " << which_mode << llendl; + } + + S32 file_mode = iface->getItemCount() - 1; + if (which_mode < file_mode) + { + S32 which_lod = num_lods - which_mode; + sInstance->mModelPreview->setPhysicsFromLOD(which_lod); + } - sInstance->mModelPreview->setPhysicsFromLOD(which_mode); + LLModelPreview *model_preview = sInstance->mModelPreview; + if (model_preview) + { + model_preview->refresh(); + model_preview->updateStatusMessages(); + } } //static @@ -976,6 +1070,11 @@ void LLFloaterModelPreview::onPhysicsStageCancel(LLUICtrl* ctrl, void*data) } sInstance->mCurRequest.clear(); + + if (sInstance->mModelPreview) + { + sInstance->mModelPreview->updateStatusMessages(); + } } } @@ -1038,8 +1137,9 @@ void LLFloaterModelPreview::initDecompControls() mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mFloat); //llinfos << "Type: float, Default: " << param[i].mDefault.mFloat << llendl; - LLSliderCtrl* slider = getChild<LLSliderCtrl>(name); - if (slider) + + LLUICtrl* ctrl = getChild<LLUICtrl>(name); + if (LLSliderCtrl* slider = dynamic_cast<LLSliderCtrl*>(ctrl)) { slider->setMinValue(param[i].mDetails.mRange.mLow.mFloat); slider->setMaxValue(param[i].mDetails.mRange.mHigh.mFloat); @@ -1047,14 +1147,49 @@ void LLFloaterModelPreview::initDecompControls() slider->setValue(param[i].mDefault.mFloat); slider->setCommitCallback(onPhysicsParamCommit, (void*) ¶m[i]); } + else if (LLSpinCtrl* spinner = dynamic_cast<LLSpinCtrl*>(ctrl)) + { + bool is_retain_ctrl = "Retain%" == name; + double coefficient = is_retain_ctrl ? RETAIN_COEFFICIENT : 1.f; + + spinner->setMinValue(param[i].mDetails.mRange.mLow.mFloat * coefficient); + spinner->setMaxValue(param[i].mDetails.mRange.mHigh.mFloat * coefficient); + spinner->setIncrement(param[i].mDetails.mRange.mDelta.mFloat * coefficient); + spinner->setValue(param[i].mDefault.mFloat * coefficient); + spinner->setCommitCallback(onPhysicsParamCommit, (void*) ¶m[i]); + } + else if (LLComboBox* combo_box = dynamic_cast<LLComboBox*>(ctrl)) + { + float min = param[i].mDetails.mRange.mLow.mFloat; + float max = param[i].mDetails.mRange.mHigh.mFloat; + float delta = param[i].mDetails.mRange.mDelta.mFloat; + + if ("Cosine%" == name) + { + createSmoothComboBox(combo_box, min, max); + } + else + { + for(float value = min; value <= max; value += delta) + { + std::string label = llformat("%.1f", value); + combo_box->add(label, value, ADD_BOTTOM, true); + } + combo_box->setValue(param[i].mDefault.mFloat); + + } + + combo_box->setCommitCallback(onPhysicsParamCommit, (void*) ¶m[i]); + } } else if (param[i].mType == LLCDParam::LLCD_INTEGER) { mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mIntOrEnumValue); //llinfos << "Type: integer, Default: " << param[i].mDefault.mIntOrEnumValue << llendl; - LLSliderCtrl* slider = getChild<LLSliderCtrl>(name); - if (slider) + + LLUICtrl* ctrl = getChild<LLUICtrl>(name); + if (LLSliderCtrl* slider = dynamic_cast<LLSliderCtrl*>(ctrl)) { slider->setMinValue(param[i].mDetails.mRange.mLow.mIntOrEnumValue); slider->setMaxValue(param[i].mDetails.mRange.mHigh.mIntOrEnumValue); @@ -1062,6 +1197,16 @@ void LLFloaterModelPreview::initDecompControls() slider->setValue(param[i].mDefault.mIntOrEnumValue); slider->setCommitCallback(onPhysicsParamCommit, (void*) ¶m[i]); } + else if (LLComboBox* combo_box = dynamic_cast<LLComboBox*>(ctrl)) + { + for(int k = param[i].mDetails.mRange.mLow.mIntOrEnumValue; k<=param[i].mDetails.mRange.mHigh.mIntOrEnumValue; k+=param[i].mDetails.mRange.mDelta.mIntOrEnumValue) + { + std::string name = llformat("%.1d", k); + combo_box->add(name, k, ADD_BOTTOM, true); + } + combo_box->setValue(param[i].mDefault.mIntOrEnumValue); + combo_box->setCommitCallback(onPhysicsParamCommit, (void*) ¶m[i]); + } } else if (param[i].mType == LLCDParam::LLCD_BOOLEAN) { @@ -1089,7 +1234,11 @@ void LLFloaterModelPreview::initDecompControls() //llinfos << param[i].mDetails.mEnumValues.mEnumsArray[k].mValue // << " - " << param[i].mDetails.mEnumValues.mEnumsArray[k].mName << llendl; - combo_box->add(param[i].mDetails.mEnumValues.mEnumsArray[k].mName, + std::string name(param[i].mDetails.mEnumValues.mEnumsArray[k].mName); + std::string localized_name; + bool is_localized = LLTrans::findString(localized_name, name); + + combo_box->add(is_localized ? localized_name : name, LLSD::Integer(param[i].mDetails.mEnumValues.mEnumsArray[k].mValue)); } combo_box->setValue(param[i].mDefault.mIntOrEnumValue); @@ -1105,6 +1254,22 @@ void LLFloaterModelPreview::initDecompControls() childSetCommitCallback("physics_explode", LLFloaterModelPreview::onExplodeCommit, this); } +void LLFloaterModelPreview::createSmoothComboBox(LLComboBox* combo_box, float min, float max) +{ + float delta = (max - min) / SMOOTH_VALUES_NUMBER; + int ilabel = 0; + + combo_box->add("0 (none)", ADD_BOTTOM, true); + + for(float value = min + delta; value < max; value += delta) + { + std::string label = (++ilabel == SMOOTH_VALUES_NUMBER) ? "10 (max)" : llformat("%.1d", ilabel); + combo_box->add(label, value, ADD_BOTTOM, true); + } + + +} + //----------------------------------------------------------------------------- // onMouseCaptureLost() //----------------------------------------------------------------------------- @@ -1329,9 +1494,26 @@ bool LLModelLoader::doLoadModel() if (!dom) { + llinfos<<" Error with dae - traditionally indicates a corrupt file."<<llendl; + setLoadState( ERROR_PARSING ); return false; } - + //Dom version + daeString domVersion = dae.getDomVersion(); + std::string sldom(domVersion); + llinfos<<"Collada Importer Version: "<<sldom<<llendl; + //Dae version + domVersionType docVersion = dom->getVersion(); + //0=1.4 + //1=1.4.1 + //2=Currently unsupported, however may work + if (docVersion > 1 ) + { + docVersion = VERSIONTYPE_COUNT; + } + llinfos<<"Dae version "<<colladaVersion[docVersion]<<llendl; + + daeDatabase* db = dae.getDatabase(); daeInt count = db->getElementCount(NULL, COLLADA_TYPE_MESH); @@ -1480,8 +1662,7 @@ bool LLModelLoader::doLoadModel() LLMatrix4 trans = normalized_transformation; trans *= skin_info.mBindShapeMatrix; - skin_info.mBindShapeMatrix = trans; - + skin_info.mBindShapeMatrix = trans; } @@ -1554,7 +1735,7 @@ bool LLModelLoader::doLoadModel() { //Build a joint for the resolver to work with char str[64]={0}; - sprintf(str,"./%s",(*jointIt).second.c_str() ); + sprintf(str,"./%s",(*jointIt).first.c_str() ); //llwarns<<"Joint "<< str <<llendl; //Setup the resolver @@ -1565,15 +1746,22 @@ bool LLModelLoader::doLoadModel() if ( pJoint ) { //Pull out the translate id and store it in the jointTranslations map - daeSIDResolver jointResolver( pJoint, "./translate" ); - domTranslate* pTranslate = daeSafeCast<domTranslate>( jointResolver.getElement() ); + daeSIDResolver jointResolverA( pJoint, "./translate" ); + domTranslate* pTranslateA = daeSafeCast<domTranslate>( jointResolverA.getElement() ); + daeSIDResolver jointResolverB( pJoint, "./location" ); + domTranslate* pTranslateB = daeSafeCast<domTranslate>( jointResolverB.getElement() ); LLMatrix4 workingTransform; //Translation via SID - if ( pTranslate ) + if ( pTranslateA ) + { + extractTranslation( pTranslateA, workingTransform ); + } + else + if ( pTranslateB ) { - extractTranslation( pTranslate, workingTransform ); + extractTranslation( pTranslateB, workingTransform ); } else { @@ -1585,9 +1773,15 @@ bool LLModelLoader::doLoadModel() missingSkeletonOrScene = true; } else + if ( pTranslateElement ) { extractTranslationViaElement( pTranslateElement, workingTransform ); } + else + { + extractTranslationViaSID( pJoint, workingTransform ); + } + } //Store the joint transform w/respect to it's name. @@ -1684,7 +1878,7 @@ bool LLModelLoader::doLoadModel() } } - model->mSkinInfo.mInvBindMatrix.push_back(mat); + model->mSkinInfo.mInvBindMatrix.push_back(mat); } } } @@ -1692,7 +1886,7 @@ bool LLModelLoader::doLoadModel() } //Now that we've parsed the joint array, let's determine if we have a full rig - //(which means we have all the joints that are required for an avatar versus + //(which means we have all the joint sthat are required for an avatar versus //a skinned asset attached to a node in a file that contains an entire skeleton, //but does not use the skeleton). buildJointToNodeMappingFromScene( root ); @@ -1883,8 +2077,11 @@ bool LLModelLoader::doLoadModel() mesh_scale *= transformation; transformation = mesh_scale; - std::vector<LLImportMaterial> materials; - materials.resize(model->getNumVolumeFaces()); + std::map<std::string, LLImportMaterial> materials; + for (U32 i = 0; i < model->mMaterialList.size(); ++i) + { + materials[model->mMaterialList[i]] = LLImportMaterial(); + } mScene[transformation].push_back(LLModelInstance(model, model->mLabel, transformation, materials)); stretch_extents(model, transformation, mExtents[0], mExtents[1], mFirstTransform); } @@ -1946,6 +2143,11 @@ bool LLModelLoader::loadFromSLM(const std::string& filename) //build model list for each LoD model_list model[LLModel::NUM_LODS]; + if (data["version"].asInteger() != SLM_SUPPORTED_VERSION) + { //unsupported version + return false; + } + LLSD& mesh = data["mesh"]; LLVolumeParams volume_params; @@ -1968,10 +2170,6 @@ bool LLModelLoader::loadFromSLM(const std::string& filename) mPreview->critiqueRigForUploadApplicability( loaded_model->mSkinInfo.mJointNames ); } } - else - { - llassert(model[lod].empty()); - } } } @@ -1980,6 +2178,14 @@ bool LLModelLoader::loadFromSLM(const std::string& filename) return false; } + // Set name. + std::string name = data["name"]; + if (!name.empty()) + { + model[LLModel::LOD_HIGH][0]->mLabel = name; + } + + //load instance list model_instance_list instance_list; @@ -2092,15 +2298,37 @@ void LLModelLoader::processJointToNodeMapping( domNode* pNode ) mJointsFromNode.push_front( pNode->getName() ); } //2. Handle the kiddo's - daeTArray< daeSmartRef<daeElement> > childOfChild = pNode->getChildren(); - S32 childOfChildCount = childOfChild.getCount(); - for (S32 i = 0; i < childOfChildCount; ++i) + processChildJoints( pNode ); + } + else + { + //Determine if the're any children wrt to this failed node. + //This occurs when an armature is exported and ends up being what essentially amounts to + //as the root for the visual_scene + if ( pNode ) { - domNode* pChildNode = daeSafeCast<domNode>( childOfChild[i] ); - if ( pChildNode ) - { - processJointToNodeMapping( pChildNode ); - } + processChildJoints( pNode ); + } + else + { + llinfos<<"Node is NULL"<<llendl; + } + + } +} +//----------------------------------------------------------------------------- +// processChildJoint() +//----------------------------------------------------------------------------- +void LLModelLoader::processChildJoints( domNode* pParentNode ) +{ + daeTArray< daeSmartRef<daeElement> > childOfChild = pParentNode->getChildren(); + S32 childOfChildCount = childOfChild.getCount(); + for (S32 i = 0; i < childOfChildCount; ++i) + { + domNode* pChildNode = daeSafeCast<domNode>( childOfChild[i] ); + if ( pChildNode ) + { + processJointToNodeMapping( pChildNode ); } } } @@ -2125,15 +2353,11 @@ void LLModelPreview::critiqueRigForUploadApplicability( const std::vector<std::s setRigValidForJointPositionUpload( true ); } - if ( isRigLegacyOK ) - { + if ( isRigLegacyOK) + { setLegacyRigValid( true ); } - if ( getRigWithSceneParity() && isJointPositionUploadOK ) - { - setResetJointFlag( true ); - } } //----------------------------------------------------------------------------- // critiqueJointToNodeMappingFromScene() @@ -2173,12 +2397,7 @@ void LLModelPreview::critiqueJointToNodeMappingFromScene( void ) //2. Partial rig but w/o parity between the scene and joint array if ( result ) { - setResetJointFlag( true ); setRigWithSceneParity( true ); - } - else - { - setResetJointFlag( false ); } } //----------------------------------------------------------------------------- @@ -2267,14 +2486,17 @@ void LLModelLoader::loadTextures() { for(U32 i = 0 ; i < iter->second.size(); i++) { - for(U32 j = 0 ; j < iter->second[i].mMaterial.size() ; j++) + for(std::map<std::string, LLImportMaterial>::iterator j = iter->second[i].mMaterial.begin(); + j != iter->second[i].mMaterial.end(); ++j) { - if(!iter->second[i].mMaterial[j].mDiffuseMapFilename.empty()) + LLImportMaterial& material = j->second; + + if(!material.mDiffuseMapFilename.empty()) { - iter->second[i].mMaterial[j].mDiffuseMap = - LLViewerTextureManager::getFetchedTextureFromUrl("file://" + iter->second[i].mMaterial[j].mDiffuseMapFilename, TRUE, LLViewerTexture::BOOST_PREVIEW); - iter->second[i].mMaterial[j].mDiffuseMap->setLoadedCallback(LLModelPreview::textureLoadedCallback, 0, TRUE, FALSE, mPreview, NULL, FALSE); - iter->second[i].mMaterial[j].mDiffuseMap->forceToSaveRawImage(0, F32_MAX); + material.mDiffuseMap = + LLViewerTextureManager::getFetchedTextureFromUrl("file://" + material.mDiffuseMapFilename, TRUE, LLViewerTexture::BOOST_PREVIEW); + material.mDiffuseMap->setLoadedCallback(LLModelPreview::textureLoadedCallback, 0, TRUE, FALSE, mPreview, NULL, FALSE); + material.mDiffuseMap->forceToSaveRawImage(0, F32_MAX); mNumOfFetchingTextures++ ; } } @@ -2292,8 +2514,20 @@ void LLModelLoader::loadTextures() //----------------------------------------------------------------------------- bool LLModelLoader::isNodeAJoint( domNode* pNode ) { - if ( !pNode || pNode->getName() == NULL) + if ( !pNode ) { + llinfos<<"Created node is NULL"<<llendl; + return false; + } + + if ( pNode->getName() == NULL ) + { + llinfos<<"Parsed node has no name "<<llendl; + //Attempt to write the node id, if possible (aids in debugging the visual scene) + if ( pNode->getId() ) + { + llinfos<<"Parsed node ID: "<<pNode->getId()<<llendl; + } return false; } @@ -2403,10 +2637,43 @@ void LLModelLoader::extractTranslation( domTranslate* pTranslate, LLMatrix4& tra //----------------------------------------------------------------------------- void LLModelLoader::extractTranslationViaElement( daeElement* pTranslateElement, LLMatrix4& transform ) { - domTranslate* pTranslateChild = dynamic_cast<domTranslate*>( pTranslateElement ); - domFloat3 translateChild = pTranslateChild->getValue(); - LLVector3 singleJointTranslation( translateChild[0], translateChild[1], translateChild[2] ); - transform.setTranslation( singleJointTranslation ); + if ( pTranslateElement ) + { + domTranslate* pTranslateChild = dynamic_cast<domTranslate*>( pTranslateElement ); + domFloat3 translateChild = pTranslateChild->getValue(); + LLVector3 singleJointTranslation( translateChild[0], translateChild[1], translateChild[2] ); + transform.setTranslation( singleJointTranslation ); + } +} +//----------------------------------------------------------------------------- +// extractTranslationViaSID() +//----------------------------------------------------------------------------- +void LLModelLoader::extractTranslationViaSID( daeElement* pElement, LLMatrix4& transform ) +{ + if ( pElement ) + { + daeSIDResolver resolver( pElement, "./transform" ); + domMatrix* pMatrix = daeSafeCast<domMatrix>( resolver.getElement() ); + //We are only extracting out the translational component atm + LLMatrix4 workingTransform; + if ( pMatrix ) + { + domFloat4x4 domArray = pMatrix->getValue(); + for ( int i = 0; i < 4; i++ ) + { + for( int j = 0; j < 4; j++ ) + { + workingTransform.mMatrix[i][j] = domArray[i + j*4]; + } + } + LLVector3 trans = workingTransform.getTranslation(); + transform.setTranslation( trans ); + } + } + else + { + llwarns<<"Element is nonexistent - empty/unsupported node."<<llendl; + } } //----------------------------------------------------------------------------- // processJointNode() @@ -2426,13 +2693,20 @@ void LLModelLoader::processJointNode( domNode* pNode, JointTransformMap& jointTr LLMatrix4 workingTransform; //Pull out the translate id and store it in the jointTranslations map - daeSIDResolver jointResolver( pNode, "./translate" ); - domTranslate* pTranslate = daeSafeCast<domTranslate>( jointResolver.getElement() ); + daeSIDResolver jointResolverA( pNode, "./translate" ); + domTranslate* pTranslateA = daeSafeCast<domTranslate>( jointResolverA.getElement() ); + daeSIDResolver jointResolverB( pNode, "./location" ); + domTranslate* pTranslateB = daeSafeCast<domTranslate>( jointResolverB.getElement() ); //Translation via SID was successful - if ( pTranslate ) + if ( pTranslateA ) { - extractTranslation( pTranslate, workingTransform ); + extractTranslation( pTranslateA, workingTransform ); + } + else + if ( pTranslateB ) + { + extractTranslation( pTranslateB, workingTransform ); } else { @@ -2574,7 +2848,13 @@ void LLModelLoader::processElement( daeElement* element, bool& badElement ) { LLMatrix4 transformation = mTransform; - std::vector<LLImportMaterial> materials = getMaterials(model, instance_geo); + if (mTransform.determinant() < 0) + { //negative scales are not supported + llinfos << "Negative scale detected, unsupported transform. domInstance_geometry: " << LLModel::getElementLabel(instance_geo) << llendl; + badElement = true; + } + + std::map<std::string, LLImportMaterial> materials = getMaterials(model, instance_geo); // adjust the transformation to compensate for mesh normalization LLVector3 mesh_scale_vector; @@ -2618,7 +2898,8 @@ void LLModelLoader::processElement( daeElement* element, bool& badElement ) //process children daeTArray< daeSmartRef<daeElement> > children = element->getChildren(); - for (S32 i = 0; i < children.getCount(); i++) + int childCount = children.getCount(); + for (S32 i = 0; i < childCount; i++) { processElement(children[i],badElement); } @@ -2630,9 +2911,9 @@ void LLModelLoader::processElement( daeElement* element, bool& badElement ) } } -std::vector<LLImportMaterial> LLModelLoader::getMaterials(LLModel* model, domInstance_geometry* instance_geo) +std::map<std::string, LLImportMaterial> LLModelLoader::getMaterials(LLModel* model, domInstance_geometry* instance_geo) { - std::vector<LLImportMaterial> materials; + std::map<std::string, LLImportMaterial> materials; for (int i = 0; i < model->mMaterialList.size(); i++) { LLImportMaterial import_material; @@ -2679,7 +2960,8 @@ std::vector<LLImportMaterial> LLModelLoader::getMaterials(LLModel* model, domIns } } - materials.push_back(import_material); + import_material.mBinding = model->mMaterialList[i]; + materials[model->mMaterialList[i]] = import_material; } return materials; @@ -2917,15 +3199,6 @@ U32 LLModelPreview::calcResourceCost() rebuildUploadData(); - if (mFMP && mModelLoader) - { - const BOOL confirmed_checkbox = mFMP->getChild<LLCheckBoxCtrl>("confirm_checkbox")->getValue().asBoolean(); - if ( getLoadState() < LLModelLoader::ERROR_PARSING && confirmed_checkbox ) - { - mFMP->childEnable("ok_btn"); - } - } - //Upload skin is selected BUT check to see if the joints coming in from the asset were malformed. if ( mFMP && mFMP->childGetValue("upload_skin").asBoolean() ) { @@ -2933,16 +3206,9 @@ U32 LLModelPreview::calcResourceCost() if ( uploadingJointPositions && !isRigValidForJointPositionUpload() ) { mFMP->childDisable("ok_btn"); - } - else - if ( !isLegacyRigValid() ) - { - mFMP->childDisable("ok_btn"); - } - //ok_btn should not have been changed unless something was wrong with joint list + } } - U32 cost = 0; std::set<LLModel*> accounted; U32 num_points = 0; U32 num_hulls = 0; @@ -2990,8 +3256,7 @@ U32 LLModelPreview::calcResourceCost() mFMP->childGetValue("upload_skin").asBoolean(), mFMP->childGetValue("upload_joints").asBoolean(), TRUE); - cost += gMeshRepo.calcResourceCost(ret); - + num_hulls += decomp.mHull.size(); for (U32 i = 0; i < decomp.mHull.size(); ++i) { @@ -3011,7 +3276,7 @@ U32 LLModelPreview::calcResourceCost() F32 z_length = z_transformed.normalize(); LLVector3 scale = LLVector3(x_length, y_length, z_length); - F32 radius = scale.length()*debug_scale; + F32 radius = scale.length()*0.5f*debug_scale; streaming_cost += LLMeshRepository::getStreamingCost(ret, radius); } @@ -3023,16 +3288,15 @@ U32 LLModelPreview::calcResourceCost() updateStatusMessages(); - return cost; + return (U32) streaming_cost; } void LLFloaterModelPreview::setDetails(F32 x, F32 y, F32 z, F32 streaming_cost, F32 physics_cost) { + assert_main_thread(); childSetTextArg("import_dimensions", "[X]", llformat("%.3f", x)); childSetTextArg("import_dimensions", "[Y]", llformat("%.3f", y)); childSetTextArg("import_dimensions", "[Z]", llformat("%.3f", z)); - childSetTextArg("streaming cost", "[COST]", llformat("%.3f", streaming_cost)); - childSetTextArg("physics cost", "[COST]", llformat("%.3f", physics_cost)); } @@ -3047,14 +3311,10 @@ void LLModelPreview::rebuildUploadData() std::string requested_name = mFMP->getChild<LLUICtrl>("description_form")->getValue().asString(); + std::string metric = mFMP->getChild<LLUICtrl>("model_category_combo")->getValue().asString(); LLSpinCtrl* scale_spinner = mFMP->getChild<LLSpinCtrl>("import_scale"); - if (!scale_spinner) - { - llerrs << "floater_model_preview.xml MUST contain import_scale spinner." << llendl; - } - F32 scale = scale_spinner->getValue().asReal(); LLMatrix4 scale_mat; @@ -3062,10 +3322,24 @@ void LLModelPreview::rebuildUploadData() F32 max_scale = 0.f; - const BOOL confirmed_checkbox = mFMP->getChild<LLCheckBoxCtrl>("confirm_checkbox")->getValue().asBoolean(); - if ( mBaseScene.size() > 0 && confirmed_checkbox ) + //reorder materials to match mBaseModel + for (U32 i = 0; i < LLModel::NUM_LODS-1; i++) { - mFMP->childEnable("ok_btn"); + if (mBaseModel.size() == mModel[i].size()) + { + for (U32 j = 0; j < mBaseModel.size(); ++j) + { + + int refFaceCnt = 0; + int modelFaceCnt = 0; + + if ( !mModel[i][j]->matchMaterialOrder(mBaseModel[j], refFaceCnt, modelFaceCnt ) ) + { + setLoadState( LLModelLoader::ERROR_MATERIALS ); + mFMP->childDisable( "calculate_btn" ); + } + } + } } for (LLModelLoader::scene::iterator iter = mBaseScene.begin(); iter != mBaseScene.end(); ++iter) @@ -3096,6 +3370,7 @@ void LLModelPreview::rebuildUploadData() if (base_model) { base_model->mRequestedLabel = requested_name; + base_model->mMetric = metric; } S32 idx = 0; @@ -3107,24 +3382,33 @@ void LLModelPreview::rebuildUploadData() } } - for (U32 i = 0; i < LLModel::NUM_LODS; i++) - { //fill LOD slots based on reference model index - if (!mModel[i].empty()) - { - instance.mLOD[i] = mModel[i][idx]; - } - else - { - instance.mLOD[i] = NULL; + if(idx < mBaseModel.size()) + { + for (U32 i = 0; i < LLModel::NUM_LODS; i++) + { //fill LOD slots based on reference model index + if (mModel[i].size() > idx) + { + instance.mLOD[i] = mModel[i][idx]; + } + else + { + instance.mLOD[i] = NULL; + } } } - instance.mTransform = mat; mUploadData.push_back(instance); } } - F32 max_import_scale = DEFAULT_MAX_PRIM_SCALE/max_scale; + F32 max_import_scale = (DEFAULT_MAX_PRIM_SCALE-0.1f)/max_scale; + + F32 max_axis = llmax(mPreviewScale.mV[0], mPreviewScale.mV[1]); + max_axis = llmax(max_axis, mPreviewScale.mV[2]); + max_axis *= 2.f; + + //clamp scale so that total imported model bounding box is smaller than 240m on a side + max_import_scale = llmin(max_import_scale, 240.f/max_axis); scale_spinner->setMaxValue(max_import_scale); @@ -3164,6 +3448,12 @@ void LLModelPreview::saveUploadData(const std::string& filename, bool save_skinw LLSD data; + data["version"] = SLM_SUPPORTED_VERSION; + if (!mBaseModel.empty()) + { + data["name"] = mBaseModel[0]->getName(); + } + S32 mesh_id = 0; //build list of unique models and initialize local id @@ -3190,7 +3480,7 @@ void LLModelPreview::saveUploadData(const std::string& filename, bool save_skinw instance.mLOD[LLModel::LOD_LOW], instance.mLOD[LLModel::LOD_IMPOSTOR], decomp, - save_skinweights, save_joint_positions); + save_skinweights, save_joint_positions, FALSE, TRUE); data["mesh"][instance.mModel->mLocalID] = str.str(); @@ -3217,12 +3507,19 @@ void LLModelPreview::clearModel(S32 lod) mScene[lod].clear(); } -void LLModelPreview::loadModel(std::string filename, S32 lod) +void LLModelPreview::loadModel(std::string filename, S32 lod, bool force_disable_slm) { assert_main_thread(); LLMutexLock lock(this); + if (lod < LLModel::LOD_IMPOSTOR || lod > LLModel::NUM_LODS - 1) + { + llwarns << "Invalid level of detail: " << lod << llendl; + assert(lod >= LLModel::LOD_IMPOSTOR && lod < LLModel::NUM_LODS); + return; + } + // This triggers if you bring up the file picker and then hit CANCEL. // Just use the previous model (if any) and ignore that you brought up // the file picker. @@ -3254,6 +3551,11 @@ void LLModelPreview::loadModel(std::string filename, S32 lod) mModelLoader = new LLModelLoader(filename, lod, this, mJointTransformMap, mJointsFromNode ); + if (force_disable_slm) + { + mModelLoader->mTrySLM = false; + } + mModelLoader->start(); mFMP->childSetTextArg("status", "[STATUS]", mFMP->getString("status_reading_file")); @@ -3263,11 +3565,12 @@ void LLModelPreview::loadModel(std::string filename, S32 lod) if ( getLoadState() >= LLModelLoader::ERROR_PARSING ) { mFMP->childDisable("ok_btn"); + mFMP->childDisable( "calculate_btn" ); } if (lod == mPreviewLOD) { - mFMP->childSetText("lod_file", mLODFile[mPreviewLOD]); + mFMP->childSetText("lod_file_" + lod_name[lod], mLODFile[lod]); } else if (lod == LLModel::LOD_PHYSICS) { @@ -3296,6 +3599,12 @@ void LLModelPreview::setPhysicsFromLOD(S32 lod) void LLModelPreview::clearIncompatible(S32 lod) { + //Don't discard models if specified model is the physic rep + if ( lod == LLModel::LOD_PHYSICS ) + { + return; + } + for (U32 i = 0; i <= LLModel::LOD_HIGH; i++) { //clear out any entries that aren't compatible with this model if (i != lod) @@ -3468,7 +3777,17 @@ void LLModelPreview::loadModelCallback(S32 lod) mLoading = false; if (mFMP) + { mFMP->getChild<LLCheckBoxCtrl>("confirm_checkbox")->set(FALSE); + if (!mBaseModel.empty()) + { + if (mFMP->getChild<LLUICtrl>("description_form")->getValue().asString().empty()) + { + const std::string& model_name = mBaseModel[0]->getName(); + mFMP->getChild<LLUICtrl>("description_form")->setValue(model_name); + } + } + } refresh(); mModelLoadedSignal(); @@ -3524,45 +3843,16 @@ void LLModelPreview::generateNormals() updateStatusMessages(); } -void LLModelPreview::clearMaterials() +void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_limit) { - for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter) - { //for each transform in current scene - for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter) - { //for each instance with that transform - LLModelInstance& source_instance = *model_iter; - LLModel* source = source_instance.mModel; - - for (S32 i = 0; i < source->getNumVolumeFaces(); ++i) - { //for each face in instance - LLImportMaterial& source_material = source_instance.mMaterial[i]; - - //clear material info - source_material.mDiffuseColor = LLColor4(1,1,1,1); - source_material.mDiffuseMap = NULL; - source_material.mDiffuseMapFilename.clear(); - source_material.mDiffuseMapLabel.clear(); - source_material.mFullbright = false; - } - } - } - - mVertexBuffer[mPreviewLOD].clear(); - - if (mPreviewLOD == LLModel::LOD_HIGH) + // Allow LoD from -1 to LLModel::LOD_PHYSICS + if (which_lod < -1 || which_lod > LLModel::NUM_LODS - 1) { - mBaseScene = mScene[mPreviewLOD]; - mBaseModel = mModel[mPreviewLOD]; - clearGLODGroup(); - mVertexBuffer[5].clear(); + llwarns << "Invalid level of detail: " << which_lod << llendl; + assert(which_lod >= -1 && which_lod < LLModel::NUM_LODS); + return; } - mResourceCost = calcResourceCost(); - refresh(); -} - -void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_limit) -{ if (mBaseModel.empty()) { return; @@ -3570,6 +3860,15 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim LLVertexBuffer::unbind(); + bool no_ff = LLGLSLShader::sNoFixedFunction; + LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; + LLGLSLShader::sNoFixedFunction = false; + + if (shader) + { + shader->unbind(); + } + stop_gloderror(); static U32 cur_name = 1; @@ -3592,111 +3891,41 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim U32 lod_mode = 0; - LLCtrlSelectionInterface* iface = mFMP->childGetSelectionInterface("lod_mode"); - if (iface) - { - lod_mode = iface->getFirstSelectedIndex(); - } - mRequestedLoDMode[mPreviewLOD] = lod_mode; - - F32 lod_error_threshold = mFMP->childGetValue("lod_error_threshold").asReal(); + F32 lod_error_threshold = 0; - if (lod_mode == 0) + // The LoD should be in range from Lowest to High + if (which_lod > -1 && which_lod < NUM_LOD) { - lod_mode = GLOD_TRIANGLE_BUDGET; - if (which_lod != -1) + LLCtrlSelectionInterface* iface = mFMP->childGetSelectionInterface("lod_mode_" + lod_name[which_lod]); + if (iface) { - limit = mFMP->childGetValue("lod_triangle_limit").asInteger(); + lod_mode = iface->getFirstSelectedIndex(); } - } - else - { - lod_mode = GLOD_ERROR_THRESHOLD; - } - U32 build_operator = 0; - - iface = mFMP->childGetSelectionInterface("build_operator"); - if (iface) - { - build_operator = iface->getFirstSelectedIndex(); + lod_error_threshold = mFMP->childGetValue("lod_error_threshold_" + lod_name[which_lod]).asReal(); } - mRequestedBuildOperator[mPreviewLOD] = build_operator; - if (build_operator == 0) - { - build_operator = GLOD_OPERATOR_EDGE_COLLAPSE; - } - else - { - build_operator = GLOD_OPERATOR_HALF_EDGE_COLLAPSE; - } - - U32 queue_mode=0; - iface = mFMP->childGetSelectionInterface("queue_mode"); - if (iface) - { - queue_mode = iface->getFirstSelectedIndex(); - } - mRequestedQueueMode[mPreviewLOD] = queue_mode; - - if (queue_mode == 0) - { - queue_mode = GLOD_QUEUE_GREEDY; - } - else if (queue_mode == 1) - { - queue_mode = GLOD_QUEUE_LAZY; - } - else + if (which_lod != -1) { - queue_mode = GLOD_QUEUE_INDEPENDENT; + mRequestedLoDMode[which_lod] = lod_mode; } - U32 border_mode = 0; - - iface = mFMP->childGetSelectionInterface("border_mode"); - if (iface) + if (lod_mode == 0) { - border_mode = iface->getFirstSelectedIndex(); - } - mRequestedBorderMode[mPreviewLOD] = border_mode; + lod_mode = GLOD_TRIANGLE_BUDGET; - if (border_mode == 0) - { - border_mode = GLOD_BORDER_UNLOCK; + // The LoD should be in range from Lowest to High + if (which_lod > -1 && which_lod < NUM_LOD) + { + limit = mFMP->childGetValue("lod_triangle_limit_" + lod_name[which_lod]).asInteger(); + } } else { - border_mode = GLOD_BORDER_LOCK; + lod_mode = GLOD_ERROR_THRESHOLD; } bool object_dirty = false; - if (border_mode != mBuildBorderMode) - { - mBuildBorderMode = border_mode; - object_dirty = true; - } - - if (queue_mode != mBuildQueueMode) - { - mBuildQueueMode = queue_mode; - object_dirty = true; - } - - if (build_operator != mBuildOperator) - { - mBuildOperator = build_operator; - object_dirty = true; - } - - F32 share_tolerance = mFMP->childGetValue("share_tolerance").asReal(); - if (share_tolerance != mBuildShareTolerance) - { - mBuildShareTolerance = share_tolerance; - object_dirty = true; - } - mRequestedShareTolerance[mPreviewLOD] = share_tolerance; if (mGroup == 0) { @@ -3734,28 +3963,18 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim U32 tri_count = 0; for (U32 i = 0; i < mVertexBuffer[5][mdl].size(); ++i) { - mVertexBuffer[5][mdl][i]->setBuffer(type_mask); + LLVertexBuffer* buff = mVertexBuffer[5][mdl][i]; + buff->setBuffer(type_mask & buff->getTypeMask()); + U32 num_indices = mVertexBuffer[5][mdl][i]->getNumIndices(); if (num_indices > 2) { - glodInsertElements(mObject[mdl], i, GL_TRIANGLES, num_indices, GL_UNSIGNED_SHORT, mVertexBuffer[5][mdl][i]->getIndicesPointer(), 0, 0.f); + glodInsertElements(mObject[mdl], i, GL_TRIANGLES, num_indices, GL_UNSIGNED_SHORT, (U8*) mVertexBuffer[5][mdl][i]->getIndicesPointer(), 0, 0.f); } tri_count += num_indices/3; stop_gloderror(); } - glodObjectParameteri(mObject[mdl], GLOD_BUILD_OPERATOR, build_operator); - stop_gloderror(); - - glodObjectParameteri(mObject[mdl], GLOD_BUILD_QUEUE_MODE, queue_mode); - stop_gloderror(); - - glodObjectParameteri(mObject[mdl], GLOD_BUILD_BORDER_MODE, border_mode); - stop_gloderror(); - - glodObjectParameterf(mObject[mdl], GLOD_BUILD_SHARE_TOLERANCE, share_tolerance); - stop_gloderror(); - glodBuildObject(mObject[mdl]); stop_gloderror(); } @@ -3856,20 +4075,22 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim for (GLint i = 0; i < patch_count; ++i) { + type_mask = mVertexBuffer[5][base][i]->getTypeMask(); + LLPointer<LLVertexBuffer> buff = new LLVertexBuffer(type_mask, 0); if (sizes[i*2+1] > 0 && sizes[i*2] > 0) { buff->allocateBuffer(sizes[i*2+1], sizes[i*2], true); buff->setBuffer(type_mask); - glodFillElements(mObject[base], names[i], GL_UNSIGNED_SHORT, buff->getIndicesPointer()); + glodFillElements(mObject[base], names[i], GL_UNSIGNED_SHORT, (U8*) buff->getIndicesPointer()); stop_gloderror(); } else { //this face was eliminated, create a dummy triangle (one vertex, 3 indices, all 0) buff->allocateBuffer(1, 3, true); - memset(buff->getMappedData(), 0, buff->getSize()); - memset(buff->getIndicesPointer(), 0, buff->getIndicesSize()); + memset((U8*) buff->getMappedData(), 0, buff->getSize()); + memset((U8*) buff->getIndicesPointer(), 0, buff->getIndicesSize()); } buff->validateRange(0, buff->getNumVerts()-1, buff->getNumIndices(), 0); @@ -3880,8 +4101,15 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim LLStrider<U16> index; buff->getVertexStrider(pos); - buff->getNormalStrider(norm); - buff->getTexCoord0Strider(tc); + if (type_mask & LLVertexBuffer::MAP_NORMAL) + { + buff->getNormalStrider(norm); + } + if (type_mask & LLVertexBuffer::MAP_TEXCOORD0) + { + buff->getTexCoord0Strider(tc); + } + buff->getIndexStrider(index); target_model->setVolumeFaceData(names[i], pos, norm, tc, index, buff->getNumVerts(), buff->getNumIndices()); @@ -3939,6 +4167,13 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim mResourceCost = calcResourceCost(); + LLVertexBuffer::unbind(); + LLGLSLShader::sNoFixedFunction = no_ff; + if (shader) + { + shader->bind(); + } + /*if (which_lod == -1 && mScene[LLModel::LOD_PHYSICS].empty()) { //build physics scene mScene[LLModel::LOD_PHYSICS] = mScene[LLModel::LOD_LOW]; @@ -4087,18 +4322,20 @@ void LLModelPreview::updateStatusMessages() } else if (!verts[lod].empty()) { + S32 sum_verts_higher_lod = 0; + S32 sum_verts_this_lod = 0; for (U32 i = 0; i < verts[lod].size(); ++i) { - S32 max_verts = i < verts[lod+1].size() ? verts[lod+1][i] : 0; + sum_verts_higher_lod += ((i < verts[lod+1].size()) ? verts[lod+1][i] : 0); + sum_verts_this_lod += verts[lod][i]; + } - if (max_verts > 0) - { - if (verts[lod][i] > max_verts) - { //too many vertices in this lod - message = "mesh_status_too_many_vertices"; - upload_status[lod] = 2; - } - } + if ((sum_verts_higher_lod > 0) && + (sum_verts_this_lod > sum_verts_higher_lod)) + { + //too many vertices in this lod + message = "mesh_status_too_many_vertices"; + upload_status[lod] = 2; } } } @@ -4119,6 +4356,8 @@ void LLModelPreview::updateStatusMessages() icon = mFMP->getChild<LLIconCtrl>("lod_status_message_icon"); icon->setImage(img); } + + updateLodControls(lod); } @@ -4147,12 +4386,7 @@ void LLModelPreview::updateStatusMessages() if ( uploadingJointPositions && !isRigValidForJointPositionUpload() ) { skinAndRigOk = false; - } - else - if ( !isLegacyRigValid() ) - { - skinAndRigOk = false; - } + } } if(upload_ok && mModelLoader) @@ -4163,12 +4397,7 @@ void LLModelPreview::updateStatusMessages() } } - const BOOL confirmed_checkbox = mFMP->getChild<LLCheckBoxCtrl>("confirm_checkbox")->getValue().asBoolean(); - if ( upload_ok && !errorStateFromLoader && skinAndRigOk && !has_degenerate && confirmed_checkbox) - { - mFMP->childEnable("ok_btn"); - } - else + if (!upload_ok || errorStateFromLoader || !skinAndRigOk || has_degenerate) { mFMP->childDisable("ok_btn"); } @@ -4235,12 +4464,14 @@ void LLModelPreview::updateStatusMessages() { fmp->enableViewOption("show_physics"); mViewOption["show_physics"] = true; + fmp->childSetValue("show_physics", true); } } else { fmp->disableViewOption("show_physics"); mViewOption["show_physics"] = false; + fmp->childSetValue("show_physics", false); } @@ -4248,7 +4479,7 @@ void LLModelPreview::updateStatusMessages() //fmp->childSetEnabled("physics_optimize", !use_hull); - bool enable = phys_tris > 0 || phys_hulls > 0; + bool enable = (phys_tris > 0 || phys_hulls > 0) && fmp->mCurRequest.empty(); //enable = enable && !use_hull && fmp->childGetValue("physics_optimize").asBoolean(); //enable/disable "analysis" UI @@ -4260,7 +4491,7 @@ void LLModelPreview::updateStatusMessages() child = panel->findNextSibling(child); } - enable = phys_hulls > 0; + enable = phys_hulls > 0 && fmp->mCurRequest.empty(); //enable/disable "simplification" UI panel = fmp->getChild<LLPanel>("physics simplification"); child = panel->getFirstChild(); @@ -4269,132 +4500,48 @@ void LLModelPreview::updateStatusMessages() child->setEnabled(enable); child = panel->findNextSibling(child); } - } - - const char* lod_controls[] = - { - "lod_mode", - "lod_triangle_limit", - "lod_error_tolerance", - "build_operator_text", - "queue_mode_text", - "border_mode_text", - "share_tolerance_text", - "build_operator", - "queue_mode", - "border_mode", - "share_tolerance" - }; - const U32 num_lod_controls = sizeof(lod_controls)/sizeof(char*); - - const char* file_controls[] = - { - "lod_browse", - "lod_file" - }; - const U32 num_file_controls = sizeof(file_controls)/sizeof(char*); - - if (fmp) - { - //enable/disable controls based on radio groups - if (mFMP->childGetValue("lod_from_file").asBoolean()) - { - fmp->mLODMode[mPreviewLOD] = 0; - for (U32 i = 0; i < num_file_controls; ++i) - { - mFMP->childEnable(file_controls[i]); - } - for (U32 i = 0; i < num_lod_controls; ++i) - { - mFMP->childDisable(lod_controls[i]); - } - } - else if (mFMP->childGetValue("lod_none").asBoolean()) + if (fmp->mCurRequest.empty()) { - fmp->mLODMode[mPreviewLOD] = 2; - for (U32 i = 0; i < num_file_controls; ++i) - { - mFMP->childDisable(file_controls[i]); - } + fmp->childSetVisible("Simplify", true); + fmp->childSetVisible("simplify_cancel", false); + fmp->childSetVisible("Decompose", true); + fmp->childSetVisible("decompose_cancel", false); - for (U32 i = 0; i < num_lod_controls; ++i) + if (phys_hulls > 0) { - mFMP->childDisable(lod_controls[i]); + fmp->childEnable("Simplify"); } - - if (!mModel[mPreviewLOD].empty()) + + if (phys_tris || phys_hulls > 0) { - mModel[mPreviewLOD].clear(); - mScene[mPreviewLOD].clear(); - mVertexBuffer[mPreviewLOD].clear(); - - //this can cause phasing issues with the UI, so reenter this function and return - updateStatusMessages(); - return; + fmp->childEnable("Decompose"); } } else - { // auto generate, also the default case for wizard which has no radio selection - fmp->mLODMode[mPreviewLOD] = 1; - - //don't actually regenerate lod when refreshing UI - mLODFrozen = true; - - for (U32 i = 0; i < num_file_controls; ++i) - { - mFMP->childDisable(file_controls[i]); - } - - for (U32 i = 0; i < num_lod_controls; ++i) - { - mFMP->childEnable(lod_controls[i]); - } - - //if (threshold) - { - LLSpinCtrl* threshold = mFMP->getChild<LLSpinCtrl>("lod_error_threshold"); - LLSpinCtrl* limit = mFMP->getChild<LLSpinCtrl>("lod_triangle_limit"); - - limit->setMaxValue(mMaxTriangleLimit); - limit->forceSetValue(mRequestedTriangleCount[mPreviewLOD]); - - threshold->forceSetValue(mRequestedErrorThreshold[mPreviewLOD]); - - mFMP->getChild<LLComboBox>("lod_mode")->selectNthItem(mRequestedLoDMode[mPreviewLOD]); - mFMP->getChild<LLComboBox>("build_operator")->selectNthItem(mRequestedBuildOperator[mPreviewLOD]); - mFMP->getChild<LLComboBox>("queue_mode")->selectNthItem(mRequestedQueueMode[mPreviewLOD]); - mFMP->getChild<LLComboBox>("border_mode")->selectNthItem(mRequestedBorderMode[mPreviewLOD]); - mFMP->getChild<LLSpinCtrl>("share_tolerance")->setValue(mRequestedShareTolerance[mPreviewLOD]); - - if (mRequestedLoDMode[mPreviewLOD] == 0) - { - limit->setVisible(true); - threshold->setVisible(false); - - limit->setMaxValue(mMaxTriangleLimit); - limit->setIncrement(mMaxTriangleLimit/32); - } - else - { - limit->setVisible(false); - threshold->setVisible(true); - } - } - - mLODFrozen = false; + { + fmp->childEnable("simplify_cancel"); + fmp->childEnable("decompose_cancel"); } } - if (mFMP->childGetValue("physics_load_from_file").asBoolean()) + + LLCtrlSelectionInterface* iface = fmp->childGetSelectionInterface("physics_lod_combo"); + S32 which_mode = 0; + S32 file_mode = 1; + if (iface) + { + which_mode = iface->getFirstSelectedIndex(); + file_mode = iface->getItemCount() - 1; + } + + if (which_mode == file_mode) { - mFMP->childDisable("physics_lod_combo"); mFMP->childEnable("physics_file"); mFMP->childEnable("physics_browse"); } else { - mFMP->childEnable("physics_lod_combo"); mFMP->childDisable("physics_file"); mFMP->childDisable("physics_browse"); } @@ -4412,6 +4559,124 @@ void LLModelPreview::updateStatusMessages() crease->forceSetValue(mRequestedCreaseAngle[mPreviewLOD]); } + mModelUpdatedSignal(true); + +} + +void LLModelPreview::updateLodControls(S32 lod) +{ + if (lod < LLModel::LOD_IMPOSTOR || lod > LLModel::LOD_HIGH) + { + llwarns << "Invalid level of detail: " << lod << llendl; + assert(lod >= LLModel::LOD_IMPOSTOR && lod <= LLModel::LOD_HIGH); + return; + } + + const char* lod_controls[] = + { + "lod_mode_", + "lod_triangle_limit_", + "lod_error_threshold_" + }; + const U32 num_lod_controls = sizeof(lod_controls)/sizeof(char*); + + const char* file_controls[] = + { + "lod_browse_", + "lod_file_", + }; + const U32 num_file_controls = sizeof(file_controls)/sizeof(char*); + + LLFloaterModelPreview* fmp = LLFloaterModelPreview::sInstance; + if (!fmp) return; + + LLComboBox* lod_combo = mFMP->findChild<LLComboBox>("lod_source_" + lod_name[lod]); + if (!lod_combo) return; + + S32 lod_mode = lod_combo->getCurrentIndex(); + if (lod_mode == 0) // LoD from file + { + fmp->mLODMode[lod] = 0; + for (U32 i = 0; i < num_file_controls; ++i) + { + mFMP->childShow(file_controls[i] + lod_name[lod]); + } + + for (U32 i = 0; i < num_lod_controls; ++i) + { + mFMP->childHide(lod_controls[i] + lod_name[lod]); + } + } + else if (lod_mode == 2) // use LoD above + { + fmp->mLODMode[lod] = 2; + for (U32 i = 0; i < num_file_controls; ++i) + { + mFMP->childHide(file_controls[i] + lod_name[lod]); + } + + for (U32 i = 0; i < num_lod_controls; ++i) + { + mFMP->childHide(lod_controls[i] + lod_name[lod]); + } + + if (lod < LLModel::LOD_HIGH) + { + mModel[lod] = mModel[lod + 1]; + mScene[lod] = mScene[lod + 1]; + mVertexBuffer[lod].clear(); + + // Also update lower LoD + if (lod > LLModel::LOD_IMPOSTOR) + { + updateLodControls(lod - 1); + } + } + } + else // auto generate, the default case for all LoDs except High + { + fmp->mLODMode[lod] = 1; + + //don't actually regenerate lod when refreshing UI + mLODFrozen = true; + + for (U32 i = 0; i < num_file_controls; ++i) + { + mFMP->childHide(file_controls[i] + lod_name[lod]); + } + + for (U32 i = 0; i < num_lod_controls; ++i) + { + mFMP->childShow(lod_controls[i] + lod_name[lod]); + } + + + LLSpinCtrl* threshold = mFMP->getChild<LLSpinCtrl>("lod_error_threshold_" + lod_name[lod]); + LLSpinCtrl* limit = mFMP->getChild<LLSpinCtrl>("lod_triangle_limit_" + lod_name[lod]); + + limit->setMaxValue(mMaxTriangleLimit); + limit->forceSetValue(mRequestedTriangleCount[lod]); + + threshold->forceSetValue(mRequestedErrorThreshold[lod]); + + mFMP->getChild<LLComboBox>("lod_mode_" + lod_name[lod])->selectNthItem(mRequestedLoDMode[lod]); + + if (mRequestedLoDMode[lod] == 0) + { + limit->setVisible(true); + threshold->setVisible(false); + + limit->setMaxValue(mMaxTriangleLimit); + limit->setIncrement(mMaxTriangleLimit/32); + } + else + { + limit->setVisible(false); + threshold->setVisible(true); + } + + mLODFrozen = false; + } } void LLModelPreview::setPreviewTarget(F32 distance) @@ -4485,7 +4750,7 @@ void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights) bool skinned = include_skin_weights && !mdl->mSkinWeights.empty(); - U32 mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0; + U32 mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0 ; if (skinned) { @@ -4503,8 +4768,6 @@ void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights) LLStrider<LLVector4> weights_strider; vb->getVertexStrider(vertex_strider); - vb->getNormalStrider(normal_strider); - vb->getTexCoord0Strider(tc_strider); vb->getIndexStrider(index_strider); if (skinned) @@ -4513,8 +4776,18 @@ void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights) } LLVector4a::memcpyNonAliased16((F32*) vertex_strider.get(), (F32*) vf.mPositions, num_vertices*4*sizeof(F32)); - LLVector4a::memcpyNonAliased16((F32*) tc_strider.get(), (F32*) vf.mTexCoords, num_vertices*2*sizeof(F32)); - LLVector4a::memcpyNonAliased16((F32*) normal_strider.get(), (F32*) vf.mNormals, num_vertices*4*sizeof(F32)); + + if (vf.mTexCoords) + { + vb->getTexCoord0Strider(tc_strider); + LLVector4a::memcpyNonAliased16((F32*) tc_strider.get(), (F32*) vf.mTexCoords, num_vertices*2*sizeof(F32)); + } + + if (vf.mNormals) + { + vb->getNormalStrider(normal_strider); + LLVector4a::memcpyNonAliased16((F32*) normal_strider.get(), (F32*) vf.mNormals, num_vertices*4*sizeof(F32)); + } if (skinned) { @@ -4610,6 +4883,42 @@ void LLModelPreview::createPreviewAvatar( void ) } } +void LLModelPreview::addEmptyFace( LLModel* pTarget ) +{ + U32 type_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0; + + LLPointer<LLVertexBuffer> buff = new LLVertexBuffer(type_mask, 0); + + buff->allocateBuffer(1, 3, true); + memset( (U8*) buff->getMappedData(), 0, buff->getSize() ); + memset( (U8*) buff->getIndicesPointer(), 0, buff->getIndicesSize() ); + + buff->validateRange( 0, buff->getNumVerts()-1, buff->getNumIndices(), 0 ); + + LLStrider<LLVector3> pos; + LLStrider<LLVector3> norm; + LLStrider<LLVector2> tc; + LLStrider<U16> index; + + buff->getVertexStrider(pos); + + if ( type_mask & LLVertexBuffer::MAP_NORMAL ) + { + buff->getNormalStrider(norm); + } + if ( type_mask & LLVertexBuffer::MAP_TEXCOORD0 ) + { + buff->getTexCoord0Strider(tc); + } + + buff->getIndexStrider(index); + + //resize face array + int faceCnt = pTarget->getNumVolumeFaces(); + pTarget->setNumVolumeFaces( faceCnt+1 ); + pTarget->setVolumeFaceData( faceCnt+1, pos, norm, tc, index, buff->getNumVerts(), buff->getNumIndices() ); + +} //----------------------------------------------------------------------------- // render() //----------------------------------------------------------------------------- @@ -4620,6 +4929,8 @@ BOOL LLModelPreview::render() LLMutexLock lock(this); mNeedsUpdate = FALSE; + bool use_shaders = LLGLSLShader::sNoFixedFunction; + bool edges = mViewOption["show_edges"]; bool joint_positions = mViewOption["show_joint_positions"]; bool skin_weight = mViewOption["show_skin_weight"]; @@ -4636,25 +4947,33 @@ BOOL LLModelPreview::render() LLGLDisable fog(GL_FOG); { + if (use_shaders) + { + gUIProgram.bind(); + } //clear background to blue - glMatrixMode(GL_PROJECTION); + gGL.matrixMode(LLRender::MM_PROJECTION); gGL.pushMatrix(); - glLoadIdentity(); - glOrtho(0.0f, width, 0.0f, height, -1.0f, 1.0f); + gGL.loadIdentity(); + gGL.ortho(0.0f, width, 0.0f, height, -1.0f, 1.0f); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); - glLoadIdentity(); + gGL.loadIdentity(); gGL.color4f(0.169f, 0.169f, 0.169f, 1.f); gl_rect_2d_simple( width, height ); - glMatrixMode(GL_PROJECTION); + gGL.matrixMode(LLRender::MM_PROJECTION); gGL.popMatrix(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.popMatrix(); + if (use_shaders) + { + gUIProgram.unbind(); + } } LLFloaterModelPreview* fmp = LLFloaterModelPreview::sInstance; @@ -4691,12 +5010,12 @@ BOOL LLModelPreview::render() if (has_skin_weights) { //model has skin weights, enable view options for skin weights and joint positions - if (fmp) + if (fmp && isLegacyRigValid() ) { fmp->enableViewOption("show_skin_weight"); fmp->setViewOptionEnabled("show_joint_positions", skin_weight); + mFMP->childEnable("upload_skin"); } - mFMP->childEnable("upload_skin"); } else { @@ -4721,14 +5040,29 @@ BOOL LLModelPreview::render() mFMP->childSetValue("upload_joints", false); upload_joints = false; } - - mFMP->childSetEnabled("upload_joints", upload_skin); + + //Only enable joint offsets if it passed the earlier critiquing + if ( isRigValidForJointPositionUpload() ) + { + mFMP->childSetEnabled("upload_joints", upload_skin); + } F32 explode = mFMP->childGetValue("physics_explode").asReal(); glClear(GL_DEPTH_BUFFER_BIT); - LLRect preview_rect = mFMP->getChildView("preview_panel")->getRect(); + LLRect preview_rect; + + LLFloaterModelWizard* floater_wizard = dynamic_cast<LLFloaterModelWizard*>(mFMP); + if (floater_wizard) + { + preview_rect = floater_wizard->getPreviewRect(); + } + else + { + preview_rect = mFMP->getChildView("preview_panel")->getRect(); + } + F32 aspect = (F32) preview_rect.getWidth()/preview_rect.getHeight(); LLViewerCamera::getInstance()->setAspect(aspect); @@ -4752,7 +5086,7 @@ BOOL LLModelPreview::render() refresh(); } - glLoadIdentity(); + gGL.loadIdentity(); gPipeline.enableLightsPreview(); LLQuaternion camera_rot = LLQuaternion(mCameraPitch, LLVector3::y_axis) * @@ -4765,6 +5099,8 @@ BOOL LLModelPreview::render() target_pos); // point of interest + z_near = llclamp(z_far * 0.001f, 0.001f, 0.1f); + LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, width, height, FALSE, z_near, z_far); stop_glerror(); @@ -4773,6 +5109,13 @@ BOOL LLModelPreview::render() const F32 BRIGHTNESS = 0.9f; gGL.color3f(BRIGHTNESS, BRIGHTNESS, BRIGHTNESS); + const U32 type_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0; + + if (use_shaders) + { + gObjectPreviewProgram.bind(); + } + LLGLEnable normalize(GL_NORMALIZE); if (!mBaseModel.empty() && mVertexBuffer[5].empty()) @@ -4784,6 +5127,8 @@ BOOL LLModelPreview::render() if (!mModel[mPreviewLOD].empty()) { + mFMP->childEnable("reset_btn"); + bool regen = mVertexBuffer[mPreviewLOD].empty(); if (!regen) { @@ -4795,6 +5140,24 @@ BOOL LLModelPreview::render() } } + //make sure material lists all match + for (U32 i = 0; i < LLModel::NUM_LODS-1; i++) + { + if (mBaseModel.size() == mModel[i].size()) + { + for (U32 j = 0; j < mBaseModel.size(); ++j) + { + int refFaceCnt = 0; + int modelFaceCnt = 0; + + if ( !mModel[i][j]->matchMaterialOrder(mBaseModel[j], refFaceCnt, modelFaceCnt ) ) + { + mFMP->childDisable( "calculate_btn" ); + } + } + } + } + if (regen) { genBuffers(mPreviewLOD, skin_weight); @@ -4816,34 +5179,42 @@ BOOL LLModelPreview::render() gGL.pushMatrix(); LLMatrix4 mat = instance.mTransform; - glMultMatrixf((GLfloat*) mat.mMatrix); + gGL.multMatrix((GLfloat*) mat.mMatrix); for (U32 i = 0; i < mVertexBuffer[mPreviewLOD][model].size(); ++i) { LLVertexBuffer* buffer = mVertexBuffer[mPreviewLOD][model][i]; - - buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0); + + buffer->setBuffer(type_mask & buffer->getTypeMask()); if (textures) { - glColor4fv(instance.mMaterial[i].mDiffuseColor.mV); - if (i < instance.mMaterial.size() && instance.mMaterial[i].mDiffuseMap.notNull()) + int materialCnt = instance.mModel->mMaterialList.size(); + if ( i < materialCnt ) { - if (instance.mMaterial[i].mDiffuseMap->getDiscardLevel() > -1) + const std::string& binding = instance.mModel->mMaterialList[i]; + const LLImportMaterial& material = instance.mMaterial[binding]; + + gGL.diffuseColor4fv(material.mDiffuseColor.mV); + + if (material.mDiffuseMap.notNull()) { - gGL.getTexUnit(0)->bind(instance.mMaterial[i].mDiffuseMap, true); - mTextureSet.insert(instance.mMaterial[i].mDiffuseMap.get()); + if (material.mDiffuseMap->getDiscardLevel() > -1) + { + gGL.getTexUnit(0)->bind(material.mDiffuseMap, true); + mTextureSet.insert(material.mDiffuseMap.get()); + } } } } else { - glColor4f(1,1,1,1); + gGL.diffuseColor4f(1,1,1,1); } buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - glColor3f(0.4f, 0.4f, 0.4f); + gGL.diffuseColor3f(0.4f, 0.4f, 0.4f); if (edges) { @@ -4860,184 +5231,197 @@ BOOL LLModelPreview::render() if (physics) { glClear(GL_DEPTH_BUFFER_BIT); - LLGLEnable blend(GL_BLEND); - gGL.blendFunc(LLRender::BF_ONE, LLRender::BF_ZERO); - - for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter) + + for (U32 i = 0; i < 2; i++) { - LLModelInstance& instance = *iter; + if (i == 0) + { //depth only pass + gGL.setColorMask(false, false); + } + else + { + gGL.setColorMask(true, true); + } - LLModel* model = instance.mLOD[LLModel::LOD_PHYSICS]; + //enable alpha blending on second pass but not first pass + LLGLState blend(GL_BLEND, i); + + gGL.blendFunc(LLRender::BF_SOURCE_ALPHA, LLRender::BF_ONE_MINUS_SOURCE_ALPHA); - if (!model) + for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter) { - continue; - } + LLModelInstance& instance = *iter; - gGL.pushMatrix(); - LLMatrix4 mat = instance.mTransform; + LLModel* model = instance.mLOD[LLModel::LOD_PHYSICS]; - glMultMatrixf((GLfloat*) mat.mMatrix); + if (!model) + { + continue; + } + gGL.pushMatrix(); + LLMatrix4 mat = instance.mTransform; - bool render_mesh = true; + gGL.multMatrix((GLfloat*) mat.mMatrix); - LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread; - if (decomp) - { - LLMutexLock(decomp->mMutex); - LLModel::Decomposition& physics = model->mPhysics; + bool render_mesh = true; - if (!physics.mHull.empty()) + LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread; + if (decomp) { - render_mesh = false; + LLMutexLock(decomp->mMutex); - if (physics.mMesh.empty()) - { //build vertex buffer for physics mesh - gMeshRepo.buildPhysicsMesh(physics); - } + LLModel::Decomposition& physics = model->mPhysics; + + if (!physics.mHull.empty()) + { + render_mesh = false; + + if (physics.mMesh.empty()) + { //build vertex buffer for physics mesh + gMeshRepo.buildPhysicsMesh(physics); + } - if (!physics.mMesh.empty()) - { //render hull instead of mesh - for (U32 i = 0; i < physics.mMesh.size(); ++i) - { - if (explode > 0.f) + if (!physics.mMesh.empty()) + { //render hull instead of mesh + for (U32 i = 0; i < physics.mMesh.size(); ++i) { - gGL.pushMatrix(); + if (explode > 0.f) + { + gGL.pushMatrix(); - LLVector3 offset = model->mHullCenter[i]-model->mCenterOfHullCenters; - offset *= explode; + LLVector3 offset = model->mHullCenter[i]-model->mCenterOfHullCenters; + offset *= explode; - gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]); - } + gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]); + } - static std::vector<LLColor4U> hull_colors; + static std::vector<LLColor4U> hull_colors; - if (i+1 >= hull_colors.size()) - { - hull_colors.push_back(LLColor4U(rand()%128+127, rand()%128+127, rand()%128+127, 255)); - } + if (i+1 >= hull_colors.size()) + { + hull_colors.push_back(LLColor4U(rand()%128+127, rand()%128+127, rand()%128+127, 128)); + } glColor4ubv(hull_colors[i].mV); - LLVertexBuffer::drawArrays(LLRender::TRIANGLES, physics.mMesh[i].mPositions, physics.mMesh[i].mNormals); + LLVertexBuffer::drawArrays(LLRender::TRIANGLES, physics.mMesh[i].mPositions, physics.mMesh[i].mNormals); - if (explode > 0.f) - { - gGL.popMatrix(); + if (explode > 0.f) + { + gGL.popMatrix(); + } } } } } - } - if (render_mesh) - { - if (mVertexBuffer[LLModel::LOD_PHYSICS].empty()) - { - genBuffers(LLModel::LOD_PHYSICS, false); - } - for (U32 i = 0; i < mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); ++i) + if (render_mesh) { - LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i]; - - buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0); + if (mVertexBuffer[LLModel::LOD_PHYSICS].empty()) + { + genBuffers(LLModel::LOD_PHYSICS, false); + } + for (U32 i = 0; i < mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); ++i) + { + LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i]; - buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - glColor4f(0.4f, 0.4f, 0.0f, 0.4f); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.diffuseColor4f(0.4f, 0.4f, 0.0f, 0.4f); - buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); + buffer->setBuffer(type_mask & buffer->getTypeMask()); + buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); - glColor3f(1.f, 1.f, 0.f); + gGL.diffuseColor3f(1.f, 1.f, 0.f); - glLineWidth(2.f); - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); + glLineWidth(2.f); + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - glLineWidth(1.f); + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + glLineWidth(1.f); + } } - } - - gGL.popMatrix(); - } - glLineWidth(3.f); - glPointSize(8.f); - gPipeline.enableLightsFullbright(LLColor4::white); - //show degenerate triangles - LLGLDepthTest depth(GL_TRUE, GL_TRUE, GL_ALWAYS); - LLGLDisable cull(GL_CULL_FACE); - glColor4f(1.f,0.f,0.f,1.f); - const LLVector4a scale(0.5f); - - for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter) - { - LLModelInstance& instance = *iter; + gGL.popMatrix(); + } - LLModel* model = instance.mLOD[LLModel::LOD_PHYSICS]; + glLineWidth(3.f); + glPointSize(8.f); + gPipeline.enableLightsFullbright(LLColor4::white); + //show degenerate triangles + LLGLDepthTest depth(GL_TRUE, GL_TRUE, GL_ALWAYS); + LLGLDisable cull(GL_CULL_FACE); + gGL.diffuseColor4f(1.f,0.f,0.f,1.f); + const LLVector4a scale(0.5f); - if (!model) + for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter) { - continue; - } + LLModelInstance& instance = *iter; - gGL.pushMatrix(); - LLMatrix4 mat = instance.mTransform; + LLModel* model = instance.mLOD[LLModel::LOD_PHYSICS]; - glMultMatrixf((GLfloat*) mat.mMatrix); + if (!model) + { + continue; + } + gGL.pushMatrix(); + LLMatrix4 mat = instance.mTransform; - LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread; - if (decomp) - { - LLMutexLock(decomp->mMutex); + gGL.multMatrix((GLfloat*) mat.mMatrix); - LLModel::Decomposition& physics = model->mPhysics; - if (physics.mHull.empty()) + LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread; + if (decomp) { - if (mVertexBuffer[LLModel::LOD_PHYSICS].empty()) + LLMutexLock(decomp->mMutex); + + LLModel::Decomposition& physics = model->mPhysics; + + if (physics.mHull.empty()) { - genBuffers(LLModel::LOD_PHYSICS, false); - } + if (mVertexBuffer[LLModel::LOD_PHYSICS].empty()) + { + genBuffers(LLModel::LOD_PHYSICS, false); + } - for (U32 i = 0; i < mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); ++i) - { - LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i]; + for (U32 i = 0; i < mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); ++i) + { + LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i]; - buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0); + buffer->setBuffer(type_mask & buffer->getTypeMask()); - LLStrider<LLVector3> pos_strider; - buffer->getVertexStrider(pos_strider, 0); - LLVector4a* pos = (LLVector4a*) pos_strider.get(); + LLStrider<LLVector3> pos_strider; + buffer->getVertexStrider(pos_strider, 0); + LLVector4a* pos = (LLVector4a*) pos_strider.get(); - LLStrider<U16> idx; - buffer->getIndexStrider(idx, 0); - - for (U32 i = 0; i < buffer->getNumIndices(); i += 3) - { - LLVector4a v1; v1.setMul(pos[*idx++], scale); - LLVector4a v2; v2.setMul(pos[*idx++], scale); - LLVector4a v3; v3.setMul(pos[*idx++], scale); + LLStrider<U16> idx; + buffer->getIndexStrider(idx, 0); - if (ll_is_degenerate(v1,v2,v3)) + for (U32 i = 0; i < buffer->getNumIndices(); i += 3) { - buffer->draw(LLRender::LINE_LOOP, 3, i); - buffer->draw(LLRender::POINTS, 3, i); + LLVector4a v1; v1.setMul(pos[*idx++], scale); + LLVector4a v2; v2.setMul(pos[*idx++], scale); + LLVector4a v3; v3.setMul(pos[*idx++], scale); + + if (ll_is_degenerate(v1,v2,v3)) + { + buffer->draw(LLRender::LINE_LOOP, 3, i); + buffer->draw(LLRender::POINTS, 3, i); + } } } } } - } - gGL.popMatrix(); + gGL.popMatrix(); + } + glLineWidth(1.f); + glPointSize(1.f); + gPipeline.enableLightsPreview(); + gGL.setSceneBlendType(LLRender::BT_ALPHA); } - glLineWidth(1.f); - glPointSize(1.f); - gPipeline.enableLightsPreview(); - gGL.setSceneBlendType(LLRender::BT_ALPHA); } } else @@ -5051,7 +5435,16 @@ BOOL LLModelPreview::render() if (joint_positions) { + LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; + if (shader) + { + gDebugProgram.bind(); + } getPreviewAvatar()->renderCollisionVolumes(); + if (shader) + { + shader->bind(); + } } for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter) @@ -5090,7 +5483,7 @@ BOOL LLModelPreview::render() } } - for (U32 j = 0; j < buffer->getRequestedVerts(); ++j) + for (U32 j = 0; j < buffer->getNumVerts(); ++j) { LLMatrix4 final_mat; final_mat.mMatrix[0][0] = final_mat.mMatrix[1][1] = final_mat.mMatrix[2][2] = final_mat.mMatrix[3][3] = 0.f; @@ -5132,11 +5525,14 @@ BOOL LLModelPreview::render() position[j] = v; } - buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0); - glColor4fv(instance.mMaterial[i].mDiffuseColor.mV); + const std::string& binding = instance.mModel->mMaterialList[i]; + const LLImportMaterial& material = instance.mMaterial[binding]; + + buffer->setBuffer(type_mask & buffer->getTypeMask()); + gGL.diffuseColor4fv(material.mDiffuseColor.mV); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); buffer->draw(LLRender::TRIANGLES, buffer->getNumIndices(), 0); - glColor3f(0.4f, 0.4f, 0.4f); + gGL.diffuseColor3f(0.4f, 0.4f, 0.4f); if (edges) { @@ -5153,6 +5549,11 @@ BOOL LLModelPreview::render() } } + if (use_shaders) + { + gObjectPreviewProgram.unbind(); + } + gGL.popMatrix(); return TRUE; @@ -5202,8 +5603,7 @@ void LLModelPreview::setPreviewLOD(S32 lod) LLComboBox* combo_box = mFMP->getChild<LLComboBox>("preview_lod_combo"); combo_box->setCurrentByIndex((NUM_LOD-1)-mPreviewLOD); // combo box list of lods is in reverse order - mFMP->childSetTextArg("lod_table_footer", "[DETAIL]", mFMP->getString(lod_name[mPreviewLOD])); - mFMP->childSetText("lod_file", mLODFile[mPreviewLOD]); + mFMP->childSetText("lod_file_" + lod_name[mPreviewLOD], mLODFile[mPreviewLOD]); // the wizard has three lod drop downs LLComboBox* combo_box2 = mFMP->getChild<LLComboBox>("preview_lod_combo2"); @@ -5224,25 +5624,16 @@ void LLModelPreview::setPreviewLOD(S32 lod) mFMP->childSetColor(lod_triangles_name[i], color); mFMP->childSetColor(lod_vertices_name[i], color); } - - LLFloaterModelPreview* fmp = LLFloaterModelPreview::sInstance; - if (fmp) - { - LLRadioGroup* radio = fmp->getChild<LLRadioGroup>("lod_file_or_limit"); - radio->selectNthItem(fmp->mLODMode[mPreviewLOD]); - } } refresh(); updateStatusMessages(); } -//static -void LLFloaterModelPreview::onBrowseLOD(void* data) +void LLFloaterModelPreview::onBrowseLOD(S32 lod) { assert_main_thread(); - LLFloaterModelPreview* mp = (LLFloaterModelPreview*) data; - mp->loadModel(mp->mModelPreview->mPreviewLOD); + loadModel(lod); } //static @@ -5251,9 +5642,16 @@ void LLFloaterModelPreview::onReset(void* user_data) assert_main_thread(); LLFloaterModelPreview* fmp = (LLFloaterModelPreview*) user_data; + fmp->childDisable("reset_btn"); LLModelPreview* mp = fmp->mModelPreview; std::string filename = mp->mLODFile[3]; - mp->loadModel(filename,3); + + fmp->resetDisplayOptions(); + //reset model preview + fmp->initModelPreview(); + + mp = fmp->mModelPreview; + mp->loadModel(filename,3,true); } //static @@ -5263,6 +5661,8 @@ void LLFloaterModelPreview::onUpload(void* user_data) LLFloaterModelPreview* mp = (LLFloaterModelPreview*) user_data; + mp->mUploadBtn->setEnabled(false); + mp->mModelPreview->rebuildUploadData(); bool upload_skinweights = mp->childGetValue("upload_skin").asBoolean(); @@ -5271,31 +5671,17 @@ void LLFloaterModelPreview::onUpload(void* user_data) mp->mModelPreview->saveUploadData(upload_skinweights, upload_joint_positions); gMeshRepo.uploadModel(mp->mModelPreview->mUploadData, mp->mModelPreview->mPreviewScale, - mp->childGetValue("upload_textures").asBoolean(), upload_skinweights, upload_joint_positions); - - mp->closeFloater(false); + mp->childGetValue("upload_textures").asBoolean(), upload_skinweights, upload_joint_positions, mp->mUploadModelUrl, + true, LLHandle<LLWholeModelFeeObserver>(), mp->getWholeModelUploadObserverHandle()); } -//static -void LLFloaterModelPreview::onClearMaterials(void* user_data) -{ - LLFloaterModelPreview* mp = (LLFloaterModelPreview*) user_data; - mp->mModelPreview->clearMaterials(); -} - -//static -void LLFloaterModelPreview::refresh(LLUICtrl* ctrl, void* user_data) +void LLFloaterModelPreview::refresh() { + sInstance->toggleCalculateButton(true); sInstance->mModelPreview->mDirty = true; } -void LLFloaterModelPreview::updateResourceCost() -{ - U32 cost = mModelPreview->mResourceCost; - childSetLabelArg("ok_btn", "[AMOUNT]", llformat("%d",cost)); -} - //static void LLModelPreview::textureLoadedCallback( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* userdata ) { @@ -5311,12 +5697,11 @@ void LLModelPreview::textureLoadedCallback( BOOL success, LLViewerFetchedTexture } } -void LLModelPreview::onLODParamCommit(bool enforce_tri_limit) +void LLModelPreview::onLODParamCommit(S32 lod, bool enforce_tri_limit) { if (!mLODFrozen) { - genLODs(mPreviewLOD, 3, enforce_tri_limit); - updateStatusMessages(); + genLODs(lod, 3, enforce_tri_limit); refresh(); } } @@ -5339,6 +5724,111 @@ void LLFloaterModelPreview::setStatusMessage(const std::string& msg) mStatusMessage = msg; } +void LLFloaterModelPreview::toggleCalculateButton() +{ + toggleCalculateButton(true); +} + +void LLFloaterModelPreview::toggleCalculateButton(bool visible) +{ + mCalculateBtn->setVisible(visible); + + bool uploadingSkin = childGetValue("upload_skin").asBoolean(); + bool uploadingJointPositions = childGetValue("upload_joints").asBoolean(); + if ( uploadingSkin ) + { + //Disable the calculate button *if* the rig is invalid - which is determined during the critiquing process + if ( uploadingJointPositions && !mModelPreview->isRigValidForJointPositionUpload() ) + { + mCalculateBtn->setVisible( false ); + } + } + + mUploadBtn->setVisible(!visible); + mUploadBtn->setEnabled(mHasUploadPerm && !mUploadModelUrl.empty()); + + if (visible) + { + std::string tbd = getString("tbd"); + childSetTextArg("prim_weight", "[EQ]", tbd); + childSetTextArg("download_weight", "[ST]", tbd); + childSetTextArg("server_weight", "[SIM]", tbd); + childSetTextArg("physics_weight", "[PH]", tbd); + childSetTextArg("upload_fee", "[FEE]", tbd); + childSetTextArg("price_breakdown", "[STREAMING]", tbd); + childSetTextArg("price_breakdown", "[PHYSICS]", tbd); + childSetTextArg("price_breakdown", "[INSTANCES]", tbd); + childSetTextArg("price_breakdown", "[TEXTURES]", tbd); + childSetTextArg("price_breakdown", "[MODEL]", tbd); + } +} + +void LLFloaterModelPreview::onLoDSourceCommit(S32 lod) +{ + mModelPreview->updateLodControls(lod); + refresh(); +} + +void LLFloaterModelPreview::resetDisplayOptions() +{ + std::map<std::string,bool>::iterator option_it = mModelPreview->mViewOption.begin(); + + for(;option_it != mModelPreview->mViewOption.end(); ++option_it) + { + LLUICtrl* ctrl = getChild<LLUICtrl>(option_it->first); + ctrl->setValue(false); + } +} + +void LLFloaterModelPreview::onModelPhysicsFeeReceived(const LLSD& result, std::string upload_url) +{ + mModelPhysicsFee = result; + mModelPhysicsFee["url"] = upload_url; + + doOnIdleOneTime(boost::bind(&LLFloaterModelPreview::handleModelPhysicsFeeReceived,this)); +} + +void LLFloaterModelPreview::handleModelPhysicsFeeReceived() +{ + const LLSD& result = mModelPhysicsFee; + mUploadModelUrl = result["url"].asString(); + + childSetTextArg("prim_weight", "[EQ]", llformat("%0.3f", result["resource_cost"].asReal())); + childSetTextArg("download_weight", "[ST]", llformat("%0.3f", result["model_streaming_cost"].asReal())); + childSetTextArg("server_weight", "[SIM]", llformat("%0.3f", result["simulation_cost"].asReal())); + childSetTextArg("physics_weight", "[PH]", llformat("%0.3f", result["physics_cost"].asReal())); + childSetTextArg("upload_fee", "[FEE]", llformat("%d", result["upload_price"].asInteger())); + childSetTextArg("price_breakdown", "[STREAMING]", llformat("%d", result["upload_price_breakdown"]["mesh_streaming"].asInteger())); + childSetTextArg("price_breakdown", "[PHYSICS]", llformat("%d", result["upload_price_breakdown"]["mesh_physics"].asInteger())); + childSetTextArg("price_breakdown", "[INSTANCES]", llformat("%d", result["upload_price_breakdown"]["mesh_instance"].asInteger())); + childSetTextArg("price_breakdown", "[TEXTURES]", llformat("%d", result["upload_price_breakdown"]["texture"].asInteger())); + childSetTextArg("price_breakdown", "[MODEL]", llformat("%d", result["upload_price_breakdown"]["model"].asInteger())); + childSetVisible("upload_fee", true); + childSetVisible("price_breakdown", true); + mUploadBtn->setEnabled(mHasUploadPerm && !mUploadModelUrl.empty()); +} + +void LLFloaterModelPreview::setModelPhysicsFeeErrorStatus(U32 status, const std::string& reason) +{ + llwarns << "LLFloaterModelPreview::setModelPhysicsFeeErrorStatus(" << status << " : " << reason << ")" << llendl; + doOnIdleOneTime(boost::bind(&LLFloaterModelPreview::toggleCalculateButton, this, true)); +} + +/*virtual*/ +void LLFloaterModelPreview::onModelUploadSuccess() +{ + assert_main_thread(); + closeFloater(false); +} + +/*virtual*/ +void LLFloaterModelPreview::onModelUploadFailure() +{ + assert_main_thread(); + toggleCalculateButton(true); + mUploadBtn->setEnabled(true); +} + S32 LLFloaterModelPreview::DecompRequest::statusCallback(const char* status, S32 p1, S32 p2) { if (mContinue) @@ -5378,3 +5868,25 @@ void LLFloaterModelPreview::DecompRequest::completed() llassert(sInstance->mCurRequest.find(this) == sInstance->mCurRequest.end()); } } + +void dump_llsd_to_file(const LLSD& content, std::string filename); + +void LLFloaterModelPreview::onPermissionsReceived(const LLSD& result) +{ + dump_llsd_to_file(result,"perm_received.xml"); + std::string upload_status = result["mesh_upload_status"].asString(); + // BAP HACK: handle "" for case that MeshUploadFlag cap is broken. + mHasUploadPerm = (("" == upload_status) || ("valid" == upload_status)); + + //mUploadBtn->setEnabled(mHasUploadPerm); + mUploadBtn->setEnabled(mHasUploadPerm && !mUploadModelUrl.empty()); + getChild<LLTextBox>("warning_title")->setVisible(!mHasUploadPerm); + getChild<LLTextBox>("warning_message")->setVisible(!mHasUploadPerm); +} + +void LLFloaterModelPreview::setPermissonsErrorStatus(U32 status, const std::string& reason) +{ + llwarns << "LLFloaterModelPreview::setPermissonsErrorStatus(" << status << " : " << reason << ")" << llendl; + + LLNotificationsUtil::add("MeshUploadPermError"); +} |