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diff --git a/indra/newview/llfloatermemleak.cpp b/indra/newview/llfloatermemleak.cpp
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+/**
+ * @file llfloatermemleak.cpp
+ * @brief LLFloatermemleak class definition
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llfloatermemleak.h"
+
+#include "lluictrlfactory.h"
+#include "llbutton.h"
+#include "llspinctrl.h"
+#include "llresmgr.h"
+
+#include "llmath.h"
+#include "llviewerwindow.h"
+
+U32 LLFloaterMemLeak::sMemLeakingSpeed = 0 ; //bytes leaked per frame
+U32 LLFloaterMemLeak::sMaxLeakedMem = 0 ; //maximum allowed leaked memory
+U32 LLFloaterMemLeak::sTotalLeaked = 0 ;
+S32 LLFloaterMemLeak::sStatus = LLFloaterMemLeak::STOP ;
+BOOL LLFloaterMemLeak::sbAllocationFailed = FALSE ;
+
+LLFloaterMemLeak::LLFloaterMemLeak(const LLSD& key)
+ : LLFloater(key)
+{
+ setTitle("Memory Leaking Simulation Floater");
+ mCommitCallbackRegistrar.add("MemLeak.ChangeLeakingSpeed", boost::bind(&LLFloaterMemLeak::onChangeLeakingSpeed, this));
+ mCommitCallbackRegistrar.add("MemLeak.ChangeMaxMemLeaking", boost::bind(&LLFloaterMemLeak::onChangeMaxMemLeaking, this));
+ mCommitCallbackRegistrar.add("MemLeak.Start", boost::bind(&LLFloaterMemLeak::onClickStart, this));
+ mCommitCallbackRegistrar.add("MemLeak.Stop", boost::bind(&LLFloaterMemLeak::onClickStop, this));
+ mCommitCallbackRegistrar.add("MemLeak.Release", boost::bind(&LLFloaterMemLeak::onClickRelease, this));
+ mCommitCallbackRegistrar.add("MemLeak.Close", boost::bind(&LLFloaterMemLeak::onClickClose, this));
+}
+//----------------------------------------------
+
+BOOL LLFloaterMemLeak::postBuild(void)
+{
+ F32 a, b ;
+ a = getChild<LLUICtrl>("leak_speed")->getValue().asReal();
+ if(a > (F32)(0xFFFFFFFF))
+ {
+ sMemLeakingSpeed = 0xFFFFFFFF ;
+ }
+ else
+ {
+ sMemLeakingSpeed = (U32)a ;
+ }
+ b = getChild<LLUICtrl>("max_leak")->getValue().asReal();
+ if(b > (F32)0xFFF)
+ {
+ sMaxLeakedMem = 0xFFFFFFFF ;
+ }
+ else
+ {
+ sMaxLeakedMem = ((U32)b) << 20 ;
+ }
+
+ sbAllocationFailed = FALSE ;
+ return TRUE ;
+}
+LLFloaterMemLeak::~LLFloaterMemLeak()
+{
+ release() ;
+
+ sMemLeakingSpeed = 0 ; //bytes leaked per frame
+ sMaxLeakedMem = 0 ; //maximum allowed leaked memory
+}
+
+void LLFloaterMemLeak::release()
+{
+ for(S32 i = 0 ; i < (S32)mLeakedMem.size() ; i++)
+ {
+ delete[] mLeakedMem[i] ;
+ }
+ mLeakedMem.clear() ;
+
+ sStatus = STOP ;
+ sTotalLeaked = 0 ;
+ sbAllocationFailed = FALSE ;
+}
+
+void LLFloaterMemLeak::stop()
+{
+ sStatus = STOP ;
+ sbAllocationFailed = TRUE ;
+}
+
+void LLFloaterMemLeak::idle()
+{
+ if(STOP == sStatus)
+ {
+ return ;
+ }
+
+ sbAllocationFailed = FALSE ;
+
+ if(RELEASE == sStatus)
+ {
+ release() ;
+ return ;
+ }
+
+ char* p = NULL ;
+ if(sMemLeakingSpeed > 0 && sTotalLeaked < sMaxLeakedMem)
+ {
+ p = new char[sMemLeakingSpeed] ;
+
+ if(p)
+ {
+ mLeakedMem.push_back(p) ;
+ sTotalLeaked += sMemLeakingSpeed ;
+ }
+ }
+ if(!p)
+ {
+ sStatus = STOP ;
+ sbAllocationFailed = TRUE ;
+ }
+}
+
+//----------------------
+void LLFloaterMemLeak::onChangeLeakingSpeed()
+{
+ F32 tmp ;
+ tmp =getChild<LLUICtrl>("leak_speed")->getValue().asReal();
+
+ if(tmp > (F32)0xFFFFFFFF)
+ {
+ sMemLeakingSpeed = 0xFFFFFFFF ;
+ }
+ else
+ {
+ sMemLeakingSpeed = (U32)tmp ;
+ }
+
+}
+
+void LLFloaterMemLeak::onChangeMaxMemLeaking()
+{
+
+ F32 tmp ;
+ tmp =getChild<LLUICtrl>("max_leak")->getValue().asReal();
+ if(tmp > (F32)0xFFF)
+ {
+ sMaxLeakedMem = 0xFFFFFFFF ;
+ }
+ else
+ {
+ sMaxLeakedMem = ((U32)tmp) << 20 ;
+ }
+
+}
+
+void LLFloaterMemLeak::onClickStart()
+{
+ sStatus = START ;
+}
+
+void LLFloaterMemLeak::onClickStop()
+{
+ sStatus = STOP ;
+}
+
+void LLFloaterMemLeak::onClickRelease()
+{
+ sStatus = RELEASE ;
+}
+
+void LLFloaterMemLeak::onClickClose()
+{
+ setVisible(FALSE);
+}
+
+void LLFloaterMemLeak::draw()
+{
+ //show total memory leaked
+ if(sTotalLeaked > 0)
+ {
+ std::string bytes_string;
+ LLResMgr::getInstance()->getIntegerString(bytes_string, sTotalLeaked >> 10 );
+ getChild<LLUICtrl>("total_leaked_label")->setTextArg("[SIZE]", bytes_string);
+ }
+ else
+ {
+ getChild<LLUICtrl>("total_leaked_label")->setTextArg("[SIZE]", LLStringExplicit("0"));
+ }
+
+ if(sbAllocationFailed)
+ {
+ getChild<LLUICtrl>("note_label_1")->setTextArg("[NOTE1]", LLStringExplicit("Memory leaking simulation stops. Reduce leaking speed or"));
+ getChild<LLUICtrl>("note_label_2")->setTextArg("[NOTE2]", LLStringExplicit("increase max leaked memory, then press Start to continue."));
+ }
+ else
+ {
+ getChild<LLUICtrl>("note_label_1")->setTextArg("[NOTE1]", LLStringExplicit(""));
+ getChild<LLUICtrl>("note_label_2")->setTextArg("[NOTE2]", LLStringExplicit(""));
+ }
+
+ LLFloater::draw();
+}