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Diffstat (limited to 'indra/newview/llfloaterjoystick.cpp')
-rw-r--r--indra/newview/llfloaterjoystick.cpp33
1 files changed, 23 insertions, 10 deletions
diff --git a/indra/newview/llfloaterjoystick.cpp b/indra/newview/llfloaterjoystick.cpp
index 68b11ec92b..4736e30036 100644
--- a/indra/newview/llfloaterjoystick.cpp
+++ b/indra/newview/llfloaterjoystick.cpp
@@ -44,6 +44,7 @@
#include "llwindow.h"
#include "llcheckboxctrl.h"
#include "llcombobox.h"
+#include "llgamecontrol.h"
#if LL_WINDOWS && !LL_MESA_HEADLESS
// Require DirectInput version 8
@@ -78,15 +79,22 @@ BOOL CALLBACK di8_list_devices_callback(LPCDIDEVICEINSTANCE device_instance_ptr,
// Capable of detecting devices like Oculus Rift
if (device_instance_ptr && pvRef)
{
+ // We always include the device if it is from 3DConnexion, otherwise
+ // if the GameControl feature is enabled then we perfer to route other devices to it.
std::string product_name = utf16str_to_utf8str(llutf16string(device_instance_ptr->tszProductName));
- S32 size = sizeof(GUID);
- LLSD::Binary data; //just an std::vector
- data.resize(size);
- memcpy(&data[0], &device_instance_ptr->guidInstance /*POD _GUID*/, size);
-
- LLFloaterJoystick * floater = (LLFloaterJoystick*)pvRef;
- LLSD value = data;
- floater->addDevice(product_name, value);
+ bool include_device = LLViewerJoystick::is3DConnexionDevice(product_name) || !LLGameControl::isEnabled();
+
+ if (include_device)
+ {
+ S32 size = sizeof(GUID);
+ LLSD::Binary data; //just an std::vector
+ data.resize(size);
+ memcpy(&data[0], &device_instance_ptr->guidInstance /*POD _GUID*/, size);
+
+ LLFloaterJoystick * floater = (LLFloaterJoystick*)pvRef;
+ LLSD value = data;
+ floater->addDevice(product_name, value);
+ }
}
return DIENUM_CONTINUE;
}
@@ -303,8 +311,13 @@ void LLFloaterJoystick::refreshListOfDevices()
#if LL_WINDOWS && !LL_MESA_HEADLESS
LL_WARNS() << "NDOF connected to device without using SL provided handle" << LL_ENDL;
#endif
- std::string desc = joystick->getDescription();
- if (!desc.empty())
+ // We always include the device if it is from 3DConnexion, otherwise we only
+ // support the device in this context when GameControl feature is disabled.
+ std::string desc = LLViewerJoystick::getInstance()->getDescription();
+ bool include_device = LLViewerJoystick::is3DConnexionDevice(desc) ||
+ (!LLGameControl::isEnabled() && !desc.empty());
+
+ if (include_device)
{
LLSD value = LLSD::Integer(1); // value for selection
addDevice(desc, value);