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-rw-r--r--indra/newview/llfloaterinventory.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/indra/newview/llfloaterinventory.cpp b/indra/newview/llfloaterinventory.cpp
index 27eb12b9cc..116286329c 100644
--- a/indra/newview/llfloaterinventory.cpp
+++ b/indra/newview/llfloaterinventory.cpp
@@ -1169,7 +1169,8 @@ LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p)
mScroller(NULL),
mSortOrderSetting(p.sort_order_setting),
mInventory(p.inventory),
- mAllowMultiSelect(p.allow_multi_select)
+ mAllowMultiSelect(p.allow_multi_select),
+ mHasInventoryConnection(false)
{
// contex menu callbacks
mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLInventoryPanel::doToSelected, this, _2));
@@ -1230,9 +1231,10 @@ BOOL LLInventoryPanel::postBuild()
mInventoryObserver = new LLInventoryPanelObserver(this);
mInventory->addObserver(mInventoryObserver);
// build view of inventory if inventory ready, otherwise wait for modelChanged() callback
- if (mInventory->isInventoryUsable())
+ if (mInventory->isInventoryUsable() && !mHasInventoryConnection)
{
rebuildViewsFor(LLUUID::null, LLInventoryObserver::ADD);
+ mHasInventoryConnection = true;
}
// bit of a hack to make sure the inventory is open.
@@ -1332,9 +1334,10 @@ void LLInventoryPanel::modelChanged(U32 mask)
bool handled = false;
// inventory just initialized, do complete build
- if ((mask & LLInventoryObserver::ADD) && gInventory.getChangedIDs().empty())
+ if ((mask & LLInventoryObserver::ADD) && gInventory.getChangedIDs().empty() && !mHasInventoryConnection)
{
rebuildViewsFor(LLUUID::null, LLInventoryObserver::ADD);
+ mHasInventoryConnection = true;
return;
}