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Diffstat (limited to 'indra/newview/llfloaterinventory.cpp')
-rw-r--r-- | indra/newview/llfloaterinventory.cpp | 109 |
1 files changed, 0 insertions, 109 deletions
diff --git a/indra/newview/llfloaterinventory.cpp b/indra/newview/llfloaterinventory.cpp deleted file mode 100644 index 9b9b90e521..0000000000 --- a/indra/newview/llfloaterinventory.cpp +++ /dev/null @@ -1,109 +0,0 @@ -/** - * @file llfloaterinventory.cpp - * @brief Implementation of the inventory view and associated stuff. - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llfloaterinventory.h" - -#include "llagentcamera.h" -//#include "llfirstuse.h" -#include "llfloaterreg.h" -#include "llinventorymodel.h" -#include "llpanelmaininventory.h" -#include "llresmgr.h" -#include "llviewerfoldertype.h" -#include "lltransientfloatermgr.h" - -///---------------------------------------------------------------------------- -/// LLFloaterInventory -///---------------------------------------------------------------------------- - -LLFloaterInventory::LLFloaterInventory(const LLSD& key) - : LLFloater(key) -{ - LLTransientFloaterMgr::getInstance()->addControlView(this); -} - -LLFloaterInventory::~LLFloaterInventory() -{ - LLTransientFloaterMgr::getInstance()->removeControlView(this); -} - -BOOL LLFloaterInventory::postBuild() -{ - mPanelMainInventory = findChild<LLPanelMainInventory>("Inventory Panel"); - return TRUE; -} - -LLInventoryPanel* LLFloaterInventory::getPanel() -{ - if (mPanelMainInventory) - return mPanelMainInventory->getPanel(); - return NULL; -} - -// static -LLFloaterInventory* LLFloaterInventory::showAgentInventory() -{ - // Hack to generate semi-unique key for each inventory floater. - static S32 instance_num = 0; - instance_num = (instance_num + 1) % S32_MAX; - - LLFloaterInventory* iv = NULL; - if (!gAgentCamera.cameraMouselook()) - { - iv = LLFloaterReg::showTypedInstance<LLFloaterInventory>("inventory", LLSD(instance_num)); - } - return iv; -} - -// static -void LLFloaterInventory::cleanup() -{ - LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory"); - for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end();) - { - LLFloaterInventory* iv = dynamic_cast<LLFloaterInventory*>(*iter++); - if (iv) - { - iv->destroy(); - } - } -} - -void LLFloaterInventory::onOpen(const LLSD& key) -{ - //LLFirstUse::useInventory(); -} - -void LLFloaterInventory::onClose(bool app_quitting) -{ - LLFloater::onClose(app_quitting); - if (mKey.asInteger() > 1) - { - destroy(); - } -} |