diff options
Diffstat (limited to 'indra/newview/llfloaterinventory.cpp')
-rw-r--r-- | indra/newview/llfloaterinventory.cpp | 1840 |
1 files changed, 15 insertions, 1825 deletions
diff --git a/indra/newview/llfloaterinventory.cpp b/indra/newview/llfloaterinventory.cpp index 274c2234de..92778510e7 100644 --- a/indra/newview/llfloaterinventory.cpp +++ b/indra/newview/llfloaterinventory.cpp @@ -32,539 +32,35 @@ #include "llviewerprecompiledheaders.h" -#include <utility> // for std::pair<> - #include "llfloaterinventory.h" -// library includes #include "llagent.h" -#include "llagentwearables.h" -#include "llcallingcard.h" -#include "llfloaterreg.h" -#include "llsdserialize.h" -#include "llfiltereditor.h" -#include "llspinctrl.h" -#include "llui.h" -#include "message.h" - -// newview includes -#include "llappearancemgr.h" -#include "llappviewer.h" #include "llfirstuse.h" -#include "llfloaterchat.h" -#include "llfloatercustomize.h" -#include "llfocusmgr.h" -#include "llfolderview.h" -#include "llgesturemgr.h" -#include "lliconctrl.h" -#include "llimview.h" -#include "llinventorybridge.h" -#include "llinventoryclipboard.h" +#include "llfloaterreg.h" #include "llinventorymodel.h" -#include "lllineeditor.h" -#include "llmenugl.h" -#include "llpreviewanim.h" -#include "llpreviewgesture.h" -#include "llpreviewnotecard.h" -#include "llpreviewscript.h" -#include "llpreviewsound.h" -#include "llpreviewtexture.h" +#include "llpanelmaininventory.h" #include "llresmgr.h" -#include "llscrollbar.h" -#include "llscrollcontainer.h" -#include "llselectmgr.h" -#include "lltabcontainer.h" -#include "lltooldraganddrop.h" -#include "lluictrlfactory.h" -#include "llviewerinventory.h" -#include "llviewermessage.h" -#include "llviewerobjectlist.h" -#include "llviewerregion.h" -#include "llviewerwindow.h" -#include "llvoavatarself.h" -#include "llwearablelist.h" - -static LLDefaultChildRegistry::Register<LLInventoryPanel> r("inventory_panel"); - -//BOOL LLFloaterInventory::sOpenNextNewItem = FALSE; -BOOL LLFloaterInventory::sWearNewClothing = FALSE; -LLUUID LLFloaterInventory::sWearNewClothingTransactionID; - -///---------------------------------------------------------------------------- -/// LLFloaterInventoryFinder -///---------------------------------------------------------------------------- - -LLFloaterInventoryFinder::LLFloaterInventoryFinder(LLFloaterInventory* inventory_view) -: LLFloater(LLSD()), - mFloaterInventory(inventory_view), - mFilter(inventory_view->mActivePanel->getFilter()) -{ - LLUICtrlFactory::getInstance()->buildFloater(this, "floater_inventory_view_finder.xml", NULL); - updateElementsFromFilter(); -} - - -void LLFloaterInventoryFinder::onCheckSinceLogoff(LLUICtrl *ctrl, void *user_data) -{ - LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data; - if (!self) return; - - bool since_logoff= self->childGetValue("check_since_logoff"); - - if (!since_logoff && - !( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() ) ) - { - self->mSpinSinceHours->set(1.0f); - } -} -BOOL LLFloaterInventoryFinder::postBuild() -{ - const LLRect& viewrect = mFloaterInventory->getRect(); - setRect(LLRect(viewrect.mLeft - getRect().getWidth(), viewrect.mTop, viewrect.mLeft, viewrect.mTop - getRect().getHeight())); - - childSetAction("All", selectAllTypes, this); - childSetAction("None", selectNoTypes, this); - - mSpinSinceHours = getChild<LLSpinCtrl>("spin_hours_ago"); - childSetCommitCallback("spin_hours_ago", onTimeAgo, this); - - mSpinSinceDays = getChild<LLSpinCtrl>("spin_days_ago"); - childSetCommitCallback("spin_days_ago", onTimeAgo, this); - - // mCheckSinceLogoff = getChild<LLSpinCtrl>("check_since_logoff"); - childSetCommitCallback("check_since_logoff", onCheckSinceLogoff, this); - - childSetAction("Close", onCloseBtn, this); - - updateElementsFromFilter(); - return TRUE; -} -void LLFloaterInventoryFinder::onTimeAgo(LLUICtrl *ctrl, void *user_data) -{ - LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data; - if (!self) return; - - bool since_logoff=true; - if ( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() ) - { - since_logoff = false; - } - self->childSetValue("check_since_logoff", since_logoff); -} - -void LLFloaterInventoryFinder::changeFilter(LLInventoryFilter* filter) -{ - mFilter = filter; - updateElementsFromFilter(); -} - -void LLFloaterInventoryFinder::updateElementsFromFilter() -{ - if (!mFilter) - return; - - // Get data needed for filter display - U32 filter_types = mFilter->getFilterTypes(); - std::string filter_string = mFilter->getFilterSubString(); - LLInventoryFilter::EFolderShow show_folders = mFilter->getShowFolderState(); - U32 hours = mFilter->getHoursAgo(); - - // update the ui elements - LLFloater::setTitle(mFilter->getName()); - childSetValue("check_animation", (S32) (filter_types & 0x1 << LLInventoryType::IT_ANIMATION)); - - childSetValue("check_calling_card", (S32) (filter_types & 0x1 << LLInventoryType::IT_CALLINGCARD)); - childSetValue("check_clothing", (S32) (filter_types & 0x1 << LLInventoryType::IT_WEARABLE)); - childSetValue("check_gesture", (S32) (filter_types & 0x1 << LLInventoryType::IT_GESTURE)); - childSetValue("check_landmark", (S32) (filter_types & 0x1 << LLInventoryType::IT_LANDMARK)); - childSetValue("check_notecard", (S32) (filter_types & 0x1 << LLInventoryType::IT_NOTECARD)); - childSetValue("check_object", (S32) (filter_types & 0x1 << LLInventoryType::IT_OBJECT)); - childSetValue("check_script", (S32) (filter_types & 0x1 << LLInventoryType::IT_LSL)); - childSetValue("check_sound", (S32) (filter_types & 0x1 << LLInventoryType::IT_SOUND)); - childSetValue("check_texture", (S32) (filter_types & 0x1 << LLInventoryType::IT_TEXTURE)); - childSetValue("check_snapshot", (S32) (filter_types & 0x1 << LLInventoryType::IT_SNAPSHOT)); - childSetValue("check_show_empty", show_folders == LLInventoryFilter::SHOW_ALL_FOLDERS); - childSetValue("check_since_logoff", mFilter->isSinceLogoff()); - mSpinSinceHours->set((F32)(hours % 24)); - mSpinSinceDays->set((F32)(hours / 24)); -} - -void LLFloaterInventoryFinder::draw() -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_DRAW); - U32 filter = 0xffffffff; - BOOL filtered_by_all_types = TRUE; - - if (!childGetValue("check_animation")) - { - filter &= ~(0x1 << LLInventoryType::IT_ANIMATION); - filtered_by_all_types = FALSE; - } - - - if (!childGetValue("check_calling_card")) - { - filter &= ~(0x1 << LLInventoryType::IT_CALLINGCARD); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_clothing")) - { - filter &= ~(0x1 << LLInventoryType::IT_WEARABLE); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_gesture")) - { - filter &= ~(0x1 << LLInventoryType::IT_GESTURE); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_landmark")) - - - { - filter &= ~(0x1 << LLInventoryType::IT_LANDMARK); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_notecard")) - { - filter &= ~(0x1 << LLInventoryType::IT_NOTECARD); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_object")) - { - filter &= ~(0x1 << LLInventoryType::IT_OBJECT); - filter &= ~(0x1 << LLInventoryType::IT_ATTACHMENT); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_script")) - { - filter &= ~(0x1 << LLInventoryType::IT_LSL); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_sound")) - { - filter &= ~(0x1 << LLInventoryType::IT_SOUND); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_texture")) - { - filter &= ~(0x1 << LLInventoryType::IT_TEXTURE); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_snapshot")) - { - filter &= ~(0x1 << LLInventoryType::IT_SNAPSHOT); - filtered_by_all_types = FALSE; - } - - if (!filtered_by_all_types) - { - // don't include folders in filter, unless I've selected everything - filter &= ~(0x1 << LLInventoryType::IT_CATEGORY); - } - - // update the panel, panel will update the filter - mFloaterInventory->mActivePanel->setShowFolderState(getCheckShowEmpty() ? - LLInventoryFilter::SHOW_ALL_FOLDERS : LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); - mFloaterInventory->mActivePanel->setFilterTypes(filter); - if (getCheckSinceLogoff()) - { - mSpinSinceDays->set(0); - mSpinSinceHours->set(0); - } - U32 days = (U32)mSpinSinceDays->get(); - U32 hours = (U32)mSpinSinceHours->get(); - if (hours > 24) - { - days += hours / 24; - hours = (U32)hours % 24; - mSpinSinceDays->set((F32)days); - mSpinSinceHours->set((F32)hours); - } - hours += days * 24; - mFloaterInventory->mActivePanel->setHoursAgo(hours); - mFloaterInventory->mActivePanel->setSinceLogoff(getCheckSinceLogoff()); - mFloaterInventory->setFilterTextFromFilter(); - - LLFloater::draw(); -} - -BOOL LLFloaterInventoryFinder::getCheckShowEmpty() -{ - return childGetValue("check_show_empty"); -} - -BOOL LLFloaterInventoryFinder::getCheckSinceLogoff() -{ - return childGetValue("check_since_logoff"); -} - -void LLFloaterInventoryFinder::onCloseBtn(void* user_data) -{ - LLFloaterInventoryFinder* finderp = (LLFloaterInventoryFinder*)user_data; - finderp->closeFloater(); -} - -// static -void LLFloaterInventoryFinder::selectAllTypes(void* user_data) -{ - LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data; - if(!self) return; - - self->childSetValue("check_animation", TRUE); - self->childSetValue("check_calling_card", TRUE); - self->childSetValue("check_clothing", TRUE); - self->childSetValue("check_gesture", TRUE); - self->childSetValue("check_landmark", TRUE); - self->childSetValue("check_notecard", TRUE); - self->childSetValue("check_object", TRUE); - self->childSetValue("check_script", TRUE); - self->childSetValue("check_sound", TRUE); - self->childSetValue("check_texture", TRUE); - self->childSetValue("check_snapshot", TRUE); - -/* - self->mCheckCallingCard->set(TRUE); - self->mCheckClothing->set(TRUE); - self->mCheckGesture->set(TRUE); - self->mCheckLandmark->set(TRUE); - self->mCheckNotecard->set(TRUE); - self->mCheckObject->set(TRUE); - self->mCheckScript->set(TRUE); - self->mCheckSound->set(TRUE); - self->mCheckTexture->set(TRUE); - self->mCheckSnapshot->set(TRUE);*/ -} - -//static -void LLFloaterInventoryFinder::selectNoTypes(void* user_data) -{ - LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data; - if(!self) return; - - /* - self->childSetValue("check_animation", FALSE); - self->mCheckCallingCard->set(FALSE); - self->mCheckClothing->set(FALSE); - self->mCheckGesture->set(FALSE); - self->mCheckLandmark->set(FALSE); - self->mCheckNotecard->set(FALSE); - self->mCheckObject->set(FALSE); - self->mCheckScript->set(FALSE); - self->mCheckSound->set(FALSE); - self->mCheckTexture->set(FALSE); - self->mCheckSnapshot->set(FALSE);*/ - - - self->childSetValue("check_animation", FALSE); - self->childSetValue("check_calling_card", FALSE); - self->childSetValue("check_clothing", FALSE); - self->childSetValue("check_gesture", FALSE); - self->childSetValue("check_landmark", FALSE); - self->childSetValue("check_notecard", FALSE); - self->childSetValue("check_object", FALSE); - self->childSetValue("check_script", FALSE); - self->childSetValue("check_sound", FALSE); - self->childSetValue("check_texture", FALSE); - self->childSetValue("check_snapshot", FALSE); -} - +#include "llviewerfoldertype.h" ///---------------------------------------------------------------------------- /// LLFloaterInventory ///---------------------------------------------------------------------------- -void LLSaveFolderState::setApply(BOOL apply) -{ - mApply = apply; - // before generating new list of open folders, clear the old one - if(!apply) - { - clearOpenFolders(); - } -} - -void LLSaveFolderState::doFolder(LLFolderViewFolder* folder) -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_DO_FOLDER); - if(mApply) - { - // we're applying the open state - LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener(); - if(!bridge) return; - LLUUID id(bridge->getUUID()); - if(mOpenFolders.find(id) != mOpenFolders.end()) - { - folder->setOpen(TRUE); - } - else - { - // keep selected filter in its current state, this is less jarring to user - if (!folder->isSelected()) - { - folder->setOpen(FALSE); - } - } - } - else - { - // we're recording state at this point - if(folder->isOpen()) - { - LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener(); - if(!bridge) return; - mOpenFolders.insert(bridge->getUUID()); - } - } -} LLFloaterInventory::LLFloaterInventory(const LLSD& key) : LLFloater(key) { - LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_INIT); - // Menu Callbacks (non contex menus) - mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLFloaterInventory::doToSelected, this, _2)); - mCommitCallbackRegistrar.add("Inventory.CloseAllFolders", boost::bind(&LLFloaterInventory::closeAllFolders, this)); - mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLAssetType::AT_TRASH)); - mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLAssetType::AT_LOST_AND_FOUND)); - mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLFloaterInventory::doCreate, this, _2)); -// mCommitCallbackRegistrar.add("Inventory.NewWindow", boost::bind(&LLFloaterInventory::newWindow, this)); - mCommitCallbackRegistrar.add("Inventory.ShowFilters", boost::bind(&LLFloaterInventory::toggleFindOptions, this)); - mCommitCallbackRegistrar.add("Inventory.ResetFilters", boost::bind(&LLFloaterInventory::resetFilters, this)); - mCommitCallbackRegistrar.add("Inventory.SetSortBy", boost::bind(&LLFloaterInventory::setSortBy, this, _2)); - - // Controls - // *TODO: Just use persistant settings for each of these - U32 sort_order = gSavedSettings.getU32("InventorySortOrder"); - BOOL sort_by_name = ! ( sort_order & LLInventoryFilter::SO_DATE ); - BOOL sort_folders_by_name = ( sort_order & LLInventoryFilter::SO_FOLDERS_BY_NAME ); - BOOL sort_system_folders_to_top = ( sort_order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP ); - - gSavedSettings.declareBOOL("Inventory.SortByName", sort_by_name, "Declared in code", FALSE); - gSavedSettings.declareBOOL("Inventory.SortByDate", !sort_by_name, "Declared in code", FALSE); - gSavedSettings.declareBOOL("Inventory.FoldersAlwaysByName", sort_folders_by_name, "Declared in code", FALSE); - gSavedSettings.declareBOOL("Inventory.SystemFoldersToTop", sort_system_folders_to_top, "Declared in code", FALSE); - - mSavedFolderState = new LLSaveFolderState(); - mSavedFolderState->setApply(FALSE); +} - //Called from floater reg: LLUICtrlFactory::getInstance()->buildFloater(this, "floater_inventory.xml"); +LLFloaterInventory::~LLFloaterInventory() +{ } BOOL LLFloaterInventory::postBuild() { - gInventory.addObserver(this); - - mFilterTabs = getChild<LLTabContainer>("inventory filter tabs"); - mFilterTabs->setCommitCallback(boost::bind(&LLFloaterInventory::onFilterSelected, this)); - - //panel->getFilter()->markDefault(); - - // Set up the default inv. panel/filter settings. - mActivePanel = getChild<LLInventoryPanel>("All Items"); - if (mActivePanel) - { - // "All Items" is the previous only view, so it gets the InventorySortOrder - mActivePanel->setSortOrder(gSavedSettings.getU32("InventorySortOrder")); - mActivePanel->getFilter()->markDefault(); - mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState); - mActivePanel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, mActivePanel, _1, _2)); - } - LLInventoryPanel* recent_items_panel = getChild<LLInventoryPanel>("Recent Items"); - if (recent_items_panel) - { - recent_items_panel->setSinceLogoff(TRUE); - recent_items_panel->setSortOrder(LLInventoryFilter::SO_DATE); - recent_items_panel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); - recent_items_panel->getFilter()->markDefault(); - recent_items_panel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, recent_items_panel, _1, _2)); - } - - // Now load the stored settings from disk, if available. - std::ostringstream filterSaveName; - filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "filters.xml"); - llinfos << "LLFloaterInventory::init: reading from " << filterSaveName << llendl; - llifstream file(filterSaveName.str()); - LLSD savedFilterState; - if (file.is_open()) - { - LLSDSerialize::fromXML(savedFilterState, file); - file.close(); - - // Load the persistent "Recent Items" settings. - // Note that the "All Items" settings do not persist. - if(recent_items_panel) - { - if(savedFilterState.has(recent_items_panel->getFilter()->getName())) - { - LLSD recent_items = savedFilterState.get( - recent_items_panel->getFilter()->getName()); - recent_items_panel->getFilter()->fromLLSD(recent_items); - } - } - - } - - - mFilterEditor = getChild<LLFilterEditor>("inventory search editor"); - if (mFilterEditor) - { - mFilterEditor->setCommitCallback(boost::bind(&LLFloaterInventory::onFilterEdit, this, _2)); - } - - // *TODO:Get the cost info from the server - const std::string upload_cost("10"); - childSetLabelArg("Upload Image", "[COST]", upload_cost); - childSetLabelArg("Upload Sound", "[COST]", upload_cost); - childSetLabelArg("Upload Animation", "[COST]", upload_cost); - childSetLabelArg("Bulk Upload", "[COST]", upload_cost); - + mPanelMainInventory = getChild<LLPanelMainInventory>("Inventory Panel"); return TRUE; } -// Destroys the object -LLFloaterInventory::~LLFloaterInventory( void ) -{ - // Save the filters state. - LLSD filterRoot; - LLInventoryPanel* all_items_panel = getChild<LLInventoryPanel>("All Items"); - if (all_items_panel) - { - LLInventoryFilter* filter = all_items_panel->getFilter(); - LLSD filterState; - filter->toLLSD(filterState); - filterRoot[filter->getName()] = filterState; - } - - LLInventoryPanel* recent_items_panel = getChild<LLInventoryPanel>("Recent Items"); - if (recent_items_panel) - { - LLInventoryFilter* filter = recent_items_panel->getFilter(); - LLSD filterState; - filter->toLLSD(filterState); - filterRoot[filter->getName()] = filterState; - } - - std::ostringstream filterSaveName; - filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "filters.xml"); - llofstream filtersFile(filterSaveName.str()); - if(!LLSDSerialize::toPrettyXML(filterRoot, filtersFile)) - { - llwarns << "Could not write to filters save file " << filterSaveName << llendl; - } - else - filtersFile.close(); - - gInventory.removeObserver(this); - delete mSavedFolderState; -} void LLFloaterInventory::draw() { @@ -575,113 +71,6 @@ void LLFloaterInventory::draw() LLFloater::draw(); } -void LLOpenFilteredFolders::doItem(LLFolderViewItem *item) -{ - if (item->getFiltered()) - { - item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); - } -} - -void LLOpenFilteredFolders::doFolder(LLFolderViewFolder* folder) -{ - if (folder->getFiltered() && folder->getParentFolder()) - { - folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); - } - // if this folder didn't pass the filter, and none of its descendants did - else if (!folder->getFiltered() && !folder->hasFilteredDescendants()) - { - folder->setOpenArrangeRecursively(FALSE, LLFolderViewFolder::RECURSE_NO); - } -} - -void LLSelectFirstFilteredItem::doItem(LLFolderViewItem *item) -{ - if (item->getFiltered() && !mItemSelected) - { - item->getRoot()->setSelection(item, FALSE, FALSE); - if (item->getParentFolder()) - { - item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); - } - item->getRoot()->scrollToShowSelection(); - mItemSelected = TRUE; - } -} - -void LLSelectFirstFilteredItem::doFolder(LLFolderViewFolder* folder) -{ - if (folder->getFiltered() && !mItemSelected) - { - folder->getRoot()->setSelection(folder, FALSE, FALSE); - if (folder->getParentFolder()) - { - folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); - } - folder->getRoot()->scrollToShowSelection(); - mItemSelected = TRUE; - } -} - -void LLOpenFoldersWithSelection::doItem(LLFolderViewItem *item) -{ - if (item->getParentFolder() && item->isSelected()) - { - item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); - } -} - -void LLOpenFoldersWithSelection::doFolder(LLFolderViewFolder* folder) -{ - if (folder->getParentFolder() && folder->isSelected()) - { - folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); - } -} - -void LLFloaterInventory::startSearch() -{ - // this forces focus to line editor portion of search editor - if (mFilterEditor) - { - mFilterEditor->focusFirstItem(TRUE); - } -} - -void LLFloaterInventory::onOpen(const LLSD& key) -{ - LLFirstUse::useInventory(); -} - -BOOL LLFloaterInventory::handleKeyHere(KEY key, MASK mask) -{ - LLFolderView* root_folder = mActivePanel ? mActivePanel->getRootFolder() : NULL; - if (root_folder) - { - // first check for user accepting current search results - if (mFilterEditor - && mFilterEditor->hasFocus() - && (key == KEY_RETURN - || key == KEY_DOWN) - && mask == MASK_NONE) - { - // move focus to inventory proper - mActivePanel->setFocus(TRUE); - root_folder->scrollToShowSelection(); - return TRUE; - } - - if (mActivePanel->hasFocus() && key == KEY_UP) - { - startSearch(); - } - } - - return LLFloater::handleKeyHere(key, mask); - -} - void LLFloaterInventory::updateTitle() { LLLocale locale(LLLocale::USER_LOCALE); @@ -690,7 +79,7 @@ void LLFloaterInventory::updateTitle() LLStringUtil::format_map_t string_args; string_args["[ITEM_COUNT]"] = item_count_string; - string_args["[FILTER]"] = mFilterText; + string_args["[FILTER]"] = mPanelMainInventory->getFilterText(); if (LLInventoryModel::backgroundFetchActive()) { @@ -699,102 +88,21 @@ void LLFloaterInventory::updateTitle() else { setTitle(getString("TitleCompleted", string_args)); - } + } } - void LLFloaterInventory::changed(U32 mask) { updateTitle(); } -//---------------------------------------------------------------------------- -// menu callbacks - -void LLFloaterInventory::doToSelected(const LLSD& userdata) -{ - getPanel()->getRootFolder()->doToSelected(&gInventory, userdata); -} - -void LLFloaterInventory::closeAllFolders() -{ - getPanel()->getRootFolder()->closeAllFolders(); -} - -void LLFloaterInventory::doCreate(const LLSD& userdata) -{ - menu_create_inventory_item(getPanel()->getRootFolder(), NULL, userdata); -} - -void LLFloaterInventory::resetFilters() -{ - LLFloaterInventoryFinder *finder = getFinder(); - getActivePanel()->getFilter()->resetDefault(); - if (finder) - { - finder->updateElementsFromFilter(); - } - - setFilterTextFromFilter(); -} - -void LLFloaterInventory::setSortBy(const LLSD& userdata) +LLInventoryPanel* LLFloaterInventory::getPanel() { - std::string sort_field = userdata.asString(); - if (sort_field == "name") - { - U32 order = getActivePanel()->getSortOrder(); - getActivePanel()->setSortOrder( order & ~LLInventoryFilter::SO_DATE ); - - gSavedSettings.setBOOL("Inventory.SortByName", TRUE ); - gSavedSettings.setBOOL("Inventory.SortByDate", FALSE ); - } - else if (sort_field == "date") - { - U32 order = getActivePanel()->getSortOrder(); - getActivePanel()->setSortOrder( order | LLInventoryFilter::SO_DATE ); - - gSavedSettings.setBOOL("Inventory.SortByName", FALSE ); - gSavedSettings.setBOOL("Inventory.SortByDate", TRUE ); - } - else if (sort_field == "foldersalwaysbyname") - { - U32 order = getActivePanel()->getSortOrder(); - if ( order & LLInventoryFilter::SO_FOLDERS_BY_NAME ) - { - order &= ~LLInventoryFilter::SO_FOLDERS_BY_NAME; - - gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", FALSE ); - } - else - { - order |= LLInventoryFilter::SO_FOLDERS_BY_NAME; - - gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", TRUE ); - } - getActivePanel()->setSortOrder( order ); - } - else if (sort_field == "systemfolderstotop") - { - U32 order = getActivePanel()->getSortOrder(); - if ( order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP ) - { - order &= ~LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP; - - gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", FALSE ); - } - else - { - order |= LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP; - - gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", TRUE ); - } - getActivePanel()->setSortOrder( order ); - } + if (mPanelMainInventory) + return mPanelMainInventory->getPanel(); + return NULL; } -//---------------------------------------------------------------------------- - // static LLFloaterInventory* LLFloaterInventory::showAgentInventory() { @@ -842,1125 +150,7 @@ void LLFloaterInventory::cleanup() } } -void LLFloaterInventory::toggleFindOptions() -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_TOGGLE); - LLFloater *floater = getFinder(); - if (!floater) - { - LLFloaterInventoryFinder * finder = new LLFloaterInventoryFinder(this); - mFinderHandle = finder->getHandle(); - finder->openFloater(); - addDependentFloater(mFinderHandle); - - // start background fetch of folders - gInventory.startBackgroundFetch(); - } - else - { - floater->closeFloater(); - } -} - -// static -BOOL LLFloaterInventory::filtersVisible(void* user_data) -{ - LLFloaterInventory* self = (LLFloaterInventory*)user_data; - if(!self) return FALSE; - - return self->getFinder() != NULL; -} - -void LLFloaterInventory::onClearSearch() -{ - LLFloater *finder = getFinder(); - if (mActivePanel) - { - mActivePanel->setFilterSubString(LLStringUtil::null); - mActivePanel->setFilterTypes(0xffffffff); - } - - if (finder) - { - LLFloaterInventoryFinder::selectAllTypes(finder); - } - - // re-open folders that were initially open - if (mActivePanel) - { - mSavedFolderState->setApply(TRUE); - mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState); - LLOpenFoldersWithSelection opener; - mActivePanel->getRootFolder()->applyFunctorRecursively(opener); - mActivePanel->getRootFolder()->scrollToShowSelection(); - } -} - -void LLFloaterInventory::onFilterEdit(const std::string& search_string ) -{ - if (search_string == "") - { - onClearSearch(); - } - if (!mActivePanel) - { - return; - } - - gInventory.startBackgroundFetch(); - - std::string uppercase_search_string = search_string; - LLStringUtil::toUpper(uppercase_search_string); - if (mActivePanel->getFilterSubString().empty() && uppercase_search_string.empty()) - { - // current filter and new filter empty, do nothing - return; - } - - // save current folder open state if no filter currently applied - if (!mActivePanel->getRootFolder()->isFilterModified()) - { - mSavedFolderState->setApply(FALSE); - mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState); - } - - // set new filter string - mActivePanel->setFilterSubString(uppercase_search_string); -} - - - //static - BOOL LLFloaterInventory::incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward) - { - LLFloaterInventory* active_view = NULL; - - LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory"); - for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter) - { - LLFloaterInventory* iv = dynamic_cast<LLFloaterInventory*>(*iter); - if (iv) - { - if (gFocusMgr.childHasKeyboardFocus(iv)) - { - active_view = iv; - break; - } - } - } - - if (!active_view) - { - return FALSE; - } - - std::string search_string(find_text); - - if (search_string.empty()) - { - return FALSE; - } - - if (active_view->mActivePanel && - active_view->mActivePanel->getRootFolder()->search(first_item, search_string, backward)) - { - return TRUE; - } - - return FALSE; - } - -void LLFloaterInventory::onFilterSelected() -{ - // Find my index - mActivePanel = (LLInventoryPanel*)childGetVisibleTab("inventory filter tabs"); - - if (!mActivePanel) - { - return; - } - LLInventoryFilter* filter = mActivePanel->getFilter(); - LLFloaterInventoryFinder *finder = getFinder(); - if (finder) - { - finder->changeFilter(filter); - } - if (filter->isActive()) - { - // If our filter is active we may be the first thing requiring a fetch so we better start it here. - gInventory.startBackgroundFetch(); - } - setFilterTextFromFilter(); -} - -BOOL LLFloaterInventory::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data, - EAcceptance* accept, - std::string& tooltip_msg) -{ - // Check to see if we are auto scrolling from the last frame - LLInventoryPanel* panel = (LLInventoryPanel*)this->getActivePanel(); - BOOL needsToScroll = panel->getScrollableContainer()->autoScroll(x, y); - if(mFilterTabs) - { - if(needsToScroll) - { - mFilterTabs->startDragAndDropDelayTimer(); - } - } - - BOOL handled = LLFloater::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg); - - return handled; -} -const std::string& get_item_icon_name(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type, - U32 attachment_point, - BOOL item_is_multi ) -{ - EInventoryIcon idx = OBJECT_ICON_NAME; - if ( item_is_multi ) - { - idx = OBJECT_MULTI_ICON_NAME; - } - - switch(asset_type) - { - case LLAssetType::AT_TEXTURE: - if(LLInventoryType::IT_SNAPSHOT == inventory_type) - { - idx = SNAPSHOT_ICON_NAME; - } - else - { - idx = TEXTURE_ICON_NAME; - } - break; - - case LLAssetType::AT_SOUND: - idx = SOUND_ICON_NAME; - break; - case LLAssetType::AT_CALLINGCARD: - if(attachment_point!= 0) - { - idx = CALLINGCARD_ONLINE_ICON_NAME; - } - else - { - idx = CALLINGCARD_OFFLINE_ICON_NAME; - } - break; - case LLAssetType::AT_LANDMARK: - if(attachment_point!= 0) - { - idx = LANDMARK_VISITED_ICON_NAME; - } - else - { - idx = LANDMARK_ICON_NAME; - } - break; - case LLAssetType::AT_SCRIPT: - case LLAssetType::AT_LSL_TEXT: - case LLAssetType::AT_LSL_BYTECODE: - idx = SCRIPT_ICON_NAME; - break; - case LLAssetType::AT_CLOTHING: - idx = CLOTHING_ICON_NAME; - case LLAssetType::AT_BODYPART : - if(LLAssetType::AT_BODYPART == asset_type) - { - idx = BODYPART_ICON_NAME; - } - switch(LLInventoryItem::II_FLAGS_WEARABLES_MASK & attachment_point) - { - case WT_SHAPE: - idx = BODYPART_SHAPE_ICON_NAME; - break; - case WT_SKIN: - idx = BODYPART_SKIN_ICON_NAME; - break; - case WT_HAIR: - idx = BODYPART_HAIR_ICON_NAME; - break; - case WT_EYES: - idx = BODYPART_EYES_ICON_NAME; - break; - case WT_SHIRT: - idx = CLOTHING_SHIRT_ICON_NAME; - break; - case WT_PANTS: - idx = CLOTHING_PANTS_ICON_NAME; - break; - case WT_SHOES: - idx = CLOTHING_SHOES_ICON_NAME; - break; - case WT_SOCKS: - idx = CLOTHING_SOCKS_ICON_NAME; - break; - case WT_JACKET: - idx = CLOTHING_JACKET_ICON_NAME; - break; - case WT_GLOVES: - idx = CLOTHING_GLOVES_ICON_NAME; - break; - case WT_UNDERSHIRT: - idx = CLOTHING_UNDERSHIRT_ICON_NAME; - break; - case WT_UNDERPANTS: - idx = CLOTHING_UNDERPANTS_ICON_NAME; - break; - case WT_SKIRT: - idx = CLOTHING_SKIRT_ICON_NAME; - break; - case WT_ALPHA: - idx = CLOTHING_ALPHA_ICON_NAME; - break; - case WT_TATTOO: - idx = CLOTHING_TATTOO_ICON_NAME; - break; - default: - // no-op, go with choice above - break; - } - break; - case LLAssetType::AT_NOTECARD: - idx = NOTECARD_ICON_NAME; - break; - case LLAssetType::AT_ANIMATION: - idx = ANIMATION_ICON_NAME; - break; - case LLAssetType::AT_GESTURE: - idx = GESTURE_ICON_NAME; - break; - case LLAssetType::AT_FAVORITE: - //TODO - need bette idx - idx = LANDMARK_ICON_NAME; - break; - case LLAssetType::AT_LINK: - idx = LINKITEM_ICON_NAME; - break; - case LLAssetType::AT_LINK_FOLDER: - idx = LINKFOLDER_ICON_NAME; - break; - default: - break; - } - - return ICON_NAME[idx]; -} - -LLUIImagePtr get_item_icon(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type, - U32 attachment_point, - BOOL item_is_multi) -{ - const std::string& icon_name = get_item_icon_name(asset_type, inventory_type, attachment_point, item_is_multi ); - return LLUI::getUIImage(icon_name); -} - -const std::string LLInventoryPanel::DEFAULT_SORT_ORDER = std::string("InventorySortOrder"); -const std::string LLInventoryPanel::RECENTITEMS_SORT_ORDER = std::string("RecentItemsSortOrder"); -const std::string LLInventoryPanel::INHERIT_SORT_ORDER = std::string(""); -static const LLInventoryFVBridgeBuilder INVENTORY_BRIDGE_BUILDER; - -LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) -: LLPanel(p), - mInventoryObserver(NULL), - mFolders(NULL), - mScroller(NULL), - mSortOrderSetting(p.sort_order_setting), - mInventory(p.inventory), - mAllowMultiSelect(p.allow_multi_select), - mHasInventoryConnection(false), - mStartFolderString(p.start_folder) -, mBuildDefaultHierarchy(true) -, mInvFVBridgeBuilder(NULL) -{ - mInvFVBridgeBuilder = &INVENTORY_BRIDGE_BUILDER; - - // contex menu callbacks - mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLInventoryPanel::doToSelected, this, _2)); - mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLAssetType::AT_TRASH)); - mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLAssetType::AT_LOST_AND_FOUND)); - mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLInventoryPanel::doCreate, this, _2)); - mCommitCallbackRegistrar.add("Inventory.AttachObject", boost::bind(&LLInventoryPanel::attachObject, this, _2)); - mCommitCallbackRegistrar.add("Inventory.BeginIMSession", boost::bind(&LLInventoryPanel::beginIMSession, this)); - - setBackgroundColor(LLUIColorTable::instance().getColor("InventoryBackgroundColor")); - setBackgroundVisible(TRUE); - setBackgroundOpaque(TRUE); -} - -BOOL LLInventoryPanel::postBuild() -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_POST_BUILD); - - mCommitCallbackRegistrar.pushScope(); // registered as a widget; need to push callback scope ourselves - - // create root folder - { - LLRect folder_rect(0, - 0, - getRect().getWidth(), - 0); - LLFolderView::Params p; - p.name = getName(); - p.rect = folder_rect; - p.parent_panel = this; - mFolders = LLUICtrlFactory::create<LLFolderView>(p); - mFolders->setAllowMultiSelect(mAllowMultiSelect); - } - - mCommitCallbackRegistrar.popScope(); - - mFolders->setCallbackRegistrar(&mCommitCallbackRegistrar); - - // scroller - { - LLRect scroller_view_rect = getRect(); - scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom); - LLScrollContainer::Params p; - p.name("Inventory Scroller"); - p.rect(scroller_view_rect); - p.follows.flags(FOLLOWS_ALL); - p.reserve_scroll_corner(true); - p.tab_stop(true); - mScroller = LLUICtrlFactory::create<LLScrollContainer>(p); - } - addChild(mScroller); - mScroller->addChild(mFolders); - - mFolders->setScrollContainer(mScroller); - - // set up the callbacks from the inventory we're viewing, and then - // build everything. - mInventoryObserver = new LLInventoryPanelObserver(this); - mInventory->addObserver(mInventoryObserver); - - // determine the root folder, if any, so inventory contents show just the children - // of that folder (i.e. not including the folder itself). - const LLAssetType::EType preferred_type = LLAssetType::lookupHumanReadable(mStartFolderString); - - if ("inventory" == mStartFolderString) - { - mStartFolderID = gInventory.getRootFolderID(); - } - else if ("library" == mStartFolderString) - { - mStartFolderID = gInventory.getLibraryRootFolderID(); - } - else - { - mStartFolderID = (preferred_type != LLAssetType::AT_NONE ? gInventory.findCategoryUUIDForType(preferred_type) : LLUUID::null); - } - - // build view of inventory if we need default full hierarchy and inventory ready, otherwise wait for modelChanged() callback - if (mBuildDefaultHierarchy && mInventory->isInventoryUsable() && !mHasInventoryConnection) - { - rebuildViewsFor(mStartFolderID); - mHasInventoryConnection = true; - } - - // bit of a hack to make sure the inventory is open. - mFolders->openFolder(preferred_type != LLAssetType::AT_NONE ? LLAssetType::lookupCategoryName(preferred_type) : "My Inventory"); - - if (mSortOrderSetting != INHERIT_SORT_ORDER) - { - setSortOrder(gSavedSettings.getU32(mSortOrderSetting)); - } - else - { - setSortOrder(gSavedSettings.getU32(DEFAULT_SORT_ORDER)); - } - mFolders->setSortOrder(mFolders->getFilter()->getSortOrder()); - - return TRUE; -} - -LLInventoryPanel::~LLInventoryPanel() -{ - // should this be a global setting? - if (mFolders) - { - U32 sort_order = mFolders->getSortOrder(); - if (mSortOrderSetting != INHERIT_SORT_ORDER) - { - gSavedSettings.setU32(mSortOrderSetting, sort_order); - } - } - - // LLView destructor will take care of the sub-views. - mInventory->removeObserver(mInventoryObserver); - delete mInventoryObserver; - mScroller = NULL; -} - -LLMemType mt(LLMemType::MTYPE_INVENTORY_FROM_XML); // ! BUG ! Should this be removed? -void LLInventoryPanel::draw() -{ - // select the desired item (in case it wasn't loaded when the selection was requested) - mFolders->updateSelection(); - LLPanel::draw(); -} - -void LLInventoryPanel::setFilterTypes(U64 filter_types, BOOL filter_for_categories) -{ - mFolders->getFilter()->setFilterTypes(filter_types, filter_for_categories); -} - -void LLInventoryPanel::setFilterPermMask(PermissionMask filter_perm_mask) -{ - mFolders->getFilter()->setFilterPermissions(filter_perm_mask); -} - -void LLInventoryPanel::setFilterSubString(const std::string& string) -{ - mFolders->getFilter()->setFilterSubString(string); -} - -void LLInventoryPanel::setSortOrder(U32 order) -{ - mFolders->getFilter()->setSortOrder(order); - if (mFolders->getFilter()->isModified()) - { - mFolders->setSortOrder(order); - // try to keep selection onscreen, even if it wasn't to start with - mFolders->scrollToShowSelection(); - } -} - -void LLInventoryPanel::setSinceLogoff(BOOL sl) -{ - mFolders->getFilter()->setDateRangeLastLogoff(sl); -} - -void LLInventoryPanel::setHoursAgo(U32 hours) -{ - mFolders->getFilter()->setHoursAgo(hours); -} - -void LLInventoryPanel::setShowFolderState(LLInventoryFilter::EFolderShow show) -{ - mFolders->getFilter()->setShowFolderState(show); -} - -LLInventoryFilter::EFolderShow LLInventoryPanel::getShowFolderState() -{ - return mFolders->getFilter()->getShowFolderState(); -} - -static LLFastTimer::DeclareTimer FTM_REFRESH("Inventory Refresh"); - -void LLInventoryPanel::modelChanged(U32 mask) -{ - LLFastTimer t2(FTM_REFRESH); - - bool handled = false; - - // inventory just initialized, do complete build - if ((mask & LLInventoryObserver::ADD) && gInventory.getChangedIDs().empty() && !mHasInventoryConnection) - { - rebuildViewsFor(mStartFolderID); - mHasInventoryConnection = true; - return; - } - - if(mask & LLInventoryObserver::LABEL) - { - handled = true; - // label change - empty out the display name for each object - // in this change set. - const std::set<LLUUID>& changed_items = gInventory.getChangedIDs(); - std::set<LLUUID>::const_iterator id_it = changed_items.begin(); - std::set<LLUUID>::const_iterator id_end = changed_items.end(); - LLFolderViewItem* view = NULL; - LLInvFVBridge* bridge = NULL; - for (;id_it != id_end; ++id_it) - { - view = mFolders->getItemByID(*id_it); - if(view) - { - // request refresh on this item (also flags for filtering) - bridge = (LLInvFVBridge*)view->getListener(); - if(bridge) - { // Clear the display name first, so it gets properly re-built during refresh() - bridge->clearDisplayName(); - } - view->refresh(); - } - } - } - if((mask & (LLInventoryObserver::STRUCTURE - | LLInventoryObserver::ADD - | LLInventoryObserver::REMOVE)) != 0) - { - handled = true; - // Record which folders are open by uuid. - LLInventoryModel* model = getModel(); - if (model) - { - const std::set<LLUUID>& changed_items = gInventory.getChangedIDs(); - - std::set<LLUUID>::const_iterator id_it = changed_items.begin(); - std::set<LLUUID>::const_iterator id_end = changed_items.end(); - for (;id_it != id_end; ++id_it) - { - // sync view with model - LLInventoryObject* model_item = model->getObject(*id_it); - LLFolderViewItem* view_item = mFolders->getItemByID(*id_it); - - if (model_item) - { - if (!view_item) - { - // this object was just created, need to build a view for it - if ((mask & LLInventoryObserver::ADD) != LLInventoryObserver::ADD) - { - llwarns << *id_it << " is in model but not in view, but ADD flag not set" << llendl; - } - buildNewViews(*id_it); - - // select any newly created object - // that has the auto rename at top of folder - // root set - if(mFolders->getRoot()->needsAutoRename()) - { - setSelection(*id_it, FALSE); - } - } - else - { - // this object was probably moved, check its parent - if ((mask & LLInventoryObserver::STRUCTURE) != LLInventoryObserver::STRUCTURE) - { - llwarns << *id_it << " is in model and in view, but STRUCTURE flag not set" << llendl; - } - - LLFolderViewFolder* new_parent = (LLFolderViewFolder*)mFolders->getItemByID(model_item->getParentUUID()); - - // added check against NULL for cases when Inventory panel contains startFolder. - // in this case parent is LLFolderView (LLInventoryPanel::mFolders) itself. - // this check is a fix for bug EXT-1859. - if (NULL != new_parent && view_item->getParentFolder() != new_parent) - { - view_item->getParentFolder()->extractItem(view_item); - view_item->addToFolder(new_parent, mFolders); - } -/* - on the other side in case Inventory Panel has content of the any folder - it is possible that item moved to some folder which is absent in current - Panel. For ex. removing item (via moving to trash). - In this case we need to check if new parent is other then inventory start folder - and simply remove its View from the hierarchy. - See details in EXT-2098. -*/ - // So, let check if item was moved into folder out of this Inventory Panel. - else if (mStartFolderID.notNull() && NULL == new_parent && model_item->getParentUUID() != mStartFolderID) - { - view_item->getParentFolder()->extractItem(view_item); - } - } - } - else - { - if (view_item) - { - if ((mask & LLInventoryObserver::REMOVE) != LLInventoryObserver::REMOVE) - { - llwarns << *id_it << " is not in model but in view, but REMOVE flag not set" << llendl; - } - // item in view but not model, need to delete view - view_item->destroyView(); - } - else - { - llwarns << *id_it << "Item does not exist in either view or model, but notification triggered" << llendl; - } - } - } - } - } - - if (!handled) - { - // it's a small change that only requires a refresh. - // *TODO: figure out a more efficient way to do the refresh - // since it is expensive on large inventories - mFolders->refresh(); - } -} - - -void LLInventoryPanel::rebuildViewsFor(const LLUUID& id) -{ - LLFolderViewItem* old_view = NULL; - - // get old LLFolderViewItem - old_view = mFolders->getItemByID(id); - if (old_view && id.notNull()) - { - old_view->destroyView(); - } - - buildNewViews(id); -} - -void LLInventoryPanel::buildNewViews(const LLUUID& id) -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_BUILD_NEW_VIEWS); - LLFolderViewItem* itemp = NULL; - LLInventoryObject* objectp = NULL; - - // Don't add the start folder (the inventory panel will show contents - // beginning with the children of the starting folder, excluding the starting folder itself). - if (id != mStartFolderID) - { - objectp = gInventory.getObject(id); - if (objectp) - { - const LLUUID &parent_id = objectp->getParentUUID(); - // If this item's parent is the starting folder, then just add it to the top level (recall that - // the starting folder isn't actually represented in the view, parent_folder would be NULL in - // this case otherwise). - LLFolderViewFolder* parent_folder = (parent_id == mStartFolderID ? - mFolders : (LLFolderViewFolder*)mFolders->getItemByID(parent_id)); - - // This item exists outside the inventory's hierarchy, so don't add it. - if (!parent_folder) - { - return; - } - - if (objectp->getType() <= LLAssetType::AT_NONE || - objectp->getType() >= LLAssetType::AT_COUNT) - { - llwarns << "LLInventoryPanel::buildNewViews called with invalid objectp->mType : " << - ((S32) objectp->getType()) << llendl; - return; - } - - if (objectp->getType() == LLAssetType::AT_CATEGORY && - objectp->getActualType() != LLAssetType::AT_LINK_FOLDER) - { - LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(objectp->getType(), - objectp->getType(), - LLInventoryType::IT_CATEGORY, - this, - objectp->getUUID()); - - if (new_listener) - { - LLFolderViewFolder::Params p; - p.name = new_listener->getDisplayName(); - p.icon = new_listener->getIcon(); - p.root = mFolders; - p.listener = new_listener; - LLFolderViewFolder* folderp = LLUICtrlFactory::create<LLFolderViewFolder>(p); - - folderp->setItemSortOrder(mFolders->getSortOrder()); - itemp = folderp; - } - } - else - { - // Build new view for item - LLInventoryItem* item = (LLInventoryItem*)objectp; - LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(item->getType(), - item->getActualType(), - item->getInventoryType(), - this, - item->getUUID(), - item->getFlags()); - - if (new_listener) - { - LLFolderViewItem::Params params; - params.name(new_listener->getDisplayName()); - params.icon(new_listener->getIcon()); - params.creation_date(new_listener->getCreationDate()); - params.root(mFolders); - params.listener(new_listener); - params.rect(LLRect (0, 0, 0, 0)); - itemp = LLUICtrlFactory::create<LLFolderViewItem> (params); - } - } - - if (itemp) - { - itemp->addToFolder(parent_folder, mFolders); - } - } - } - - // If this is a folder, add the children of the folder and recursively add any - // child folders. - if ((id == mStartFolderID) || - (objectp && objectp->getType() == LLAssetType::AT_CATEGORY)) - { - LLViewerInventoryCategory::cat_array_t* categories; - LLViewerInventoryItem::item_array_t* items; - - mInventory->lockDirectDescendentArrays(id, categories, items); - if(categories) - { - S32 count = categories->count(); - for(S32 i = 0; i < count; ++i) - { - LLInventoryCategory* cat = categories->get(i); - buildNewViews(cat->getUUID()); - } - } - if(items) - { - S32 count = items->count(); - for(S32 i = 0; i < count; ++i) - { - LLInventoryItem* item = items->get(i); - buildNewViews(item->getUUID()); - } - } - mInventory->unlockDirectDescendentArrays(id); - } -} - -struct LLConfirmPurgeData -{ - LLUUID mID; - LLInventoryModel* mModel; -}; - -class LLIsNotWorn : public LLInventoryCollectFunctor -{ -public: - LLIsNotWorn() {} - virtual ~LLIsNotWorn() {} - virtual bool operator()(LLInventoryCategory* cat, - LLInventoryItem* item) - { - return !gAgentWearables.isWearingItem(item->getUUID()); - } -}; - -class LLOpenFolderByID : public LLFolderViewFunctor -{ -public: - LLOpenFolderByID(const LLUUID& id) : mID(id) {} - virtual ~LLOpenFolderByID() {} - virtual void doFolder(LLFolderViewFolder* folder) - { - if (folder->getListener() && folder->getListener()->getUUID() == mID) folder->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); - } - virtual void doItem(LLFolderViewItem* item) {} -protected: - const LLUUID& mID; -}; - - -void LLInventoryPanel::openSelected() -{ - LLFolderViewItem* folder_item = mFolders->getCurSelectedItem(); - if(!folder_item) return; - LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getListener(); - if(!bridge) return; - bridge->openItem(); -} - -BOOL LLInventoryPanel::handleHover(S32 x, S32 y, MASK mask) -{ - BOOL handled = LLView::handleHover(x, y, mask); - if(handled) - { - ECursorType cursor = getWindow()->getCursor(); - if (LLInventoryModel::backgroundFetchActive() && cursor == UI_CURSOR_ARROW) - { - // replace arrow cursor with arrow and hourglass cursor - getWindow()->setCursor(UI_CURSOR_WORKING); - } - } - else - { - getWindow()->setCursor(UI_CURSOR_ARROW); - } - return TRUE; -} - -BOOL LLInventoryPanel::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data, - EAcceptance* accept, - std::string& tooltip_msg) -{ - - BOOL handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg); - - if (handled) - { - mFolders->setDragAndDropThisFrame(); - } - - return handled; -} - -void LLInventoryPanel::onFocusLost() -{ - // inventory no longer handles cut/copy/paste/delete - if (LLEditMenuHandler::gEditMenuHandler == mFolders) - { - LLEditMenuHandler::gEditMenuHandler = NULL; - } - - LLPanel::onFocusLost(); -} - -void LLInventoryPanel::onFocusReceived() -{ - // inventory now handles cut/copy/paste/delete - LLEditMenuHandler::gEditMenuHandler = mFolders; - - LLPanel::onFocusReceived(); -} - - -void LLInventoryPanel::openAllFolders() -{ - mFolders->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_DOWN); - mFolders->arrangeAll(); -} - -void LLInventoryPanel::openDefaultFolderForType(LLAssetType::EType type) -{ - LLUUID category_id = mInventory->findCategoryUUIDForType(type); - LLOpenFolderByID opener(category_id); - mFolders->applyFunctorRecursively(opener); -} - -void LLInventoryPanel::setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus) -{ - // Don't select objects in COF (e.g. to prevent refocus when items are worn). - const LLInventoryObject *obj = gInventory.getObject(obj_id); - if (obj && obj->getParentUUID() == LLAppearanceManager::getCOF()) - { - return; - } - mFolders->setSelectionByID(obj_id, take_keyboard_focus); -} - -void LLInventoryPanel::clearSelection() -{ - mFolders->clearSelection(); -} - -void LLInventoryPanel::onSelectionChange(const std::deque<LLFolderViewItem*>& items, BOOL user_action) -{ - LLFolderView* fv = getRootFolder(); - if (fv->needsAutoRename()) // auto-selecting a new user-created asset and preparing to rename - { - fv->setNeedsAutoRename(FALSE); - if (items.size()) // new asset is visible and selected - { - fv->startRenamingSelectedItem(); - } - } - // Seraph - Put determineFolderType in here for ensemble typing? -} - -//---------------------------------------------------------------------------- - -void LLInventoryPanel::doToSelected(const LLSD& userdata) -{ - mFolders->doToSelected(&gInventory, userdata); -} - -void LLInventoryPanel::doCreate(const LLSD& userdata) -{ - menu_create_inventory_item(mFolders, LLFolderBridge::sSelf, userdata); -} - -bool LLInventoryPanel::beginIMSession() -{ - std::set<LLUUID> selected_items; - mFolders->getSelectionList(selected_items); - - std::string name; - static int session_num = 1; - - LLDynamicArray<LLUUID> members; - EInstantMessage type = IM_SESSION_CONFERENCE_START; - - std::set<LLUUID>::const_iterator iter; - for (iter = selected_items.begin(); iter != selected_items.end(); iter++) - { - - LLUUID item = *iter; - LLFolderViewItem* folder_item = mFolders->getItemByID(item); - - if(folder_item) - { - LLFolderViewEventListener* fve_listener = folder_item->getListener(); - if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY)) - { - - LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getListener(); - if(!bridge) return true; - LLViewerInventoryCategory* cat = bridge->getCategory(); - if(!cat) return true; - name = cat->getName(); - LLUniqueBuddyCollector is_buddy; - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - gInventory.collectDescendentsIf(bridge->getUUID(), - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_buddy); - S32 count = item_array.count(); - if(count > 0) - { - LLFloaterReg::showInstance("communicate"); - // create the session - LLAvatarTracker& at = LLAvatarTracker::instance(); - LLUUID id; - for(S32 i = 0; i < count; ++i) - { - id = item_array.get(i)->getCreatorUUID(); - if(at.isBuddyOnline(id)) - { - members.put(id); - } - } - } - } - else - { - LLFolderViewItem* folder_item = mFolders->getItemByID(item); - if(!folder_item) return true; - LLInvFVBridge* listenerp = (LLInvFVBridge*)folder_item->getListener(); - - if (listenerp->getInventoryType() == LLInventoryType::IT_CALLINGCARD) - { - LLInventoryItem* inv_item = gInventory.getItem(listenerp->getUUID()); - - if (inv_item) - { - LLAvatarTracker& at = LLAvatarTracker::instance(); - LLUUID id = inv_item->getCreatorUUID(); - - if(at.isBuddyOnline(id)) - { - members.put(id); - } - } - } //if IT_CALLINGCARD - } //if !IT_CATEGORY - } - } //for selected_items - - // the session_id is randomly generated UUID which will be replaced later - // with a server side generated number - - if (name.empty()) - { - name = llformat("Session %d", session_num++); - } - - gIMMgr->addSession(name, type, members[0], members); - - return true; -} - -bool LLInventoryPanel::attachObject(const LLSD& userdata) -{ - std::set<LLUUID> selected_items; - mFolders->getSelectionList(selected_items); - - std::string joint_name = userdata.asString(); - LLVOAvatar *avatarp = static_cast<LLVOAvatar*>(gAgent.getAvatarObject()); - LLViewerJointAttachment* attachmentp = NULL; - for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin(); - iter != avatarp->mAttachmentPoints.end(); ) - { - LLVOAvatar::attachment_map_t::iterator curiter = iter++; - LLViewerJointAttachment* attachment = curiter->second; - if (attachment->getName() == joint_name) - { - attachmentp = attachment; - break; - } - } - if (attachmentp == NULL) - { - return true; - } - - for (std::set<LLUUID>::const_iterator set_iter = selected_items.begin(); - set_iter != selected_items.end(); - ++set_iter) - { - const LLUUID &id = *set_iter; - LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(id); - if(item && gInventory.isObjectDescendentOf(id, gInventory.getRootFolderID())) - { - rez_attachment(item, attachmentp); - } - else if(item && item->isComplete()) - { - // must be in library. copy it to our inventory and put it on. - LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(attachmentp); - copy_inventory_item(gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - } - gFocusMgr.setKeyboardFocus(NULL); - - return true; -} - - -//---------------------------------------------------------------------------- - -// static DEBUG ONLY: -void LLInventoryPanel::dumpSelectionInformation(void* user_data) -{ - LLInventoryPanel* iv = (LLInventoryPanel*)user_data; - iv->mFolders->dumpSelectionInformation(); -} - -BOOL LLInventoryPanel::getSinceLogoff() -{ - return mFolders->getFilter()->isSinceLogoff(); -} - -void example_param_block_usage() +void LLFloaterInventory::onOpen(const LLSD& key) { - LLInventoryPanel::Params param_block; - param_block.name(std::string("inventory")); - - param_block.sort_order_setting(LLInventoryPanel::RECENTITEMS_SORT_ORDER); - param_block.allow_multi_select(true); - param_block.filter(LLInventoryPanel::Filter() - .sort_order(1) - .types(0xffff0000)); - param_block.inventory(&gInventory); - param_block.has_border(true); - - LLUICtrlFactory::create<LLInventoryPanel>(param_block); - - param_block = LLInventoryPanel::Params(); - param_block.name(std::string("inventory")); - - //LLSD param_block_sd; - //param_block_sd["sort_order_setting"] = LLInventoryPanel::RECENTITEMS_SORT_ORDER; - //param_block_sd["allow_multi_select"] = true; - //param_block_sd["filter"]["sort_order"] = 1; - //param_block_sd["filter"]["types"] = (S32)0xffff0000; - //param_block_sd["has_border"] = true; - - //LLInitParam::LLSDParser(param_block_sd).parse(param_block); - - LLUICtrlFactory::create<LLInventoryPanel>(param_block); + LLFirstUse::useInventory(); } |