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-rw-r--r--indra/newview/llfloaterinventory.cpp1840
1 files changed, 15 insertions, 1825 deletions
diff --git a/indra/newview/llfloaterinventory.cpp b/indra/newview/llfloaterinventory.cpp
index 274c2234de..92778510e7 100644
--- a/indra/newview/llfloaterinventory.cpp
+++ b/indra/newview/llfloaterinventory.cpp
@@ -32,539 +32,35 @@
#include "llviewerprecompiledheaders.h"
-#include <utility> // for std::pair<>
-
#include "llfloaterinventory.h"
-// library includes
#include "llagent.h"
-#include "llagentwearables.h"
-#include "llcallingcard.h"
-#include "llfloaterreg.h"
-#include "llsdserialize.h"
-#include "llfiltereditor.h"
-#include "llspinctrl.h"
-#include "llui.h"
-#include "message.h"
-
-// newview includes
-#include "llappearancemgr.h"
-#include "llappviewer.h"
#include "llfirstuse.h"
-#include "llfloaterchat.h"
-#include "llfloatercustomize.h"
-#include "llfocusmgr.h"
-#include "llfolderview.h"
-#include "llgesturemgr.h"
-#include "lliconctrl.h"
-#include "llimview.h"
-#include "llinventorybridge.h"
-#include "llinventoryclipboard.h"
+#include "llfloaterreg.h"
#include "llinventorymodel.h"
-#include "lllineeditor.h"
-#include "llmenugl.h"
-#include "llpreviewanim.h"
-#include "llpreviewgesture.h"
-#include "llpreviewnotecard.h"
-#include "llpreviewscript.h"
-#include "llpreviewsound.h"
-#include "llpreviewtexture.h"
+#include "llpanelmaininventory.h"
#include "llresmgr.h"
-#include "llscrollbar.h"
-#include "llscrollcontainer.h"
-#include "llselectmgr.h"
-#include "lltabcontainer.h"
-#include "lltooldraganddrop.h"
-#include "lluictrlfactory.h"
-#include "llviewerinventory.h"
-#include "llviewermessage.h"
-#include "llviewerobjectlist.h"
-#include "llviewerregion.h"
-#include "llviewerwindow.h"
-#include "llvoavatarself.h"
-#include "llwearablelist.h"
-
-static LLDefaultChildRegistry::Register<LLInventoryPanel> r("inventory_panel");
-
-//BOOL LLFloaterInventory::sOpenNextNewItem = FALSE;
-BOOL LLFloaterInventory::sWearNewClothing = FALSE;
-LLUUID LLFloaterInventory::sWearNewClothingTransactionID;
-
-///----------------------------------------------------------------------------
-/// LLFloaterInventoryFinder
-///----------------------------------------------------------------------------
-
-LLFloaterInventoryFinder::LLFloaterInventoryFinder(LLFloaterInventory* inventory_view)
-: LLFloater(LLSD()),
- mFloaterInventory(inventory_view),
- mFilter(inventory_view->mActivePanel->getFilter())
-{
- LLUICtrlFactory::getInstance()->buildFloater(this, "floater_inventory_view_finder.xml", NULL);
- updateElementsFromFilter();
-}
-
-
-void LLFloaterInventoryFinder::onCheckSinceLogoff(LLUICtrl *ctrl, void *user_data)
-{
- LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data;
- if (!self) return;
-
- bool since_logoff= self->childGetValue("check_since_logoff");
-
- if (!since_logoff &&
- !( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() ) )
- {
- self->mSpinSinceHours->set(1.0f);
- }
-}
-BOOL LLFloaterInventoryFinder::postBuild()
-{
- const LLRect& viewrect = mFloaterInventory->getRect();
- setRect(LLRect(viewrect.mLeft - getRect().getWidth(), viewrect.mTop, viewrect.mLeft, viewrect.mTop - getRect().getHeight()));
-
- childSetAction("All", selectAllTypes, this);
- childSetAction("None", selectNoTypes, this);
-
- mSpinSinceHours = getChild<LLSpinCtrl>("spin_hours_ago");
- childSetCommitCallback("spin_hours_ago", onTimeAgo, this);
-
- mSpinSinceDays = getChild<LLSpinCtrl>("spin_days_ago");
- childSetCommitCallback("spin_days_ago", onTimeAgo, this);
-
- // mCheckSinceLogoff = getChild<LLSpinCtrl>("check_since_logoff");
- childSetCommitCallback("check_since_logoff", onCheckSinceLogoff, this);
-
- childSetAction("Close", onCloseBtn, this);
-
- updateElementsFromFilter();
- return TRUE;
-}
-void LLFloaterInventoryFinder::onTimeAgo(LLUICtrl *ctrl, void *user_data)
-{
- LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data;
- if (!self) return;
-
- bool since_logoff=true;
- if ( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() )
- {
- since_logoff = false;
- }
- self->childSetValue("check_since_logoff", since_logoff);
-}
-
-void LLFloaterInventoryFinder::changeFilter(LLInventoryFilter* filter)
-{
- mFilter = filter;
- updateElementsFromFilter();
-}
-
-void LLFloaterInventoryFinder::updateElementsFromFilter()
-{
- if (!mFilter)
- return;
-
- // Get data needed for filter display
- U32 filter_types = mFilter->getFilterTypes();
- std::string filter_string = mFilter->getFilterSubString();
- LLInventoryFilter::EFolderShow show_folders = mFilter->getShowFolderState();
- U32 hours = mFilter->getHoursAgo();
-
- // update the ui elements
- LLFloater::setTitle(mFilter->getName());
- childSetValue("check_animation", (S32) (filter_types & 0x1 << LLInventoryType::IT_ANIMATION));
-
- childSetValue("check_calling_card", (S32) (filter_types & 0x1 << LLInventoryType::IT_CALLINGCARD));
- childSetValue("check_clothing", (S32) (filter_types & 0x1 << LLInventoryType::IT_WEARABLE));
- childSetValue("check_gesture", (S32) (filter_types & 0x1 << LLInventoryType::IT_GESTURE));
- childSetValue("check_landmark", (S32) (filter_types & 0x1 << LLInventoryType::IT_LANDMARK));
- childSetValue("check_notecard", (S32) (filter_types & 0x1 << LLInventoryType::IT_NOTECARD));
- childSetValue("check_object", (S32) (filter_types & 0x1 << LLInventoryType::IT_OBJECT));
- childSetValue("check_script", (S32) (filter_types & 0x1 << LLInventoryType::IT_LSL));
- childSetValue("check_sound", (S32) (filter_types & 0x1 << LLInventoryType::IT_SOUND));
- childSetValue("check_texture", (S32) (filter_types & 0x1 << LLInventoryType::IT_TEXTURE));
- childSetValue("check_snapshot", (S32) (filter_types & 0x1 << LLInventoryType::IT_SNAPSHOT));
- childSetValue("check_show_empty", show_folders == LLInventoryFilter::SHOW_ALL_FOLDERS);
- childSetValue("check_since_logoff", mFilter->isSinceLogoff());
- mSpinSinceHours->set((F32)(hours % 24));
- mSpinSinceDays->set((F32)(hours / 24));
-}
-
-void LLFloaterInventoryFinder::draw()
-{
- LLMemType mt(LLMemType::MTYPE_INVENTORY_DRAW);
- U32 filter = 0xffffffff;
- BOOL filtered_by_all_types = TRUE;
-
- if (!childGetValue("check_animation"))
- {
- filter &= ~(0x1 << LLInventoryType::IT_ANIMATION);
- filtered_by_all_types = FALSE;
- }
-
-
- if (!childGetValue("check_calling_card"))
- {
- filter &= ~(0x1 << LLInventoryType::IT_CALLINGCARD);
- filtered_by_all_types = FALSE;
- }
-
- if (!childGetValue("check_clothing"))
- {
- filter &= ~(0x1 << LLInventoryType::IT_WEARABLE);
- filtered_by_all_types = FALSE;
- }
-
- if (!childGetValue("check_gesture"))
- {
- filter &= ~(0x1 << LLInventoryType::IT_GESTURE);
- filtered_by_all_types = FALSE;
- }
-
- if (!childGetValue("check_landmark"))
-
-
- {
- filter &= ~(0x1 << LLInventoryType::IT_LANDMARK);
- filtered_by_all_types = FALSE;
- }
-
- if (!childGetValue("check_notecard"))
- {
- filter &= ~(0x1 << LLInventoryType::IT_NOTECARD);
- filtered_by_all_types = FALSE;
- }
-
- if (!childGetValue("check_object"))
- {
- filter &= ~(0x1 << LLInventoryType::IT_OBJECT);
- filter &= ~(0x1 << LLInventoryType::IT_ATTACHMENT);
- filtered_by_all_types = FALSE;
- }
-
- if (!childGetValue("check_script"))
- {
- filter &= ~(0x1 << LLInventoryType::IT_LSL);
- filtered_by_all_types = FALSE;
- }
-
- if (!childGetValue("check_sound"))
- {
- filter &= ~(0x1 << LLInventoryType::IT_SOUND);
- filtered_by_all_types = FALSE;
- }
-
- if (!childGetValue("check_texture"))
- {
- filter &= ~(0x1 << LLInventoryType::IT_TEXTURE);
- filtered_by_all_types = FALSE;
- }
-
- if (!childGetValue("check_snapshot"))
- {
- filter &= ~(0x1 << LLInventoryType::IT_SNAPSHOT);
- filtered_by_all_types = FALSE;
- }
-
- if (!filtered_by_all_types)
- {
- // don't include folders in filter, unless I've selected everything
- filter &= ~(0x1 << LLInventoryType::IT_CATEGORY);
- }
-
- // update the panel, panel will update the filter
- mFloaterInventory->mActivePanel->setShowFolderState(getCheckShowEmpty() ?
- LLInventoryFilter::SHOW_ALL_FOLDERS : LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
- mFloaterInventory->mActivePanel->setFilterTypes(filter);
- if (getCheckSinceLogoff())
- {
- mSpinSinceDays->set(0);
- mSpinSinceHours->set(0);
- }
- U32 days = (U32)mSpinSinceDays->get();
- U32 hours = (U32)mSpinSinceHours->get();
- if (hours > 24)
- {
- days += hours / 24;
- hours = (U32)hours % 24;
- mSpinSinceDays->set((F32)days);
- mSpinSinceHours->set((F32)hours);
- }
- hours += days * 24;
- mFloaterInventory->mActivePanel->setHoursAgo(hours);
- mFloaterInventory->mActivePanel->setSinceLogoff(getCheckSinceLogoff());
- mFloaterInventory->setFilterTextFromFilter();
-
- LLFloater::draw();
-}
-
-BOOL LLFloaterInventoryFinder::getCheckShowEmpty()
-{
- return childGetValue("check_show_empty");
-}
-
-BOOL LLFloaterInventoryFinder::getCheckSinceLogoff()
-{
- return childGetValue("check_since_logoff");
-}
-
-void LLFloaterInventoryFinder::onCloseBtn(void* user_data)
-{
- LLFloaterInventoryFinder* finderp = (LLFloaterInventoryFinder*)user_data;
- finderp->closeFloater();
-}
-
-// static
-void LLFloaterInventoryFinder::selectAllTypes(void* user_data)
-{
- LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data;
- if(!self) return;
-
- self->childSetValue("check_animation", TRUE);
- self->childSetValue("check_calling_card", TRUE);
- self->childSetValue("check_clothing", TRUE);
- self->childSetValue("check_gesture", TRUE);
- self->childSetValue("check_landmark", TRUE);
- self->childSetValue("check_notecard", TRUE);
- self->childSetValue("check_object", TRUE);
- self->childSetValue("check_script", TRUE);
- self->childSetValue("check_sound", TRUE);
- self->childSetValue("check_texture", TRUE);
- self->childSetValue("check_snapshot", TRUE);
-
-/*
- self->mCheckCallingCard->set(TRUE);
- self->mCheckClothing->set(TRUE);
- self->mCheckGesture->set(TRUE);
- self->mCheckLandmark->set(TRUE);
- self->mCheckNotecard->set(TRUE);
- self->mCheckObject->set(TRUE);
- self->mCheckScript->set(TRUE);
- self->mCheckSound->set(TRUE);
- self->mCheckTexture->set(TRUE);
- self->mCheckSnapshot->set(TRUE);*/
-}
-
-//static
-void LLFloaterInventoryFinder::selectNoTypes(void* user_data)
-{
- LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data;
- if(!self) return;
-
- /*
- self->childSetValue("check_animation", FALSE);
- self->mCheckCallingCard->set(FALSE);
- self->mCheckClothing->set(FALSE);
- self->mCheckGesture->set(FALSE);
- self->mCheckLandmark->set(FALSE);
- self->mCheckNotecard->set(FALSE);
- self->mCheckObject->set(FALSE);
- self->mCheckScript->set(FALSE);
- self->mCheckSound->set(FALSE);
- self->mCheckTexture->set(FALSE);
- self->mCheckSnapshot->set(FALSE);*/
-
-
- self->childSetValue("check_animation", FALSE);
- self->childSetValue("check_calling_card", FALSE);
- self->childSetValue("check_clothing", FALSE);
- self->childSetValue("check_gesture", FALSE);
- self->childSetValue("check_landmark", FALSE);
- self->childSetValue("check_notecard", FALSE);
- self->childSetValue("check_object", FALSE);
- self->childSetValue("check_script", FALSE);
- self->childSetValue("check_sound", FALSE);
- self->childSetValue("check_texture", FALSE);
- self->childSetValue("check_snapshot", FALSE);
-}
-
+#include "llviewerfoldertype.h"
///----------------------------------------------------------------------------
/// LLFloaterInventory
///----------------------------------------------------------------------------
-void LLSaveFolderState::setApply(BOOL apply)
-{
- mApply = apply;
- // before generating new list of open folders, clear the old one
- if(!apply)
- {
- clearOpenFolders();
- }
-}
-
-void LLSaveFolderState::doFolder(LLFolderViewFolder* folder)
-{
- LLMemType mt(LLMemType::MTYPE_INVENTORY_DO_FOLDER);
- if(mApply)
- {
- // we're applying the open state
- LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener();
- if(!bridge) return;
- LLUUID id(bridge->getUUID());
- if(mOpenFolders.find(id) != mOpenFolders.end())
- {
- folder->setOpen(TRUE);
- }
- else
- {
- // keep selected filter in its current state, this is less jarring to user
- if (!folder->isSelected())
- {
- folder->setOpen(FALSE);
- }
- }
- }
- else
- {
- // we're recording state at this point
- if(folder->isOpen())
- {
- LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener();
- if(!bridge) return;
- mOpenFolders.insert(bridge->getUUID());
- }
- }
-}
LLFloaterInventory::LLFloaterInventory(const LLSD& key)
: LLFloater(key)
{
- LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_INIT);
- // Menu Callbacks (non contex menus)
- mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLFloaterInventory::doToSelected, this, _2));
- mCommitCallbackRegistrar.add("Inventory.CloseAllFolders", boost::bind(&LLFloaterInventory::closeAllFolders, this));
- mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLAssetType::AT_TRASH));
- mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLAssetType::AT_LOST_AND_FOUND));
- mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLFloaterInventory::doCreate, this, _2));
-// mCommitCallbackRegistrar.add("Inventory.NewWindow", boost::bind(&LLFloaterInventory::newWindow, this));
- mCommitCallbackRegistrar.add("Inventory.ShowFilters", boost::bind(&LLFloaterInventory::toggleFindOptions, this));
- mCommitCallbackRegistrar.add("Inventory.ResetFilters", boost::bind(&LLFloaterInventory::resetFilters, this));
- mCommitCallbackRegistrar.add("Inventory.SetSortBy", boost::bind(&LLFloaterInventory::setSortBy, this, _2));
-
- // Controls
- // *TODO: Just use persistant settings for each of these
- U32 sort_order = gSavedSettings.getU32("InventorySortOrder");
- BOOL sort_by_name = ! ( sort_order & LLInventoryFilter::SO_DATE );
- BOOL sort_folders_by_name = ( sort_order & LLInventoryFilter::SO_FOLDERS_BY_NAME );
- BOOL sort_system_folders_to_top = ( sort_order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP );
-
- gSavedSettings.declareBOOL("Inventory.SortByName", sort_by_name, "Declared in code", FALSE);
- gSavedSettings.declareBOOL("Inventory.SortByDate", !sort_by_name, "Declared in code", FALSE);
- gSavedSettings.declareBOOL("Inventory.FoldersAlwaysByName", sort_folders_by_name, "Declared in code", FALSE);
- gSavedSettings.declareBOOL("Inventory.SystemFoldersToTop", sort_system_folders_to_top, "Declared in code", FALSE);
-
- mSavedFolderState = new LLSaveFolderState();
- mSavedFolderState->setApply(FALSE);
+}
- //Called from floater reg: LLUICtrlFactory::getInstance()->buildFloater(this, "floater_inventory.xml");
+LLFloaterInventory::~LLFloaterInventory()
+{
}
BOOL LLFloaterInventory::postBuild()
{
- gInventory.addObserver(this);
-
- mFilterTabs = getChild<LLTabContainer>("inventory filter tabs");
- mFilterTabs->setCommitCallback(boost::bind(&LLFloaterInventory::onFilterSelected, this));
-
- //panel->getFilter()->markDefault();
-
- // Set up the default inv. panel/filter settings.
- mActivePanel = getChild<LLInventoryPanel>("All Items");
- if (mActivePanel)
- {
- // "All Items" is the previous only view, so it gets the InventorySortOrder
- mActivePanel->setSortOrder(gSavedSettings.getU32("InventorySortOrder"));
- mActivePanel->getFilter()->markDefault();
- mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState);
- mActivePanel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, mActivePanel, _1, _2));
- }
- LLInventoryPanel* recent_items_panel = getChild<LLInventoryPanel>("Recent Items");
- if (recent_items_panel)
- {
- recent_items_panel->setSinceLogoff(TRUE);
- recent_items_panel->setSortOrder(LLInventoryFilter::SO_DATE);
- recent_items_panel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
- recent_items_panel->getFilter()->markDefault();
- recent_items_panel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, recent_items_panel, _1, _2));
- }
-
- // Now load the stored settings from disk, if available.
- std::ostringstream filterSaveName;
- filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "filters.xml");
- llinfos << "LLFloaterInventory::init: reading from " << filterSaveName << llendl;
- llifstream file(filterSaveName.str());
- LLSD savedFilterState;
- if (file.is_open())
- {
- LLSDSerialize::fromXML(savedFilterState, file);
- file.close();
-
- // Load the persistent "Recent Items" settings.
- // Note that the "All Items" settings do not persist.
- if(recent_items_panel)
- {
- if(savedFilterState.has(recent_items_panel->getFilter()->getName()))
- {
- LLSD recent_items = savedFilterState.get(
- recent_items_panel->getFilter()->getName());
- recent_items_panel->getFilter()->fromLLSD(recent_items);
- }
- }
-
- }
-
-
- mFilterEditor = getChild<LLFilterEditor>("inventory search editor");
- if (mFilterEditor)
- {
- mFilterEditor->setCommitCallback(boost::bind(&LLFloaterInventory::onFilterEdit, this, _2));
- }
-
- // *TODO:Get the cost info from the server
- const std::string upload_cost("10");
- childSetLabelArg("Upload Image", "[COST]", upload_cost);
- childSetLabelArg("Upload Sound", "[COST]", upload_cost);
- childSetLabelArg("Upload Animation", "[COST]", upload_cost);
- childSetLabelArg("Bulk Upload", "[COST]", upload_cost);
-
+ mPanelMainInventory = getChild<LLPanelMainInventory>("Inventory Panel");
return TRUE;
}
-// Destroys the object
-LLFloaterInventory::~LLFloaterInventory( void )
-{
- // Save the filters state.
- LLSD filterRoot;
- LLInventoryPanel* all_items_panel = getChild<LLInventoryPanel>("All Items");
- if (all_items_panel)
- {
- LLInventoryFilter* filter = all_items_panel->getFilter();
- LLSD filterState;
- filter->toLLSD(filterState);
- filterRoot[filter->getName()] = filterState;
- }
-
- LLInventoryPanel* recent_items_panel = getChild<LLInventoryPanel>("Recent Items");
- if (recent_items_panel)
- {
- LLInventoryFilter* filter = recent_items_panel->getFilter();
- LLSD filterState;
- filter->toLLSD(filterState);
- filterRoot[filter->getName()] = filterState;
- }
-
- std::ostringstream filterSaveName;
- filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "filters.xml");
- llofstream filtersFile(filterSaveName.str());
- if(!LLSDSerialize::toPrettyXML(filterRoot, filtersFile))
- {
- llwarns << "Could not write to filters save file " << filterSaveName << llendl;
- }
- else
- filtersFile.close();
-
- gInventory.removeObserver(this);
- delete mSavedFolderState;
-}
void LLFloaterInventory::draw()
{
@@ -575,113 +71,6 @@ void LLFloaterInventory::draw()
LLFloater::draw();
}
-void LLOpenFilteredFolders::doItem(LLFolderViewItem *item)
-{
- if (item->getFiltered())
- {
- item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
- }
-}
-
-void LLOpenFilteredFolders::doFolder(LLFolderViewFolder* folder)
-{
- if (folder->getFiltered() && folder->getParentFolder())
- {
- folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
- }
- // if this folder didn't pass the filter, and none of its descendants did
- else if (!folder->getFiltered() && !folder->hasFilteredDescendants())
- {
- folder->setOpenArrangeRecursively(FALSE, LLFolderViewFolder::RECURSE_NO);
- }
-}
-
-void LLSelectFirstFilteredItem::doItem(LLFolderViewItem *item)
-{
- if (item->getFiltered() && !mItemSelected)
- {
- item->getRoot()->setSelection(item, FALSE, FALSE);
- if (item->getParentFolder())
- {
- item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
- }
- item->getRoot()->scrollToShowSelection();
- mItemSelected = TRUE;
- }
-}
-
-void LLSelectFirstFilteredItem::doFolder(LLFolderViewFolder* folder)
-{
- if (folder->getFiltered() && !mItemSelected)
- {
- folder->getRoot()->setSelection(folder, FALSE, FALSE);
- if (folder->getParentFolder())
- {
- folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
- }
- folder->getRoot()->scrollToShowSelection();
- mItemSelected = TRUE;
- }
-}
-
-void LLOpenFoldersWithSelection::doItem(LLFolderViewItem *item)
-{
- if (item->getParentFolder() && item->isSelected())
- {
- item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
- }
-}
-
-void LLOpenFoldersWithSelection::doFolder(LLFolderViewFolder* folder)
-{
- if (folder->getParentFolder() && folder->isSelected())
- {
- folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
- }
-}
-
-void LLFloaterInventory::startSearch()
-{
- // this forces focus to line editor portion of search editor
- if (mFilterEditor)
- {
- mFilterEditor->focusFirstItem(TRUE);
- }
-}
-
-void LLFloaterInventory::onOpen(const LLSD& key)
-{
- LLFirstUse::useInventory();
-}
-
-BOOL LLFloaterInventory::handleKeyHere(KEY key, MASK mask)
-{
- LLFolderView* root_folder = mActivePanel ? mActivePanel->getRootFolder() : NULL;
- if (root_folder)
- {
- // first check for user accepting current search results
- if (mFilterEditor
- && mFilterEditor->hasFocus()
- && (key == KEY_RETURN
- || key == KEY_DOWN)
- && mask == MASK_NONE)
- {
- // move focus to inventory proper
- mActivePanel->setFocus(TRUE);
- root_folder->scrollToShowSelection();
- return TRUE;
- }
-
- if (mActivePanel->hasFocus() && key == KEY_UP)
- {
- startSearch();
- }
- }
-
- return LLFloater::handleKeyHere(key, mask);
-
-}
-
void LLFloaterInventory::updateTitle()
{
LLLocale locale(LLLocale::USER_LOCALE);
@@ -690,7 +79,7 @@ void LLFloaterInventory::updateTitle()
LLStringUtil::format_map_t string_args;
string_args["[ITEM_COUNT]"] = item_count_string;
- string_args["[FILTER]"] = mFilterText;
+ string_args["[FILTER]"] = mPanelMainInventory->getFilterText();
if (LLInventoryModel::backgroundFetchActive())
{
@@ -699,102 +88,21 @@ void LLFloaterInventory::updateTitle()
else
{
setTitle(getString("TitleCompleted", string_args));
- }
+ }
}
-
void LLFloaterInventory::changed(U32 mask)
{
updateTitle();
}
-//----------------------------------------------------------------------------
-// menu callbacks
-
-void LLFloaterInventory::doToSelected(const LLSD& userdata)
-{
- getPanel()->getRootFolder()->doToSelected(&gInventory, userdata);
-}
-
-void LLFloaterInventory::closeAllFolders()
-{
- getPanel()->getRootFolder()->closeAllFolders();
-}
-
-void LLFloaterInventory::doCreate(const LLSD& userdata)
-{
- menu_create_inventory_item(getPanel()->getRootFolder(), NULL, userdata);
-}
-
-void LLFloaterInventory::resetFilters()
-{
- LLFloaterInventoryFinder *finder = getFinder();
- getActivePanel()->getFilter()->resetDefault();
- if (finder)
- {
- finder->updateElementsFromFilter();
- }
-
- setFilterTextFromFilter();
-}
-
-void LLFloaterInventory::setSortBy(const LLSD& userdata)
+LLInventoryPanel* LLFloaterInventory::getPanel()
{
- std::string sort_field = userdata.asString();
- if (sort_field == "name")
- {
- U32 order = getActivePanel()->getSortOrder();
- getActivePanel()->setSortOrder( order & ~LLInventoryFilter::SO_DATE );
-
- gSavedSettings.setBOOL("Inventory.SortByName", TRUE );
- gSavedSettings.setBOOL("Inventory.SortByDate", FALSE );
- }
- else if (sort_field == "date")
- {
- U32 order = getActivePanel()->getSortOrder();
- getActivePanel()->setSortOrder( order | LLInventoryFilter::SO_DATE );
-
- gSavedSettings.setBOOL("Inventory.SortByName", FALSE );
- gSavedSettings.setBOOL("Inventory.SortByDate", TRUE );
- }
- else if (sort_field == "foldersalwaysbyname")
- {
- U32 order = getActivePanel()->getSortOrder();
- if ( order & LLInventoryFilter::SO_FOLDERS_BY_NAME )
- {
- order &= ~LLInventoryFilter::SO_FOLDERS_BY_NAME;
-
- gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", FALSE );
- }
- else
- {
- order |= LLInventoryFilter::SO_FOLDERS_BY_NAME;
-
- gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", TRUE );
- }
- getActivePanel()->setSortOrder( order );
- }
- else if (sort_field == "systemfolderstotop")
- {
- U32 order = getActivePanel()->getSortOrder();
- if ( order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP )
- {
- order &= ~LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP;
-
- gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", FALSE );
- }
- else
- {
- order |= LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP;
-
- gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", TRUE );
- }
- getActivePanel()->setSortOrder( order );
- }
+ if (mPanelMainInventory)
+ return mPanelMainInventory->getPanel();
+ return NULL;
}
-//----------------------------------------------------------------------------
-
// static
LLFloaterInventory* LLFloaterInventory::showAgentInventory()
{
@@ -842,1125 +150,7 @@ void LLFloaterInventory::cleanup()
}
}
-void LLFloaterInventory::toggleFindOptions()
-{
- LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_TOGGLE);
- LLFloater *floater = getFinder();
- if (!floater)
- {
- LLFloaterInventoryFinder * finder = new LLFloaterInventoryFinder(this);
- mFinderHandle = finder->getHandle();
- finder->openFloater();
- addDependentFloater(mFinderHandle);
-
- // start background fetch of folders
- gInventory.startBackgroundFetch();
- }
- else
- {
- floater->closeFloater();
- }
-}
-
-// static
-BOOL LLFloaterInventory::filtersVisible(void* user_data)
-{
- LLFloaterInventory* self = (LLFloaterInventory*)user_data;
- if(!self) return FALSE;
-
- return self->getFinder() != NULL;
-}
-
-void LLFloaterInventory::onClearSearch()
-{
- LLFloater *finder = getFinder();
- if (mActivePanel)
- {
- mActivePanel->setFilterSubString(LLStringUtil::null);
- mActivePanel->setFilterTypes(0xffffffff);
- }
-
- if (finder)
- {
- LLFloaterInventoryFinder::selectAllTypes(finder);
- }
-
- // re-open folders that were initially open
- if (mActivePanel)
- {
- mSavedFolderState->setApply(TRUE);
- mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState);
- LLOpenFoldersWithSelection opener;
- mActivePanel->getRootFolder()->applyFunctorRecursively(opener);
- mActivePanel->getRootFolder()->scrollToShowSelection();
- }
-}
-
-void LLFloaterInventory::onFilterEdit(const std::string& search_string )
-{
- if (search_string == "")
- {
- onClearSearch();
- }
- if (!mActivePanel)
- {
- return;
- }
-
- gInventory.startBackgroundFetch();
-
- std::string uppercase_search_string = search_string;
- LLStringUtil::toUpper(uppercase_search_string);
- if (mActivePanel->getFilterSubString().empty() && uppercase_search_string.empty())
- {
- // current filter and new filter empty, do nothing
- return;
- }
-
- // save current folder open state if no filter currently applied
- if (!mActivePanel->getRootFolder()->isFilterModified())
- {
- mSavedFolderState->setApply(FALSE);
- mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState);
- }
-
- // set new filter string
- mActivePanel->setFilterSubString(uppercase_search_string);
-}
-
-
- //static
- BOOL LLFloaterInventory::incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward)
- {
- LLFloaterInventory* active_view = NULL;
-
- LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory");
- for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter)
- {
- LLFloaterInventory* iv = dynamic_cast<LLFloaterInventory*>(*iter);
- if (iv)
- {
- if (gFocusMgr.childHasKeyboardFocus(iv))
- {
- active_view = iv;
- break;
- }
- }
- }
-
- if (!active_view)
- {
- return FALSE;
- }
-
- std::string search_string(find_text);
-
- if (search_string.empty())
- {
- return FALSE;
- }
-
- if (active_view->mActivePanel &&
- active_view->mActivePanel->getRootFolder()->search(first_item, search_string, backward))
- {
- return TRUE;
- }
-
- return FALSE;
- }
-
-void LLFloaterInventory::onFilterSelected()
-{
- // Find my index
- mActivePanel = (LLInventoryPanel*)childGetVisibleTab("inventory filter tabs");
-
- if (!mActivePanel)
- {
- return;
- }
- LLInventoryFilter* filter = mActivePanel->getFilter();
- LLFloaterInventoryFinder *finder = getFinder();
- if (finder)
- {
- finder->changeFilter(filter);
- }
- if (filter->isActive())
- {
- // If our filter is active we may be the first thing requiring a fetch so we better start it here.
- gInventory.startBackgroundFetch();
- }
- setFilterTextFromFilter();
-}
-
-BOOL LLFloaterInventory::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
- EDragAndDropType cargo_type,
- void* cargo_data,
- EAcceptance* accept,
- std::string& tooltip_msg)
-{
- // Check to see if we are auto scrolling from the last frame
- LLInventoryPanel* panel = (LLInventoryPanel*)this->getActivePanel();
- BOOL needsToScroll = panel->getScrollableContainer()->autoScroll(x, y);
- if(mFilterTabs)
- {
- if(needsToScroll)
- {
- mFilterTabs->startDragAndDropDelayTimer();
- }
- }
-
- BOOL handled = LLFloater::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
-
- return handled;
-}
-const std::string& get_item_icon_name(LLAssetType::EType asset_type,
- LLInventoryType::EType inventory_type,
- U32 attachment_point,
- BOOL item_is_multi )
-{
- EInventoryIcon idx = OBJECT_ICON_NAME;
- if ( item_is_multi )
- {
- idx = OBJECT_MULTI_ICON_NAME;
- }
-
- switch(asset_type)
- {
- case LLAssetType::AT_TEXTURE:
- if(LLInventoryType::IT_SNAPSHOT == inventory_type)
- {
- idx = SNAPSHOT_ICON_NAME;
- }
- else
- {
- idx = TEXTURE_ICON_NAME;
- }
- break;
-
- case LLAssetType::AT_SOUND:
- idx = SOUND_ICON_NAME;
- break;
- case LLAssetType::AT_CALLINGCARD:
- if(attachment_point!= 0)
- {
- idx = CALLINGCARD_ONLINE_ICON_NAME;
- }
- else
- {
- idx = CALLINGCARD_OFFLINE_ICON_NAME;
- }
- break;
- case LLAssetType::AT_LANDMARK:
- if(attachment_point!= 0)
- {
- idx = LANDMARK_VISITED_ICON_NAME;
- }
- else
- {
- idx = LANDMARK_ICON_NAME;
- }
- break;
- case LLAssetType::AT_SCRIPT:
- case LLAssetType::AT_LSL_TEXT:
- case LLAssetType::AT_LSL_BYTECODE:
- idx = SCRIPT_ICON_NAME;
- break;
- case LLAssetType::AT_CLOTHING:
- idx = CLOTHING_ICON_NAME;
- case LLAssetType::AT_BODYPART :
- if(LLAssetType::AT_BODYPART == asset_type)
- {
- idx = BODYPART_ICON_NAME;
- }
- switch(LLInventoryItem::II_FLAGS_WEARABLES_MASK & attachment_point)
- {
- case WT_SHAPE:
- idx = BODYPART_SHAPE_ICON_NAME;
- break;
- case WT_SKIN:
- idx = BODYPART_SKIN_ICON_NAME;
- break;
- case WT_HAIR:
- idx = BODYPART_HAIR_ICON_NAME;
- break;
- case WT_EYES:
- idx = BODYPART_EYES_ICON_NAME;
- break;
- case WT_SHIRT:
- idx = CLOTHING_SHIRT_ICON_NAME;
- break;
- case WT_PANTS:
- idx = CLOTHING_PANTS_ICON_NAME;
- break;
- case WT_SHOES:
- idx = CLOTHING_SHOES_ICON_NAME;
- break;
- case WT_SOCKS:
- idx = CLOTHING_SOCKS_ICON_NAME;
- break;
- case WT_JACKET:
- idx = CLOTHING_JACKET_ICON_NAME;
- break;
- case WT_GLOVES:
- idx = CLOTHING_GLOVES_ICON_NAME;
- break;
- case WT_UNDERSHIRT:
- idx = CLOTHING_UNDERSHIRT_ICON_NAME;
- break;
- case WT_UNDERPANTS:
- idx = CLOTHING_UNDERPANTS_ICON_NAME;
- break;
- case WT_SKIRT:
- idx = CLOTHING_SKIRT_ICON_NAME;
- break;
- case WT_ALPHA:
- idx = CLOTHING_ALPHA_ICON_NAME;
- break;
- case WT_TATTOO:
- idx = CLOTHING_TATTOO_ICON_NAME;
- break;
- default:
- // no-op, go with choice above
- break;
- }
- break;
- case LLAssetType::AT_NOTECARD:
- idx = NOTECARD_ICON_NAME;
- break;
- case LLAssetType::AT_ANIMATION:
- idx = ANIMATION_ICON_NAME;
- break;
- case LLAssetType::AT_GESTURE:
- idx = GESTURE_ICON_NAME;
- break;
- case LLAssetType::AT_FAVORITE:
- //TODO - need bette idx
- idx = LANDMARK_ICON_NAME;
- break;
- case LLAssetType::AT_LINK:
- idx = LINKITEM_ICON_NAME;
- break;
- case LLAssetType::AT_LINK_FOLDER:
- idx = LINKFOLDER_ICON_NAME;
- break;
- default:
- break;
- }
-
- return ICON_NAME[idx];
-}
-
-LLUIImagePtr get_item_icon(LLAssetType::EType asset_type,
- LLInventoryType::EType inventory_type,
- U32 attachment_point,
- BOOL item_is_multi)
-{
- const std::string& icon_name = get_item_icon_name(asset_type, inventory_type, attachment_point, item_is_multi );
- return LLUI::getUIImage(icon_name);
-}
-
-const std::string LLInventoryPanel::DEFAULT_SORT_ORDER = std::string("InventorySortOrder");
-const std::string LLInventoryPanel::RECENTITEMS_SORT_ORDER = std::string("RecentItemsSortOrder");
-const std::string LLInventoryPanel::INHERIT_SORT_ORDER = std::string("");
-static const LLInventoryFVBridgeBuilder INVENTORY_BRIDGE_BUILDER;
-
-LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p)
-: LLPanel(p),
- mInventoryObserver(NULL),
- mFolders(NULL),
- mScroller(NULL),
- mSortOrderSetting(p.sort_order_setting),
- mInventory(p.inventory),
- mAllowMultiSelect(p.allow_multi_select),
- mHasInventoryConnection(false),
- mStartFolderString(p.start_folder)
-, mBuildDefaultHierarchy(true)
-, mInvFVBridgeBuilder(NULL)
-{
- mInvFVBridgeBuilder = &INVENTORY_BRIDGE_BUILDER;
-
- // contex menu callbacks
- mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLInventoryPanel::doToSelected, this, _2));
- mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLAssetType::AT_TRASH));
- mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLAssetType::AT_LOST_AND_FOUND));
- mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLInventoryPanel::doCreate, this, _2));
- mCommitCallbackRegistrar.add("Inventory.AttachObject", boost::bind(&LLInventoryPanel::attachObject, this, _2));
- mCommitCallbackRegistrar.add("Inventory.BeginIMSession", boost::bind(&LLInventoryPanel::beginIMSession, this));
-
- setBackgroundColor(LLUIColorTable::instance().getColor("InventoryBackgroundColor"));
- setBackgroundVisible(TRUE);
- setBackgroundOpaque(TRUE);
-}
-
-BOOL LLInventoryPanel::postBuild()
-{
- LLMemType mt(LLMemType::MTYPE_INVENTORY_POST_BUILD);
-
- mCommitCallbackRegistrar.pushScope(); // registered as a widget; need to push callback scope ourselves
-
- // create root folder
- {
- LLRect folder_rect(0,
- 0,
- getRect().getWidth(),
- 0);
- LLFolderView::Params p;
- p.name = getName();
- p.rect = folder_rect;
- p.parent_panel = this;
- mFolders = LLUICtrlFactory::create<LLFolderView>(p);
- mFolders->setAllowMultiSelect(mAllowMultiSelect);
- }
-
- mCommitCallbackRegistrar.popScope();
-
- mFolders->setCallbackRegistrar(&mCommitCallbackRegistrar);
-
- // scroller
- {
- LLRect scroller_view_rect = getRect();
- scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom);
- LLScrollContainer::Params p;
- p.name("Inventory Scroller");
- p.rect(scroller_view_rect);
- p.follows.flags(FOLLOWS_ALL);
- p.reserve_scroll_corner(true);
- p.tab_stop(true);
- mScroller = LLUICtrlFactory::create<LLScrollContainer>(p);
- }
- addChild(mScroller);
- mScroller->addChild(mFolders);
-
- mFolders->setScrollContainer(mScroller);
-
- // set up the callbacks from the inventory we're viewing, and then
- // build everything.
- mInventoryObserver = new LLInventoryPanelObserver(this);
- mInventory->addObserver(mInventoryObserver);
-
- // determine the root folder, if any, so inventory contents show just the children
- // of that folder (i.e. not including the folder itself).
- const LLAssetType::EType preferred_type = LLAssetType::lookupHumanReadable(mStartFolderString);
-
- if ("inventory" == mStartFolderString)
- {
- mStartFolderID = gInventory.getRootFolderID();
- }
- else if ("library" == mStartFolderString)
- {
- mStartFolderID = gInventory.getLibraryRootFolderID();
- }
- else
- {
- mStartFolderID = (preferred_type != LLAssetType::AT_NONE ? gInventory.findCategoryUUIDForType(preferred_type) : LLUUID::null);
- }
-
- // build view of inventory if we need default full hierarchy and inventory ready, otherwise wait for modelChanged() callback
- if (mBuildDefaultHierarchy && mInventory->isInventoryUsable() && !mHasInventoryConnection)
- {
- rebuildViewsFor(mStartFolderID);
- mHasInventoryConnection = true;
- }
-
- // bit of a hack to make sure the inventory is open.
- mFolders->openFolder(preferred_type != LLAssetType::AT_NONE ? LLAssetType::lookupCategoryName(preferred_type) : "My Inventory");
-
- if (mSortOrderSetting != INHERIT_SORT_ORDER)
- {
- setSortOrder(gSavedSettings.getU32(mSortOrderSetting));
- }
- else
- {
- setSortOrder(gSavedSettings.getU32(DEFAULT_SORT_ORDER));
- }
- mFolders->setSortOrder(mFolders->getFilter()->getSortOrder());
-
- return TRUE;
-}
-
-LLInventoryPanel::~LLInventoryPanel()
-{
- // should this be a global setting?
- if (mFolders)
- {
- U32 sort_order = mFolders->getSortOrder();
- if (mSortOrderSetting != INHERIT_SORT_ORDER)
- {
- gSavedSettings.setU32(mSortOrderSetting, sort_order);
- }
- }
-
- // LLView destructor will take care of the sub-views.
- mInventory->removeObserver(mInventoryObserver);
- delete mInventoryObserver;
- mScroller = NULL;
-}
-
-LLMemType mt(LLMemType::MTYPE_INVENTORY_FROM_XML); // ! BUG ! Should this be removed?
-void LLInventoryPanel::draw()
-{
- // select the desired item (in case it wasn't loaded when the selection was requested)
- mFolders->updateSelection();
- LLPanel::draw();
-}
-
-void LLInventoryPanel::setFilterTypes(U64 filter_types, BOOL filter_for_categories)
-{
- mFolders->getFilter()->setFilterTypes(filter_types, filter_for_categories);
-}
-
-void LLInventoryPanel::setFilterPermMask(PermissionMask filter_perm_mask)
-{
- mFolders->getFilter()->setFilterPermissions(filter_perm_mask);
-}
-
-void LLInventoryPanel::setFilterSubString(const std::string& string)
-{
- mFolders->getFilter()->setFilterSubString(string);
-}
-
-void LLInventoryPanel::setSortOrder(U32 order)
-{
- mFolders->getFilter()->setSortOrder(order);
- if (mFolders->getFilter()->isModified())
- {
- mFolders->setSortOrder(order);
- // try to keep selection onscreen, even if it wasn't to start with
- mFolders->scrollToShowSelection();
- }
-}
-
-void LLInventoryPanel::setSinceLogoff(BOOL sl)
-{
- mFolders->getFilter()->setDateRangeLastLogoff(sl);
-}
-
-void LLInventoryPanel::setHoursAgo(U32 hours)
-{
- mFolders->getFilter()->setHoursAgo(hours);
-}
-
-void LLInventoryPanel::setShowFolderState(LLInventoryFilter::EFolderShow show)
-{
- mFolders->getFilter()->setShowFolderState(show);
-}
-
-LLInventoryFilter::EFolderShow LLInventoryPanel::getShowFolderState()
-{
- return mFolders->getFilter()->getShowFolderState();
-}
-
-static LLFastTimer::DeclareTimer FTM_REFRESH("Inventory Refresh");
-
-void LLInventoryPanel::modelChanged(U32 mask)
-{
- LLFastTimer t2(FTM_REFRESH);
-
- bool handled = false;
-
- // inventory just initialized, do complete build
- if ((mask & LLInventoryObserver::ADD) && gInventory.getChangedIDs().empty() && !mHasInventoryConnection)
- {
- rebuildViewsFor(mStartFolderID);
- mHasInventoryConnection = true;
- return;
- }
-
- if(mask & LLInventoryObserver::LABEL)
- {
- handled = true;
- // label change - empty out the display name for each object
- // in this change set.
- const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
- std::set<LLUUID>::const_iterator id_it = changed_items.begin();
- std::set<LLUUID>::const_iterator id_end = changed_items.end();
- LLFolderViewItem* view = NULL;
- LLInvFVBridge* bridge = NULL;
- for (;id_it != id_end; ++id_it)
- {
- view = mFolders->getItemByID(*id_it);
- if(view)
- {
- // request refresh on this item (also flags for filtering)
- bridge = (LLInvFVBridge*)view->getListener();
- if(bridge)
- { // Clear the display name first, so it gets properly re-built during refresh()
- bridge->clearDisplayName();
- }
- view->refresh();
- }
- }
- }
- if((mask & (LLInventoryObserver::STRUCTURE
- | LLInventoryObserver::ADD
- | LLInventoryObserver::REMOVE)) != 0)
- {
- handled = true;
- // Record which folders are open by uuid.
- LLInventoryModel* model = getModel();
- if (model)
- {
- const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
-
- std::set<LLUUID>::const_iterator id_it = changed_items.begin();
- std::set<LLUUID>::const_iterator id_end = changed_items.end();
- for (;id_it != id_end; ++id_it)
- {
- // sync view with model
- LLInventoryObject* model_item = model->getObject(*id_it);
- LLFolderViewItem* view_item = mFolders->getItemByID(*id_it);
-
- if (model_item)
- {
- if (!view_item)
- {
- // this object was just created, need to build a view for it
- if ((mask & LLInventoryObserver::ADD) != LLInventoryObserver::ADD)
- {
- llwarns << *id_it << " is in model but not in view, but ADD flag not set" << llendl;
- }
- buildNewViews(*id_it);
-
- // select any newly created object
- // that has the auto rename at top of folder
- // root set
- if(mFolders->getRoot()->needsAutoRename())
- {
- setSelection(*id_it, FALSE);
- }
- }
- else
- {
- // this object was probably moved, check its parent
- if ((mask & LLInventoryObserver::STRUCTURE) != LLInventoryObserver::STRUCTURE)
- {
- llwarns << *id_it << " is in model and in view, but STRUCTURE flag not set" << llendl;
- }
-
- LLFolderViewFolder* new_parent = (LLFolderViewFolder*)mFolders->getItemByID(model_item->getParentUUID());
-
- // added check against NULL for cases when Inventory panel contains startFolder.
- // in this case parent is LLFolderView (LLInventoryPanel::mFolders) itself.
- // this check is a fix for bug EXT-1859.
- if (NULL != new_parent && view_item->getParentFolder() != new_parent)
- {
- view_item->getParentFolder()->extractItem(view_item);
- view_item->addToFolder(new_parent, mFolders);
- }
-/*
- on the other side in case Inventory Panel has content of the any folder
- it is possible that item moved to some folder which is absent in current
- Panel. For ex. removing item (via moving to trash).
- In this case we need to check if new parent is other then inventory start folder
- and simply remove its View from the hierarchy.
- See details in EXT-2098.
-*/
- // So, let check if item was moved into folder out of this Inventory Panel.
- else if (mStartFolderID.notNull() && NULL == new_parent && model_item->getParentUUID() != mStartFolderID)
- {
- view_item->getParentFolder()->extractItem(view_item);
- }
- }
- }
- else
- {
- if (view_item)
- {
- if ((mask & LLInventoryObserver::REMOVE) != LLInventoryObserver::REMOVE)
- {
- llwarns << *id_it << " is not in model but in view, but REMOVE flag not set" << llendl;
- }
- // item in view but not model, need to delete view
- view_item->destroyView();
- }
- else
- {
- llwarns << *id_it << "Item does not exist in either view or model, but notification triggered" << llendl;
- }
- }
- }
- }
- }
-
- if (!handled)
- {
- // it's a small change that only requires a refresh.
- // *TODO: figure out a more efficient way to do the refresh
- // since it is expensive on large inventories
- mFolders->refresh();
- }
-}
-
-
-void LLInventoryPanel::rebuildViewsFor(const LLUUID& id)
-{
- LLFolderViewItem* old_view = NULL;
-
- // get old LLFolderViewItem
- old_view = mFolders->getItemByID(id);
- if (old_view && id.notNull())
- {
- old_view->destroyView();
- }
-
- buildNewViews(id);
-}
-
-void LLInventoryPanel::buildNewViews(const LLUUID& id)
-{
- LLMemType mt(LLMemType::MTYPE_INVENTORY_BUILD_NEW_VIEWS);
- LLFolderViewItem* itemp = NULL;
- LLInventoryObject* objectp = NULL;
-
- // Don't add the start folder (the inventory panel will show contents
- // beginning with the children of the starting folder, excluding the starting folder itself).
- if (id != mStartFolderID)
- {
- objectp = gInventory.getObject(id);
- if (objectp)
- {
- const LLUUID &parent_id = objectp->getParentUUID();
- // If this item's parent is the starting folder, then just add it to the top level (recall that
- // the starting folder isn't actually represented in the view, parent_folder would be NULL in
- // this case otherwise).
- LLFolderViewFolder* parent_folder = (parent_id == mStartFolderID ?
- mFolders : (LLFolderViewFolder*)mFolders->getItemByID(parent_id));
-
- // This item exists outside the inventory's hierarchy, so don't add it.
- if (!parent_folder)
- {
- return;
- }
-
- if (objectp->getType() <= LLAssetType::AT_NONE ||
- objectp->getType() >= LLAssetType::AT_COUNT)
- {
- llwarns << "LLInventoryPanel::buildNewViews called with invalid objectp->mType : " <<
- ((S32) objectp->getType()) << llendl;
- return;
- }
-
- if (objectp->getType() == LLAssetType::AT_CATEGORY &&
- objectp->getActualType() != LLAssetType::AT_LINK_FOLDER)
- {
- LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(objectp->getType(),
- objectp->getType(),
- LLInventoryType::IT_CATEGORY,
- this,
- objectp->getUUID());
-
- if (new_listener)
- {
- LLFolderViewFolder::Params p;
- p.name = new_listener->getDisplayName();
- p.icon = new_listener->getIcon();
- p.root = mFolders;
- p.listener = new_listener;
- LLFolderViewFolder* folderp = LLUICtrlFactory::create<LLFolderViewFolder>(p);
-
- folderp->setItemSortOrder(mFolders->getSortOrder());
- itemp = folderp;
- }
- }
- else
- {
- // Build new view for item
- LLInventoryItem* item = (LLInventoryItem*)objectp;
- LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(item->getType(),
- item->getActualType(),
- item->getInventoryType(),
- this,
- item->getUUID(),
- item->getFlags());
-
- if (new_listener)
- {
- LLFolderViewItem::Params params;
- params.name(new_listener->getDisplayName());
- params.icon(new_listener->getIcon());
- params.creation_date(new_listener->getCreationDate());
- params.root(mFolders);
- params.listener(new_listener);
- params.rect(LLRect (0, 0, 0, 0));
- itemp = LLUICtrlFactory::create<LLFolderViewItem> (params);
- }
- }
-
- if (itemp)
- {
- itemp->addToFolder(parent_folder, mFolders);
- }
- }
- }
-
- // If this is a folder, add the children of the folder and recursively add any
- // child folders.
- if ((id == mStartFolderID) ||
- (objectp && objectp->getType() == LLAssetType::AT_CATEGORY))
- {
- LLViewerInventoryCategory::cat_array_t* categories;
- LLViewerInventoryItem::item_array_t* items;
-
- mInventory->lockDirectDescendentArrays(id, categories, items);
- if(categories)
- {
- S32 count = categories->count();
- for(S32 i = 0; i < count; ++i)
- {
- LLInventoryCategory* cat = categories->get(i);
- buildNewViews(cat->getUUID());
- }
- }
- if(items)
- {
- S32 count = items->count();
- for(S32 i = 0; i < count; ++i)
- {
- LLInventoryItem* item = items->get(i);
- buildNewViews(item->getUUID());
- }
- }
- mInventory->unlockDirectDescendentArrays(id);
- }
-}
-
-struct LLConfirmPurgeData
-{
- LLUUID mID;
- LLInventoryModel* mModel;
-};
-
-class LLIsNotWorn : public LLInventoryCollectFunctor
-{
-public:
- LLIsNotWorn() {}
- virtual ~LLIsNotWorn() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item)
- {
- return !gAgentWearables.isWearingItem(item->getUUID());
- }
-};
-
-class LLOpenFolderByID : public LLFolderViewFunctor
-{
-public:
- LLOpenFolderByID(const LLUUID& id) : mID(id) {}
- virtual ~LLOpenFolderByID() {}
- virtual void doFolder(LLFolderViewFolder* folder)
- {
- if (folder->getListener() && folder->getListener()->getUUID() == mID) folder->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
- }
- virtual void doItem(LLFolderViewItem* item) {}
-protected:
- const LLUUID& mID;
-};
-
-
-void LLInventoryPanel::openSelected()
-{
- LLFolderViewItem* folder_item = mFolders->getCurSelectedItem();
- if(!folder_item) return;
- LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getListener();
- if(!bridge) return;
- bridge->openItem();
-}
-
-BOOL LLInventoryPanel::handleHover(S32 x, S32 y, MASK mask)
-{
- BOOL handled = LLView::handleHover(x, y, mask);
- if(handled)
- {
- ECursorType cursor = getWindow()->getCursor();
- if (LLInventoryModel::backgroundFetchActive() && cursor == UI_CURSOR_ARROW)
- {
- // replace arrow cursor with arrow and hourglass cursor
- getWindow()->setCursor(UI_CURSOR_WORKING);
- }
- }
- else
- {
- getWindow()->setCursor(UI_CURSOR_ARROW);
- }
- return TRUE;
-}
-
-BOOL LLInventoryPanel::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
- EDragAndDropType cargo_type,
- void* cargo_data,
- EAcceptance* accept,
- std::string& tooltip_msg)
-{
-
- BOOL handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
-
- if (handled)
- {
- mFolders->setDragAndDropThisFrame();
- }
-
- return handled;
-}
-
-void LLInventoryPanel::onFocusLost()
-{
- // inventory no longer handles cut/copy/paste/delete
- if (LLEditMenuHandler::gEditMenuHandler == mFolders)
- {
- LLEditMenuHandler::gEditMenuHandler = NULL;
- }
-
- LLPanel::onFocusLost();
-}
-
-void LLInventoryPanel::onFocusReceived()
-{
- // inventory now handles cut/copy/paste/delete
- LLEditMenuHandler::gEditMenuHandler = mFolders;
-
- LLPanel::onFocusReceived();
-}
-
-
-void LLInventoryPanel::openAllFolders()
-{
- mFolders->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_DOWN);
- mFolders->arrangeAll();
-}
-
-void LLInventoryPanel::openDefaultFolderForType(LLAssetType::EType type)
-{
- LLUUID category_id = mInventory->findCategoryUUIDForType(type);
- LLOpenFolderByID opener(category_id);
- mFolders->applyFunctorRecursively(opener);
-}
-
-void LLInventoryPanel::setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus)
-{
- // Don't select objects in COF (e.g. to prevent refocus when items are worn).
- const LLInventoryObject *obj = gInventory.getObject(obj_id);
- if (obj && obj->getParentUUID() == LLAppearanceManager::getCOF())
- {
- return;
- }
- mFolders->setSelectionByID(obj_id, take_keyboard_focus);
-}
-
-void LLInventoryPanel::clearSelection()
-{
- mFolders->clearSelection();
-}
-
-void LLInventoryPanel::onSelectionChange(const std::deque<LLFolderViewItem*>& items, BOOL user_action)
-{
- LLFolderView* fv = getRootFolder();
- if (fv->needsAutoRename()) // auto-selecting a new user-created asset and preparing to rename
- {
- fv->setNeedsAutoRename(FALSE);
- if (items.size()) // new asset is visible and selected
- {
- fv->startRenamingSelectedItem();
- }
- }
- // Seraph - Put determineFolderType in here for ensemble typing?
-}
-
-//----------------------------------------------------------------------------
-
-void LLInventoryPanel::doToSelected(const LLSD& userdata)
-{
- mFolders->doToSelected(&gInventory, userdata);
-}
-
-void LLInventoryPanel::doCreate(const LLSD& userdata)
-{
- menu_create_inventory_item(mFolders, LLFolderBridge::sSelf, userdata);
-}
-
-bool LLInventoryPanel::beginIMSession()
-{
- std::set<LLUUID> selected_items;
- mFolders->getSelectionList(selected_items);
-
- std::string name;
- static int session_num = 1;
-
- LLDynamicArray<LLUUID> members;
- EInstantMessage type = IM_SESSION_CONFERENCE_START;
-
- std::set<LLUUID>::const_iterator iter;
- for (iter = selected_items.begin(); iter != selected_items.end(); iter++)
- {
-
- LLUUID item = *iter;
- LLFolderViewItem* folder_item = mFolders->getItemByID(item);
-
- if(folder_item)
- {
- LLFolderViewEventListener* fve_listener = folder_item->getListener();
- if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY))
- {
-
- LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getListener();
- if(!bridge) return true;
- LLViewerInventoryCategory* cat = bridge->getCategory();
- if(!cat) return true;
- name = cat->getName();
- LLUniqueBuddyCollector is_buddy;
- LLInventoryModel::cat_array_t cat_array;
- LLInventoryModel::item_array_t item_array;
- gInventory.collectDescendentsIf(bridge->getUUID(),
- cat_array,
- item_array,
- LLInventoryModel::EXCLUDE_TRASH,
- is_buddy);
- S32 count = item_array.count();
- if(count > 0)
- {
- LLFloaterReg::showInstance("communicate");
- // create the session
- LLAvatarTracker& at = LLAvatarTracker::instance();
- LLUUID id;
- for(S32 i = 0; i < count; ++i)
- {
- id = item_array.get(i)->getCreatorUUID();
- if(at.isBuddyOnline(id))
- {
- members.put(id);
- }
- }
- }
- }
- else
- {
- LLFolderViewItem* folder_item = mFolders->getItemByID(item);
- if(!folder_item) return true;
- LLInvFVBridge* listenerp = (LLInvFVBridge*)folder_item->getListener();
-
- if (listenerp->getInventoryType() == LLInventoryType::IT_CALLINGCARD)
- {
- LLInventoryItem* inv_item = gInventory.getItem(listenerp->getUUID());
-
- if (inv_item)
- {
- LLAvatarTracker& at = LLAvatarTracker::instance();
- LLUUID id = inv_item->getCreatorUUID();
-
- if(at.isBuddyOnline(id))
- {
- members.put(id);
- }
- }
- } //if IT_CALLINGCARD
- } //if !IT_CATEGORY
- }
- } //for selected_items
-
- // the session_id is randomly generated UUID which will be replaced later
- // with a server side generated number
-
- if (name.empty())
- {
- name = llformat("Session %d", session_num++);
- }
-
- gIMMgr->addSession(name, type, members[0], members);
-
- return true;
-}
-
-bool LLInventoryPanel::attachObject(const LLSD& userdata)
-{
- std::set<LLUUID> selected_items;
- mFolders->getSelectionList(selected_items);
-
- std::string joint_name = userdata.asString();
- LLVOAvatar *avatarp = static_cast<LLVOAvatar*>(gAgent.getAvatarObject());
- LLViewerJointAttachment* attachmentp = NULL;
- for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin();
- iter != avatarp->mAttachmentPoints.end(); )
- {
- LLVOAvatar::attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
- if (attachment->getName() == joint_name)
- {
- attachmentp = attachment;
- break;
- }
- }
- if (attachmentp == NULL)
- {
- return true;
- }
-
- for (std::set<LLUUID>::const_iterator set_iter = selected_items.begin();
- set_iter != selected_items.end();
- ++set_iter)
- {
- const LLUUID &id = *set_iter;
- LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(id);
- if(item && gInventory.isObjectDescendentOf(id, gInventory.getRootFolderID()))
- {
- rez_attachment(item, attachmentp);
- }
- else if(item && item->isComplete())
- {
- // must be in library. copy it to our inventory and put it on.
- LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(attachmentp);
- copy_inventory_item(gAgent.getID(),
- item->getPermissions().getOwner(),
- item->getUUID(),
- LLUUID::null,
- std::string(),
- cb);
- }
- }
- gFocusMgr.setKeyboardFocus(NULL);
-
- return true;
-}
-
-
-//----------------------------------------------------------------------------
-
-// static DEBUG ONLY:
-void LLInventoryPanel::dumpSelectionInformation(void* user_data)
-{
- LLInventoryPanel* iv = (LLInventoryPanel*)user_data;
- iv->mFolders->dumpSelectionInformation();
-}
-
-BOOL LLInventoryPanel::getSinceLogoff()
-{
- return mFolders->getFilter()->isSinceLogoff();
-}
-
-void example_param_block_usage()
+void LLFloaterInventory::onOpen(const LLSD& key)
{
- LLInventoryPanel::Params param_block;
- param_block.name(std::string("inventory"));
-
- param_block.sort_order_setting(LLInventoryPanel::RECENTITEMS_SORT_ORDER);
- param_block.allow_multi_select(true);
- param_block.filter(LLInventoryPanel::Filter()
- .sort_order(1)
- .types(0xffff0000));
- param_block.inventory(&gInventory);
- param_block.has_border(true);
-
- LLUICtrlFactory::create<LLInventoryPanel>(param_block);
-
- param_block = LLInventoryPanel::Params();
- param_block.name(std::string("inventory"));
-
- //LLSD param_block_sd;
- //param_block_sd["sort_order_setting"] = LLInventoryPanel::RECENTITEMS_SORT_ORDER;
- //param_block_sd["allow_multi_select"] = true;
- //param_block_sd["filter"]["sort_order"] = 1;
- //param_block_sd["filter"]["types"] = (S32)0xffff0000;
- //param_block_sd["has_border"] = true;
-
- //LLInitParam::LLSDParser(param_block_sd).parse(param_block);
-
- LLUICtrlFactory::create<LLInventoryPanel>(param_block);
+ LLFirstUse::useInventory();
}