diff options
Diffstat (limited to 'indra/newview/llfloaterimsession.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/newview/llfloaterimsession.cpp | 37 |
1 files changed, 35 insertions, 2 deletions
diff --git a/indra/newview/llfloaterimsession.cpp b/indra/newview/llfloaterimsession.cpp index 73adfd0eda..8ec85e1160 100644..100755 --- a/indra/newview/llfloaterimsession.cpp +++ b/indra/newview/llfloaterimsession.cpp @@ -39,6 +39,7 @@ #include "llchannelmanager.h" #include "llchiclet.h" #include "llchicletbar.h" +#include "lldonotdisturbnotificationstorage.h" #include "llfloaterreg.h" #include "llfloateravatarpicker.h" #include "llfloaterimcontainer.h" // to replace separate IM Floaters with multifloater container @@ -618,6 +619,8 @@ void LLFloaterIMSession::onClose(bool app_quitting) // Last change: // EXT-3516 X Button should end IM session, _ button should hide gIMMgr->leaveSession(mSessionID); + // *TODO: Study why we need to restore the floater before we close it. + // Might be because we want to save some state data in some clean open state. LLFloaterIMSessionTab::restoreFloater(); // Clean up the conversation *after* the session has been ended LLFloaterIMSessionTab::onClose(app_quitting); @@ -643,6 +646,23 @@ void LLFloaterIMSession::setDocked(bool docked, bool pop_on_undock) } } +void LLFloaterIMSession::setMinimized(BOOL b) +{ + bool wasMinimized = isMinimized(); + LLFloaterIMSessionTab::setMinimized(b); + + //Switching from minimized state to un-minimized state + if(wasMinimized && !b) + { + //When in DND mode, remove stored IM notifications + //Nearby chat (Null) IMs are not stored while in DND mode, so can ignore removal + if(gAgent.isDoNotDisturb()) + { + LLDoNotDisturbNotificationStorage::getInstance()->removeNotification(LLDoNotDisturbNotificationStorage::toastName, mSessionID); + } + } +} + void LLFloaterIMSession::setVisible(BOOL visible) { LLNotificationsUI::LLScreenChannel* channel = static_cast<LLNotificationsUI::LLScreenChannel*> @@ -711,6 +731,18 @@ BOOL LLFloaterIMSession::getVisible() return visible; } +void LLFloaterIMSession::setFocus(BOOL focus) +{ + LLFloaterIMSessionTab::setFocus(focus); + + //When in DND mode, remove stored IM notifications + //Nearby chat (Null) IMs are not stored while in DND mode, so can ignore removal + if(focus && gAgent.isDoNotDisturb()) + { + LLDoNotDisturbNotificationStorage::getInstance()->removeNotification(LLDoNotDisturbNotificationStorage::toastName, mSessionID); + } +} + //static bool LLFloaterIMSession::toggle(const LLUUID& session_id) { @@ -1123,9 +1155,10 @@ public: mSessionID = session_id; } - void error(U32 statusNum, const std::string& reason) + void errorWithContent(U32 statusNum, const std::string& reason, const LLSD& content) { - llinfos << "Error inviting all agents to session" << llendl; + llwarns << "Error inviting all agents to session [status:" + << statusNum << "]: " << content << llendl; //throw something back to the viewer here? } |