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Diffstat (limited to 'indra/newview/llfloaterimportcollada.h')
-rw-r--r-- | indra/newview/llfloaterimportcollada.h | 136 |
1 files changed, 0 insertions, 136 deletions
diff --git a/indra/newview/llfloaterimportcollada.h b/indra/newview/llfloaterimportcollada.h deleted file mode 100644 index 30c4a9a7db..0000000000 --- a/indra/newview/llfloaterimportcollada.h +++ /dev/null @@ -1,136 +0,0 @@ -/** - * @file llfloaterimportcollada.h - * @brief The about box from Help -> About - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#if 0 //DEPRECATED - -#ifndef LL_LLFLOATERIMPORTCOLLADA_H -#define LL_LLFLOATERIMPORTCOLLADA_H - -#include "llfloater.h" - -class LLFloaterImportCollada : public LLFloater -{ -public: - LLFloaterImportCollada(const LLSD& key); - /* virtual */ BOOL postBuild(); - - void setAssetCount(S32 mesh_count, S32 texture_count); - void setStatusAssetUploading(std::string asset_name); - void setStatusCreatingPrim(std::string prim_name); - void setStatusIdle(); - void enableOK(BOOL enable); -}; - -class LLViewerObject; -class DAE; -class daeElement; -class domMesh; -class domImage; -class domInstance_geometry; -class LLModel; -class LLImportCollada; - -class LLImportColladaAssetCache : public LLSingleton<LLImportColladaAssetCache> -{ -public: - // called first to initialize - void prepareForUpload(DAE* dae); - - // upload the assets in this collada file - void uploadAssets(); - - // get the uploaded assets which corresponds to this element - LLUUID getAssetForDaeElement(daeElement* element); - - // stop the upload - void endImport(); - - // reset - void clear(); - - // callback for notification when an asset has been uploaded - void assetUploaded(LLUUID transaction_uuid, LLUUID asset_uuid, BOOL success); - -private: - void uploadNextAsset(); - BOOL uploadMeshAsset(domMesh* mesh); - BOOL uploadImageAsset(domImage* image); - void updateCount(); - - std::vector<daeElement*> mUploadsPending; - std::map<LLUUID, daeElement*> mTransactionMap; - std::map<daeElement*, LLUUID> mAssetMap; - - DAE* mDAE; - S32 mUploads; -}; - - -class LLImportCollada -: public LLSingleton<LLImportCollada> -{ -public: - LLImportCollada(); - void importFile(std::string filename); - - // callback when all assets have been uploaded - void assetsUploaded(); - - // callback when buttons pressed - static void onCommitOK(LLUICtrl*, void*); - static void onCommitCancel(LLUICtrl*, void*); - - -private: - void endImport(); - void processNextElement(); - BOOL processElement(daeElement* element); - void pushStack(daeElement* next_element, std::string name, LLMatrix4 transformation); - void popStack(); - void appendObjectAsset(domInstance_geometry* instance_geo); - void uploadObjectAsset(); - - struct StackState - { - daeElement* next_element; - std::string name; - LLMatrix4 transformation; - }; - - std::list<struct StackState> mStack; - S32 mCreates; - LLVector3 mImportOrigin; - std::string mFilename; - BOOL mIsImporting; - DAE *mDAE; - LLSD mObjectList; - - LLMatrix4 mSceneTransformation; -}; - -#endif // LL_LLFLOATERIMPORTCOLLADA_H - -#endif //DEPRECATED |