summaryrefslogtreecommitdiff
path: root/indra/newview/llfloaterimportcollada.h
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llfloaterimportcollada.h')
-rw-r--r--indra/newview/llfloaterimportcollada.h136
1 files changed, 136 insertions, 0 deletions
diff --git a/indra/newview/llfloaterimportcollada.h b/indra/newview/llfloaterimportcollada.h
new file mode 100644
index 0000000000..30c4a9a7db
--- /dev/null
+++ b/indra/newview/llfloaterimportcollada.h
@@ -0,0 +1,136 @@
+/**
+ * @file llfloaterimportcollada.h
+ * @brief The about box from Help -> About
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#if 0 //DEPRECATED
+
+#ifndef LL_LLFLOATERIMPORTCOLLADA_H
+#define LL_LLFLOATERIMPORTCOLLADA_H
+
+#include "llfloater.h"
+
+class LLFloaterImportCollada : public LLFloater
+{
+public:
+ LLFloaterImportCollada(const LLSD& key);
+ /* virtual */ BOOL postBuild();
+
+ void setAssetCount(S32 mesh_count, S32 texture_count);
+ void setStatusAssetUploading(std::string asset_name);
+ void setStatusCreatingPrim(std::string prim_name);
+ void setStatusIdle();
+ void enableOK(BOOL enable);
+};
+
+class LLViewerObject;
+class DAE;
+class daeElement;
+class domMesh;
+class domImage;
+class domInstance_geometry;
+class LLModel;
+class LLImportCollada;
+
+class LLImportColladaAssetCache : public LLSingleton<LLImportColladaAssetCache>
+{
+public:
+ // called first to initialize
+ void prepareForUpload(DAE* dae);
+
+ // upload the assets in this collada file
+ void uploadAssets();
+
+ // get the uploaded assets which corresponds to this element
+ LLUUID getAssetForDaeElement(daeElement* element);
+
+ // stop the upload
+ void endImport();
+
+ // reset
+ void clear();
+
+ // callback for notification when an asset has been uploaded
+ void assetUploaded(LLUUID transaction_uuid, LLUUID asset_uuid, BOOL success);
+
+private:
+ void uploadNextAsset();
+ BOOL uploadMeshAsset(domMesh* mesh);
+ BOOL uploadImageAsset(domImage* image);
+ void updateCount();
+
+ std::vector<daeElement*> mUploadsPending;
+ std::map<LLUUID, daeElement*> mTransactionMap;
+ std::map<daeElement*, LLUUID> mAssetMap;
+
+ DAE* mDAE;
+ S32 mUploads;
+};
+
+
+class LLImportCollada
+: public LLSingleton<LLImportCollada>
+{
+public:
+ LLImportCollada();
+ void importFile(std::string filename);
+
+ // callback when all assets have been uploaded
+ void assetsUploaded();
+
+ // callback when buttons pressed
+ static void onCommitOK(LLUICtrl*, void*);
+ static void onCommitCancel(LLUICtrl*, void*);
+
+
+private:
+ void endImport();
+ void processNextElement();
+ BOOL processElement(daeElement* element);
+ void pushStack(daeElement* next_element, std::string name, LLMatrix4 transformation);
+ void popStack();
+ void appendObjectAsset(domInstance_geometry* instance_geo);
+ void uploadObjectAsset();
+
+ struct StackState
+ {
+ daeElement* next_element;
+ std::string name;
+ LLMatrix4 transformation;
+ };
+
+ std::list<struct StackState> mStack;
+ S32 mCreates;
+ LLVector3 mImportOrigin;
+ std::string mFilename;
+ BOOL mIsImporting;
+ DAE *mDAE;
+ LLSD mObjectList;
+
+ LLMatrix4 mSceneTransformation;
+};
+
+#endif // LL_LLFLOATERIMPORTCOLLADA_H
+
+#endif //DEPRECATED