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diff --git a/indra/newview/llfloaterimnearbychathandler.cpp b/indra/newview/llfloaterimnearbychathandler.cpp
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+/**
+ * @file LLFloaterIMNearbyChatHandler.cpp
+ * @brief Nearby chat chat managment
+ *
+ * $LicenseInfo:firstyear=2009&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llagentdata.h" // for gAgentID
+#include "llfloaterimnearbychathandler.h"
+
+#include "llchatitemscontainerctrl.h"
+#include "llfirstuse.h"
+#include "llfloaterscriptdebug.h"
+#include "llhints.h"
+#include "llfloaterimnearbychat.h"
+#include "llrecentpeople.h"
+
+#include "llviewercontrol.h"
+
+#include "llfloaterreg.h"//for LLFloaterReg::getTypedInstance
+#include "llviewerwindow.h"//for screen channel position
+#include "llfloaterimnearbychat.h"
+#include "llrootview.h"
+#include "lllayoutstack.h"
+
+//add LLFloaterIMNearbyChatHandler to LLNotificationsUI namespace
+using namespace LLNotificationsUI;
+
+static LLFloaterIMNearbyChatToastPanel* createToastPanel()
+{
+ LLFloaterIMNearbyChatToastPanel* item = LLFloaterIMNearbyChatToastPanel::createInstance();
+ return item;
+}
+
+
+//-----------------------------------------------------------------------------------------------
+//LLFloaterIMNearbyChatScreenChannel
+//-----------------------------------------------------------------------------------------------
+
+class LLFloaterIMNearbyChatScreenChannel: public LLScreenChannelBase
+{
+ LOG_CLASS(LLFloaterIMNearbyChatScreenChannel);
+public:
+ typedef std::vector<LLHandle<LLToast> > toast_vec_t;
+ typedef std::list<LLHandle<LLToast> > toast_list_t;
+
+ LLFloaterIMNearbyChatScreenChannel(const Params& p)
+ : LLScreenChannelBase(p)
+ {
+ mStopProcessing = false;
+
+ LLControlVariable* ctrl = gSavedSettings.getControl("NearbyToastLifeTime").get();
+ if (ctrl)
+ {
+ ctrl->getSignal()->connect(boost::bind(&LLFloaterIMNearbyChatScreenChannel::updateToastsLifetime, this));
+ }
+
+ ctrl = gSavedSettings.getControl("NearbyToastFadingTime").get();
+ if (ctrl)
+ {
+ ctrl->getSignal()->connect(boost::bind(&LLFloaterIMNearbyChatScreenChannel::updateToastFadingTime, this));
+ }
+ }
+
+ void addChat (LLSD& chat);
+ void arrangeToasts ();
+
+ typedef boost::function<LLFloaterIMNearbyChatToastPanel* (void )> create_toast_panel_callback_t;
+ void setCreatePanelCallback(create_toast_panel_callback_t value) { m_create_toast_panel_callback_t = value;}
+
+ void onToastDestroyed (LLToast* toast, bool app_quitting);
+ void onToastFade (LLToast* toast);
+
+ void redrawToasts()
+ {
+ arrangeToasts();
+ }
+
+ // hide all toasts from screen, but not remove them from a channel
+ // removes all toasts from a channel
+ virtual void removeToastsFromChannel()
+ {
+ for(toast_vec_t::iterator it = m_active_toasts.begin(); it != m_active_toasts.end(); ++it)
+ {
+ addToToastPool(it->get());
+ }
+ m_active_toasts.clear();
+ };
+
+ virtual void deleteAllChildren()
+ {
+ LL_DEBUGS("NearbyChat") << "Clearing toast pool" << llendl;
+ m_toast_pool.clear();
+ m_active_toasts.clear();
+ LLScreenChannelBase::deleteAllChildren();
+ }
+
+protected:
+ void deactivateToast(LLToast* toast);
+ void addToToastPool(LLToast* toast)
+ {
+ if (!toast) return;
+ LL_DEBUGS("NearbyChat") << "Pooling toast" << llendl;
+ toast->setVisible(FALSE);
+ toast->stopTimer();
+ toast->setIsHidden(true);
+
+ // Nearby chat toasts that are hidden, not destroyed. They are collected to the toast pool, so that
+ // they can be used next time, this is done for performance. But if the toast lifetime was changed
+ // (from preferences floater (STORY-36)) while it was shown (at this moment toast isn't in the pool yet)
+ // changes don't take affect.
+ // So toast's lifetime should be updated each time it's added to the pool. Otherwise viewer would have
+ // to be restarted so that changes take effect.
+ toast->setLifetime(gSavedSettings.getS32("NearbyToastLifeTime"));
+ toast->setFadingTime(gSavedSettings.getS32("NearbyToastFadingTime"));
+ m_toast_pool.push_back(toast->getHandle());
+ }
+
+ void createOverflowToast(S32 bottom, F32 timer);
+
+ void updateToastsLifetime();
+
+ void updateToastFadingTime();
+
+ create_toast_panel_callback_t m_create_toast_panel_callback_t;
+
+ bool createPoolToast();
+
+ toast_vec_t m_active_toasts;
+ toast_list_t m_toast_pool;
+
+ bool mStopProcessing;
+ bool mChannelRect;
+};
+
+
+
+//-----------------------------------------------------------------------------------------------
+// LLFloaterIMNearbyChatToast
+//-----------------------------------------------------------------------------------------------
+
+// We're deriving from LLToast to be able to override onClose()
+// in order to handle closing nearby chat toasts properly.
+class LLFloaterIMNearbyChatToast : public LLToast
+{
+ LOG_CLASS(LLFloaterIMNearbyChatToast);
+public:
+ LLFloaterIMNearbyChatToast(const LLToast::Params& p, LLFloaterIMNearbyChatScreenChannel* nc_channelp)
+ : LLToast(p),
+ mNearbyChatScreenChannelp(nc_channelp)
+ {
+ }
+
+ /*virtual*/ void onClose(bool app_quitting);
+
+private:
+ LLFloaterIMNearbyChatScreenChannel* mNearbyChatScreenChannelp;
+};
+
+//-----------------------------------------------------------------------------------------------
+// LLFloaterIMNearbyChatScreenChannel
+//-----------------------------------------------------------------------------------------------
+
+void LLFloaterIMNearbyChatScreenChannel::deactivateToast(LLToast* toast)
+{
+ toast_vec_t::iterator pos = std::find(m_active_toasts.begin(), m_active_toasts.end(), toast->getHandle());
+
+ if (pos == m_active_toasts.end())
+ {
+ llassert(pos == m_active_toasts.end());
+ return;
+ }
+
+ LL_DEBUGS("NearbyChat") << "Deactivating toast" << llendl;
+ m_active_toasts.erase(pos);
+}
+
+void LLFloaterIMNearbyChatScreenChannel::createOverflowToast(S32 bottom, F32 timer)
+{
+ //we don't need overflow toast in nearby chat
+}
+
+void LLFloaterIMNearbyChatScreenChannel::onToastDestroyed(LLToast* toast, bool app_quitting)
+{
+ LL_DEBUGS("NearbyChat") << "Toast destroyed (app_quitting=" << app_quitting << ")" << llendl;
+
+ if (app_quitting)
+ {
+ // Viewer is quitting.
+ // Immediately stop processing chat messages (EXT-1419).
+ mStopProcessing = true;
+}
+ else
+ {
+ // The toast is being closed by user (STORM-192).
+ // Remove it from the list of active toasts to prevent
+ // further references to the invalid pointer.
+ deactivateToast(toast);
+ }
+}
+
+void LLFloaterIMNearbyChatScreenChannel::onToastFade(LLToast* toast)
+{
+ LL_DEBUGS("NearbyChat") << "Toast fading" << llendl;
+
+ //fade mean we put toast to toast pool
+ if(!toast)
+ return;
+
+ deactivateToast(toast);
+
+ addToToastPool(toast);
+
+ arrangeToasts();
+}
+
+void LLFloaterIMNearbyChatScreenChannel::updateToastsLifetime()
+{
+ S32 seconds = gSavedSettings.getS32("NearbyToastLifeTime");
+ toast_list_t::iterator it;
+
+ for(it = m_toast_pool.begin(); it != m_toast_pool.end(); ++it)
+ {
+ (*it).get()->setLifetime(seconds);
+ }
+}
+
+void LLFloaterIMNearbyChatScreenChannel::updateToastFadingTime()
+{
+ S32 seconds = gSavedSettings.getS32("NearbyToastFadingTime");
+ toast_list_t::iterator it;
+
+ for(it = m_toast_pool.begin(); it != m_toast_pool.end(); ++it)
+ {
+ (*it).get()->setFadingTime(seconds);
+ }
+}
+
+bool LLFloaterIMNearbyChatScreenChannel::createPoolToast()
+{
+ LLFloaterIMNearbyChatToastPanel* panel= m_create_toast_panel_callback_t();
+ if(!panel)
+ return false;
+
+ LLToast::Params p;
+ p.panel = panel;
+ p.lifetime_secs = gSavedSettings.getS32("NearbyToastLifeTime");
+ p.fading_time_secs = gSavedSettings.getS32("NearbyToastFadingTime");
+
+ LLToast* toast = new LLFloaterIMNearbyChatToast(p, this);
+
+
+ toast->setOnFadeCallback(boost::bind(&LLFloaterIMNearbyChatScreenChannel::onToastFade, this, _1));
+
+ // If the toast gets somehow prematurely destroyed, deactivate it to prevent crash (STORM-1352).
+ toast->setOnToastDestroyedCallback(boost::bind(&LLFloaterIMNearbyChatScreenChannel::onToastDestroyed, this, _1, false));
+
+ LL_DEBUGS("NearbyChat") << "Creating and pooling toast" << llendl;
+ m_toast_pool.push_back(toast->getHandle());
+ return true;
+}
+
+void LLFloaterIMNearbyChatScreenChannel::addChat(LLSD& chat)
+{
+ //look in pool. if there is any message
+ if(mStopProcessing)
+ return;
+
+ /*
+ find last toast and check ID
+ */
+
+ if(m_active_toasts.size())
+ {
+ LLUUID fromID = chat["from_id"].asUUID(); // agent id or object id
+ std::string from = chat["from"].asString();
+ LLToast* toast = m_active_toasts[0].get();
+ if (toast)
+ {
+ LLFloaterIMNearbyChatToastPanel* panel = dynamic_cast<LLFloaterIMNearbyChatToastPanel*>(toast->getPanel());
+
+ if(panel && panel->messageID() == fromID && panel->getFromName() == from && panel->canAddText())
+ {
+ panel->addMessage(chat);
+ toast->reshapeToPanel();
+ toast->startTimer();
+
+ arrangeToasts();
+ return;
+ }
+ }
+ }
+
+
+
+ if(m_toast_pool.empty())
+ {
+ //"pool" is empty - create one more panel
+ LL_DEBUGS("NearbyChat") << "Empty pool" << llendl;
+ if(!createPoolToast())//created toast will go to pool. so next call will find it
+ return;
+ addChat(chat);
+ return;
+ }
+
+ int chat_type = chat["chat_type"].asInteger();
+
+ if( ((EChatType)chat_type == CHAT_TYPE_DEBUG_MSG))
+ {
+ if(gSavedSettings.getBOOL("ShowScriptErrors") == FALSE)
+ return;
+ if(gSavedSettings.getS32("ShowScriptErrorsLocation")== 1)
+ return;
+ }
+
+
+ //take 1st element from pool, (re)initialize it, put it in active toasts
+
+ LL_DEBUGS("NearbyChat") << "Getting toast from pool" << llendl;
+ LLToast* toast = m_toast_pool.back().get();
+
+ m_toast_pool.pop_back();
+
+
+ LLFloaterIMNearbyChatToastPanel* panel = dynamic_cast<LLFloaterIMNearbyChatToastPanel*>(toast->getPanel());
+ if(!panel)
+ return;
+ panel->init(chat);
+
+ toast->reshapeToPanel();
+ toast->startTimer();
+
+ m_active_toasts.push_back(toast->getHandle());
+
+ arrangeToasts();
+}
+
+static bool sort_toasts_predicate(LLHandle<LLToast> first, LLHandle<LLToast> second)
+{
+ if (!first.get() || !second.get()) return false; // STORM-1352
+
+ F32 v1 = first.get()->getTimeLeftToLive();
+ F32 v2 = second.get()->getTimeLeftToLive();
+ return v1 > v2;
+}
+
+void LLFloaterIMNearbyChatScreenChannel::arrangeToasts()
+{
+ if(mStopProcessing || isHovering())
+ return;
+
+ if (mFloaterSnapRegion == NULL)
+ {
+ mFloaterSnapRegion = gViewerWindow->getRootView()->getChildView("floater_snap_region");
+ }
+
+ if (!getParent())
+ {
+ // connect to floater snap region just to get resize events, we don't care about being a proper widget
+ mFloaterSnapRegion->addChild(this);
+ setFollows(FOLLOWS_ALL);
+ }
+
+ LLRect toast_rect;
+ updateRect();
+
+ LLRect channel_rect;
+ mFloaterSnapRegion->localRectToOtherView(mFloaterSnapRegion->getLocalRect(), &channel_rect, gFloaterView);
+ channel_rect.mLeft += 10;
+ channel_rect.mRight = channel_rect.mLeft + 300;
+
+ S32 channel_bottom = channel_rect.mBottom;
+
+ S32 bottom = channel_bottom + 80;
+ S32 margin = gSavedSettings.getS32("ToastGap");
+
+ //sort active toasts
+ std::sort(m_active_toasts.begin(),m_active_toasts.end(),sort_toasts_predicate);
+
+ //calc max visible item and hide other toasts.
+
+ for(toast_vec_t::iterator it = m_active_toasts.begin(); it != m_active_toasts.end(); ++it)
+ {
+ LLToast* toast = it->get();
+ if (!toast)
+ {
+ llwarns << "NULL found in the active chat toasts list!" << llendl;
+ continue;
+ }
+
+ S32 toast_top = bottom + toast->getRect().getHeight() + margin;
+
+ if(toast_top > channel_rect.getHeight())
+ {
+ while(it!=m_active_toasts.end())
+ {
+ addToToastPool(it->get());
+ it=m_active_toasts.erase(it);
+ }
+ break;
+ }
+
+ toast_rect = toast->getRect();
+ toast_rect.setLeftTopAndSize(channel_rect.mLeft , bottom + toast_rect.getHeight(), toast_rect.getWidth() ,toast_rect.getHeight());
+
+ toast->setRect(toast_rect);
+ bottom += toast_rect.getHeight() - toast->getTopPad() + margin;
+ }
+
+ // use reverse order to provide correct z-order and avoid toast blinking
+
+ for(toast_vec_t::reverse_iterator it = m_active_toasts.rbegin(); it != m_active_toasts.rend(); ++it)
+ {
+ LLToast* toast = it->get();
+ if (toast)
+ {
+ toast->setIsHidden(false);
+ toast->setVisible(TRUE);
+ }
+ }
+
+}
+
+
+
+//-----------------------------------------------------------------------------------------------
+//LLFloaterIMNearbyChatHandler
+//-----------------------------------------------------------------------------------------------
+boost::scoped_ptr<LLEventPump> LLFloaterIMNearbyChatHandler::sChatWatcher(new LLEventStream("LLChat"));
+
+LLFloaterIMNearbyChatHandler::LLFloaterIMNearbyChatHandler()
+{
+ // Getting a Channel for our notifications
+ LLFloaterIMNearbyChatScreenChannel::Params p;
+ p.id = LLUUID(gSavedSettings.getString("NearByChatChannelUUID"));
+ LLFloaterIMNearbyChatScreenChannel* channel = new LLFloaterIMNearbyChatScreenChannel(p);
+
+ LLFloaterIMNearbyChatScreenChannel::create_toast_panel_callback_t callback = createToastPanel;
+
+ channel->setCreatePanelCallback(callback);
+
+ LLChannelManager::getInstance()->addChannel(channel);
+
+ mChannel = channel->getHandle();
+}
+
+LLFloaterIMNearbyChatHandler::~LLFloaterIMNearbyChatHandler()
+{
+}
+
+
+void LLFloaterIMNearbyChatHandler::initChannel()
+{
+ //LLRect snap_rect = gFloaterView->getSnapRect();
+ //mChannel->init(snap_rect.mLeft, snap_rect.mLeft + 200);
+}
+
+
+
+void LLFloaterIMNearbyChatHandler::processChat(const LLChat& chat_msg,
+ const LLSD &args)
+{
+ if(chat_msg.mMuted == TRUE)
+ return;
+
+ if(chat_msg.mText.empty())
+ return;//don't process empty messages
+
+ LLFloaterReg::getInstance("im_container");
+ LLFloaterIMNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<LLFloaterIMNearbyChat>("nearby_chat");
+
+ // Build notification data
+ LLSD chat;
+ chat["message"] = chat_msg.mText;
+ chat["from"] = chat_msg.mFromName;
+ chat["from_id"] = chat_msg.mFromID;
+ chat["time"] = chat_msg.mTime;
+ chat["source"] = (S32)chat_msg.mSourceType;
+ chat["chat_type"] = (S32)chat_msg.mChatType;
+ chat["chat_style"] = (S32)chat_msg.mChatStyle;
+ // Pass sender info so that it can be rendered properly (STORM-1021).
+ chat["sender_slurl"] = LLViewerChat::getSenderSLURL(chat_msg, args);
+
+ if (chat_msg.mChatType == CHAT_TYPE_DIRECT &&
+ chat_msg.mText.length() > 0 &&
+ chat_msg.mText[0] == '@')
+ {
+ // Send event on to LLEventStream and exit
+ sChatWatcher->post(chat);
+ return;
+ }
+
+ // don't show toast and add message to chat history on receive debug message
+ // with disabled setting showing script errors or enabled setting to show script
+ // errors in separate window.
+ if (chat_msg.mChatType == CHAT_TYPE_DEBUG_MSG)
+ {
+ if(gSavedSettings.getBOOL("ShowScriptErrors") == FALSE)
+ return;
+
+ // don't process debug messages from not owned objects, see EXT-7762
+ if (gAgentID != chat_msg.mOwnerID)
+ {
+ return;
+ }
+
+ if (gSavedSettings.getS32("ShowScriptErrorsLocation")== 1)// show error in window //("ScriptErrorsAsChat"))
+ {
+
+ LLColor4 txt_color;
+
+ LLViewerChat::getChatColor(chat_msg,txt_color);
+
+ LLFloaterScriptDebug::addScriptLine(chat_msg.mText,
+ chat_msg.mFromName,
+ txt_color,
+ chat_msg.mFromID);
+ return;
+ }
+ }
+
+ nearby_chat->addMessage(chat_msg, true, args);
+
+ if(chat_msg.mSourceType == CHAT_SOURCE_AGENT
+ && chat_msg.mFromID.notNull()
+ && chat_msg.mFromID != gAgentID)
+ {
+ LLFirstUse::otherAvatarChatFirst();
+
+ // Add sender to the recent people list.
+ LLRecentPeople::instance().add(chat_msg.mFromID);
+
+ }
+
+ // Send event on to LLEventStream
+ sChatWatcher->post(chat);
+
+ if( nearby_chat->isInVisibleChain()
+ || ( chat_msg.mSourceType == CHAT_SOURCE_AGENT
+ && gSavedSettings.getBOOL("UseChatBubbles") )
+ || mChannel.isDead()
+ || !mChannel.get()->getShowToasts() ) // to prevent toasts in Do Not Disturb mode
+ return;//no need in toast if chat is visible or if bubble chat is enabled
+
+ // arrange a channel on a screen
+ if(!mChannel.get()->getVisible())
+ {
+ initChannel();
+ }
+
+ /*
+ //comment all this due to EXT-4432
+ ..may clean up after some time...
+
+ //only messages from AGENTS
+ if(CHAT_SOURCE_OBJECT == chat_msg.mSourceType)
+ {
+ if(chat_msg.mChatType == CHAT_TYPE_DEBUG_MSG)
+ return;//ok for now we don't skip messeges from object, so skip only debug messages
+ }
+ */
+
+ LLFloaterIMNearbyChatScreenChannel* channel = dynamic_cast<LLFloaterIMNearbyChatScreenChannel*>(mChannel.get());
+
+ if(channel)
+ {
+ // Handle IRC styled messages.
+ std::string toast_msg;
+ if (chat_msg.mChatStyle == CHAT_STYLE_IRC)
+ {
+ if (!chat_msg.mFromName.empty())
+ {
+ toast_msg += chat_msg.mFromName;
+ }
+ toast_msg += chat_msg.mText.substr(3);
+ }
+ else
+ {
+ toast_msg = chat_msg.mText;
+ }
+
+ // Add a nearby chat toast.
+ LLUUID id;
+ id.generate();
+ chat["id"] = id;
+ std::string r_color_name = "White";
+ F32 r_color_alpha = 1.0f;
+ LLViewerChat::getChatColor( chat_msg, r_color_name, r_color_alpha);
+
+ chat["text_color"] = r_color_name;
+ chat["color_alpha"] = r_color_alpha;
+ chat["font_size"] = (S32)LLViewerChat::getChatFontSize() ;
+ chat["message"] = toast_msg;
+ channel->addChat(chat);
+ }
+}
+
+
+//-----------------------------------------------------------------------------------------------
+// LLFloaterIMNearbyChatToast
+//-----------------------------------------------------------------------------------------------
+
+// virtual
+void LLFloaterIMNearbyChatToast::onClose(bool app_quitting)
+{
+ mNearbyChatScreenChannelp->onToastDestroyed(this, app_quitting);
+}
+
+// EOF