diff options
Diffstat (limited to 'indra/newview/llfloaterimnearbychathandler.cpp')
-rw-r--r-- | indra/newview/llfloaterimnearbychathandler.cpp | 630 |
1 files changed, 630 insertions, 0 deletions
diff --git a/indra/newview/llfloaterimnearbychathandler.cpp b/indra/newview/llfloaterimnearbychathandler.cpp new file mode 100644 index 0000000000..0dfaa9174b --- /dev/null +++ b/indra/newview/llfloaterimnearbychathandler.cpp @@ -0,0 +1,630 @@ +/** + * @file LLFloaterIMNearbyChatHandler.cpp + * @brief Nearby chat chat managment + * + * $LicenseInfo:firstyear=2009&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llagentdata.h" // for gAgentID +#include "llfloaterimnearbychathandler.h" + +#include "llchatitemscontainerctrl.h" +#include "llfirstuse.h" +#include "llfloaterscriptdebug.h" +#include "llhints.h" +#include "llfloaterimnearbychat.h" +#include "llrecentpeople.h" + +#include "llviewercontrol.h" + +#include "llfloaterreg.h"//for LLFloaterReg::getTypedInstance +#include "llviewerwindow.h"//for screen channel position +#include "llfloaterimnearbychat.h" +#include "llrootview.h" +#include "lllayoutstack.h" + +//add LLFloaterIMNearbyChatHandler to LLNotificationsUI namespace +using namespace LLNotificationsUI; + +static LLFloaterIMNearbyChatToastPanel* createToastPanel() +{ + LLFloaterIMNearbyChatToastPanel* item = LLFloaterIMNearbyChatToastPanel::createInstance(); + return item; +} + + +//----------------------------------------------------------------------------------------------- +//LLFloaterIMNearbyChatScreenChannel +//----------------------------------------------------------------------------------------------- + +class LLFloaterIMNearbyChatScreenChannel: public LLScreenChannelBase +{ + LOG_CLASS(LLFloaterIMNearbyChatScreenChannel); +public: + typedef std::vector<LLHandle<LLToast> > toast_vec_t; + typedef std::list<LLHandle<LLToast> > toast_list_t; + + LLFloaterIMNearbyChatScreenChannel(const Params& p) + : LLScreenChannelBase(p) + { + mStopProcessing = false; + + LLControlVariable* ctrl = gSavedSettings.getControl("NearbyToastLifeTime").get(); + if (ctrl) + { + ctrl->getSignal()->connect(boost::bind(&LLFloaterIMNearbyChatScreenChannel::updateToastsLifetime, this)); + } + + ctrl = gSavedSettings.getControl("NearbyToastFadingTime").get(); + if (ctrl) + { + ctrl->getSignal()->connect(boost::bind(&LLFloaterIMNearbyChatScreenChannel::updateToastFadingTime, this)); + } + } + + void addChat (LLSD& chat); + void arrangeToasts (); + + typedef boost::function<LLFloaterIMNearbyChatToastPanel* (void )> create_toast_panel_callback_t; + void setCreatePanelCallback(create_toast_panel_callback_t value) { m_create_toast_panel_callback_t = value;} + + void onToastDestroyed (LLToast* toast, bool app_quitting); + void onToastFade (LLToast* toast); + + void redrawToasts() + { + arrangeToasts(); + } + + // hide all toasts from screen, but not remove them from a channel + // removes all toasts from a channel + virtual void removeToastsFromChannel() + { + for(toast_vec_t::iterator it = m_active_toasts.begin(); it != m_active_toasts.end(); ++it) + { + addToToastPool(it->get()); + } + m_active_toasts.clear(); + }; + + virtual void deleteAllChildren() + { + LL_DEBUGS("NearbyChat") << "Clearing toast pool" << llendl; + m_toast_pool.clear(); + m_active_toasts.clear(); + LLScreenChannelBase::deleteAllChildren(); + } + +protected: + void deactivateToast(LLToast* toast); + void addToToastPool(LLToast* toast) + { + if (!toast) return; + LL_DEBUGS("NearbyChat") << "Pooling toast" << llendl; + toast->setVisible(FALSE); + toast->stopTimer(); + toast->setIsHidden(true); + + // Nearby chat toasts that are hidden, not destroyed. They are collected to the toast pool, so that + // they can be used next time, this is done for performance. But if the toast lifetime was changed + // (from preferences floater (STORY-36)) while it was shown (at this moment toast isn't in the pool yet) + // changes don't take affect. + // So toast's lifetime should be updated each time it's added to the pool. Otherwise viewer would have + // to be restarted so that changes take effect. + toast->setLifetime(gSavedSettings.getS32("NearbyToastLifeTime")); + toast->setFadingTime(gSavedSettings.getS32("NearbyToastFadingTime")); + m_toast_pool.push_back(toast->getHandle()); + } + + void createOverflowToast(S32 bottom, F32 timer); + + void updateToastsLifetime(); + + void updateToastFadingTime(); + + create_toast_panel_callback_t m_create_toast_panel_callback_t; + + bool createPoolToast(); + + toast_vec_t m_active_toasts; + toast_list_t m_toast_pool; + + bool mStopProcessing; + bool mChannelRect; +}; + + + +//----------------------------------------------------------------------------------------------- +// LLFloaterIMNearbyChatToast +//----------------------------------------------------------------------------------------------- + +// We're deriving from LLToast to be able to override onClose() +// in order to handle closing nearby chat toasts properly. +class LLFloaterIMNearbyChatToast : public LLToast +{ + LOG_CLASS(LLFloaterIMNearbyChatToast); +public: + LLFloaterIMNearbyChatToast(const LLToast::Params& p, LLFloaterIMNearbyChatScreenChannel* nc_channelp) + : LLToast(p), + mNearbyChatScreenChannelp(nc_channelp) + { + } + + /*virtual*/ void onClose(bool app_quitting); + +private: + LLFloaterIMNearbyChatScreenChannel* mNearbyChatScreenChannelp; +}; + +//----------------------------------------------------------------------------------------------- +// LLFloaterIMNearbyChatScreenChannel +//----------------------------------------------------------------------------------------------- + +void LLFloaterIMNearbyChatScreenChannel::deactivateToast(LLToast* toast) +{ + toast_vec_t::iterator pos = std::find(m_active_toasts.begin(), m_active_toasts.end(), toast->getHandle()); + + if (pos == m_active_toasts.end()) + { + llassert(pos == m_active_toasts.end()); + return; + } + + LL_DEBUGS("NearbyChat") << "Deactivating toast" << llendl; + m_active_toasts.erase(pos); +} + +void LLFloaterIMNearbyChatScreenChannel::createOverflowToast(S32 bottom, F32 timer) +{ + //we don't need overflow toast in nearby chat +} + +void LLFloaterIMNearbyChatScreenChannel::onToastDestroyed(LLToast* toast, bool app_quitting) +{ + LL_DEBUGS("NearbyChat") << "Toast destroyed (app_quitting=" << app_quitting << ")" << llendl; + + if (app_quitting) + { + // Viewer is quitting. + // Immediately stop processing chat messages (EXT-1419). + mStopProcessing = true; +} + else + { + // The toast is being closed by user (STORM-192). + // Remove it from the list of active toasts to prevent + // further references to the invalid pointer. + deactivateToast(toast); + } +} + +void LLFloaterIMNearbyChatScreenChannel::onToastFade(LLToast* toast) +{ + LL_DEBUGS("NearbyChat") << "Toast fading" << llendl; + + //fade mean we put toast to toast pool + if(!toast) + return; + + deactivateToast(toast); + + addToToastPool(toast); + + arrangeToasts(); +} + +void LLFloaterIMNearbyChatScreenChannel::updateToastsLifetime() +{ + S32 seconds = gSavedSettings.getS32("NearbyToastLifeTime"); + toast_list_t::iterator it; + + for(it = m_toast_pool.begin(); it != m_toast_pool.end(); ++it) + { + (*it).get()->setLifetime(seconds); + } +} + +void LLFloaterIMNearbyChatScreenChannel::updateToastFadingTime() +{ + S32 seconds = gSavedSettings.getS32("NearbyToastFadingTime"); + toast_list_t::iterator it; + + for(it = m_toast_pool.begin(); it != m_toast_pool.end(); ++it) + { + (*it).get()->setFadingTime(seconds); + } +} + +bool LLFloaterIMNearbyChatScreenChannel::createPoolToast() +{ + LLFloaterIMNearbyChatToastPanel* panel= m_create_toast_panel_callback_t(); + if(!panel) + return false; + + LLToast::Params p; + p.panel = panel; + p.lifetime_secs = gSavedSettings.getS32("NearbyToastLifeTime"); + p.fading_time_secs = gSavedSettings.getS32("NearbyToastFadingTime"); + + LLToast* toast = new LLFloaterIMNearbyChatToast(p, this); + + + toast->setOnFadeCallback(boost::bind(&LLFloaterIMNearbyChatScreenChannel::onToastFade, this, _1)); + + // If the toast gets somehow prematurely destroyed, deactivate it to prevent crash (STORM-1352). + toast->setOnToastDestroyedCallback(boost::bind(&LLFloaterIMNearbyChatScreenChannel::onToastDestroyed, this, _1, false)); + + LL_DEBUGS("NearbyChat") << "Creating and pooling toast" << llendl; + m_toast_pool.push_back(toast->getHandle()); + return true; +} + +void LLFloaterIMNearbyChatScreenChannel::addChat(LLSD& chat) +{ + //look in pool. if there is any message + if(mStopProcessing) + return; + + /* + find last toast and check ID + */ + + if(m_active_toasts.size()) + { + LLUUID fromID = chat["from_id"].asUUID(); // agent id or object id + std::string from = chat["from"].asString(); + LLToast* toast = m_active_toasts[0].get(); + if (toast) + { + LLFloaterIMNearbyChatToastPanel* panel = dynamic_cast<LLFloaterIMNearbyChatToastPanel*>(toast->getPanel()); + + if(panel && panel->messageID() == fromID && panel->getFromName() == from && panel->canAddText()) + { + panel->addMessage(chat); + toast->reshapeToPanel(); + toast->startTimer(); + + arrangeToasts(); + return; + } + } + } + + + + if(m_toast_pool.empty()) + { + //"pool" is empty - create one more panel + LL_DEBUGS("NearbyChat") << "Empty pool" << llendl; + if(!createPoolToast())//created toast will go to pool. so next call will find it + return; + addChat(chat); + return; + } + + int chat_type = chat["chat_type"].asInteger(); + + if( ((EChatType)chat_type == CHAT_TYPE_DEBUG_MSG)) + { + if(gSavedSettings.getBOOL("ShowScriptErrors") == FALSE) + return; + if(gSavedSettings.getS32("ShowScriptErrorsLocation")== 1) + return; + } + + + //take 1st element from pool, (re)initialize it, put it in active toasts + + LL_DEBUGS("NearbyChat") << "Getting toast from pool" << llendl; + LLToast* toast = m_toast_pool.back().get(); + + m_toast_pool.pop_back(); + + + LLFloaterIMNearbyChatToastPanel* panel = dynamic_cast<LLFloaterIMNearbyChatToastPanel*>(toast->getPanel()); + if(!panel) + return; + panel->init(chat); + + toast->reshapeToPanel(); + toast->startTimer(); + + m_active_toasts.push_back(toast->getHandle()); + + arrangeToasts(); +} + +static bool sort_toasts_predicate(LLHandle<LLToast> first, LLHandle<LLToast> second) +{ + if (!first.get() || !second.get()) return false; // STORM-1352 + + F32 v1 = first.get()->getTimeLeftToLive(); + F32 v2 = second.get()->getTimeLeftToLive(); + return v1 > v2; +} + +void LLFloaterIMNearbyChatScreenChannel::arrangeToasts() +{ + if(mStopProcessing || isHovering()) + return; + + if (mFloaterSnapRegion == NULL) + { + mFloaterSnapRegion = gViewerWindow->getRootView()->getChildView("floater_snap_region"); + } + + if (!getParent()) + { + // connect to floater snap region just to get resize events, we don't care about being a proper widget + mFloaterSnapRegion->addChild(this); + setFollows(FOLLOWS_ALL); + } + + LLRect toast_rect; + updateRect(); + + LLRect channel_rect; + mFloaterSnapRegion->localRectToOtherView(mFloaterSnapRegion->getLocalRect(), &channel_rect, gFloaterView); + channel_rect.mLeft += 10; + channel_rect.mRight = channel_rect.mLeft + 300; + + S32 channel_bottom = channel_rect.mBottom; + + S32 bottom = channel_bottom + 80; + S32 margin = gSavedSettings.getS32("ToastGap"); + + //sort active toasts + std::sort(m_active_toasts.begin(),m_active_toasts.end(),sort_toasts_predicate); + + //calc max visible item and hide other toasts. + + for(toast_vec_t::iterator it = m_active_toasts.begin(); it != m_active_toasts.end(); ++it) + { + LLToast* toast = it->get(); + if (!toast) + { + llwarns << "NULL found in the active chat toasts list!" << llendl; + continue; + } + + S32 toast_top = bottom + toast->getRect().getHeight() + margin; + + if(toast_top > channel_rect.getHeight()) + { + while(it!=m_active_toasts.end()) + { + addToToastPool(it->get()); + it=m_active_toasts.erase(it); + } + break; + } + + toast_rect = toast->getRect(); + toast_rect.setLeftTopAndSize(channel_rect.mLeft , bottom + toast_rect.getHeight(), toast_rect.getWidth() ,toast_rect.getHeight()); + + toast->setRect(toast_rect); + bottom += toast_rect.getHeight() - toast->getTopPad() + margin; + } + + // use reverse order to provide correct z-order and avoid toast blinking + + for(toast_vec_t::reverse_iterator it = m_active_toasts.rbegin(); it != m_active_toasts.rend(); ++it) + { + LLToast* toast = it->get(); + if (toast) + { + toast->setIsHidden(false); + toast->setVisible(TRUE); + } + } + +} + + + +//----------------------------------------------------------------------------------------------- +//LLFloaterIMNearbyChatHandler +//----------------------------------------------------------------------------------------------- +boost::scoped_ptr<LLEventPump> LLFloaterIMNearbyChatHandler::sChatWatcher(new LLEventStream("LLChat")); + +LLFloaterIMNearbyChatHandler::LLFloaterIMNearbyChatHandler() +{ + // Getting a Channel for our notifications + LLFloaterIMNearbyChatScreenChannel::Params p; + p.id = LLUUID(gSavedSettings.getString("NearByChatChannelUUID")); + LLFloaterIMNearbyChatScreenChannel* channel = new LLFloaterIMNearbyChatScreenChannel(p); + + LLFloaterIMNearbyChatScreenChannel::create_toast_panel_callback_t callback = createToastPanel; + + channel->setCreatePanelCallback(callback); + + LLChannelManager::getInstance()->addChannel(channel); + + mChannel = channel->getHandle(); +} + +LLFloaterIMNearbyChatHandler::~LLFloaterIMNearbyChatHandler() +{ +} + + +void LLFloaterIMNearbyChatHandler::initChannel() +{ + //LLRect snap_rect = gFloaterView->getSnapRect(); + //mChannel->init(snap_rect.mLeft, snap_rect.mLeft + 200); +} + + + +void LLFloaterIMNearbyChatHandler::processChat(const LLChat& chat_msg, + const LLSD &args) +{ + if(chat_msg.mMuted == TRUE) + return; + + if(chat_msg.mText.empty()) + return;//don't process empty messages + + LLFloaterReg::getInstance("im_container"); + LLFloaterIMNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<LLFloaterIMNearbyChat>("nearby_chat"); + + // Build notification data + LLSD chat; + chat["message"] = chat_msg.mText; + chat["from"] = chat_msg.mFromName; + chat["from_id"] = chat_msg.mFromID; + chat["time"] = chat_msg.mTime; + chat["source"] = (S32)chat_msg.mSourceType; + chat["chat_type"] = (S32)chat_msg.mChatType; + chat["chat_style"] = (S32)chat_msg.mChatStyle; + // Pass sender info so that it can be rendered properly (STORM-1021). + chat["sender_slurl"] = LLViewerChat::getSenderSLURL(chat_msg, args); + + if (chat_msg.mChatType == CHAT_TYPE_DIRECT && + chat_msg.mText.length() > 0 && + chat_msg.mText[0] == '@') + { + // Send event on to LLEventStream and exit + sChatWatcher->post(chat); + return; + } + + // don't show toast and add message to chat history on receive debug message + // with disabled setting showing script errors or enabled setting to show script + // errors in separate window. + if (chat_msg.mChatType == CHAT_TYPE_DEBUG_MSG) + { + if(gSavedSettings.getBOOL("ShowScriptErrors") == FALSE) + return; + + // don't process debug messages from not owned objects, see EXT-7762 + if (gAgentID != chat_msg.mOwnerID) + { + return; + } + + if (gSavedSettings.getS32("ShowScriptErrorsLocation")== 1)// show error in window //("ScriptErrorsAsChat")) + { + + LLColor4 txt_color; + + LLViewerChat::getChatColor(chat_msg,txt_color); + + LLFloaterScriptDebug::addScriptLine(chat_msg.mText, + chat_msg.mFromName, + txt_color, + chat_msg.mFromID); + return; + } + } + + nearby_chat->addMessage(chat_msg, true, args); + + if(chat_msg.mSourceType == CHAT_SOURCE_AGENT + && chat_msg.mFromID.notNull() + && chat_msg.mFromID != gAgentID) + { + LLFirstUse::otherAvatarChatFirst(); + + // Add sender to the recent people list. + LLRecentPeople::instance().add(chat_msg.mFromID); + + } + + // Send event on to LLEventStream + sChatWatcher->post(chat); + + if( nearby_chat->isInVisibleChain() + || ( chat_msg.mSourceType == CHAT_SOURCE_AGENT + && gSavedSettings.getBOOL("UseChatBubbles") ) + || mChannel.isDead() + || !mChannel.get()->getShowToasts() ) // to prevent toasts in Do Not Disturb mode + return;//no need in toast if chat is visible or if bubble chat is enabled + + // arrange a channel on a screen + if(!mChannel.get()->getVisible()) + { + initChannel(); + } + + /* + //comment all this due to EXT-4432 + ..may clean up after some time... + + //only messages from AGENTS + if(CHAT_SOURCE_OBJECT == chat_msg.mSourceType) + { + if(chat_msg.mChatType == CHAT_TYPE_DEBUG_MSG) + return;//ok for now we don't skip messeges from object, so skip only debug messages + } + */ + + LLFloaterIMNearbyChatScreenChannel* channel = dynamic_cast<LLFloaterIMNearbyChatScreenChannel*>(mChannel.get()); + + if(channel) + { + // Handle IRC styled messages. + std::string toast_msg; + if (chat_msg.mChatStyle == CHAT_STYLE_IRC) + { + if (!chat_msg.mFromName.empty()) + { + toast_msg += chat_msg.mFromName; + } + toast_msg += chat_msg.mText.substr(3); + } + else + { + toast_msg = chat_msg.mText; + } + + // Add a nearby chat toast. + LLUUID id; + id.generate(); + chat["id"] = id; + std::string r_color_name = "White"; + F32 r_color_alpha = 1.0f; + LLViewerChat::getChatColor( chat_msg, r_color_name, r_color_alpha); + + chat["text_color"] = r_color_name; + chat["color_alpha"] = r_color_alpha; + chat["font_size"] = (S32)LLViewerChat::getChatFontSize() ; + chat["message"] = toast_msg; + channel->addChat(chat); + } +} + + +//----------------------------------------------------------------------------------------------- +// LLFloaterIMNearbyChatToast +//----------------------------------------------------------------------------------------------- + +// virtual +void LLFloaterIMNearbyChatToast::onClose(bool app_quitting) +{ + mNearbyChatScreenChannelp->onToastDestroyed(this, app_quitting); +} + +// EOF |