diff options
Diffstat (limited to 'indra/newview/llfloaterimnearbychathandler.cpp')
-rw-r--r-- | indra/newview/llfloaterimnearbychathandler.cpp | 1356 |
1 files changed, 678 insertions, 678 deletions
diff --git a/indra/newview/llfloaterimnearbychathandler.cpp b/indra/newview/llfloaterimnearbychathandler.cpp index 211074d96c..ef7ec9e950 100644 --- a/indra/newview/llfloaterimnearbychathandler.cpp +++ b/indra/newview/llfloaterimnearbychathandler.cpp @@ -1,678 +1,678 @@ -/**
- * @file LLFloaterIMNearbyChatHandler.cpp
- * @brief Nearby chat chat managment
- *
- * $LicenseInfo:firstyear=2009&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llagentdata.h" // for gAgentID
-#include "llfloaterimnearbychathandler.h"
-
-#include "llchatitemscontainerctrl.h"
-#include "llfirstuse.h"
-#include "llfloaterscriptdebug.h"
-#include "llhints.h"
-#include "llfloaterimnearbychat.h"
-#include "llrecentpeople.h"
-
-#include "llviewercontrol.h"
-
-#include "llfloaterreg.h"//for LLFloaterReg::getTypedInstance
-#include "llviewerwindow.h"//for screen channel position
-#include "llfloaterimnearbychat.h"
-#include "llfloaterimcontainer.h"
-#include "llrootview.h"
-#include "lllayoutstack.h"
-
-//add LLFloaterIMNearbyChatHandler to LLNotificationsUI namespace
-using namespace LLNotificationsUI;
-
-static LLFloaterIMNearbyChatToastPanel* createToastPanel()
-{
- LLFloaterIMNearbyChatToastPanel* item = LLFloaterIMNearbyChatToastPanel::createInstance();
- return item;
-}
-
-
-//-----------------------------------------------------------------------------------------------
-//LLFloaterIMNearbyChatScreenChannel
-//-----------------------------------------------------------------------------------------------
-
-class LLFloaterIMNearbyChatScreenChannel: public LLScreenChannelBase
-{
- LOG_CLASS(LLFloaterIMNearbyChatScreenChannel);
-public:
- typedef std::vector<LLHandle<LLToast> > toast_vec_t;
- typedef std::list<LLHandle<LLToast> > toast_list_t;
-
- LLFloaterIMNearbyChatScreenChannel(const Params& p)
- : LLScreenChannelBase(p)
- {
- mStopProcessing = false;
-
- LLControlVariable* ctrl = gSavedSettings.getControl("NearbyToastLifeTime").get();
- if (ctrl)
- {
- ctrl->getSignal()->connect(boost::bind(&LLFloaterIMNearbyChatScreenChannel::updateToastsLifetime, this));
- }
-
- ctrl = gSavedSettings.getControl("NearbyToastFadingTime").get();
- if (ctrl)
- {
- ctrl->getSignal()->connect(boost::bind(&LLFloaterIMNearbyChatScreenChannel::updateToastFadingTime, this));
- }
- }
-
- void addChat (LLSD& chat);
- void arrangeToasts ();
-
- typedef boost::function<LLFloaterIMNearbyChatToastPanel* (void )> create_toast_panel_callback_t;
- void setCreatePanelCallback(create_toast_panel_callback_t value) { m_create_toast_panel_callback_t = value;}
-
- void onToastDestroyed (LLToast* toast, bool app_quitting);
- void onToastFade (LLToast* toast);
-
- void redrawToasts()
- {
- arrangeToasts();
- }
-
- // hide all toasts from screen, but not remove them from a channel
- // removes all toasts from a channel
- virtual void removeToastsFromChannel()
- {
- for(toast_vec_t::iterator it = m_active_toasts.begin(); it != m_active_toasts.end(); ++it)
- {
- addToToastPool(it->get());
- }
- m_active_toasts.clear();
- };
-
- virtual void deleteAllChildren()
- {
- LL_DEBUGS("NearbyChat") << "Clearing toast pool" << LL_ENDL;
- m_toast_pool.clear();
- m_active_toasts.clear();
- LLScreenChannelBase::deleteAllChildren();
- }
-
-protected:
- void deactivateToast(LLToast* toast);
- void addToToastPool(LLToast* toast)
- {
- if (!toast) return;
- LL_DEBUGS("NearbyChat") << "Pooling toast" << LL_ENDL;
- toast->setVisible(false);
- toast->stopTimer();
- toast->setIsHidden(true);
-
- // Nearby chat toasts that are hidden, not destroyed. They are collected to the toast pool, so that
- // they can be used next time, this is done for performance. But if the toast lifetime was changed
- // (from preferences floater (STORY-36)) while it was shown (at this moment toast isn't in the pool yet)
- // changes don't take affect.
- // So toast's lifetime should be updated each time it's added to the pool. Otherwise viewer would have
- // to be restarted so that changes take effect.
- toast->setLifetime(gSavedSettings.getS32("NearbyToastLifeTime"));
- toast->setFadingTime(gSavedSettings.getS32("NearbyToastFadingTime"));
- m_toast_pool.push_back(toast->getHandle());
- }
-
- void createOverflowToast(S32 bottom, F32 timer);
-
- void updateToastsLifetime();
-
- void updateToastFadingTime();
-
- create_toast_panel_callback_t m_create_toast_panel_callback_t;
-
- bool createPoolToast();
-
- toast_vec_t m_active_toasts;
- toast_list_t m_toast_pool;
-
- bool mStopProcessing;
- bool mChannelRect;
-};
-
-
-
-//-----------------------------------------------------------------------------------------------
-// LLFloaterIMNearbyChatToast
-//-----------------------------------------------------------------------------------------------
-
-// We're deriving from LLToast to be able to override onClose()
-// in order to handle closing nearby chat toasts properly.
-class LLFloaterIMNearbyChatToast : public LLToast
-{
- LOG_CLASS(LLFloaterIMNearbyChatToast);
-public:
- LLFloaterIMNearbyChatToast(const LLToast::Params& p, LLFloaterIMNearbyChatScreenChannel* nc_channelp)
- : LLToast(p),
- mNearbyChatScreenChannelp(nc_channelp)
- {
- }
-
- /*virtual*/ void onClose(bool app_quitting);
-
-private:
- LLFloaterIMNearbyChatScreenChannel* mNearbyChatScreenChannelp;
-};
-
-//-----------------------------------------------------------------------------------------------
-// LLFloaterIMNearbyChatScreenChannel
-//-----------------------------------------------------------------------------------------------
-
-void LLFloaterIMNearbyChatScreenChannel::deactivateToast(LLToast* toast)
-{
- toast_vec_t::iterator pos = std::find(m_active_toasts.begin(), m_active_toasts.end(), toast->getHandle());
-
- if (pos != m_active_toasts.end())
- {
- LL_DEBUGS("NearbyChat") << "Deactivating toast" << LL_ENDL;
- m_active_toasts.erase(pos);
- }
-}
-
-void LLFloaterIMNearbyChatScreenChannel::createOverflowToast(S32 bottom, F32 timer)
-{
- //we don't need overflow toast in nearby chat
-}
-
-void LLFloaterIMNearbyChatScreenChannel::onToastDestroyed(LLToast* toast, bool app_quitting)
-{
- LL_DEBUGS("NearbyChat") << "Toast destroyed (app_quitting=" << app_quitting << ")" << LL_ENDL;
-
- if (app_quitting)
- {
- // Viewer is quitting.
- // Immediately stop processing chat messages (EXT-1419).
- mStopProcessing = true;
- }
- else
- {
- // The toast is being closed by user (STORM-192).
- // Remove it from the list of active toasts to prevent
- // further references to the invalid pointer.
- deactivateToast(toast);
- }
-}
-
-void LLFloaterIMNearbyChatScreenChannel::onToastFade(LLToast* toast)
-{
- LL_DEBUGS("NearbyChat") << "Toast fading" << LL_ENDL;
-
- //fade mean we put toast to toast pool
- if(!toast)
- return;
-
- deactivateToast(toast);
-
- addToToastPool(toast);
-
- arrangeToasts();
-}
-
-void LLFloaterIMNearbyChatScreenChannel::updateToastsLifetime()
-{
- S32 seconds = gSavedSettings.getS32("NearbyToastLifeTime");
- toast_list_t::iterator it;
-
- for(it = m_toast_pool.begin(); it != m_toast_pool.end(); ++it)
- {
- (*it).get()->setLifetime(seconds);
- }
-}
-
-void LLFloaterIMNearbyChatScreenChannel::updateToastFadingTime()
-{
- S32 seconds = gSavedSettings.getS32("NearbyToastFadingTime");
- toast_list_t::iterator it;
-
- for(it = m_toast_pool.begin(); it != m_toast_pool.end(); ++it)
- {
- (*it).get()->setFadingTime(seconds);
- }
-}
-
-bool LLFloaterIMNearbyChatScreenChannel::createPoolToast()
-{
- LLFloaterIMNearbyChatToastPanel* panel= m_create_toast_panel_callback_t();
- if(!panel)
- return false;
-
- LLToast::Params p;
- p.panel = panel;
- p.lifetime_secs = gSavedSettings.getS32("NearbyToastLifeTime");
- p.fading_time_secs = gSavedSettings.getS32("NearbyToastFadingTime");
-
- LLToast* toast = new LLFloaterIMNearbyChatToast(p, this);
-
-
- toast->setOnFadeCallback(boost::bind(&LLFloaterIMNearbyChatScreenChannel::onToastFade, this, _1));
-
- // If the toast gets somehow prematurely destroyed, deactivate it to prevent crash (STORM-1352).
- toast->setOnToastDestroyedCallback(boost::bind(&LLFloaterIMNearbyChatScreenChannel::onToastDestroyed, this, _1, false));
-
- LL_DEBUGS("NearbyChat") << "Creating and pooling toast" << LL_ENDL;
- m_toast_pool.push_back(toast->getHandle());
- return true;
-}
-
-void LLFloaterIMNearbyChatScreenChannel::addChat(LLSD& chat)
-{
- //look in pool. if there is any message
- if (mStopProcessing)
- return;
-
- if (mFloaterSnapRegion == NULL)
- {
- mFloaterSnapRegion = gViewerWindow->getRootView()->getChildView("floater_snap_region");
- }
- LLRect channel_rect;
- mFloaterSnapRegion->localRectToOtherView(mFloaterSnapRegion->getLocalRect(), &channel_rect, gFloaterView);
- chat["available_height"] = channel_rect.getHeight() - channel_rect.mBottom - gSavedSettings.getS32("ToastGap") - 110;;
-
- /*
- find last toast and check ID
- */
-
- if (m_active_toasts.size())
- {
- LLUUID fromID = chat["from_id"].asUUID(); // agent id or object id
- std::string from = chat["from"].asString();
- LLToast* toast = m_active_toasts[0].get();
- if (toast)
- {
- LLFloaterIMNearbyChatToastPanel* panel = dynamic_cast<LLFloaterIMNearbyChatToastPanel*>(toast->getPanel());
-
- if (panel && panel->messageID() == fromID && panel->getFromName() == from && panel->canAddText())
- {
- panel->addMessage(chat);
- toast->reshapeToPanel();
- toast->startTimer();
-
- arrangeToasts();
- return;
- }
- }
- }
-
-
-
- if (m_toast_pool.empty())
- {
- //"pool" is empty - create one more panel
- LL_DEBUGS("NearbyChat") << "Empty pool" << LL_ENDL;
- if(!createPoolToast())//created toast will go to pool. so next call will find it
- return;
- addChat(chat);
- return;
- }
-
- int chat_type = chat["chat_type"].asInteger();
-
- if (chat_type == CHAT_TYPE_DEBUG_MSG)
- {
- if (!gSavedSettings.getBOOL("ShowScriptErrors"))
- return;
- if (gSavedSettings.getS32("ShowScriptErrorsLocation") == 1)
- return;
- }
-
- //take 1st element from pool, (re)initialize it, put it in active toasts
-
- LL_DEBUGS("NearbyChat") << "Getting toast from pool" << LL_ENDL;
- LLToast* toast = m_toast_pool.back().get();
-
- m_toast_pool.pop_back();
-
-
- LLFloaterIMNearbyChatToastPanel* panel = dynamic_cast<LLFloaterIMNearbyChatToastPanel*>(toast->getPanel());
- if (!panel)
- return;
- panel->init(chat);
-
- toast->reshapeToPanel();
- toast->startTimer();
-
- m_active_toasts.push_back(toast->getHandle());
-
- arrangeToasts();
-}
-
-static bool sort_toasts_predicate(LLHandle<LLToast> first, LLHandle<LLToast> second)
-{
- if (!first.get() || !second.get()) return false; // STORM-1352
-
- F32 v1 = first.get()->getTimeLeftToLive();
- F32 v2 = second.get()->getTimeLeftToLive();
- return v1 > v2;
-}
-
-void LLFloaterIMNearbyChatScreenChannel::arrangeToasts()
-{
- if(mStopProcessing || isHovering())
- return;
-
- if (mFloaterSnapRegion == NULL)
- {
- mFloaterSnapRegion = gViewerWindow->getRootView()->getChildView("floater_snap_region");
- }
-
- if (!getParent())
- {
- // connect to floater snap region just to get resize events, we don't care about being a proper widget
- mFloaterSnapRegion->addChild(this);
- setFollows(FOLLOWS_ALL);
- }
-
- LLRect toast_rect;
- updateRect();
-
- LLRect channel_rect;
- mFloaterSnapRegion->localRectToOtherView(mFloaterSnapRegion->getLocalRect(), &channel_rect, gFloaterView);
- channel_rect.mLeft += 10;
- channel_rect.mRight = channel_rect.mLeft + 300;
-
- S32 channel_bottom = channel_rect.mBottom;
-
- S32 bottom = channel_bottom + 80;
- S32 margin = gSavedSettings.getS32("ToastGap");
-
- //sort active toasts
- std::sort(m_active_toasts.begin(),m_active_toasts.end(),sort_toasts_predicate);
-
- //calc max visible item and hide other toasts.
-
- for(toast_vec_t::iterator it = m_active_toasts.begin(); it != m_active_toasts.end(); ++it)
- {
- LLToast* toast = it->get();
- if (!toast)
- {
- LL_WARNS() << "NULL found in the active chat toasts list!" << LL_ENDL;
- continue;
- }
-
- S32 toast_top = bottom + toast->getRect().getHeight() + margin;
-
- if(toast_top > channel_rect.getHeight())
- {
- while(it!=m_active_toasts.end())
- {
- addToToastPool(it->get());
- it=m_active_toasts.erase(it);
- }
- break;
- }
-
- toast_rect = toast->getRect();
- toast_rect.setLeftTopAndSize(channel_rect.mLeft , bottom + toast_rect.getHeight(), toast_rect.getWidth() ,toast_rect.getHeight());
-
- toast->setRect(toast_rect);
- bottom += toast_rect.getHeight() - toast->getTopPad() + margin;
- }
-
- // use reverse order to provide correct z-order and avoid toast blinking
-
- for(toast_vec_t::reverse_iterator it = m_active_toasts.rbegin(); it != m_active_toasts.rend(); ++it)
- {
- LLToast* toast = it->get();
- if (toast)
- {
- toast->setIsHidden(false);
- toast->setVisible(true);
- }
- }
-
-}
-
-
-
-//-----------------------------------------------------------------------------------------------
-//LLFloaterIMNearbyChatHandler
-//-----------------------------------------------------------------------------------------------
-std::unique_ptr<LLEventPump> LLFloaterIMNearbyChatHandler::sChatWatcher(new LLEventStream("LLChat"));
-
-LLFloaterIMNearbyChatHandler::LLFloaterIMNearbyChatHandler()
-{
- // Getting a Channel for our notifications
- LLFloaterIMNearbyChatScreenChannel::Params p;
- p.id = NEARBY_CHAT_CHANNEL_UUID;
- LLFloaterIMNearbyChatScreenChannel* channel = new LLFloaterIMNearbyChatScreenChannel(p);
-
- LLFloaterIMNearbyChatScreenChannel::create_toast_panel_callback_t callback = createToastPanel;
-
- channel->setCreatePanelCallback(callback);
-
- LLChannelManager::getInstance()->addChannel(channel);
-
- mChannel = channel->getHandle();
-}
-
-LLFloaterIMNearbyChatHandler::~LLFloaterIMNearbyChatHandler()
-{
-}
-
-
-void LLFloaterIMNearbyChatHandler::initChannel()
-{
- //LLRect snap_rect = gFloaterView->getSnapRect();
- //mChannel->init(snap_rect.mLeft, snap_rect.mLeft + 200);
-}
-
-
-
-void LLFloaterIMNearbyChatHandler::processChat(const LLChat& chat_msg,
- const LLSD &args)
-{
- if (chat_msg.mMuted)
- return;
-
- if (chat_msg.mText.empty())
- return; // don't process empty messages
-
- LLFloaterReg::getInstance("im_container");
- LLFloaterIMNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<LLFloaterIMNearbyChat>("nearby_chat");
-
- // Build notification data
- LLSD chat;
- chat["message"] = chat_msg.mText;
- chat["from"] = chat_msg.mFromName;
- chat["from_id"] = chat_msg.mFromID;
- chat["time"] = chat_msg.mTime;
- chat["source"] = (S32)chat_msg.mSourceType;
- chat["chat_type"] = (S32)chat_msg.mChatType;
- chat["chat_style"] = (S32)chat_msg.mChatStyle;
- // Pass sender info so that it can be rendered properly (STORM-1021).
- chat["sender_slurl"] = LLViewerChat::getSenderSLURL(chat_msg, args);
-
- if (chat_msg.mChatType == CHAT_TYPE_DIRECT &&
- chat_msg.mText.length() > 0 &&
- chat_msg.mText[0] == '@')
- {
- // Send event on to LLEventStream and exit
- sChatWatcher->post(chat);
- return;
- }
-
- // don't show toast and add message to chat history on receive debug message
- // with disabled setting showing script errors or enabled setting to show script
- // errors in separate window.
- if (chat_msg.mChatType == CHAT_TYPE_DEBUG_MSG)
- {
- if (LLFloater::isQuitRequested())
- return;
-
- if (!gSavedSettings.getBOOL("ShowScriptErrors"))
- return;
-
- // don't process debug messages from not owned objects, see EXT-7762
- if (gAgentID != chat_msg.mOwnerID)
- {
- return;
- }
-
- if (gSavedSettings.getS32("ShowScriptErrorsLocation") == 1)// show error in window //("ScriptErrorsAsChat"))
- {
-
- LLColor4 txt_color;
-
- LLViewerChat::getChatColor(chat_msg,txt_color);
-
- LLFloaterScriptDebug::addScriptLine(chat_msg.mText,
- chat_msg.mFromName,
- txt_color,
- chat_msg.mFromID);
- return;
- }
- }
-
- nearby_chat->addMessage(chat_msg, true, args);
-
- if (chat_msg.mSourceType == CHAT_SOURCE_AGENT
- && chat_msg.mFromID.notNull()
- && chat_msg.mFromID != gAgentID)
- {
- LLFirstUse::otherAvatarChatFirst();
-
- // Add sender to the recent people list.
- LLRecentPeople::instance().add(chat_msg.mFromID);
-
- }
-
- // Send event on to LLEventStream
- sChatWatcher->post(chat);
-
- LLFloaterIMContainer* im_box = LLFloaterReg::getTypedInstance<LLFloaterIMContainer>("im_container");
-
- if(( ( chat_msg.mSourceType == CHAT_SOURCE_AGENT
- && gSavedSettings.getBOOL("UseChatBubbles") )
- || mChannel.isDead()
- || !mChannel.get()->getShowToasts() )
- && nearby_chat->isMessagePaneExpanded())
- // to prevent toasts in Do Not Disturb mode
- return;//no need in toast if chat is visible or if bubble chat is enabled
-
- // arrange a channel on a screen
- if(!mChannel.get()->getVisible())
- {
- initChannel();
- }
-
- /*
- //comment all this due to EXT-4432
- ..may clean up after some time...
-
- //only messages from AGENTS
- if(CHAT_SOURCE_OBJECT == chat_msg.mSourceType)
- {
- if(chat_msg.mChatType == CHAT_TYPE_DEBUG_MSG)
- return;//ok for now we don't skip messeges from object, so skip only debug messages
- }
- */
-
- LLFloaterIMNearbyChatScreenChannel* channel = dynamic_cast<LLFloaterIMNearbyChatScreenChannel*>(mChannel.get());
-
- if(channel)
- {
- // Handle IRC styled messages.
- std::string toast_msg;
- if (chat_msg.mChatStyle == CHAT_STYLE_IRC)
- {
- if (!chat_msg.mFromName.empty())
- {
- toast_msg += chat_msg.mFromName;
- }
- toast_msg += chat_msg.mText.substr(3);
- }
- else
- {
- toast_msg = chat_msg.mText;
- }
-
- bool chat_overlaps = false;
- if(nearby_chat->getChatHistory())
- {
- LLRect chat_rect = nearby_chat->getChatHistory()->calcScreenRect();
- for (std::list<LLView*>::const_iterator child_iter = gFloaterView->getChildList()->begin();
- child_iter != gFloaterView->getChildList()->end(); ++child_iter)
- {
- LLView *view = *child_iter;
- const LLRect& rect = view->getRect();
- if(view->isInVisibleChain() && (rect.overlaps(chat_rect)))
- {
- if(!nearby_chat->getChatHistory()->hasAncestor(view))
- {
- chat_overlaps = true;
- }
- break;
- }
- }
- }
- //Don't show nearby toast, if conversation is visible and selected
- if ((nearby_chat->hasFocus()) ||
- (LLFloater::isVisible(nearby_chat) && nearby_chat->isTornOff() && !nearby_chat->isMinimized()) ||
- ((im_box->getSelectedSession().isNull() && !chat_overlaps &&
- ((LLFloater::isVisible(im_box) && !nearby_chat->isTornOff() && !im_box->isMinimized())
- || (LLFloater::isVisible(nearby_chat) && nearby_chat->isTornOff() && !nearby_chat->isMinimized())))))
- {
- if(nearby_chat->isMessagePaneExpanded())
- {
- return;
- }
- }
-
- //Will show toast when chat preference is set
- if((gSavedSettings.getString("NotificationNearbyChatOptions") == "toast") || !nearby_chat->isMessagePaneExpanded())
- {
- // Add a nearby chat toast.
- LLUUID id;
- id.generate();
- chat["id"] = id;
- std::string r_color_name = "White";
- F32 r_color_alpha = 1.0f;
- LLViewerChat::getChatColor( chat_msg, r_color_name, r_color_alpha);
-
- chat["text_color"] = r_color_name;
- chat["color_alpha"] = r_color_alpha;
- chat["font_size"] = (S32)LLViewerChat::getChatFontSize() ;
- chat["message"] = toast_msg;
- channel->addChat(chat);
- }
-
- }
-}
-
-
-//-----------------------------------------------------------------------------------------------
-// LLFloaterIMNearbyChatToast
-//-----------------------------------------------------------------------------------------------
-
-// virtual
-void LLFloaterIMNearbyChatToast::onClose(bool app_quitting)
-{
- mNearbyChatScreenChannelp->onToastDestroyed(this, app_quitting);
-}
-
-// EOF
+/** + * @file LLFloaterIMNearbyChatHandler.cpp + * @brief Nearby chat chat managment + * + * $LicenseInfo:firstyear=2009&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llagentdata.h" // for gAgentID +#include "llfloaterimnearbychathandler.h" + +#include "llchatitemscontainerctrl.h" +#include "llfirstuse.h" +#include "llfloaterscriptdebug.h" +#include "llhints.h" +#include "llfloaterimnearbychat.h" +#include "llrecentpeople.h" + +#include "llviewercontrol.h" + +#include "llfloaterreg.h"//for LLFloaterReg::getTypedInstance +#include "llviewerwindow.h"//for screen channel position +#include "llfloaterimnearbychat.h" +#include "llfloaterimcontainer.h" +#include "llrootview.h" +#include "lllayoutstack.h" + +//add LLFloaterIMNearbyChatHandler to LLNotificationsUI namespace +using namespace LLNotificationsUI; + +static LLFloaterIMNearbyChatToastPanel* createToastPanel() +{ + LLFloaterIMNearbyChatToastPanel* item = LLFloaterIMNearbyChatToastPanel::createInstance(); + return item; +} + + +//----------------------------------------------------------------------------------------------- +//LLFloaterIMNearbyChatScreenChannel +//----------------------------------------------------------------------------------------------- + +class LLFloaterIMNearbyChatScreenChannel: public LLScreenChannelBase +{ + LOG_CLASS(LLFloaterIMNearbyChatScreenChannel); +public: + typedef std::vector<LLHandle<LLToast> > toast_vec_t; + typedef std::list<LLHandle<LLToast> > toast_list_t; + + LLFloaterIMNearbyChatScreenChannel(const Params& p) + : LLScreenChannelBase(p) + { + mStopProcessing = false; + + LLControlVariable* ctrl = gSavedSettings.getControl("NearbyToastLifeTime").get(); + if (ctrl) + { + ctrl->getSignal()->connect(boost::bind(&LLFloaterIMNearbyChatScreenChannel::updateToastsLifetime, this)); + } + + ctrl = gSavedSettings.getControl("NearbyToastFadingTime").get(); + if (ctrl) + { + ctrl->getSignal()->connect(boost::bind(&LLFloaterIMNearbyChatScreenChannel::updateToastFadingTime, this)); + } + } + + void addChat (LLSD& chat); + void arrangeToasts (); + + typedef boost::function<LLFloaterIMNearbyChatToastPanel* (void )> create_toast_panel_callback_t; + void setCreatePanelCallback(create_toast_panel_callback_t value) { m_create_toast_panel_callback_t = value;} + + void onToastDestroyed (LLToast* toast, bool app_quitting); + void onToastFade (LLToast* toast); + + void redrawToasts() + { + arrangeToasts(); + } + + // hide all toasts from screen, but not remove them from a channel + // removes all toasts from a channel + virtual void removeToastsFromChannel() + { + for(toast_vec_t::iterator it = m_active_toasts.begin(); it != m_active_toasts.end(); ++it) + { + addToToastPool(it->get()); + } + m_active_toasts.clear(); + }; + + virtual void deleteAllChildren() + { + LL_DEBUGS("NearbyChat") << "Clearing toast pool" << LL_ENDL; + m_toast_pool.clear(); + m_active_toasts.clear(); + LLScreenChannelBase::deleteAllChildren(); + } + +protected: + void deactivateToast(LLToast* toast); + void addToToastPool(LLToast* toast) + { + if (!toast) return; + LL_DEBUGS("NearbyChat") << "Pooling toast" << LL_ENDL; + toast->setVisible(false); + toast->stopTimer(); + toast->setIsHidden(true); + + // Nearby chat toasts that are hidden, not destroyed. They are collected to the toast pool, so that + // they can be used next time, this is done for performance. But if the toast lifetime was changed + // (from preferences floater (STORY-36)) while it was shown (at this moment toast isn't in the pool yet) + // changes don't take affect. + // So toast's lifetime should be updated each time it's added to the pool. Otherwise viewer would have + // to be restarted so that changes take effect. + toast->setLifetime(gSavedSettings.getS32("NearbyToastLifeTime")); + toast->setFadingTime(gSavedSettings.getS32("NearbyToastFadingTime")); + m_toast_pool.push_back(toast->getHandle()); + } + + void createOverflowToast(S32 bottom, F32 timer); + + void updateToastsLifetime(); + + void updateToastFadingTime(); + + create_toast_panel_callback_t m_create_toast_panel_callback_t; + + bool createPoolToast(); + + toast_vec_t m_active_toasts; + toast_list_t m_toast_pool; + + bool mStopProcessing; + bool mChannelRect; +}; + + + +//----------------------------------------------------------------------------------------------- +// LLFloaterIMNearbyChatToast +//----------------------------------------------------------------------------------------------- + +// We're deriving from LLToast to be able to override onClose() +// in order to handle closing nearby chat toasts properly. +class LLFloaterIMNearbyChatToast : public LLToast +{ + LOG_CLASS(LLFloaterIMNearbyChatToast); +public: + LLFloaterIMNearbyChatToast(const LLToast::Params& p, LLFloaterIMNearbyChatScreenChannel* nc_channelp) + : LLToast(p), + mNearbyChatScreenChannelp(nc_channelp) + { + } + + /*virtual*/ void onClose(bool app_quitting); + +private: + LLFloaterIMNearbyChatScreenChannel* mNearbyChatScreenChannelp; +}; + +//----------------------------------------------------------------------------------------------- +// LLFloaterIMNearbyChatScreenChannel +//----------------------------------------------------------------------------------------------- + +void LLFloaterIMNearbyChatScreenChannel::deactivateToast(LLToast* toast) +{ + toast_vec_t::iterator pos = std::find(m_active_toasts.begin(), m_active_toasts.end(), toast->getHandle()); + + if (pos != m_active_toasts.end()) + { + LL_DEBUGS("NearbyChat") << "Deactivating toast" << LL_ENDL; + m_active_toasts.erase(pos); + } +} + +void LLFloaterIMNearbyChatScreenChannel::createOverflowToast(S32 bottom, F32 timer) +{ + //we don't need overflow toast in nearby chat +} + +void LLFloaterIMNearbyChatScreenChannel::onToastDestroyed(LLToast* toast, bool app_quitting) +{ + LL_DEBUGS("NearbyChat") << "Toast destroyed (app_quitting=" << app_quitting << ")" << LL_ENDL; + + if (app_quitting) + { + // Viewer is quitting. + // Immediately stop processing chat messages (EXT-1419). + mStopProcessing = true; + } + else + { + // The toast is being closed by user (STORM-192). + // Remove it from the list of active toasts to prevent + // further references to the invalid pointer. + deactivateToast(toast); + } +} + +void LLFloaterIMNearbyChatScreenChannel::onToastFade(LLToast* toast) +{ + LL_DEBUGS("NearbyChat") << "Toast fading" << LL_ENDL; + + //fade mean we put toast to toast pool + if(!toast) + return; + + deactivateToast(toast); + + addToToastPool(toast); + + arrangeToasts(); +} + +void LLFloaterIMNearbyChatScreenChannel::updateToastsLifetime() +{ + S32 seconds = gSavedSettings.getS32("NearbyToastLifeTime"); + toast_list_t::iterator it; + + for(it = m_toast_pool.begin(); it != m_toast_pool.end(); ++it) + { + (*it).get()->setLifetime(seconds); + } +} + +void LLFloaterIMNearbyChatScreenChannel::updateToastFadingTime() +{ + S32 seconds = gSavedSettings.getS32("NearbyToastFadingTime"); + toast_list_t::iterator it; + + for(it = m_toast_pool.begin(); it != m_toast_pool.end(); ++it) + { + (*it).get()->setFadingTime(seconds); + } +} + +bool LLFloaterIMNearbyChatScreenChannel::createPoolToast() +{ + LLFloaterIMNearbyChatToastPanel* panel= m_create_toast_panel_callback_t(); + if(!panel) + return false; + + LLToast::Params p; + p.panel = panel; + p.lifetime_secs = gSavedSettings.getS32("NearbyToastLifeTime"); + p.fading_time_secs = gSavedSettings.getS32("NearbyToastFadingTime"); + + LLToast* toast = new LLFloaterIMNearbyChatToast(p, this); + + + toast->setOnFadeCallback(boost::bind(&LLFloaterIMNearbyChatScreenChannel::onToastFade, this, _1)); + + // If the toast gets somehow prematurely destroyed, deactivate it to prevent crash (STORM-1352). + toast->setOnToastDestroyedCallback(boost::bind(&LLFloaterIMNearbyChatScreenChannel::onToastDestroyed, this, _1, false)); + + LL_DEBUGS("NearbyChat") << "Creating and pooling toast" << LL_ENDL; + m_toast_pool.push_back(toast->getHandle()); + return true; +} + +void LLFloaterIMNearbyChatScreenChannel::addChat(LLSD& chat) +{ + //look in pool. if there is any message + if (mStopProcessing) + return; + + if (mFloaterSnapRegion == NULL) + { + mFloaterSnapRegion = gViewerWindow->getRootView()->getChildView("floater_snap_region"); + } + LLRect channel_rect; + mFloaterSnapRegion->localRectToOtherView(mFloaterSnapRegion->getLocalRect(), &channel_rect, gFloaterView); + chat["available_height"] = channel_rect.getHeight() - channel_rect.mBottom - gSavedSettings.getS32("ToastGap") - 110;; + + /* + find last toast and check ID + */ + + if (m_active_toasts.size()) + { + LLUUID fromID = chat["from_id"].asUUID(); // agent id or object id + std::string from = chat["from"].asString(); + LLToast* toast = m_active_toasts[0].get(); + if (toast) + { + LLFloaterIMNearbyChatToastPanel* panel = dynamic_cast<LLFloaterIMNearbyChatToastPanel*>(toast->getPanel()); + + if (panel && panel->messageID() == fromID && panel->getFromName() == from && panel->canAddText()) + { + panel->addMessage(chat); + toast->reshapeToPanel(); + toast->startTimer(); + + arrangeToasts(); + return; + } + } + } + + + + if (m_toast_pool.empty()) + { + //"pool" is empty - create one more panel + LL_DEBUGS("NearbyChat") << "Empty pool" << LL_ENDL; + if(!createPoolToast())//created toast will go to pool. so next call will find it + return; + addChat(chat); + return; + } + + int chat_type = chat["chat_type"].asInteger(); + + if (chat_type == CHAT_TYPE_DEBUG_MSG) + { + if (!gSavedSettings.getBOOL("ShowScriptErrors")) + return; + if (gSavedSettings.getS32("ShowScriptErrorsLocation") == 1) + return; + } + + //take 1st element from pool, (re)initialize it, put it in active toasts + + LL_DEBUGS("NearbyChat") << "Getting toast from pool" << LL_ENDL; + LLToast* toast = m_toast_pool.back().get(); + + m_toast_pool.pop_back(); + + + LLFloaterIMNearbyChatToastPanel* panel = dynamic_cast<LLFloaterIMNearbyChatToastPanel*>(toast->getPanel()); + if (!panel) + return; + panel->init(chat); + + toast->reshapeToPanel(); + toast->startTimer(); + + m_active_toasts.push_back(toast->getHandle()); + + arrangeToasts(); +} + +static bool sort_toasts_predicate(LLHandle<LLToast> first, LLHandle<LLToast> second) +{ + if (!first.get() || !second.get()) return false; // STORM-1352 + + F32 v1 = first.get()->getTimeLeftToLive(); + F32 v2 = second.get()->getTimeLeftToLive(); + return v1 > v2; +} + +void LLFloaterIMNearbyChatScreenChannel::arrangeToasts() +{ + if(mStopProcessing || isHovering()) + return; + + if (mFloaterSnapRegion == NULL) + { + mFloaterSnapRegion = gViewerWindow->getRootView()->getChildView("floater_snap_region"); + } + + if (!getParent()) + { + // connect to floater snap region just to get resize events, we don't care about being a proper widget + mFloaterSnapRegion->addChild(this); + setFollows(FOLLOWS_ALL); + } + + LLRect toast_rect; + updateRect(); + + LLRect channel_rect; + mFloaterSnapRegion->localRectToOtherView(mFloaterSnapRegion->getLocalRect(), &channel_rect, gFloaterView); + channel_rect.mLeft += 10; + channel_rect.mRight = channel_rect.mLeft + 300; + + S32 channel_bottom = channel_rect.mBottom; + + S32 bottom = channel_bottom + 80; + S32 margin = gSavedSettings.getS32("ToastGap"); + + //sort active toasts + std::sort(m_active_toasts.begin(),m_active_toasts.end(),sort_toasts_predicate); + + //calc max visible item and hide other toasts. + + for(toast_vec_t::iterator it = m_active_toasts.begin(); it != m_active_toasts.end(); ++it) + { + LLToast* toast = it->get(); + if (!toast) + { + LL_WARNS() << "NULL found in the active chat toasts list!" << LL_ENDL; + continue; + } + + S32 toast_top = bottom + toast->getRect().getHeight() + margin; + + if(toast_top > channel_rect.getHeight()) + { + while(it!=m_active_toasts.end()) + { + addToToastPool(it->get()); + it=m_active_toasts.erase(it); + } + break; + } + + toast_rect = toast->getRect(); + toast_rect.setLeftTopAndSize(channel_rect.mLeft , bottom + toast_rect.getHeight(), toast_rect.getWidth() ,toast_rect.getHeight()); + + toast->setRect(toast_rect); + bottom += toast_rect.getHeight() - toast->getTopPad() + margin; + } + + // use reverse order to provide correct z-order and avoid toast blinking + + for(toast_vec_t::reverse_iterator it = m_active_toasts.rbegin(); it != m_active_toasts.rend(); ++it) + { + LLToast* toast = it->get(); + if (toast) + { + toast->setIsHidden(false); + toast->setVisible(true); + } + } + +} + + + +//----------------------------------------------------------------------------------------------- +//LLFloaterIMNearbyChatHandler +//----------------------------------------------------------------------------------------------- +std::unique_ptr<LLEventPump> LLFloaterIMNearbyChatHandler::sChatWatcher(new LLEventStream("LLChat")); + +LLFloaterIMNearbyChatHandler::LLFloaterIMNearbyChatHandler() +{ + // Getting a Channel for our notifications + LLFloaterIMNearbyChatScreenChannel::Params p; + p.id = NEARBY_CHAT_CHANNEL_UUID; + LLFloaterIMNearbyChatScreenChannel* channel = new LLFloaterIMNearbyChatScreenChannel(p); + + LLFloaterIMNearbyChatScreenChannel::create_toast_panel_callback_t callback = createToastPanel; + + channel->setCreatePanelCallback(callback); + + LLChannelManager::getInstance()->addChannel(channel); + + mChannel = channel->getHandle(); +} + +LLFloaterIMNearbyChatHandler::~LLFloaterIMNearbyChatHandler() +{ +} + + +void LLFloaterIMNearbyChatHandler::initChannel() +{ + //LLRect snap_rect = gFloaterView->getSnapRect(); + //mChannel->init(snap_rect.mLeft, snap_rect.mLeft + 200); +} + + + +void LLFloaterIMNearbyChatHandler::processChat(const LLChat& chat_msg, + const LLSD &args) +{ + if (chat_msg.mMuted) + return; + + if (chat_msg.mText.empty()) + return; // don't process empty messages + + LLFloaterReg::getInstance("im_container"); + LLFloaterIMNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<LLFloaterIMNearbyChat>("nearby_chat"); + + // Build notification data + LLSD chat; + chat["message"] = chat_msg.mText; + chat["from"] = chat_msg.mFromName; + chat["from_id"] = chat_msg.mFromID; + chat["time"] = chat_msg.mTime; + chat["source"] = (S32)chat_msg.mSourceType; + chat["chat_type"] = (S32)chat_msg.mChatType; + chat["chat_style"] = (S32)chat_msg.mChatStyle; + // Pass sender info so that it can be rendered properly (STORM-1021). + chat["sender_slurl"] = LLViewerChat::getSenderSLURL(chat_msg, args); + + if (chat_msg.mChatType == CHAT_TYPE_DIRECT && + chat_msg.mText.length() > 0 && + chat_msg.mText[0] == '@') + { + // Send event on to LLEventStream and exit + sChatWatcher->post(chat); + return; + } + + // don't show toast and add message to chat history on receive debug message + // with disabled setting showing script errors or enabled setting to show script + // errors in separate window. + if (chat_msg.mChatType == CHAT_TYPE_DEBUG_MSG) + { + if (LLFloater::isQuitRequested()) + return; + + if (!gSavedSettings.getBOOL("ShowScriptErrors")) + return; + + // don't process debug messages from not owned objects, see EXT-7762 + if (gAgentID != chat_msg.mOwnerID) + { + return; + } + + if (gSavedSettings.getS32("ShowScriptErrorsLocation") == 1)// show error in window //("ScriptErrorsAsChat")) + { + + LLColor4 txt_color; + + LLViewerChat::getChatColor(chat_msg,txt_color); + + LLFloaterScriptDebug::addScriptLine(chat_msg.mText, + chat_msg.mFromName, + txt_color, + chat_msg.mFromID); + return; + } + } + + nearby_chat->addMessage(chat_msg, true, args); + + if (chat_msg.mSourceType == CHAT_SOURCE_AGENT + && chat_msg.mFromID.notNull() + && chat_msg.mFromID != gAgentID) + { + LLFirstUse::otherAvatarChatFirst(); + + // Add sender to the recent people list. + LLRecentPeople::instance().add(chat_msg.mFromID); + + } + + // Send event on to LLEventStream + sChatWatcher->post(chat); + + LLFloaterIMContainer* im_box = LLFloaterReg::getTypedInstance<LLFloaterIMContainer>("im_container"); + + if(( ( chat_msg.mSourceType == CHAT_SOURCE_AGENT + && gSavedSettings.getBOOL("UseChatBubbles") ) + || mChannel.isDead() + || !mChannel.get()->getShowToasts() ) + && nearby_chat->isMessagePaneExpanded()) + // to prevent toasts in Do Not Disturb mode + return;//no need in toast if chat is visible or if bubble chat is enabled + + // arrange a channel on a screen + if(!mChannel.get()->getVisible()) + { + initChannel(); + } + + /* + //comment all this due to EXT-4432 + ..may clean up after some time... + + //only messages from AGENTS + if(CHAT_SOURCE_OBJECT == chat_msg.mSourceType) + { + if(chat_msg.mChatType == CHAT_TYPE_DEBUG_MSG) + return;//ok for now we don't skip messeges from object, so skip only debug messages + } + */ + + LLFloaterIMNearbyChatScreenChannel* channel = dynamic_cast<LLFloaterIMNearbyChatScreenChannel*>(mChannel.get()); + + if(channel) + { + // Handle IRC styled messages. + std::string toast_msg; + if (chat_msg.mChatStyle == CHAT_STYLE_IRC) + { + if (!chat_msg.mFromName.empty()) + { + toast_msg += chat_msg.mFromName; + } + toast_msg += chat_msg.mText.substr(3); + } + else + { + toast_msg = chat_msg.mText; + } + + bool chat_overlaps = false; + if(nearby_chat->getChatHistory()) + { + LLRect chat_rect = nearby_chat->getChatHistory()->calcScreenRect(); + for (std::list<LLView*>::const_iterator child_iter = gFloaterView->getChildList()->begin(); + child_iter != gFloaterView->getChildList()->end(); ++child_iter) + { + LLView *view = *child_iter; + const LLRect& rect = view->getRect(); + if(view->isInVisibleChain() && (rect.overlaps(chat_rect))) + { + if(!nearby_chat->getChatHistory()->hasAncestor(view)) + { + chat_overlaps = true; + } + break; + } + } + } + //Don't show nearby toast, if conversation is visible and selected + if ((nearby_chat->hasFocus()) || + (LLFloater::isVisible(nearby_chat) && nearby_chat->isTornOff() && !nearby_chat->isMinimized()) || + ((im_box->getSelectedSession().isNull() && !chat_overlaps && + ((LLFloater::isVisible(im_box) && !nearby_chat->isTornOff() && !im_box->isMinimized()) + || (LLFloater::isVisible(nearby_chat) && nearby_chat->isTornOff() && !nearby_chat->isMinimized()))))) + { + if(nearby_chat->isMessagePaneExpanded()) + { + return; + } + } + + //Will show toast when chat preference is set + if((gSavedSettings.getString("NotificationNearbyChatOptions") == "toast") || !nearby_chat->isMessagePaneExpanded()) + { + // Add a nearby chat toast. + LLUUID id; + id.generate(); + chat["id"] = id; + std::string r_color_name = "White"; + F32 r_color_alpha = 1.0f; + LLViewerChat::getChatColor( chat_msg, r_color_name, r_color_alpha); + + chat["text_color"] = r_color_name; + chat["color_alpha"] = r_color_alpha; + chat["font_size"] = (S32)LLViewerChat::getChatFontSize() ; + chat["message"] = toast_msg; + channel->addChat(chat); + } + + } +} + + +//----------------------------------------------------------------------------------------------- +// LLFloaterIMNearbyChatToast +//----------------------------------------------------------------------------------------------- + +// virtual +void LLFloaterIMNearbyChatToast::onClose(bool app_quitting) +{ + mNearbyChatScreenChannelp->onToastDestroyed(this, app_quitting); +} + +// EOF |