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+/**
+ * @file llfloaterimcontainer.h
+ * @brief Multifloater containing active IM sessions in separate tab container tabs
+ *
+ * $LicenseInfo:firstyear=2009&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLFLOATERIMCONTAINER_H
+#define LL_LLFLOATERIMCONTAINER_H
+
+#include <map>
+#include <vector>
+
+#include "llimview.h"
+#include "llevents.h"
+#include "../llui/llfloater.h"
+#include "../llui/llmultifloater.h"
+#include "llavatarpropertiesprocessor.h"
+#include "llgroupmgr.h"
+#include "../llui/lltrans.h"
+#include "llconversationmodel.h"
+#include "llconversationview.h"
+
+class LLButton;
+class LLLayoutPanel;
+class LLLayoutStack;
+class LLTabContainer;
+class LLFloaterIMContainer;
+class LLSpeaker;
+class LLSpeakerMgr;
+
+class LLFloaterIMContainer
+ : public LLMultiFloater
+ , public LLIMSessionObserver
+{
+public:
+ LLFloaterIMContainer(const LLSD& seed, const Params& params = getDefaultParams());
+ virtual ~LLFloaterIMContainer();
+
+ /*virtual*/ BOOL postBuild();
+ /*virtual*/ void onOpen(const LLSD& key);
+ /*virtual*/ void draw();
+ /*virtual*/ void setMinimized(BOOL b);
+ /*virtual*/ void setVisible(BOOL visible);
+ /*virtual*/ void setVisibleAndFrontmost(BOOL take_focus=TRUE, const LLSD& key = LLSD());
+ /*virtual*/ void updateResizeLimits();
+ void onCloseFloater(LLUUID& id);
+
+ /*virtual*/ void addFloater(LLFloater* floaterp,
+ BOOL select_added_floater,
+ LLTabContainer::eInsertionPoint insertion_point = LLTabContainer::END);
+ void returnFloaterToHost();
+ void showConversation(const LLUUID& session_id);
+ void selectConversation(const LLUUID& session_id);
+ void selectNextConversationByID(const LLUUID& session_id);
+ BOOL selectConversationPair(const LLUUID& session_id, bool select_widget, bool focus_floater = true);
+ void clearAllFlashStates();
+ bool selectAdjacentConversation(bool focus_selected);
+ bool selectNextorPreviousConversation(bool select_next, bool focus_selected = true);
+ void expandConversation();
+
+ /*virtual*/ void tabClose();
+ void showStub(bool visible);
+
+ static LLFloater* getCurrentVoiceFloater();
+ static LLFloaterIMContainer* findInstance();
+ static LLFloaterIMContainer* getInstance();
+
+ static void onCurrentChannelChanged(const LLUUID& session_id);
+
+ void collapseMessagesPane(bool collapse);
+
+ // Callbacks
+ static void idle(void* user_data);
+
+ // LLIMSessionObserver observe triggers
+ /*virtual*/ void sessionAdded(const LLUUID& session_id, const std::string& name, const LLUUID& other_participant_id, BOOL has_offline_msg);
+ /*virtual*/ void sessionActivated(const LLUUID& session_id, const std::string& name, const LLUUID& other_participant_id);
+ /*virtual*/ void sessionVoiceOrIMStarted(const LLUUID& session_id);
+ /*virtual*/ void sessionRemoved(const LLUUID& session_id);
+ /*virtual*/ void sessionIDUpdated(const LLUUID& old_session_id, const LLUUID& new_session_id);
+
+ LLConversationViewModel& getRootViewModel() { return mConversationViewModel; }
+ LLUUID getSelectedSession() { return mSelectedSession; }
+ void setSelectedSession(LLUUID sessionID) { mSelectedSession = sessionID; }
+ LLConversationItem* getSessionModel(const LLUUID& session_id) { return get_ptr_in_map(mConversationsItems,session_id); }
+ LLConversationSort& getSortOrder() { return mConversationViewModel.getSorter(); }
+
+ void onNearbyChatClosed();
+
+ // Handling of lists of participants is public so to be common with llfloatersessiontab
+ // *TODO : Find a better place for this.
+ bool checkContextMenuItem(const std::string& item, uuid_vec_t& selectedIDS);
+ bool enableContextMenuItem(const std::string& item, uuid_vec_t& selectedIDS);
+ void doToParticipants(const std::string& item, uuid_vec_t& selectedIDS);
+
+ void assignResizeLimits();
+ virtual BOOL handleKeyHere(KEY key, MASK mask );
+ /*virtual*/ void closeFloater(bool app_quitting = false);
+
+private:
+ typedef std::map<LLUUID,LLFloater*> avatarID_panel_map_t;
+ avatarID_panel_map_t mSessions;
+ boost::signals2::connection mNewMessageConnection;
+
+ /*virtual*/ void computeResizeLimits(S32& new_min_width, S32& new_min_height) {}
+
+ void onNewMessageReceived(const LLSD& data);
+
+ void onExpandCollapseButtonClicked();
+ void onStubCollapseButtonClicked();
+ void processParticipantsStyleUpdate();
+ void onSpeakButtonClicked();
+
+ void collapseConversationsPane(bool collapse, bool save_is_allowed=true);
+
+ void reshapeFloaterAndSetResizeLimits(bool collapse, S32 delta_width);
+
+ void onAddButtonClicked();
+ void onAvatarPicked(const uuid_vec_t& ids);
+
+ BOOL isActionChecked(const LLSD& userdata);
+ void onCustomAction (const LLSD& userdata);
+ void setSortOrderSessions(const LLConversationFilter::ESortOrderType order);
+ void setSortOrderParticipants(const LLConversationFilter::ESortOrderType order);
+ void setSortOrder(const LLConversationSort& order);
+
+ void getSelectedUUIDs(uuid_vec_t& selected_uuids);
+ const LLConversationItem * getCurSelectedViewModelItem();
+ void getParticipantUUIDs(uuid_vec_t& selected_uuids);
+ void doToSelected(const LLSD& userdata);
+ bool checkContextMenuItem(const LLSD& userdata);
+ bool enableContextMenuItem(const LLSD& userdata);
+ bool visibleContextMenuItem(const LLSD& userdata);
+ void doToSelectedConversation(const std::string& command, uuid_vec_t& selectedIDS);
+ void doToSelectedGroup(const LLSD& userdata);
+
+ static void confirmMuteAllCallback(const LLSD& notification, const LLSD& response);
+ bool enableModerateContextMenuItem(const std::string& userdata);
+ LLSpeaker * getSpeakerOfSelectedParticipant(LLSpeakerMgr * speaker_managerp);
+ LLSpeakerMgr * getSpeakerMgrForSelectedParticipant();
+ bool isGroupModerator();
+ bool isMuted(const LLUUID& avatar_id);
+ void moderateVoice(const std::string& command, const LLUUID& userID);
+ void moderateVoiceAllParticipants(bool unmute);
+ void moderateVoiceParticipant(const LLUUID& avatar_id, bool unmute);
+ void toggleAllowTextChat(const LLUUID& participant_uuid);
+ void toggleMute(const LLUUID& participant_id, U32 flags);
+ void openNearbyChat();
+
+ LLButton* mExpandCollapseBtn;
+ LLButton* mStubCollapseBtn;
+ LLPanel* mStubPanel;
+ LLTextBox* mStubTextBox;
+ LLLayoutPanel* mMessagesPane;
+ LLLayoutPanel* mConversationsPane;
+ LLLayoutStack* mConversationsStack;
+
+ bool mInitialized;
+
+ LLUUID mSelectedSession;
+ std::string mGeneralTitle;
+
+ // Conversation list implementation
+public:
+ bool removeConversationListItem(const LLUUID& uuid, bool change_focus = true);
+ LLConversationItem* addConversationListItem(const LLUUID& uuid, bool isWidgetSelected = false);
+ void setTimeNow(const LLUUID& session_id, const LLUUID& participant_id);
+ void setNearbyDistances();
+ void reSelectConversation();
+ void updateSpeakBtnState();
+ static bool isConversationLoggingAllowed();
+ void flashConversationItemWidget(const LLUUID& session_id, bool is_flashes);
+ bool isScrolledOutOfSight(LLConversationViewSession* conversation_item_widget);
+ boost::signals2::connection mMicroChangedSignal;
+ S32 getConversationListItemSize() { return mConversationsWidgets.size(); }
+
+private:
+ LLConversationViewSession* createConversationItemWidget(LLConversationItem* item);
+ LLConversationViewParticipant* createConversationViewParticipant(LLConversationItem* item);
+ bool onConversationModelEvent(const LLSD& event);
+
+ // Conversation list data
+ LLPanel* mConversationsListPanel; // This is the main widget we add conversation widget to
+ conversations_items_map mConversationsItems;
+ conversations_widgets_map mConversationsWidgets;
+ LLConversationViewModel mConversationViewModel;
+ LLFolderView* mConversationsRoot;
+ LLEventStream mConversationsEventStream;
+};
+
+#endif // LL_LLFLOATERIMCONTAINER_H