diff options
Diffstat (limited to 'indra/newview/llfloaterimcontainer.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/newview/llfloaterimcontainer.cpp | 62 |
1 files changed, 48 insertions, 14 deletions
diff --git a/indra/newview/llfloaterimcontainer.cpp b/indra/newview/llfloaterimcontainer.cpp index 7296ec3ced..58817485fb 100644..100755 --- a/indra/newview/llfloaterimcontainer.cpp +++ b/indra/newview/llfloaterimcontainer.cpp @@ -585,6 +585,28 @@ void LLFloaterIMContainer::returnFloaterToHost() floater->onTearOffClicked(); } +void LLFloaterIMContainer::setMinimized(BOOL b) +{ + bool was_minimized = isMinimized(); + LLMultiFloater::setMinimized(b); + + //Switching from minimized to un-minimized + if(was_minimized && !b) + { + LLFloaterIMSessionTab* session_floater = LLFloaterIMSessionTab::findConversation(mSelectedSession); + + if(session_floater && !session_floater->isTornOff()) + { + //When in DND mode, remove stored IM notifications + //Nearby chat (Null) IMs are not stored while in DND mode, so can ignore removal + if(gAgent.isDoNotDisturb() && mSelectedSession.notNull()) + { + LLDoNotDisturbNotificationStorage::getInstance()->removeNotification(LLDoNotDisturbNotificationStorage::toastName, mSelectedSession); + } + } + } +} + void LLFloaterIMContainer::setVisible(BOOL visible) { LLFloaterIMNearbyChat* nearby_chat; if (visible) @@ -597,10 +619,21 @@ void LLFloaterIMContainer::setVisible(BOOL visible) // *TODO: find a way to move this to XML as a default panel or something like that LLSD name("nearby_chat"); LLFloaterReg::toggleInstanceOrBringToFront(name); - setSelectedSession(LLUUID(NULL)); + selectConversationPair(LLUUID(NULL), false, false); } openNearbyChat(); - selectConversationPair(getSelectedSession(), false, false); + flashConversationItemWidget(mSelectedSession,false); + + LLFloaterIMSessionTab* session_floater = LLFloaterIMSessionTab::findConversation(mSelectedSession); + if(session_floater && !session_floater->isMinimized()) + { + //When in DND mode, remove stored IM notifications + //Nearby chat (Null) IMs are not stored while in DND mode, so can ignore removal + if(gAgent.isDoNotDisturb() && mSelectedSession.notNull()) + { + LLDoNotDisturbNotificationStorage::getInstance()->removeNotification(LLDoNotDisturbNotificationStorage::toastName, mSelectedSession); + } + } } nearby_chat = LLFloaterReg::findTypedInstance<LLFloaterIMNearbyChat>("nearby_chat"); @@ -1389,13 +1422,6 @@ BOOL LLFloaterIMContainer::selectConversationPair(const LLUUID& session_id, bool widget->getParentFolder()->setSelection(widget, FALSE, FALSE); mConversationsRoot->scrollToShowSelection(); } - - //When in DND mode, remove stored IM notifications - //Nearby chat (Null) IMs are not stored while in DND mode, so can ignore removal - if(gAgent.isDoNotDisturb() && session_id.notNull()) - { - LLDoNotDisturbNotificationStorage::getInstance()->removeNotification(LLDoNotDisturbNotificationStorage::toastName, session_id); - } } /* floater processing */ @@ -1420,14 +1446,19 @@ BOOL LLFloaterIMContainer::selectConversationPair(const LLUUID& session_id, bool { showStub(true); } + + //When in DND mode, remove stored IM notifications + //Nearby chat (Null) IMs are not stored while in DND mode, so can ignore removal + if(gAgent.isDoNotDisturb() && session_id.notNull()) + { + LLDoNotDisturbNotificationStorage::getInstance()->removeNotification(LLDoNotDisturbNotificationStorage::toastName, session_id); + } } // Set the focus on the selected floater - if (!session_floater->hasFocus()) + if (!session_floater->hasFocus() && !session_floater->isMinimized()) { - BOOL is_minimized = session_floater->isMinimized(); session_floater->setFocus(focus_floater); - session_floater->setMinimized(is_minimized); } } flashConversationItemWidget(session_id,false); @@ -1986,8 +2017,11 @@ void LLFloaterIMContainer::closeFloater(bool app_quitting/* = false*/) { // Always unminimize before trying to close. // Most of the time the user will never see this state. - setMinimized(FALSE); - + if(isMinimized()) + { + LLMultiFloater::setMinimized(FALSE); + } + LLFloater::closeFloater(app_quitting); } |