summaryrefslogtreecommitdiff
path: root/indra/newview/llfloaterimagepreview.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llfloaterimagepreview.cpp')
-rw-r--r--indra/newview/llfloaterimagepreview.cpp56
1 files changed, 28 insertions, 28 deletions
diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp
index c63312e199..7eba20a4f7 100644
--- a/indra/newview/llfloaterimagepreview.cpp
+++ b/indra/newview/llfloaterimagepreview.cpp
@@ -111,7 +111,7 @@ bool LLFloaterImagePreview::postBuild()
if (mRawImagep.notNull() && gAgent.getRegion() != NULL)
{
mAvatarPreview = new LLImagePreviewAvatar(256, 256);
- mAvatarPreview->setPreviewTarget("mPelvis", "mUpperBodyMesh0", mRawImagep, 2.f, FALSE);
+ mAvatarPreview->setPreviewTarget("mPelvis", "mUpperBodyMesh0", mRawImagep, 2.f, false);
mSculptedPreview = new LLImagePreviewSculpted(256, 256);
mSculptedPreview->setPreviewTarget(mRawImagep, 2.0f);
@@ -181,28 +181,28 @@ void LLFloaterImagePreview::onPreviewTypeCommit(LLUICtrl* ctrl, void* userdata)
case 0:
break;
case 1:
- fp->mAvatarPreview->setPreviewTarget("mSkull", "mHairMesh0", fp->mRawImagep, 0.4f, FALSE);
+ fp->mAvatarPreview->setPreviewTarget("mSkull", "mHairMesh0", fp->mRawImagep, 0.4f, false);
break;
case 2:
- fp->mAvatarPreview->setPreviewTarget("mSkull", "mHeadMesh0", fp->mRawImagep, 0.4f, FALSE);
+ fp->mAvatarPreview->setPreviewTarget("mSkull", "mHeadMesh0", fp->mRawImagep, 0.4f, false);
break;
case 3:
- fp->mAvatarPreview->setPreviewTarget("mChest", "mUpperBodyMesh0", fp->mRawImagep, 1.0f, FALSE);
+ fp->mAvatarPreview->setPreviewTarget("mChest", "mUpperBodyMesh0", fp->mRawImagep, 1.0f, false);
break;
case 4:
- fp->mAvatarPreview->setPreviewTarget("mKneeLeft", "mLowerBodyMesh0", fp->mRawImagep, 1.2f, FALSE);
+ fp->mAvatarPreview->setPreviewTarget("mKneeLeft", "mLowerBodyMesh0", fp->mRawImagep, 1.2f, false);
break;
case 5:
- fp->mAvatarPreview->setPreviewTarget("mSkull", "mHeadMesh0", fp->mRawImagep, 0.4f, TRUE);
+ fp->mAvatarPreview->setPreviewTarget("mSkull", "mHeadMesh0", fp->mRawImagep, 0.4f, true);
break;
case 6:
- fp->mAvatarPreview->setPreviewTarget("mChest", "mUpperBodyMesh0", fp->mRawImagep, 1.2f, TRUE);
+ fp->mAvatarPreview->setPreviewTarget("mChest", "mUpperBodyMesh0", fp->mRawImagep, 1.2f, true);
break;
case 7:
- fp->mAvatarPreview->setPreviewTarget("mKneeLeft", "mLowerBodyMesh0", fp->mRawImagep, 1.2f, TRUE);
+ fp->mAvatarPreview->setPreviewTarget("mKneeLeft", "mLowerBodyMesh0", fp->mRawImagep, 1.2f, true);
break;
case 8:
- fp->mAvatarPreview->setPreviewTarget("mKneeLeft", "mSkirtMesh0", fp->mRawImagep, 1.3f, FALSE);
+ fp->mAvatarPreview->setPreviewTarget("mKneeLeft", "mSkirtMesh0", fp->mRawImagep, 1.3f, false);
break;
case 9:
fp->mSculptedPreview->setPreviewTarget(fp->mRawImagep, 2.0f);
@@ -258,7 +258,7 @@ void LLFloaterImagePreview::draw()
}
else
{
- mImagep = LLViewerTextureManager::getLocalTexture(mRawImagep.get(), FALSE) ;
+ mImagep = LLViewerTextureManager::getLocalTexture(mRawImagep.get(), false) ;
gGL.getTexUnit(0)->unbind(mImagep->getTarget()) ;
gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mImagep->getTexName());
@@ -407,7 +407,7 @@ bool LLFloaterImagePreview::handleMouseDown(S32 x, S32 y, MASK mask)
//-----------------------------------------------------------------------------
bool LLFloaterImagePreview::handleMouseUp(S32 x, S32 y, MASK mask)
{
- gFocusMgr.setMouseCapture(FALSE);
+ gFocusMgr.setMouseCapture(false);
gViewerWindow->showCursor();
return LLFloater::handleMouseUp(x, y, mask);
}
@@ -562,9 +562,9 @@ void LLFloaterImagePreview::onMouseCaptureLostImagePreview(LLMouseHandler* handl
//-----------------------------------------------------------------------------
// LLImagePreviewAvatar
//-----------------------------------------------------------------------------
-LLImagePreviewAvatar::LLImagePreviewAvatar(S32 width, S32 height) : LLViewerDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE)
+LLImagePreviewAvatar::LLImagePreviewAvatar(S32 width, S32 height) : LLViewerDynamicTexture(width, height, 3, ORDER_MIDDLE, false)
{
- mNeedsUpdate = TRUE;
+ mNeedsUpdate = true;
mTargetJoint = NULL;
mTargetMesh = NULL;
mCameraDistance = 0.f;
@@ -590,7 +590,7 @@ S8 LLImagePreviewAvatar::getType() const
return LLViewerDynamicTexture::LL_IMAGE_PREVIEW_AVATAR ;
}
-void LLImagePreviewAvatar::setPreviewTarget(const std::string& joint_name, const std::string& mesh_name, LLImageRaw* imagep, F32 distance, BOOL male)
+void LLImagePreviewAvatar::setPreviewTarget(const std::string& joint_name, const std::string& mesh_name, LLImageRaw* imagep, F32 distance, bool male)
{
mTargetJoint = mDummyAvatar->mRoot->findJoint(joint_name);
// clear out existing test mesh
@@ -611,11 +611,11 @@ void LLImagePreviewAvatar::setPreviewTarget(const std::string& joint_name, const
mDummyAvatar->updateVisualParams();
mDummyAvatar->updateGeometry(mDummyAvatar->mDrawable);
}
- mDummyAvatar->mRoot->setVisible(FALSE, TRUE);
+ mDummyAvatar->mRoot->setVisible(false, true);
mTargetMesh = dynamic_cast<LLViewerJointMesh*>(mDummyAvatar->mRoot->findJoint(mesh_name));
mTargetMesh->setTestTexture(mTextureName);
- mTargetMesh->setVisible(TRUE, FALSE);
+ mTargetMesh->setVisible(true, false);
mCameraDistance = distance;
mCameraZoom = 1.f;
mCameraPitch = 0.f;
@@ -642,9 +642,9 @@ void LLImagePreviewAvatar::clearPreviewTexture(const std::string& mesh_name)
//-----------------------------------------------------------------------------
// update()
//-----------------------------------------------------------------------------
-BOOL LLImagePreviewAvatar::render()
+bool LLImagePreviewAvatar::render()
{
- mNeedsUpdate = FALSE;
+ mNeedsUpdate = false;
LLVOAvatar* avatarp = mDummyAvatar;
gGL.pushUIMatrix();
@@ -689,7 +689,7 @@ BOOL LLImagePreviewAvatar::render()
LLViewerCamera::getInstance()->setAspect((F32)mFullWidth / mFullHeight);
LLViewerCamera::getInstance()->setView(LLViewerCamera::getInstance()->getDefaultFOV() / mCameraZoom);
- LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, FALSE);
+ LLViewerCamera::getInstance()->setPerspective(false, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, false);
LLVertexBuffer::unbind();
avatarp->updateLOD();
@@ -711,7 +711,7 @@ BOOL LLImagePreviewAvatar::render()
gGL.popUIMatrix();
gGL.color4f(1,1,1,1);
- return TRUE;
+ return true;
}
//-----------------------------------------------------------------------------
@@ -719,7 +719,7 @@ BOOL LLImagePreviewAvatar::render()
//-----------------------------------------------------------------------------
void LLImagePreviewAvatar::refresh()
{
- mNeedsUpdate = TRUE;
+ mNeedsUpdate = true;
}
//-----------------------------------------------------------------------------
@@ -751,9 +751,9 @@ void LLImagePreviewAvatar::pan(F32 right, F32 up)
// LLImagePreviewSculpted
//-----------------------------------------------------------------------------
-LLImagePreviewSculpted::LLImagePreviewSculpted(S32 width, S32 height) : LLViewerDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE)
+LLImagePreviewSculpted::LLImagePreviewSculpted(S32 width, S32 height) : LLViewerDynamicTexture(width, height, 3, ORDER_MIDDLE, false)
{
- mNeedsUpdate = TRUE;
+ mNeedsUpdate = true;
mCameraDistance = 0.f;
mCameraYaw = 0.f;
mCameraPitch = 0.f;
@@ -846,9 +846,9 @@ void LLImagePreviewSculpted::setPreviewTarget(LLImageRaw* imagep, F32 distance)
//-----------------------------------------------------------------------------
// render()
//-----------------------------------------------------------------------------
-BOOL LLImagePreviewSculpted::render()
+bool LLImagePreviewSculpted::render()
{
- mNeedsUpdate = FALSE;
+ mNeedsUpdate = false;
LLGLSUIDefault def;
LLGLDisable no_blend(GL_BLEND);
LLGLEnable cull(GL_CULL_FACE);
@@ -892,7 +892,7 @@ BOOL LLImagePreviewSculpted::render()
LLViewerCamera::getInstance()->setAspect((F32) mFullWidth / mFullHeight);
LLViewerCamera::getInstance()->setView(LLViewerCamera::getInstance()->getDefaultFOV() / mCameraZoom);
- LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, FALSE);
+ LLViewerCamera::getInstance()->setPerspective(false, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, false);
const LLVolumeFace &vf = mVolume->getVolumeFace(0);
U32 num_indices = vf.mNumIndices;
@@ -915,7 +915,7 @@ BOOL LLImagePreviewSculpted::render()
gObjectPreviewProgram.unbind();
- return TRUE;
+ return true;
}
//-----------------------------------------------------------------------------
@@ -923,7 +923,7 @@ BOOL LLImagePreviewSculpted::render()
//-----------------------------------------------------------------------------
void LLImagePreviewSculpted::refresh()
{
- mNeedsUpdate = TRUE;
+ mNeedsUpdate = true;
}
//-----------------------------------------------------------------------------