diff options
Diffstat (limited to 'indra/newview/llfloaterhardwaresettings.cpp')
-rw-r--r-- | indra/newview/llfloaterhardwaresettings.cpp | 58 |
1 files changed, 25 insertions, 33 deletions
diff --git a/indra/newview/llfloaterhardwaresettings.cpp b/indra/newview/llfloaterhardwaresettings.cpp index b2564eb2b6..77af054522 100644 --- a/indra/newview/llfloaterhardwaresettings.cpp +++ b/indra/newview/llfloaterhardwaresettings.cpp @@ -2,31 +2,25 @@ * @file llfloaterhardwaresettings.cpp * @brief Menu of all the different graphics hardware settings * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -62,7 +56,6 @@ LLFloaterHardwareSettings::LLFloaterHardwareSettings(const LLSD& key) mFogRatio(0.0), mProbeHardwareOnStartup(FALSE) { - //LLUICtrlFactory::getInstance()->buildFloater(this, "floater_hardware_settings.xml"); } LLFloaterHardwareSettings::~LLFloaterHardwareSettings() @@ -87,7 +80,7 @@ void LLFloaterHardwareSettings::refresh() mFogRatio = gSavedSettings.getF32("RenderFogRatio"); mProbeHardwareOnStartup = gSavedSettings.getBOOL("ProbeHardwareOnStartup"); - childSetValue("fsaa", (LLSD::Integer) mFSAASamples); + getChild<LLUICtrl>("fsaa")->setValue((LLSD::Integer) mFSAASamples); refreshEnabledState(); } @@ -101,13 +94,13 @@ void LLFloaterHardwareSettings::refreshEnabledState() if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderVBOEnable") || !gGLManager.mHasVertexBufferObject) { - childSetEnabled("vbo", FALSE); + getChildView("vbo")->setEnabled(FALSE); } // if no windlight shaders, turn off nighttime brightness, gamma, and fog distance - childSetEnabled("gamma", !gPipeline.canUseWindLightShaders()); - childSetEnabled("(brightness, lower is brighter)", !gPipeline.canUseWindLightShaders()); - childSetEnabled("fog", !gPipeline.canUseWindLightShaders()); + getChildView("gamma")->setEnabled(!gPipeline.canUseWindLightShaders()); + getChildView("(brightness, lower is brighter)")->setEnabled(!gPipeline.canUseWindLightShaders()); + getChildView("fog")->setEnabled(!gPipeline.canUseWindLightShaders()); } @@ -130,9 +123,9 @@ void LLFloaterHardwareSettings::apply() { // Anisotropic rendering BOOL old_anisotropic = LLImageGL::sGlobalUseAnisotropic; - LLImageGL::sGlobalUseAnisotropic = childGetValue("ani"); + LLImageGL::sGlobalUseAnisotropic = getChild<LLUICtrl>("ani")->getValue(); - U32 fsaa = (U32) childGetValue("fsaa").asInteger(); + U32 fsaa = (U32) getChild<LLUICtrl>("fsaa")->getValue().asInteger(); U32 old_fsaa = gSavedSettings.getU32("RenderFSAASamples"); BOOL logged_in = (LLStartUp::getStartupState() >= STATE_STARTED); @@ -143,10 +136,9 @@ void LLFloaterHardwareSettings::apply() LLWindow* window = gViewerWindow->getWindow(); LLCoordScreen size; window->getSize(&size); - gViewerWindow->changeDisplaySettings(window->getFullscreen(), - size, - gSavedSettings.getBOOL("DisableVerticalSync"), - logged_in); + gViewerWindow->changeDisplaySettings(size, + gSavedSettings.getBOOL("DisableVerticalSync"), + logged_in); } else if (old_anisotropic != LLImageGL::sGlobalUseAnisotropic) { |