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-rw-r--r--indra/newview/llfloatergroups.h122
1 files changed, 61 insertions, 61 deletions
diff --git a/indra/newview/llfloatergroups.h b/indra/newview/llfloatergroups.h
index 1ad27cea19..1e3d7dd630 100644
--- a/indra/newview/llfloatergroups.h
+++ b/indra/newview/llfloatergroups.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file llfloatergroups.h
* @brief LLFloaterGroups class definition
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -27,7 +27,7 @@
/*
* Shown from Edit -> Groups...
* Shows the agent's groups and allows the edit window to be invoked.
- * Also overloaded to allow picking of a single group for assigning
+ * Also overloaded to allow picking of a single group for assigning
* objects and land to groups.
*/
@@ -53,74 +53,74 @@ class LLFloaterGroupPicker;
class LLFloaterGroupPicker : public LLFloater
{
public:
- LLFloaterGroupPicker(const LLSD& seed);
- ~LLFloaterGroupPicker();
-
- // Note: Don't return connection; use boost::bind + boost::signals2::trackable to disconnect slots
- typedef boost::signals2::signal<void (LLUUID id)> signal_t;
- void setSelectGroupCallback(const signal_t::slot_type& cb) { mGroupSelectSignal.connect(cb); }
- void setPowersMask(U64 powers_mask);
- BOOL postBuild();
-
- // implementation of factory policy
- static LLFloaterGroupPicker* findInstance(const LLSD& seed);
- static LLFloaterGroupPicker* createInstance(const LLSD& seed);
-
- // for cases like inviting avatar to group we don't want the none option
- void removeNoneOption();
+ LLFloaterGroupPicker(const LLSD& seed);
+ ~LLFloaterGroupPicker();
+
+ // Note: Don't return connection; use boost::bind + boost::signals2::trackable to disconnect slots
+ typedef boost::signals2::signal<void (LLUUID id)> signal_t;
+ void setSelectGroupCallback(const signal_t::slot_type& cb) { mGroupSelectSignal.connect(cb); }
+ void setPowersMask(U64 powers_mask);
+ BOOL postBuild();
+
+ // implementation of factory policy
+ static LLFloaterGroupPicker* findInstance(const LLSD& seed);
+ static LLFloaterGroupPicker* createInstance(const LLSD& seed);
+
+ // for cases like inviting avatar to group we don't want the none option
+ void removeNoneOption();
protected:
- void ok();
- static void onBtnOK(void* userdata);
- static void onBtnCancel(void* userdata);
+ void ok();
+ static void onBtnOK(void* userdata);
+ static void onBtnCancel(void* userdata);
protected:
- LLUUID mID;
- U64 mPowersMask;
- signal_t mGroupSelectSignal;
+ LLUUID mID;
+ U64 mPowersMask;
+ signal_t mGroupSelectSignal;
- typedef std::map<const LLUUID, LLFloaterGroupPicker*> instance_map_t;
- static instance_map_t sInstances;
+ typedef std::map<const LLUUID, LLFloaterGroupPicker*> instance_map_t;
+ static instance_map_t sInstances;
};
class LLPanelGroups : public LLPanel, public LLOldEvents::LLSimpleListener
{
public:
- LLPanelGroups();
- virtual ~LLPanelGroups();
+ LLPanelGroups();
+ virtual ~LLPanelGroups();
+
+ //LLEventListener
+ /*virtual*/ bool handleEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
- //LLEventListener
- /*virtual*/ bool handleEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
-
- // clear the group list, and get a fresh set of info.
- void reset();
+ // clear the group list, and get a fresh set of info.
+ void reset();
protected:
- // initialize based on the type
- BOOL postBuild();
-
- // highlight_id is a group id to highlight
- void enableButtons();
-
- static void onGroupList(LLUICtrl* ctrl, void* userdata);
- static void onBtnCreate(void* userdata);
- static void onBtnActivate(void* userdata);
- static void onBtnInfo(void* userdata);
- static void onBtnIM(void* userdata);
- static void onBtnLeave(void* userdata);
- static void onBtnSearch(void* userdata);
- static void onBtnVote(void* userdata);
- static void onDoubleClickGroup(void* userdata);
-
- void create();
- void activate();
- void info();
- void startIM();
- void leave();
- void search();
- void callVote();
-
- static bool callbackLeaveGroup(const LLSD& notification, const LLSD& response);
+ // initialize based on the type
+ BOOL postBuild();
+
+ // highlight_id is a group id to highlight
+ void enableButtons();
+
+ static void onGroupList(LLUICtrl* ctrl, void* userdata);
+ static void onBtnCreate(void* userdata);
+ static void onBtnActivate(void* userdata);
+ static void onBtnInfo(void* userdata);
+ static void onBtnIM(void* userdata);
+ static void onBtnLeave(void* userdata);
+ static void onBtnSearch(void* userdata);
+ static void onBtnVote(void* userdata);
+ static void onDoubleClickGroup(void* userdata);
+
+ void create();
+ void activate();
+ void info();
+ void startIM();
+ void leave();
+ void search();
+ void callVote();
+
+ static bool callbackLeaveGroup(const LLSD& notification, const LLSD& response);
};