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-rw-r--r--indra/newview/llfloatergotoline.cpp160
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diff --git a/indra/newview/llfloatergotoline.cpp b/indra/newview/llfloatergotoline.cpp
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+/**
+ * @file llfloatergotoline.h
+ * @author MartinRJ
+ * @brief LLFloaterGotoLine class implementation
+ *
+ * $LicenseInfo:firstyear=2012&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2012, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llfloatergotoline.h"
+#include "llpreviewscript.h"
+#include "llfloaterreg.h"
+#include "lllineeditor.h"
+#include "llviewertexteditor.h"
+#include "llviewerwindow.h"
+
+LLFloaterGotoLine* LLFloaterGotoLine::sInstance = NULL;
+
+LLFloaterGotoLine::LLFloaterGotoLine(LLScriptEdCore* editor_core)
+: LLFloater(LLSD()),
+ mGotoBox(NULL),
+ mEditorCore(editor_core)
+{
+ buildFromFile("floater_goto_line.xml");
+
+ sInstance = this;
+
+ // find floater in which script panel is embedded
+ LLView* viewp = (LLView*)editor_core;
+ while(viewp)
+ {
+ LLFloater* floaterp = dynamic_cast<LLFloater*>(viewp);
+ if (floaterp)
+ {
+ floaterp->addDependentFloater(this);
+ break;
+ }
+ viewp = viewp->getParent();
+ }
+}
+
+BOOL LLFloaterGotoLine::postBuild()
+{
+ mGotoBox = getChild<LLLineEditor>("goto_line");
+ mGotoBox->setCommitCallback(boost::bind(&LLFloaterGotoLine::onGotoBoxCommit, this));
+ mGotoBox->setCommitOnFocusLost(FALSE);
+ getChild<LLLineEditor>("goto_line")->setPrevalidate(LLTextValidate::validateNonNegativeS32);
+ childSetAction("goto_btn", onBtnGoto,this);
+ setDefaultBtn("goto_btn");
+
+ return TRUE;
+}
+
+//static
+void LLFloaterGotoLine::show(LLScriptEdCore* editor_core)
+{
+ if (sInstance && sInstance->mEditorCore && sInstance->mEditorCore != editor_core)
+ {
+ sInstance->closeFloater();
+ delete sInstance;
+ }
+
+ if (!sInstance)
+ {
+ // sInstance will be assigned in the constructor.
+ new LLFloaterGotoLine(editor_core);
+ }
+
+ sInstance->openFloater();
+}
+
+LLFloaterGotoLine::~LLFloaterGotoLine()
+{
+ sInstance = NULL;
+}
+
+// static
+void LLFloaterGotoLine::onBtnGoto(void *userdata)
+{
+ LLFloaterGotoLine* self = (LLFloaterGotoLine*)userdata;
+ self->handleBtnGoto();
+}
+
+void LLFloaterGotoLine::handleBtnGoto()
+{
+ S32 row = 0;
+ S32 column = 0;
+ row = getChild<LLUICtrl>("goto_line")->getValue().asInteger();
+ if (row >= 0)
+ {
+ if (mEditorCore && mEditorCore->mEditor)
+ {
+ mEditorCore->mEditor->deselect();
+ mEditorCore->mEditor->setCursor(row, column);
+ mEditorCore->mEditor->setFocus(TRUE);
+ }
+ }
+}
+
+bool LLFloaterGotoLine::hasAccelerators() const
+{
+ if (mEditorCore)
+ {
+ return mEditorCore->hasAccelerators();
+ }
+ return FALSE;
+}
+
+BOOL LLFloaterGotoLine::handleKeyHere(KEY key, MASK mask)
+{
+ if (mEditorCore)
+ {
+ return mEditorCore->handleKeyHere(key, mask);
+ }
+
+ return FALSE;
+}
+
+void LLFloaterGotoLine::onGotoBoxCommit()
+{
+ S32 row = 0;
+ S32 column = 0;
+ row = getChild<LLUICtrl>("goto_line")->getValue().asInteger();
+ if (row >= 0)
+ {
+ if (mEditorCore && mEditorCore->mEditor)
+ {
+ mEditorCore->mEditor->setCursor(row, column);
+
+ S32 rownew = 0;
+ S32 columnnew = 0;
+ mEditorCore->mEditor->getCurrentLineAndColumn( &rownew, &columnnew, FALSE ); // don't include wordwrap
+ if (rownew == row && columnnew == column)
+ {
+ mEditorCore->mEditor->deselect();
+ mEditorCore->mEditor->setFocus(TRUE);
+ sInstance->closeFloater();
+ } //else do nothing (if the cursor-position didn't change)
+ }
+ }
+}