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-rw-r--r--indra/newview/llfloatergesture.h97
1 files changed, 58 insertions, 39 deletions
diff --git a/indra/newview/llfloatergesture.h b/indra/newview/llfloatergesture.h
index f7c4e558ac..8efb3e6461 100644
--- a/indra/newview/llfloatergesture.h
+++ b/indra/newview/llfloatergesture.h
@@ -2,31 +2,25 @@
* @file llfloatergesture.h
* @brief Read-only list of gestures from your inventory.
*
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -36,10 +30,10 @@
#ifndef LL_LLFLOATERGESTURE_H
#define LL_LLFLOATERGESTURE_H
+#include <vector>
#include "llfloater.h"
-
-#include "lldarray.h"
+#include "llinventoryobserver.h"
class LLScrollContainer;
class LLView;
@@ -51,37 +45,62 @@ class LLGestureOptions;
class LLScrollListCtrl;
class LLFloaterGestureObserver;
class LLFloaterGestureInventoryObserver;
+class LLMultiGesture;
+class LLMenuGL;
class LLFloaterGesture
-: public LLFloater
+: public LLFloater, LLInventoryFetchDescendentsObserver
{
+ LOG_CLASS(LLFloaterGesture);
public:
- LLFloaterGesture();
+ LLFloaterGesture(const LLSD& key);
virtual ~LLFloaterGesture();
virtual BOOL postBuild();
-
- static void show();
- static void toggleVisibility();
- static void refreshAll();
+ virtual void done ();
+ void refreshAll();
+ /**
+ * @brief Add new scrolllistitem into gesture_list.
+ * @param item_id inventory id of gesture
+ * @param gesture can be NULL , if item was not loaded yet
+ */
+ void addGesture(const LLUUID& item_id, LLMultiGesture* gesture, LLCtrlListInterface * list);
protected:
// Reads from the gesture manager's list of active gestures
// and puts them in this list.
void buildGestureList();
+ void playGesture(LLUUID item_id);
+private:
+ void addToCurrentOutFit();
+ /**
+ * @brief This method is using to collect selected items.
+ * In some places gesture_list can be rebuilt by gestureObservers during iterating data from LLScrollListCtrl::getAllSelected().
+ * Therefore we have to copy these items to avoid viewer crash.
+ * @see LLFloaterGesture::onActivateBtnClick
+ */
+ void getSelectedIds(uuid_vec_t& ids);
+ bool isActionEnabled(const LLSD& command);
+ /**
+ * @brief Activation rules:
+ * According to Gesture Spec:
+ * 1. If all selected gestures are active: set to inactive
+ * 2. If all selected gestures are inactive: set to active
+ * 3. If selected gestures are in a mixed state: set all to active
+ */
+ void onActivateBtnClick();
+ void onClickEdit();
+ void onClickPlay();
+ void onClickNew();
+ void onCommitList();
+ void onCopyPasteAction(const LLSD& command);
+ void onDeleteSelected();
- static void onClickInventory(void* data);
- static void onClickEdit(void* data);
- static void onClickPlay(void* data);
- static void onClickNew(void* data);
- static void onCommitList(LLUICtrl* ctrl, void* data);
-
-protected:
LLUUID mSelectedID;
+ LLUUID mGestureFolderID;
+ LLScrollListCtrl* mGestureList;
- static LLFloaterGesture* sInstance;
- static LLFloaterGestureObserver* sObserver;
- static LLFloaterGestureInventoryObserver* sInventoryObserver;
+ LLFloaterGestureObserver* mObserver;
};