diff options
Diffstat (limited to 'indra/newview/llfloatergesture.h')
-rw-r--r-- | indra/newview/llfloatergesture.h | 220 |
1 files changed, 110 insertions, 110 deletions
diff --git a/indra/newview/llfloatergesture.h b/indra/newview/llfloatergesture.h index 63d7e0e548..ca5d9323de 100644 --- a/indra/newview/llfloatergesture.h +++ b/indra/newview/llfloatergesture.h @@ -1,110 +1,110 @@ -/** - * @file llfloatergesture.h - * @brief Read-only list of gestures from your inventory. - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -/** - * (Also has legacy gesture editor for testing.) - */ - -#ifndef LL_LLFLOATERGESTURE_H -#define LL_LLFLOATERGESTURE_H -#include <vector> - -#include "llfloater.h" -#include "llinventoryobserver.h" - -class LLScrollContainer; -class LLView; -class LLButton; -class LLLineEditor; -class LLComboBox; -class LLViewerGesture; -class LLGestureOptions; -class LLScrollListCtrl; -class LLFloaterGestureObserver; -class LLFloaterGestureInventoryObserver; -class LLMultiGesture; -class LLMenuGL; - -class LLFloaterGesture -: public LLFloater, LLInventoryFetchDescendentsObserver -{ - LOG_CLASS(LLFloaterGesture); -public: - LLFloaterGesture(const LLSD& key); - virtual ~LLFloaterGesture(); - - virtual bool postBuild(); - virtual void done (); - void refreshAll(); - /** - * @brief Add new scrolllistitem into gesture_list. - * @param item_id inventory id of gesture - * @param gesture can be NULL , if item was not loaded yet - */ - void addGesture(const LLUUID& item_id, LLMultiGesture* gesture, LLCtrlListInterface * list); - -protected: - // Reads from the gesture manager's list of active gestures - // and puts them in this list. - void buildGestureList(); - void playGesture(LLUUID item_id); -private: - void addToCurrentOutFit(); - /** - * @brief This method is using to collect selected items. - * In some places gesture_list can be rebuilt by gestureObservers during iterating data from LLScrollListCtrl::getAllSelected(). - * Therefore we have to copy these items to avoid viewer crash. - * @see LLFloaterGesture::onActivateBtnClick - */ - void getSelectedIds(uuid_vec_t& ids); - bool isActionEnabled(const LLSD& command); - /** - * @brief Activation rules: - * According to Gesture Spec: - * 1. If all selected gestures are active: set to inactive - * 2. If all selected gestures are inactive: set to active - * 3. If selected gestures are in a mixed state: set all to active - */ - void onActivateBtnClick(); - void onClickEdit(); - void onClickPlay(); - void onClickNew(); - void onCommitList(); - void onCopyPasteAction(const LLSD& command); - void onDeleteSelected(); - void onRenameSelected(); - - static void onGestureRename(const LLSD& notification, const LLSD& response); - - LLUUID mSelectedID; - LLUUID mGestureFolderID; - LLScrollListCtrl* mGestureList; - - LLFloaterGestureObserver* mObserver; -}; - - -#endif +/**
+ * @file llfloatergesture.h
+ * @brief Read-only list of gestures from your inventory.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+/**
+ * (Also has legacy gesture editor for testing.)
+ */
+
+#ifndef LL_LLFLOATERGESTURE_H
+#define LL_LLFLOATERGESTURE_H
+#include <vector>
+
+#include "llfloater.h"
+#include "llinventoryobserver.h"
+
+class LLScrollContainer;
+class LLView;
+class LLButton;
+class LLLineEditor;
+class LLComboBox;
+class LLViewerGesture;
+class LLGestureOptions;
+class LLScrollListCtrl;
+class LLFloaterGestureObserver;
+class LLFloaterGestureInventoryObserver;
+class LLMultiGesture;
+class LLMenuGL;
+
+class LLFloaterGesture
+: public LLFloater, LLInventoryFetchDescendentsObserver
+{
+ LOG_CLASS(LLFloaterGesture);
+public:
+ LLFloaterGesture(const LLSD& key);
+ virtual ~LLFloaterGesture();
+
+ virtual bool postBuild();
+ virtual void done ();
+ void refreshAll();
+ /**
+ * @brief Add new scrolllistitem into gesture_list.
+ * @param item_id inventory id of gesture
+ * @param gesture can be NULL , if item was not loaded yet
+ */
+ void addGesture(const LLUUID& item_id, LLMultiGesture* gesture, LLCtrlListInterface * list);
+
+protected:
+ // Reads from the gesture manager's list of active gestures
+ // and puts them in this list.
+ void buildGestureList();
+ void playGesture(LLUUID item_id);
+private:
+ void addToCurrentOutFit();
+ /**
+ * @brief This method is using to collect selected items.
+ * In some places gesture_list can be rebuilt by gestureObservers during iterating data from LLScrollListCtrl::getAllSelected().
+ * Therefore we have to copy these items to avoid viewer crash.
+ * @see LLFloaterGesture::onActivateBtnClick
+ */
+ void getSelectedIds(uuid_vec_t& ids);
+ bool isActionEnabled(const LLSD& command);
+ /**
+ * @brief Activation rules:
+ * According to Gesture Spec:
+ * 1. If all selected gestures are active: set to inactive
+ * 2. If all selected gestures are inactive: set to active
+ * 3. If selected gestures are in a mixed state: set all to active
+ */
+ void onActivateBtnClick();
+ void onClickEdit();
+ void onClickPlay();
+ void onClickNew();
+ void onCommitList();
+ void onCopyPasteAction(const LLSD& command);
+ void onDeleteSelected();
+ void onRenameSelected();
+
+ static void onGestureRename(const LLSD& notification, const LLSD& response);
+
+ LLUUID mSelectedID;
+ LLUUID mGestureFolderID;
+ LLScrollListCtrl* mGestureList;
+
+ LLFloaterGestureObserver* mObserver;
+};
+
+
+#endif
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