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Diffstat (limited to 'indra/newview/llfloaterfixedenvironment.cpp')
-rw-r--r-- | indra/newview/llfloaterfixedenvironment.cpp | 554 |
1 files changed, 554 insertions, 0 deletions
diff --git a/indra/newview/llfloaterfixedenvironment.cpp b/indra/newview/llfloaterfixedenvironment.cpp new file mode 100644 index 0000000000..4f2c36f45b --- /dev/null +++ b/indra/newview/llfloaterfixedenvironment.cpp @@ -0,0 +1,554 @@ +/** + * @file llfloaterfixedenvironment.cpp + * @brief Floaters to create and edit fixed settings for sky and water. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfloaterfixedenvironment.h" + +#include <boost/make_shared.hpp> + +// libs +#include "llbutton.h" +#include "llnotifications.h" +#include "llnotificationsutil.h" +#include "llsliderctrl.h" +#include "lltabcontainer.h" +#include "llfilepicker.h" +#include "lllocalbitmaps.h" +#include "llsettingspicker.h" +#include "llviewermenufile.h" // LLFilePickerReplyThread +#include "llviewerparcelmgr.h" + +// newview +#include "llpaneleditwater.h" +#include "llpaneleditsky.h" + +#include "llsettingssky.h" +#include "llsettingswater.h" + +#include "llenvironment.h" +#include "llagent.h" +#include "llparcel.h" +#include "lltrans.h" + +#include "llsettingsvo.h" +#include "llinventorymodel.h" + +extern LLControlGroup gSavedSettings; + +namespace +{ + const std::string FIELD_SETTINGS_NAME("settings_name"); + + const std::string CONTROL_TAB_AREA("tab_settings"); + + const std::string BUTTON_NAME_IMPORT("btn_import"); + const std::string BUTTON_NAME_COMMIT("btn_commit"); + const std::string BUTTON_NAME_CANCEL("btn_cancel"); + const std::string BUTTON_NAME_FLYOUT("btn_flyout"); + const std::string BUTTON_NAME_LOAD("btn_load"); + + const std::string ACTION_SAVE("save_settings"); + const std::string ACTION_SAVEAS("save_as_new_settings"); + const std::string ACTION_COMMIT("commit_changes"); + const std::string ACTION_APPLY_LOCAL("apply_local"); + const std::string ACTION_APPLY_PARCEL("apply_parcel"); + const std::string ACTION_APPLY_REGION("apply_region"); + + const std::string XML_FLYOUTMENU_FILE("menu_save_settings.xml"); +} + + +//========================================================================= +LLFloaterFixedEnvironment::LLFloaterFixedEnvironment(const LLSD &key) : + LLFloaterEditEnvironmentBase(key), + mFlyoutControl(nullptr) +{ +} + +LLFloaterFixedEnvironment::~LLFloaterFixedEnvironment() +{ + delete mFlyoutControl; +} + +BOOL LLFloaterFixedEnvironment::postBuild() +{ + mTab = getChild<LLTabContainer>(CONTROL_TAB_AREA); + mTxtName = getChild<LLLineEditor>(FIELD_SETTINGS_NAME); + + mTxtName->setCommitOnFocusLost(TRUE); + mTxtName->setCommitCallback([this](LLUICtrl *, const LLSD &) { onNameChanged(mTxtName->getValue().asString()); }); + + getChild<LLButton>(BUTTON_NAME_IMPORT)->setClickedCallback([this](LLUICtrl *, const LLSD &) { onButtonImport(); }); + getChild<LLButton>(BUTTON_NAME_CANCEL)->setClickedCallback([this](LLUICtrl *, const LLSD &) { onClickCloseBtn(); }); + getChild<LLButton>(BUTTON_NAME_LOAD)->setClickedCallback([this](LLUICtrl *, const LLSD &) { onButtonLoad(); }); + + mFlyoutControl = new LLFlyoutComboBtnCtrl(this, BUTTON_NAME_COMMIT, BUTTON_NAME_FLYOUT, XML_FLYOUTMENU_FILE, false); + mFlyoutControl->setAction([this](LLUICtrl *ctrl, const LLSD &data) { onButtonApply(ctrl, data); }); + mFlyoutControl->setMenuItemVisible(ACTION_COMMIT, false); + + return TRUE; +} + +void LLFloaterFixedEnvironment::onOpen(const LLSD& key) +{ + LLUUID invid; + + if (key.has(KEY_INVENTORY_ID)) + { + invid = key[KEY_INVENTORY_ID].asUUID(); + } + + loadInventoryItem(invid); + LL_INFOS("SETTINGS") << "Setting edit inventory item to " << mInventoryId << "." << LL_ENDL; + + updateEditEnvironment(); + syncronizeTabs(); + refresh(); + LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_EDIT, LLEnvironment::TRANSITION_INSTANT); + +} + +void LLFloaterFixedEnvironment::onClose(bool app_quitting) +{ + doCloseInventoryFloater(app_quitting); + + LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL); + LLEnvironment::instance().clearEnvironment(LLEnvironment::ENV_EDIT); + + mSettings.reset(); + syncronizeTabs(); +} + +void LLFloaterFixedEnvironment::refresh() +{ + if (!mSettings) + { + // disable everything. + return; + } + + bool is_inventory_avail = canUseInventory(); + + mFlyoutControl->setMenuItemEnabled(ACTION_SAVE, is_inventory_avail && mCanMod && !mInventoryId.isNull()); + mFlyoutControl->setMenuItemEnabled(ACTION_SAVEAS, is_inventory_avail && mCanCopy); + mFlyoutControl->setMenuItemEnabled(ACTION_APPLY_PARCEL, canApplyParcel()); + mFlyoutControl->setMenuItemEnabled(ACTION_APPLY_REGION, canApplyRegion()); + + mTxtName->setValue(mSettings->getName()); + mTxtName->setEnabled(mCanMod); + + S32 count = mTab->getTabCount(); + + for (S32 idx = 0; idx < count; ++idx) + { + LLSettingsEditPanel *panel = static_cast<LLSettingsEditPanel *>(mTab->getPanelByIndex(idx)); + if (panel) + { + panel->setCanChangeSettings(mCanMod); + panel->refresh(); + } + } +} + +void LLFloaterFixedEnvironment::setEditSettingsAndUpdate(const LLSettingsBase::ptr_t &settings) +{ + mSettings = settings; // shouldn't this do buildDeepCloneAndUncompress() ? + updateEditEnvironment(); + syncronizeTabs(); + refresh(); + LLEnvironment::instance().updateEnvironment(LLEnvironment::TRANSITION_INSTANT); +} + +void LLFloaterFixedEnvironment::syncronizeTabs() +{ + S32 count = mTab->getTabCount(); + + for (S32 idx = 0; idx < count; ++idx) + { + LLSettingsEditPanel *panel = static_cast<LLSettingsEditPanel *>(mTab->getPanelByIndex(idx)); + if (panel) + panel->setSettings(mSettings); + } +} + +LLFloaterSettingsPicker * LLFloaterFixedEnvironment::getSettingsPicker() +{ + LLFloaterSettingsPicker *picker = static_cast<LLFloaterSettingsPicker *>(mInventoryFloater.get()); + + // Show the dialog + if (!picker) + { + picker = new LLFloaterSettingsPicker(this, + LLUUID::null); + + mInventoryFloater = picker->getHandle(); + + picker->setCommitCallback([this](LLUICtrl *, const LLSD &data){ onPickerCommitSetting(data["ItemId"].asUUID() /*data["Track"]*/); }); + } + + return picker; +} + +void LLFloaterFixedEnvironment::onPickerCommitSetting(LLUUID item_id) +{ + loadInventoryItem(item_id); +} + +void LLFloaterFixedEnvironment::onNameChanged(const std::string &name) +{ + mSettings->setName(name); + setDirtyFlag(); +} + +void LLFloaterFixedEnvironment::onButtonImport() +{ + checkAndConfirmSettingsLoss([this](){ doImportFromDisk(); }); +} + +void LLFloaterFixedEnvironment::onButtonApply(LLUICtrl *ctrl, const LLSD &data) +{ + std::string ctrl_action = ctrl->getName(); + + std::string local_desc; + LLSettingsBase::ptr_t setting_clone; + bool is_local = false; // because getString can be empty + if (mSettings->getSettingsType() == "water") + { + LLSettingsWater::ptr_t water = std::static_pointer_cast<LLSettingsWater>(mSettings); + if (water) + { + setting_clone = water->buildClone(); + // LLViewerFetchedTexture and check for FTT_LOCAL_FILE or check LLLocalBitmapMgr + if (LLLocalBitmapMgr::getInstance()->isLocal(water->getNormalMapID())) + { + local_desc = LLTrans::getString("EnvironmentNormalMap"); + is_local = true; + } + else if (LLLocalBitmapMgr::getInstance()->isLocal(water->getTransparentTextureID())) + { + local_desc = LLTrans::getString("EnvironmentTransparent"); + is_local = true; + } + } + } + else if (mSettings->getSettingsType() == "sky") + { + LLSettingsSky::ptr_t sky = std::static_pointer_cast<LLSettingsSky>(mSettings); + if (sky) + { + setting_clone = sky->buildClone(); + if (LLLocalBitmapMgr::getInstance()->isLocal(sky->getSunTextureId())) + { + local_desc = LLTrans::getString("EnvironmentSun"); + is_local = true; + } + else if (LLLocalBitmapMgr::getInstance()->isLocal(sky->getMoonTextureId())) + { + local_desc = LLTrans::getString("EnvironmentMoon"); + is_local = true; + } + else if (LLLocalBitmapMgr::getInstance()->isLocal(sky->getCloudNoiseTextureId())) + { + local_desc = LLTrans::getString("EnvironmentCloudNoise"); + is_local = true; + } + else if (LLLocalBitmapMgr::getInstance()->isLocal(sky->getBloomTextureId())) + { + local_desc = LLTrans::getString("EnvironmentBloom"); + is_local = true; + } + } + } + + if (is_local) + { + LLSD args; + args["FIELD"] = local_desc; + LLNotificationsUtil::add("WLLocalTextureFixedBlock", args); + return; + } + + if (ctrl_action == ACTION_SAVE) + { + doApplyUpdateInventory(setting_clone); + } + else if (ctrl_action == ACTION_SAVEAS) + { + LLSD args; + args["DESC"] = mSettings->getName(); + LLNotificationsUtil::add("SaveSettingAs", args, LLSD(), boost::bind(&LLFloaterFixedEnvironment::onSaveAsCommit, this, _1, _2, setting_clone)); + } + else if ((ctrl_action == ACTION_APPLY_LOCAL) || + (ctrl_action == ACTION_APPLY_PARCEL) || + (ctrl_action == ACTION_APPLY_REGION)) + { + doApplyEnvironment(ctrl_action, setting_clone); + } + else + { + LL_WARNS("ENVIRONMENT") << "Unknown settings action '" << ctrl_action << "'" << LL_ENDL; + } +} + +void LLFloaterFixedEnvironment::onClickCloseBtn(bool app_quitting) +{ + if (!app_quitting) + checkAndConfirmSettingsLoss([this](){ closeFloater(); clearDirtyFlag(); }); + else + closeFloater(); +} + +void LLFloaterFixedEnvironment::onButtonLoad() +{ + checkAndConfirmSettingsLoss([this](){ doSelectFromInventory(); }); +} + +void LLFloaterFixedEnvironment::onInventoryCreated(LLUUID asset_id, LLUUID inventory_id, LLSD results) +{ + LL_WARNS("ENVIRONMENT") << "Inventory item " << inventory_id << " has been created with asset " << asset_id << " results are:" << results << LL_ENDL; + + if (inventory_id.isNull() || !results["success"].asBoolean()) + { + LLNotificationsUtil::add("CantCreateInventory"); + return; + } + onInventoryCreated(asset_id, inventory_id); +} + +void LLFloaterFixedEnvironment::onInventoryCreated(LLUUID asset_id, LLUUID inventory_id) +{ + bool can_trans = true; + if (mInventoryItem) + { + LLPermissions perms = mInventoryItem->getPermissions(); + + LLInventoryItem *created_item = gInventory.getItem(mInventoryId); + + if (created_item) + { + can_trans = perms.allowOperationBy(PERM_TRANSFER, gAgent.getID()); + created_item->setPermissions(perms); + created_item->updateServer(false); + } + } + clearDirtyFlag(); + setFocus(TRUE); // Call back the focus... + loadInventoryItem(inventory_id, can_trans); +} + +void LLFloaterFixedEnvironment::onInventoryUpdated(LLUUID asset_id, LLUUID inventory_id, LLSD results) +{ + LL_WARNS("ENVIRONMENT") << "Inventory item " << inventory_id << " has been updated with asset " << asset_id << " results are:" << results << LL_ENDL; + + clearDirtyFlag(); + if (inventory_id != mInventoryId) + { + loadInventoryItem(inventory_id); + } +} + + +void LLFloaterFixedEnvironment::clearDirtyFlag() +{ + mIsDirty = false; + + S32 count = mTab->getTabCount(); + + for (S32 idx = 0; idx < count; ++idx) + { + LLSettingsEditPanel *panel = static_cast<LLSettingsEditPanel *>(mTab->getPanelByIndex(idx)); + if (panel) + panel->clearIsDirty(); + } + +} + +void LLFloaterFixedEnvironment::doSelectFromInventory() +{ + LLFloaterSettingsPicker *picker = getSettingsPicker(); + + picker->setSettingsFilter(mSettings->getSettingsTypeValue()); + picker->openFloater(); + picker->setFocus(TRUE); +} + +//========================================================================= +LLFloaterFixedEnvironmentWater::LLFloaterFixedEnvironmentWater(const LLSD &key): + LLFloaterFixedEnvironment(key) +{} + +BOOL LLFloaterFixedEnvironmentWater::postBuild() +{ + if (!LLFloaterFixedEnvironment::postBuild()) + return FALSE; + + LLPanelSettingsWater * panel; + panel = new LLPanelSettingsWaterMainTab; + panel->buildFromFile("panel_settings_water.xml"); + panel->setWater(std::static_pointer_cast<LLSettingsWater>(mSettings)); + panel->setOnDirtyFlagChanged( [this] (LLPanel *, bool value) { onPanelDirtyFlagChanged(value); }); + mTab->addTabPanel(LLTabContainer::TabPanelParams().panel(panel).select_tab(true)); + + return TRUE; +} + +void LLFloaterFixedEnvironmentWater::updateEditEnvironment(void) +{ + LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_EDIT, + std::static_pointer_cast<LLSettingsWater>(mSettings)); +} + +void LLFloaterFixedEnvironmentWater::onOpen(const LLSD& key) +{ + if (!mSettings) + { + // Initialize the settings, take a snapshot of the current water. + mSettings = LLEnvironment::instance().getEnvironmentFixedWater(LLEnvironment::ENV_CURRENT)->buildClone(); + mSettings->setName("Snapshot water (new)"); + + // TODO: Should we grab sky and keep it around for reference? + } + + LLFloaterFixedEnvironment::onOpen(key); +} + +void LLFloaterFixedEnvironmentWater::doImportFromDisk() +{ // Load a a legacy Windlight XML from disk. + (new LLFilePickerReplyThread(boost::bind(&LLFloaterFixedEnvironmentWater::loadWaterSettingFromFile, this, _1), LLFilePicker::FFLOAD_XML, false))->getFile(); +} + +void LLFloaterFixedEnvironmentWater::loadWaterSettingFromFile(const std::vector<std::string>& filenames) +{ + LLSD messages; + if (filenames.size() < 1) return; + std::string filename = filenames[0]; + LL_DEBUGS("ENVEDIT") << "Selected file: " << filename << LL_ENDL; + LLSettingsWater::ptr_t legacywater = LLEnvironment::createWaterFromLegacyPreset(filename, messages); + + if (!legacywater) + { + LLNotificationsUtil::add("WLImportFail", messages); + return; + } + + loadInventoryItem(LLUUID::null); + + setDirtyFlag(); + LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_EDIT, legacywater); + setEditSettings(legacywater); + LLEnvironment::instance().updateEnvironment(LLEnvironment::TRANSITION_INSTANT, true); +} + +//========================================================================= +LLFloaterFixedEnvironmentSky::LLFloaterFixedEnvironmentSky(const LLSD &key) : + LLFloaterFixedEnvironment(key) +{} + +BOOL LLFloaterFixedEnvironmentSky::postBuild() +{ + if (!LLFloaterFixedEnvironment::postBuild()) + return FALSE; + + LLPanelSettingsSky * panel; + panel = new LLPanelSettingsSkyAtmosTab; + panel->buildFromFile("panel_settings_sky_atmos.xml"); + panel->setSky(std::static_pointer_cast<LLSettingsSky>(mSettings)); + panel->setOnDirtyFlagChanged([this](LLPanel *, bool value) { onPanelDirtyFlagChanged(value); }); + mTab->addTabPanel(LLTabContainer::TabPanelParams().panel(panel).select_tab(true)); + + panel = new LLPanelSettingsSkyCloudTab; + panel->buildFromFile("panel_settings_sky_clouds.xml"); + panel->setSky(std::static_pointer_cast<LLSettingsSky>(mSettings)); + panel->setOnDirtyFlagChanged([this](LLPanel *, bool value) { onPanelDirtyFlagChanged(value); }); + mTab->addTabPanel(LLTabContainer::TabPanelParams().panel(panel).select_tab(false)); + + panel = new LLPanelSettingsSkySunMoonTab; + panel->buildFromFile("panel_settings_sky_sunmoon.xml"); + panel->setSky(std::static_pointer_cast<LLSettingsSky>(mSettings)); + panel->setOnDirtyFlagChanged([this](LLPanel *, bool value) { onPanelDirtyFlagChanged(value); }); + mTab->addTabPanel(LLTabContainer::TabPanelParams().panel(panel).select_tab(false)); + + return TRUE; +} + +void LLFloaterFixedEnvironmentSky::updateEditEnvironment(void) +{ + LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_EDIT, + std::static_pointer_cast<LLSettingsSky>(mSettings)); +} + +void LLFloaterFixedEnvironmentSky::onOpen(const LLSD& key) +{ + if (!mSettings) + { + // Initialize the settings, take a snapshot of the current water. + mSettings = LLEnvironment::instance().getEnvironmentFixedSky(LLEnvironment::ENV_CURRENT)->buildClone(); + mSettings->setName("Snapshot sky (new)"); + LLEnvironment::instance().saveBeaconsState(); + // TODO: Should we grab water and keep it around for reference? + } + + LLFloaterFixedEnvironment::onOpen(key); +} + +void LLFloaterFixedEnvironmentSky::onClose(bool app_quitting) +{ + LLEnvironment::instance().revertBeaconsState(); + + LLFloaterFixedEnvironment::onClose(app_quitting); +} + +void LLFloaterFixedEnvironmentSky::doImportFromDisk() +{ // Load a a legacy Windlight XML from disk. + (new LLFilePickerReplyThread(boost::bind(&LLFloaterFixedEnvironmentSky::loadSkySettingFromFile, this, _1), LLFilePicker::FFLOAD_XML, false))->getFile(); +} + +void LLFloaterFixedEnvironmentSky::loadSkySettingFromFile(const std::vector<std::string>& filenames) +{ + if (filenames.size() < 1) return; + std::string filename = filenames[0]; + LLSD messages; + + LL_DEBUGS("ENVEDIT") << "Selected file: " << filename << LL_ENDL; + LLSettingsSky::ptr_t legacysky = LLEnvironment::createSkyFromLegacyPreset(filename, messages); + + if (!legacysky) + { + LLNotificationsUtil::add("WLImportFail", messages); + + return; + } + + loadInventoryItem(LLUUID::null); + + setDirtyFlag(); + LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_EDIT, legacysky); + setEditSettings(legacysky); + LLEnvironment::instance().updateEnvironment(LLEnvironment::TRANSITION_INSTANT, true); +} + +//========================================================================= |