diff options
Diffstat (limited to 'indra/newview/llfloaterfixedenvironment.cpp')
-rw-r--r-- | indra/newview/llfloaterfixedenvironment.cpp | 765 |
1 files changed, 85 insertions, 680 deletions
diff --git a/indra/newview/llfloaterfixedenvironment.cpp b/indra/newview/llfloaterfixedenvironment.cpp index ec8e2c8965..f95e41408f 100644 --- a/indra/newview/llfloaterfixedenvironment.cpp +++ b/indra/newview/llfloaterfixedenvironment.cpp @@ -60,11 +60,23 @@ namespace const std::string BUTTON_NAME_IMPORT("btn_import"); const std::string BUTTON_NAME_COMMIT("btn_commit"); const std::string BUTTON_NAME_CANCEL("btn_cancel"); + + const std::string ACTION_SAVE("save_settings"); + const std::string ACTION_SAVEAS("save_as_new_settings"); + const std::string ACTION_APPLY_LOCAL("apply_local"); + const std::string ACTION_APPLY_PARCEL("apply_parcel"); + const std::string ACTION_APPLY_REGION("apply_region"); } LLFloaterFixedEnvironment::LLFloaterFixedEnvironment(const LLSD &key) : - LLFloater(key) + LLFloater(key), + mFlyoutControl(nullptr) +{ +} + +LLFloaterFixedEnvironment::~LLFloaterFixedEnvironment() { + delete mFlyoutControl; } BOOL LLFloaterFixedEnvironment::postBuild() @@ -77,9 +89,11 @@ BOOL LLFloaterFixedEnvironment::postBuild() getChild<LLButton>(BUTTON_NAME_LOAD)->setClickedCallback([this](LLUICtrl *, const LLSD &) { onButtonLoad(); }); getChild<LLButton>(BUTTON_NAME_IMPORT)->setClickedCallback([this](LLUICtrl *, const LLSD &) { onButtonImport(); }); - getChild<LLButton>(BUTTON_NAME_COMMIT)->setClickedCallback([this](LLUICtrl *, const LLSD &) { onButtonApply(); }); getChild<LLButton>(BUTTON_NAME_CANCEL)->setClickedCallback([this](LLUICtrl *, const LLSD &) { onButtonCancel(); }); + mFlyoutControl = new LLFlyoutComboBtn(this, "btn_commit", "btn_flyout", "menu_save_settings.xml"); + mFlyoutControl->setAction([this](LLUICtrl *ctrl, const LLSD &data) { onButtonApply(ctrl, data); }); + return TRUE; } @@ -107,8 +121,10 @@ void LLFloaterFixedEnvironment::refresh() bool enableApplyAndLoad = canUseInventory(); + mFlyoutControl->setMenuItemEnabled(ACTION_SAVE, enableApplyAndLoad); + mFlyoutControl->setMenuItemEnabled(ACTION_SAVEAS, enableApplyAndLoad); + getChild<LLButton>(BUTTON_NAME_LOAD)->setEnabled(enableApplyAndLoad); - getChild<LLButton>(BUTTON_NAME_COMMIT)->setEnabled(enableApplyAndLoad); mTxtName->setValue(mSettings->getName()); @@ -149,9 +165,28 @@ void LLFloaterFixedEnvironment::onButtonImport() doImportFromDisk(); } -void LLFloaterFixedEnvironment::onButtonApply() +void LLFloaterFixedEnvironment::onButtonApply(LLUICtrl *ctrl, const LLSD &data) { - doApplyFixedSettings(); + std::string ctrl_action = ctrl->getName(); + + if (ctrl_action == ACTION_SAVE) + { + doApplyCreateNewInventory(); + } + else if (ctrl_action == ACTION_SAVEAS) + { + doApplyUpdateInventory(); + } + else if ((ctrl_action == ACTION_APPLY_LOCAL) || + (ctrl_action == ACTION_APPLY_PARCEL) || + (ctrl_action == ACTION_APPLY_REGION)) + { + doApplyEnvironment(ctrl_action); + } + else + { + LL_WARNS("ENVIRONMENT") << "Unknown settings action '" << ctrl_action << "'" << LL_ENDL; + } } void LLFloaterFixedEnvironment::onButtonCancel() @@ -160,12 +195,57 @@ void LLFloaterFixedEnvironment::onButtonCancel() this->closeFloater(); } +void LLFloaterFixedEnvironment::doApplyCreateNewInventory() +{ + // This method knows what sort of settings object to create. + LLSettingsVOBase::createInventoryItem(mSettings); +} + +void LLFloaterFixedEnvironment::doApplyUpdateInventory() +{ + // todo update existing inventory object. +} + +void LLFloaterFixedEnvironment::doApplyEnvironment(const std::string &where) +{ + LLEnvironment::EnvSelection_t env(LLEnvironment::ENV_DEFAULT); + bool updateSimulator( where != ACTION_APPLY_LOCAL ); + + if (where == ACTION_APPLY_LOCAL) + env = LLEnvironment::ENV_LOCAL; + else if (where == ACTION_APPLY_PARCEL) + env = LLEnvironment::ENV_PARCEL; + else if (where == ACTION_APPLY_REGION) + env = LLEnvironment::ENV_REGION; + else + { + LL_WARNS("ENVIRONMENT") << "Unknown apply '" << where << "'" << LL_ENDL; + return; + } + + LLEnvironment::instance().setEnvironment(env, mSettings); + if (updateSimulator) + { + LL_WARNS("ENVIRONMENT") << "Attempting apply" << LL_ENDL; + } +} + //------------------------------------------------------------------------- bool LLFloaterFixedEnvironment::canUseInventory() const { return !gAgent.getRegionCapability("UpdateSettingsAgentInventory").empty(); } +bool LLFloaterFixedEnvironment::canApplyRegion() const +{ + return true; +} + +bool LLFloaterFixedEnvironment::canApplyParcel() const +{ + return false; +} + //========================================================================= LLFloaterFixedEnvironmentWater::LLFloaterFixedEnvironmentWater(const LLSD &key): LLFloaterFixedEnvironment(key) @@ -241,12 +321,6 @@ void LLFloaterFixedEnvironmentWater::doImportFromDisk() } } -void LLFloaterFixedEnvironmentWater::doApplyFixedSettings() -{ - LLSettingsVOBase::createInventoryItem(mSettings); - -} - //========================================================================= LLFloaterFixedEnvironmentSky::LLFloaterFixedEnvironmentSky(const LLSD &key) : LLFloaterFixedEnvironment(key) @@ -332,674 +406,5 @@ void LLFloaterFixedEnvironmentSky::doImportFromDisk() } } -void LLFloaterFixedEnvironmentSky::doApplyFixedSettings() -{ - LLSettingsVOBase::createInventoryItem(mSettings); -} - //========================================================================= -#if 0 -// virtual -BOOL LLFloaterEditSky::postBuild() -{ - mSkyPresetNameEditor = getChild<LLLineEditor>("sky_preset_name"); - mSkyPresetCombo = getChild<LLComboBox>("sky_preset_combo"); - mMakeDefaultCheckBox = getChild<LLCheckBoxCtrl>("make_default_cb"); - mSaveButton = getChild<LLButton>("save"); - mSkyAdapter = boost::make_shared<LLSkySettingsAdapter>(); - - LLEnvironment::instance().setSkyListChange(boost::bind(&LLFloaterEditSky::onSkyPresetListChange, this)); - - initCallbacks(); - -// // Create the sun position scrubber on the slider. -// getChild<LLMultiSliderCtrl>("WLSunPos")->addSlider(12.f); - - return TRUE; -} - -// virtual -void LLFloaterEditSky::onOpen(const LLSD& key) -{ - bool new_preset = isNewPreset(); - std::string param = key.asString(); - std::string floater_title = getString(std::string("title_") + param); - std::string hint = getString(std::string("hint_" + param)); - - // Update floater title. - setTitle(floater_title); - - // Update the hint at the top. - getChild<LLUICtrl>("hint")->setValue(hint); - - // Hide the hint to the right of the combo if we're invoked to create a new preset. - getChildView("note")->setVisible(!new_preset); - - // Switch between the sky presets combobox and preset name input field. - mSkyPresetCombo->setVisible(!new_preset); - mSkyPresetNameEditor->setVisible(new_preset); - - reset(); -} - -// virtual -void LLFloaterEditSky::onClose(bool app_quitting) -{ - if (!app_quitting) // there's no point to change environment if we're quitting - { - LLEnvironment::instance().clearEnvironment(LLEnvironment::ENV_EDIT); - LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL); - } -} - -// virtual -void LLFloaterEditSky::draw() -{ - syncControls(); - LLFloater::draw(); -} - -void LLFloaterEditSky::initCallbacks(void) -{ - // *TODO: warn user if a region environment update comes while we're editing a region sky preset. - - mSkyPresetNameEditor->setKeystrokeCallback(boost::bind(&LLFloaterEditSky::onSkyPresetNameEdited, this), NULL); - mSkyPresetCombo->setCommitCallback(boost::bind(&LLFloaterEditSky::onSkyPresetSelected, this)); - mSkyPresetCombo->setTextEntryCallback(boost::bind(&LLFloaterEditSky::onSkyPresetNameEdited, this)); - - mSaveButton->setCommitCallback(boost::bind(&LLFloaterEditSky::onBtnSave, this)); - getChild<LLButton>("cancel")->setCommitCallback(boost::bind(&LLFloaterEditSky::onBtnCancel, this)); - - // Connect to region info updates. - LLRegionInfoModel::instance().setUpdateCallback(boost::bind(&LLFloaterEditSky::onRegionInfoUpdate, this)); - - //------------------------------------------------------------------------- -// LEGACY_ATMOSPHERICS - // ambient - getChild<LLUICtrl>("WLAmbient")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, &mSkyAdapter->mAmbient)); - - // blue horizon/density - getChild<LLUICtrl>("WLBlueHorizon")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, &mSkyAdapter->mBlueHorizon)); - getChild<LLUICtrl>("WLBlueDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, &mSkyAdapter->mBlueDensity)); - - // haze density, horizon, mult, and altitude - getChild<LLUICtrl>("WLHazeDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, &mSkyAdapter->mHazeDensity)); - getChild<LLUICtrl>("WLHazeHorizon")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, &mSkyAdapter->mHazeHorizon)); - getChild<LLUICtrl>("WLDensityMult")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, &mSkyAdapter->mDensityMult)); - getChild<LLUICtrl>("WLDistanceMult")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, &mSkyAdapter->mDistanceMult)); - getChild<LLUICtrl>("WLMaxAltitude")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, &mSkyAdapter->mMaxAlt)); - - // sunlight - getChild<LLUICtrl>("WLSunlight")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, &mSkyAdapter->mSunlight)); - - // glow - getChild<LLUICtrl>("WLGlowR")->setCommitCallback(boost::bind(&LLFloaterEditSky::onGlowRMoved, this, _1, &mSkyAdapter->mGlow)); - getChild<LLUICtrl>("WLGlowB")->setCommitCallback(boost::bind(&LLFloaterEditSky::onGlowBMoved, this, _1, &mSkyAdapter->mGlow)); - - // time of day -// getChild<LLUICtrl>("WLSunPos")->setCommitCallback(boost::bind(&LLFloaterEditSky::onSunMoved, this, _1, &mSkyAdapter->mLightnorm)); // multi-slider -// getChild<LLTimeCtrl>("WLDayTime")->setCommitCallback(boost::bind(&LLFloaterEditSky::onTimeChanged, this)); // time ctrl -// getChild<LLUICtrl>("WLEastAngle")->setCommitCallback(boost::bind(&LLFloaterEditSky::onSunMoved, this, _1, &mSkyAdapter->mLightnorm)); - getChild<LLJoystickQuaternion>("WLSunRotation")->setCommitCallback(boost::bind(&LLFloaterEditSky::onSunRotationChanged, this)); - getChild<LLJoystickQuaternion>("WLMoonRotation")->setCommitCallback(boost::bind(&LLFloaterEditSky::onMoonRotationChanged, this)); - - // Clouds - - // Cloud Color - getChild<LLUICtrl>("WLCloudColor")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, &mSkyAdapter->mCloudColor)); - - // Cloud - getChild<LLUICtrl>("WLCloudX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, &mSkyAdapter->mCloudMain)); - getChild<LLUICtrl>("WLCloudY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlGMoved, this, _1, &mSkyAdapter->mCloudMain)); - getChild<LLUICtrl>("WLCloudDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlBMoved, this, _1, &mSkyAdapter->mCloudMain)); - - // Cloud Detail - getChild<LLUICtrl>("WLCloudDetailX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, &mSkyAdapter->mCloudDetail)); - getChild<LLUICtrl>("WLCloudDetailY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlGMoved, this, _1, &mSkyAdapter->mCloudDetail)); - getChild<LLUICtrl>("WLCloudDetailDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlBMoved, this, _1, &mSkyAdapter->mCloudDetail)); - - // Cloud extras - getChild<LLUICtrl>("WLCloudCoverage")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, &mSkyAdapter->mCloudCoverage)); - getChild<LLUICtrl>("WLCloudScale")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, &mSkyAdapter->mCloudScale)); - getChild<LLUICtrl>("WLCloudScrollX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onCloudScrollXMoved, this, _1)); - getChild<LLUICtrl>("WLCloudScrollY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onCloudScrollYMoved, this, _1)); - - - // Dome - getChild<LLUICtrl>("WLGamma")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, &mSkyAdapter->mWLGamma)); - getChild<LLUICtrl>("WLStarAlpha")->setCommitCallback(boost::bind(&LLFloaterEditSky::onStarAlphaMoved, this, _1)); -} - -//================================================================================================= - -void LLFloaterEditSky::syncControls() -{ - LLSettingsSky::ptr_t psky = LLEnvironment::instance().getCurrentSky(); - mEditSettings = psky; - - std::string name = psky->getName(); - - mSkyPresetNameEditor->setText(name); - mSkyPresetCombo->setValue(name); - -// LEGACY_ATMOSPHERICS - // ambient - mSkyAdapter->mAmbient.setColor3( psky->getAmbientColor() ); - setColorSwatch("WLAmbient", mSkyAdapter->mAmbient, WL_SUN_AMBIENT_SLIDER_SCALE); - - // blue horizon / density - mSkyAdapter->mBlueHorizon.setColor3( psky->getBlueHorizon() ); - setColorSwatch("WLBlueHorizon", mSkyAdapter->mBlueHorizon, WL_BLUE_HORIZON_DENSITY_SCALE); - mSkyAdapter->mBlueDensity.setColor3( psky->getBlueDensity() ); - setColorSwatch("WLBlueDensity", mSkyAdapter->mBlueDensity, WL_BLUE_HORIZON_DENSITY_SCALE); - - // haze density, horizon, mult, and altitude - mSkyAdapter->mHazeDensity = psky->getHazeDensity(); - childSetValue("WLHazeDensity", (F32) mSkyAdapter->mHazeDensity); - mSkyAdapter->mHazeHorizon = psky->getHazeHorizon(); - childSetValue("WLHazeHorizon", (F32) mSkyAdapter->mHazeHorizon); - mSkyAdapter->mDensityMult = psky->getDensityMultiplier(); - childSetValue("WLDensityMult", ((F32) mSkyAdapter->mDensityMult) * mSkyAdapter->mDensityMult.getMult()); - mSkyAdapter->mMaxAlt = psky->getMaxY(); - mSkyAdapter->mDistanceMult = psky->getDistanceMultiplier(); - childSetValue("WLDistanceMult", (F32) mSkyAdapter->mDistanceMult); - childSetValue("WLMaxAltitude", (F32) mSkyAdapter->mMaxAlt); - - // Lighting - - // sunlight - mSkyAdapter->mSunlight.setColor3( psky->getSunlightColor() ); - setColorSwatch("WLSunlight", mSkyAdapter->mSunlight, WL_SUN_AMBIENT_SLIDER_SCALE); - - // glow - mSkyAdapter->mGlow.setColor3( psky->getGlow() ); - childSetValue("WLGlowR", 2 - mSkyAdapter->mGlow.getRed() / 20.0f); - childSetValue("WLGlowB", -mSkyAdapter->mGlow.getBlue() / 5.0f); - - - -// LLSettingsSky::azimalt_t azal = psky->getSunRotationAzAl(); -// -// F32 time24 = sun_pos_to_time24(azal.second / F_TWO_PI); -// getChild<LLMultiSliderCtrl>("WLSunPos")->setCurSliderValue(time24, TRUE); -// getChild<LLTimeCtrl>("WLDayTime")->setTime24(time24); -// childSetValue("WLEastAngle", azal.first / F_TWO_PI); - getChild<LLJoystickQuaternion>("WLSunRotation")->setRotation(psky->getSunRotation()); - getChild<LLJoystickQuaternion>("WLMoonRotation")->setRotation(psky->getMoonRotation()); - - // Clouds - - // Cloud Color - mSkyAdapter->mCloudColor.setColor3( psky->getCloudColor() ); - setColorSwatch("WLCloudColor", mSkyAdapter->mCloudColor, WL_CLOUD_SLIDER_SCALE); - - // Cloud - mSkyAdapter->mCloudMain.setColor3( psky->getCloudPosDensity1() ); - childSetValue("WLCloudX", mSkyAdapter->mCloudMain.getRed()); - childSetValue("WLCloudY", mSkyAdapter->mCloudMain.getGreen()); - childSetValue("WLCloudDensity", mSkyAdapter->mCloudMain.getBlue()); - - // Cloud Detail - mSkyAdapter->mCloudDetail.setColor3( psky->getCloudPosDensity2() ); - childSetValue("WLCloudDetailX", mSkyAdapter->mCloudDetail.getRed()); - childSetValue("WLCloudDetailY", mSkyAdapter->mCloudDetail.getGreen()); - childSetValue("WLCloudDetailDensity", mSkyAdapter->mCloudDetail.getBlue()); - - // Cloud extras - mSkyAdapter->mCloudCoverage = psky->getCloudShadow(); - mSkyAdapter->mCloudScale = psky->getCloudScale(); - childSetValue("WLCloudCoverage", (F32) mSkyAdapter->mCloudCoverage); - childSetValue("WLCloudScale", (F32) mSkyAdapter->mCloudScale); - - // cloud scrolling - LLVector2 scroll_rate = psky->getCloudScrollRate(); - - // LAPRAS: These should go away... - childDisable("WLCloudLockX"); - childDisable("WLCloudLockY"); - - // disable if locked, enable if not - childEnable("WLCloudScrollX"); - childEnable("WLCloudScrollY"); - - // *HACK cloud scrolling is off my an additive of 10 - childSetValue("WLCloudScrollX", scroll_rate[0] - 10.0f); - childSetValue("WLCloudScrollY", scroll_rate[1] - 10.0f); - - // Tweak extras - - mSkyAdapter->mWLGamma = psky->getGamma(); - childSetValue("WLGamma", (F32) mSkyAdapter->mWLGamma); - - childSetValue("WLStarAlpha", psky->getStarBrightness()); -} - -void LLFloaterEditSky::setColorSwatch(const std::string& name, const WLColorControl& from_ctrl, F32 k) -{ - // Set the value, dividing it by <k> first. - LLColor4 color = from_ctrl.getColor4(); - getChild<LLColorSwatchCtrl>(name)->set(color / k); -} - -// color control callbacks -void LLFloaterEditSky::onColorControlMoved(LLUICtrl* ctrl, WLColorControl* color_ctrl) -{ - LLColorSwatchCtrl* swatch = static_cast<LLColorSwatchCtrl*>(ctrl); - LLColor4 color_vec(swatch->get().mV); - - // Multiply RGB values by the appropriate factor. - F32 k = WL_CLOUD_SLIDER_SCALE; - if (color_ctrl->getIsSunOrAmbientColor()) - { - k = WL_SUN_AMBIENT_SLIDER_SCALE; - } - else if (color_ctrl->getIsBlueHorizonOrDensity()) - { - k = WL_BLUE_HORIZON_DENSITY_SCALE; - } - - color_vec *= k; // intensity isn't affected by the multiplication - - // Set intensity to maximum of the RGB values. - color_vec.mV[3] = color_max(color_vec); - - // Apply the new RGBI value. - color_ctrl->setColor4(color_vec); - color_ctrl->update(mEditSettings); -} - -void LLFloaterEditSky::onColorControlRMoved(LLUICtrl* ctrl, void* userdata) -{ - LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); - WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata); - - F32 red_value = sldr_ctrl->getValueF32(); - F32 k = 1.0f; - - if (color_ctrl->getIsSunOrAmbientColor()) - { - k = WL_SUN_AMBIENT_SLIDER_SCALE; - } - if (color_ctrl->getIsBlueHorizonOrDensity()) - { - k = WL_BLUE_HORIZON_DENSITY_SCALE; - } - color_ctrl->setRed(red_value * k); - - adjustIntensity(color_ctrl, red_value, k); - color_ctrl->update(mEditSettings); -} - -void LLFloaterEditSky::onColorControlGMoved(LLUICtrl* ctrl, void* userdata) -{ - LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); - WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata); - - F32 green_value = sldr_ctrl->getValueF32(); - F32 k = 1.0f; - - if (color_ctrl->getIsSunOrAmbientColor()) - { - k = WL_SUN_AMBIENT_SLIDER_SCALE; - } - if (color_ctrl->getIsBlueHorizonOrDensity()) - { - k = WL_BLUE_HORIZON_DENSITY_SCALE; - } - color_ctrl->setGreen(green_value * k); - - adjustIntensity(color_ctrl, green_value, k); - color_ctrl->update(mEditSettings); -} - -void LLFloaterEditSky::onColorControlBMoved(LLUICtrl* ctrl, void* userdata) -{ - LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); - WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata); - - F32 blue_value = sldr_ctrl->getValueF32(); - F32 k = 1.0f; - - if (color_ctrl->getIsSunOrAmbientColor()) - { - k = WL_SUN_AMBIENT_SLIDER_SCALE; - } - if (color_ctrl->getIsBlueHorizonOrDensity()) - { - k = WL_BLUE_HORIZON_DENSITY_SCALE; - } - color_ctrl->setBlue(blue_value * k); - - adjustIntensity(color_ctrl, blue_value, k); - color_ctrl->update(mEditSettings); -} - -void LLFloaterEditSky::adjustIntensity(WLColorControl *ctrl, F32 val, F32 scale) -{ - if (ctrl->getHasSliderName()) - { - LLColor4 color = ctrl->getColor4(); - F32 i = color_max(color) / scale; - ctrl->setIntensity(i); - std::string name = ctrl->getSliderName(); - name.append("I"); - - childSetValue(name, i); - } -} - - -/// GLOW SPECIFIC CODE -void LLFloaterEditSky::onGlowRMoved(LLUICtrl* ctrl, void* userdata) -{ - - LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); - WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata); - - // scaled by 20 - color_ctrl->setRed((2 - sldr_ctrl->getValueF32()) * 20); - - color_ctrl->update(mEditSettings); -} - -/// \NOTE that we want NEGATIVE (-) B -void LLFloaterEditSky::onGlowBMoved(LLUICtrl* ctrl, void* userdata) -{ - LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); - WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata); - - /// \NOTE that we want NEGATIVE (-) B and NOT by 20 as 20 is too big - color_ctrl->setBlue(-sldr_ctrl->getValueF32() * 5); - - color_ctrl->update(mEditSettings); -} - -void LLFloaterEditSky::onFloatControlMoved(LLUICtrl* ctrl, void* userdata) -{ - LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); - WLFloatControl * floatControl = static_cast<WLFloatControl *>(userdata); - - floatControl->setValue(sldr_ctrl->getValueF32() / floatControl->getMult()); - - floatControl->update(mEditSettings); -} - - -// Lighting callbacks - -// time of day -void LLFloaterEditSky::onSunMoved(LLUICtrl* ctrl, void* userdata) -{ - LLMultiSliderCtrl* sun_msldr = getChild<LLMultiSliderCtrl>("WLSunPos"); - LLSliderCtrl* east_sldr = getChild<LLSliderCtrl>("WLEastAngle"); - LLTimeCtrl* time_ctrl = getChild<LLTimeCtrl>("WLDayTime"); - WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata); - - F32 time24 = sun_msldr->getCurSliderValue(); - time_ctrl->setTime24(time24); // sync the time ctrl with the new sun position - - // get the two angles - F32 azimuth = F_TWO_PI * east_sldr->getValueF32(); - F32 altitude = F_TWO_PI * time24_to_sun_pos(time24); - mEditSettings->setSunRotation(azimuth, altitude); - mEditSettings->setMoonRotation(azimuth + F_PI, -altitude); - - LLVector4 sunnorm( mEditSettings->getSunDirection(), 1.f ); - - color_ctrl->update(mEditSettings); -} - -void LLFloaterEditSky::onTimeChanged() -{ - F32 time24 = getChild<LLTimeCtrl>("WLDayTime")->getTime24(); - getChild<LLMultiSliderCtrl>("WLSunPos")->setCurSliderValue(time24, TRUE); - onSunMoved(getChild<LLUICtrl>("WLSunPos"), &(mSkyAdapter->mLightnorm)); -} - -void LLFloaterEditSky::onSunRotationChanged() -{ - LLJoystickQuaternion* sun_spinner = getChild<LLJoystickQuaternion>("WLSunRotation"); - LLQuaternion sunrot(sun_spinner->getRotation()); - - mEditSettings->setSunRotation(sunrot); -} - -void LLFloaterEditSky::onMoonRotationChanged() -{ - LLJoystickQuaternion* moon_spinner = getChild<LLJoystickQuaternion>("WLMoonRotation"); - LLQuaternion moonrot(moon_spinner->getRotation()); - - mEditSettings->setMoonRotation(moonrot); -} - -void LLFloaterEditSky::onStarAlphaMoved(LLUICtrl* ctrl) -{ - LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); - - mEditSettings->setStarBrightness(sldr_ctrl->getValueF32()); -} - -// Clouds -void LLFloaterEditSky::onCloudScrollXMoved(LLUICtrl* ctrl) -{ - LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); - // *HACK all cloud scrolling is off by an additive of 10. - mEditSettings->setCloudScrollRateX(sldr_ctrl->getValueF32() + 10.0f); -} - -void LLFloaterEditSky::onCloudScrollYMoved(LLUICtrl* ctrl) -{ - LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); - - // *HACK all cloud scrolling is off by an additive of 10. - mEditSettings->setCloudScrollRateY(sldr_ctrl->getValueF32() + 10.0f); -} - -//================================================================================================= - -void LLFloaterEditSky::reset() -{ - if (isNewPreset()) - { - mSkyPresetNameEditor->setValue(LLSD()); - mSaveButton->setEnabled(FALSE); // will be enabled as soon as users enters a name - } - else - { - refreshSkyPresetsList(); - - // Disable controls until a sky preset to edit is selected. - enableEditing(false); - } -} - -bool LLFloaterEditSky::isNewPreset() const -{ - return mKey.asString() == "new"; -} - -void LLFloaterEditSky::refreshSkyPresetsList() -{ - mSkyPresetCombo->removeall(); - - LLEnvironment::list_name_id_t list = LLEnvironment::instance().getSkyList(); - - for (LLEnvironment::list_name_id_t::iterator it = list.begin(); it != list.end(); ++it) - { - mSkyPresetCombo->add((*it).first, LLSDArray((*it).first)((*it).second)); - } - - mSkyPresetCombo->setLabel(getString("combo_label")); -} - -void LLFloaterEditSky::enableEditing(bool enable) -{ - // Enable/disable the tab and their contents. - LLTabContainer* tab_container = getChild<LLTabContainer>("WindLight Tabs"); - tab_container->setEnabled(enable); - for (S32 i = 0; i < tab_container->getTabCount(); ++i) - { - tab_container->enableTabButton(i, enable); - tab_container->getPanelByIndex(i)->setCtrlsEnabled(enable); - } - - // Enable/disable saving. - mSaveButton->setEnabled(enable); - mMakeDefaultCheckBox->setEnabled(enable); -} - -void LLFloaterEditSky::saveRegionSky() -{ -#if 0 - LLWLParamKey key(getSelectedSkyPreset()); - llassert(key.scope == LLEnvKey::SCOPE_REGION); - - LL_DEBUGS("Windlight") << "Saving region sky preset: " << key.name << LL_ENDL; - LLWLParamManager& wl_mgr = LLWLParamManager::instance(); - wl_mgr.mCurParams.mName = key.name; - wl_mgr.setParamSet(key, wl_mgr.mCurParams); - - // *TODO: save to cached region settings. - LL_WARNS("Windlight") << "Saving region sky is not fully implemented yet" << LL_ENDL; -#endif -} - -std::string LLFloaterEditSky::getSelectedPresetName() const -{ - std::string name; - if (mSkyPresetNameEditor->getVisible()) - { - name = mSkyPresetNameEditor->getText(); - } - else - { - LLSD combo_val = mSkyPresetCombo->getValue(); - name = combo_val[0].asString(); - } - - return name; -} - -void LLFloaterEditSky::onSkyPresetNameEdited() -{ - std::string name = mSkyPresetNameEditor->getText(); - LLSettingsWater::ptr_t psky = LLEnvironment::instance().getCurrentWater(); - - psky->setName(name); -} - -void LLFloaterEditSky::onSkyPresetSelected() -{ - std::string name; - - name = getSelectedPresetName(); - - LLSettingsSky::ptr_t psky = LLEnvironment::instance().findSkyByName(name); - - if (!psky) - { - LL_WARNS("WATEREDIT") << "Could not find water preset" << LL_ENDL; - enableEditing(false); - return; - } - - psky = psky->buildClone(); - LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_EDIT, psky); - mEditSettings = psky; - - syncControls(); - enableEditing(true); - -} - -bool LLFloaterEditSky::onSaveAnswer(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - - // If they choose save, do it. Otherwise, don't do anything - if (option == 0) - { - onSaveConfirmed(); - } - - return false; -} - -void LLFloaterEditSky::onSaveConfirmed() -{ - // Save currently displayed water params to the selected preset. - std::string name = mEditSettings->getName(); - - LL_DEBUGS("Windlight") << "Saving sky preset " << name << LL_ENDL; - - LLEnvironment::instance().addSky(mEditSettings); - - // Change preference if requested. - if (mMakeDefaultCheckBox->getEnabled() && mMakeDefaultCheckBox->getValue()) - { - LL_DEBUGS("Windlight") << name << " is now the new preferred sky preset" << LL_ENDL; - LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, mEditSettings); - } - - closeFloater(); -} - -void LLFloaterEditSky::onBtnSave() -{ - LLEnvironment::instance().addSky(mEditSettings); - LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, mEditSettings); - - closeFloater(); -} - -void LLFloaterEditSky::onBtnCancel() -{ - closeFloater(); -} - -void LLFloaterEditSky::onSkyPresetListChange() -{ - refreshSkyPresetsList(); -} - -void LLFloaterEditSky::onRegionSettingsChange() -{ -#if 0 - // If creating a new sky, don't bother. - if (isNewPreset()) - { - return; - } - - if (getSelectedSkyPreset().scope == LLEnvKey::SCOPE_REGION) // if editing a region sky - { - // reset the floater to its initial state - reset(); - - // *TODO: Notify user? - } - else // editing a local sky - { - refreshSkyPresetsList(); - } -#endif -} - -void LLFloaterEditSky::onRegionInfoUpdate() -{ -#if 0 - bool can_edit = true; - - // If we've selected a region sky preset for editing. - if (getSelectedSkyPreset().scope == LLEnvKey::SCOPE_REGION) - { - // check whether we have the access - can_edit = LLEnvManagerNew::canEditRegionSettings(); - } - - enableEditing(can_edit); -#endif -} -#endif - |