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+/**
+* @file llfloaterfacebook.cpp
+* @brief Implementation of llfloaterfacebook
+* @author Gilbert@lindenlab.com
+*
+* $LicenseInfo:firstyear=2013&license=viewerlgpl$
+* Second Life Viewer Source Code
+* Copyright (C) 2013, Linden Research, Inc.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation;
+* version 2.1 of the License only.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*
+* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+* $/LicenseInfo$
+*/
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llfloaterfacebook.h"
+
+#include "llagent.h"
+#include "llagentui.h"
+#include "llcheckboxctrl.h"
+#include "llcombobox.h"
+#include "llfacebookconnect.h"
+#include "llfloaterbigpreview.h"
+#include "llfloaterreg.h"
+#include "lliconctrl.h"
+#include "llimagefiltersmanager.h"
+#include "llresmgr.h" // LLLocale
+#include "llsdserialize.h"
+#include "llloadingindicator.h"
+#include "llplugincookiestore.h"
+#include "llslurl.h"
+#include "lltrans.h"
+#include "llsnapshotlivepreview.h"
+#include "llviewerregion.h"
+#include "llviewercontrol.h"
+#include "llviewermedia.h"
+#include "lltabcontainer.h"
+#include "llavatarlist.h"
+#include "llpanelpeoplemenus.h"
+#include "llaccordionctrl.h"
+#include "llaccordionctrltab.h"
+
+static LLPanelInjector<LLFacebookStatusPanel> t_panel_status("llfacebookstatuspanel");
+static LLPanelInjector<LLFacebookPhotoPanel> t_panel_photo("llfacebookphotopanel");
+static LLPanelInjector<LLFacebookCheckinPanel> t_panel_checkin("llfacebookcheckinpanel");
+static LLPanelInjector<LLFacebookFriendsPanel> t_panel_friends("llfacebookfriendspanel");
+
+const S32 MAX_POSTCARD_DATASIZE = 1024 * 1024; // one megabyte
+const std::string DEFAULT_CHECKIN_LOCATION_URL = "http://maps.secondlife.com/";
+const std::string DEFAULT_CHECKIN_ICON_URL = "http://map.secondlife.com.s3.amazonaws.com/map_placeholder.png";
+const std::string DEFAULT_CHECKIN_QUERY_PARAMETERS = "?sourceid=slshare_checkin&utm_source=facebook&utm_medium=checkin&utm_campaign=slshare";
+const std::string DEFAULT_PHOTO_QUERY_PARAMETERS = "?sourceid=slshare_photo&utm_source=facebook&utm_medium=photo&utm_campaign=slshare";
+
+const S32 MAX_QUALITY = 100; // Max quality value for jpeg images
+const S32 MIN_QUALITY = 0; // Min quality value for jpeg images
+const S32 TARGET_DATA_SIZE = 95000; // Size of the image (compressed) we're trying to send to Facebook
+
+std::string get_map_url()
+{
+ LLVector3d center_agent;
+ LLViewerRegion *regionp = gAgent.getRegion();
+ if (regionp)
+ {
+ center_agent = regionp->getCenterGlobal();
+ }
+ int x_pos = center_agent[0] / 256.0;
+ int y_pos = center_agent[1] / 256.0;
+ std::string map_url = gSavedSettings.getString("CurrentMapServerURL") + llformat("map-1-%d-%d-objects.jpg", x_pos, y_pos);
+ return map_url;
+}
+
+// Compute target jpeg quality : see https://wiki.lindenlab.com/wiki/Facebook_Image_Quality for details
+S32 compute_jpeg_quality(S32 width, S32 height)
+{
+ F32 target_compression_ratio = (F32)(width * height * 3) / (F32)(TARGET_DATA_SIZE);
+ S32 quality = (S32)(110.0f - (2.0f * target_compression_ratio));
+ return llclamp(quality,MIN_QUALITY,MAX_QUALITY);
+}
+
+///////////////////////////
+//LLFacebookStatusPanel//////
+///////////////////////////
+
+LLFacebookStatusPanel::LLFacebookStatusPanel() :
+ mMessageTextEditor(NULL),
+ mPostButton(NULL),
+ mCancelButton(NULL),
+ mAccountCaptionLabel(NULL),
+ mAccountNameLabel(NULL),
+ mPanelButtons(NULL),
+ mConnectButton(NULL),
+ mDisconnectButton(NULL)
+{
+ mCommitCallbackRegistrar.add("SocialSharing.Connect", boost::bind(&LLFacebookStatusPanel::onConnect, this));
+ mCommitCallbackRegistrar.add("SocialSharing.Disconnect", boost::bind(&LLFacebookStatusPanel::onDisconnect, this));
+
+ setVisibleCallback(boost::bind(&LLFacebookStatusPanel::onVisibilityChange, this, _2));
+
+ mCommitCallbackRegistrar.add("SocialSharing.SendStatus", boost::bind(&LLFacebookStatusPanel::onSend, this));
+}
+
+BOOL LLFacebookStatusPanel::postBuild()
+{
+ mAccountCaptionLabel = getChild<LLTextBox>("account_caption_label");
+ mAccountNameLabel = getChild<LLTextBox>("account_name_label");
+ mPanelButtons = getChild<LLUICtrl>("panel_buttons");
+ mConnectButton = getChild<LLUICtrl>("connect_btn");
+ mDisconnectButton = getChild<LLUICtrl>("disconnect_btn");
+
+ mMessageTextEditor = getChild<LLUICtrl>("status_message");
+ mPostButton = getChild<LLUICtrl>("post_status_btn");
+ mCancelButton = getChild<LLUICtrl>("cancel_status_btn");
+
+ return LLPanel::postBuild();
+}
+
+void LLFacebookStatusPanel::draw()
+{
+ LLFacebookConnect::EConnectionState connection_state = LLFacebookConnect::instance().getConnectionState();
+
+ //Disable the 'disconnect' button and the 'use another account' button when disconnecting in progress
+ bool disconnecting = connection_state == LLFacebookConnect::FB_DISCONNECTING;
+ mDisconnectButton->setEnabled(!disconnecting);
+
+ //Disable the 'connect' button when a connection is in progress
+ bool connecting = connection_state == LLFacebookConnect::FB_CONNECTION_IN_PROGRESS;
+ mConnectButton->setEnabled(!connecting);
+
+ if (mMessageTextEditor && mPostButton && mCancelButton)
+ {
+ bool no_ongoing_connection = !(LLFacebookConnect::instance().isTransactionOngoing());
+ std::string message = mMessageTextEditor->getValue().asString();
+ mMessageTextEditor->setEnabled(no_ongoing_connection);
+ mCancelButton->setEnabled(no_ongoing_connection);
+ mPostButton->setEnabled(no_ongoing_connection && !message.empty());
+ }
+
+ LLPanel::draw();
+}
+
+void LLFacebookStatusPanel::onSend()
+{
+ LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLFacebookStatusPanel"); // just in case it is already listening
+ LLEventPumps::instance().obtain("FacebookConnectState").listen("LLFacebookStatusPanel", boost::bind(&LLFacebookStatusPanel::onFacebookConnectStateChange, this, _1));
+
+ // Connect to Facebook if necessary and then post
+ if (LLFacebookConnect::instance().isConnected())
+ {
+ sendStatus();
+ }
+ else
+ {
+ LLFacebookConnect::instance().checkConnectionToFacebook(true);
+ }
+}
+
+bool LLFacebookStatusPanel::onFacebookConnectStateChange(const LLSD& data)
+{
+ if(LLFacebookConnect::instance().isConnected())
+ {
+ //In process of disconnecting so leave the layout as is
+ if(data.get("enum").asInteger() != LLFacebookConnect::FB_DISCONNECTING)
+ {
+ showConnectedLayout();
+ }
+ }
+ else
+ {
+ showDisconnectedLayout();
+ }
+
+ switch (data.get("enum").asInteger())
+ {
+ case LLFacebookConnect::FB_CONNECTED:
+ sendStatus();
+ break;
+
+ case LLFacebookConnect::FB_POSTED:
+ LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLFacebookStatusPanel");
+ clearAndClose();
+ break;
+ }
+
+ return false;
+}
+
+void LLFacebookStatusPanel::sendStatus()
+{
+ std::string message = mMessageTextEditor->getValue().asString();
+ if (!message.empty())
+ {
+ LLFacebookConnect::instance().updateStatus(message);
+ }
+}
+
+void LLFacebookStatusPanel::onVisibilityChange(BOOL visible)
+{
+ if(visible)
+ {
+ LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLFacebookAccountPanel");
+ LLEventPumps::instance().obtain("FacebookConnectState").listen("LLFacebookAccountPanel", boost::bind(&LLFacebookStatusPanel::onFacebookConnectStateChange, this, _1));
+
+ LLEventPumps::instance().obtain("FacebookConnectInfo").stopListening("LLFacebookAccountPanel");
+ LLEventPumps::instance().obtain("FacebookConnectInfo").listen("LLFacebookAccountPanel", boost::bind(&LLFacebookStatusPanel::onFacebookConnectInfoChange, this));
+
+ //Connected
+ if(LLFacebookConnect::instance().isConnected())
+ {
+ showConnectedLayout();
+ }
+ //Check if connected (show disconnected layout in meantime)
+ else
+ {
+ showDisconnectedLayout();
+ }
+ if ((LLFacebookConnect::instance().getConnectionState() == LLFacebookConnect::FB_NOT_CONNECTED) ||
+ (LLFacebookConnect::instance().getConnectionState() == LLFacebookConnect::FB_CONNECTION_FAILED))
+ {
+ LLFacebookConnect::instance().checkConnectionToFacebook();
+ }
+ }
+ else
+ {
+ LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLFacebookAccountPanel");
+ LLEventPumps::instance().obtain("FacebookConnectInfo").stopListening("LLFacebookAccountPanel");
+ }
+}
+
+bool LLFacebookStatusPanel::onFacebookConnectInfoChange()
+{
+ LLSD info = LLFacebookConnect::instance().getInfo();
+ std::string clickable_name;
+
+ //Strings of format [http://www.somewebsite.com Click Me] become clickable text
+ if(info.has("link") && info.has("name"))
+ {
+ clickable_name = "[" + info["link"].asString() + " " + info["name"].asString() + "]";
+ }
+
+ mAccountNameLabel->setText(clickable_name);
+
+ return false;
+}
+
+void LLFacebookStatusPanel::showConnectButton()
+{
+ if(!mConnectButton->getVisible())
+ {
+ mConnectButton->setVisible(TRUE);
+ mDisconnectButton->setVisible(FALSE);
+ }
+}
+
+void LLFacebookStatusPanel::hideConnectButton()
+{
+ if(mConnectButton->getVisible())
+ {
+ mConnectButton->setVisible(FALSE);
+ mDisconnectButton->setVisible(TRUE);
+ }
+}
+
+void LLFacebookStatusPanel::showDisconnectedLayout()
+{
+ mAccountCaptionLabel->setText(getString("facebook_disconnected"));
+ mAccountNameLabel->setText(std::string(""));
+ showConnectButton();
+}
+
+void LLFacebookStatusPanel::showConnectedLayout()
+{
+ LLFacebookConnect::instance().loadFacebookInfo();
+
+ mAccountCaptionLabel->setText(getString("facebook_connected"));
+ hideConnectButton();
+}
+
+void LLFacebookStatusPanel::onConnect()
+{
+ LLFacebookConnect::instance().checkConnectionToFacebook(true);
+
+ //Clear only the facebook browser cookies so that the facebook login screen appears
+ LLViewerMedia::getCookieStore()->removeCookiesByDomain(".facebook.com");
+}
+
+void LLFacebookStatusPanel::onDisconnect()
+{
+ LLFacebookConnect::instance().disconnectFromFacebook();
+
+ LLViewerMedia::getCookieStore()->removeCookiesByDomain(".facebook.com");
+}
+
+void LLFacebookStatusPanel::clearAndClose()
+{
+ mMessageTextEditor->setValue("");
+
+ LLFloater* floater = getParentByType<LLFloater>();
+ if (floater)
+ {
+ floater->closeFloater();
+ }
+}
+
+///////////////////////////
+//LLFacebookPhotoPanel///////
+///////////////////////////
+
+LLFacebookPhotoPanel::LLFacebookPhotoPanel() :
+mResolutionComboBox(NULL),
+mRefreshBtn(NULL),
+mBtnPreview(NULL),
+mWorkingLabel(NULL),
+mThumbnailPlaceholder(NULL),
+mCaptionTextBox(NULL),
+mPostButton(NULL),
+mBigPreviewFloater(NULL),
+mQuality(MAX_QUALITY)
+{
+ mCommitCallbackRegistrar.add("SocialSharing.SendPhoto", boost::bind(&LLFacebookPhotoPanel::onSend, this));
+ mCommitCallbackRegistrar.add("SocialSharing.RefreshPhoto", boost::bind(&LLFacebookPhotoPanel::onClickNewSnapshot, this));
+ mCommitCallbackRegistrar.add("SocialSharing.BigPreview", boost::bind(&LLFacebookPhotoPanel::onClickBigPreview, this));
+}
+
+LLFacebookPhotoPanel::~LLFacebookPhotoPanel()
+{
+ if(mPreviewHandle.get())
+ {
+ mPreviewHandle.get()->die();
+ }
+}
+
+BOOL LLFacebookPhotoPanel::postBuild()
+{
+ setVisibleCallback(boost::bind(&LLFacebookPhotoPanel::onVisibilityChange, this, _2));
+
+ mResolutionComboBox = getChild<LLUICtrl>("resolution_combobox");
+ mResolutionComboBox->setValue("[i1200,i630]"); // hardcoded defaults ftw!
+ mResolutionComboBox->setCommitCallback(boost::bind(&LLFacebookPhotoPanel::updateResolution, this, TRUE));
+ mFilterComboBox = getChild<LLUICtrl>("filters_combobox");
+ mFilterComboBox->setCommitCallback(boost::bind(&LLFacebookPhotoPanel::updateResolution, this, TRUE));
+ mRefreshBtn = getChild<LLUICtrl>("new_snapshot_btn");
+ mBtnPreview = getChild<LLButton>("big_preview_btn");
+ mWorkingLabel = getChild<LLUICtrl>("working_lbl");
+ mThumbnailPlaceholder = getChild<LLUICtrl>("thumbnail_placeholder");
+ mCaptionTextBox = getChild<LLUICtrl>("photo_caption");
+ mPostButton = getChild<LLUICtrl>("post_photo_btn");
+ mCancelButton = getChild<LLUICtrl>("cancel_photo_btn");
+ mBigPreviewFloater = dynamic_cast<LLFloaterBigPreview*>(LLFloaterReg::getInstance("big_preview"));
+
+ // Update filter list
+ std::vector<std::string> filter_list = LLImageFiltersManager::getInstance()->getFiltersList();
+ LLComboBox* filterbox = static_cast<LLComboBox *>(mFilterComboBox);
+ for (U32 i = 0; i < filter_list.size(); i++)
+ {
+ filterbox->add(filter_list[i]);
+ }
+
+ return LLPanel::postBuild();
+}
+
+// virtual
+S32 LLFacebookPhotoPanel::notify(const LLSD& info)
+{
+ if (info.has("snapshot-updating"))
+ {
+ // Disable the Post button and whatever else while the snapshot is not updated
+ // updateControls();
+ return 1;
+ }
+
+ if (info.has("snapshot-updated"))
+ {
+ // Enable the send/post/save buttons.
+ updateControls();
+
+ // The refresh button is initially hidden. We show it after the first update,
+ // i.e. after snapshot is taken
+ LLUICtrl * refresh_button = getRefreshBtn();
+ if (!refresh_button->getVisible())
+ {
+ refresh_button->setVisible(true);
+ }
+ return 1;
+ }
+
+ return 0;
+}
+
+void LLFacebookPhotoPanel::draw()
+{
+ LLSnapshotLivePreview * previewp = static_cast<LLSnapshotLivePreview *>(mPreviewHandle.get());
+
+ // Enable interaction only if no transaction with the service is on-going (prevent duplicated posts)
+ bool no_ongoing_connection = !(LLFacebookConnect::instance().isTransactionOngoing());
+ mCancelButton->setEnabled(no_ongoing_connection);
+ mCaptionTextBox->setEnabled(no_ongoing_connection);
+ mResolutionComboBox->setEnabled(no_ongoing_connection);
+ mFilterComboBox->setEnabled(no_ongoing_connection);
+ mRefreshBtn->setEnabled(no_ongoing_connection);
+ mBtnPreview->setEnabled(no_ongoing_connection);
+
+ // Reassign the preview floater if we have the focus and the preview exists
+ if (hasFocus() && isPreviewVisible())
+ {
+ attachPreview();
+ }
+
+ // Toggle the button state as appropriate
+ bool preview_active = (isPreviewVisible() && mBigPreviewFloater->isFloaterOwner(getParentByType<LLFloater>()));
+ mBtnPreview->setToggleState(preview_active);
+
+ // Display the thumbnail if one is available
+ if (previewp && previewp->getThumbnailImage())
+ {
+ const LLRect& thumbnail_rect = mThumbnailPlaceholder->getRect();
+ const S32 thumbnail_w = previewp->getThumbnailWidth();
+ const S32 thumbnail_h = previewp->getThumbnailHeight();
+
+ // calc preview offset within the preview rect
+ const S32 local_offset_x = (thumbnail_rect.getWidth() - thumbnail_w) / 2 ;
+ const S32 local_offset_y = (thumbnail_rect.getHeight() - thumbnail_h) / 2 ;
+ S32 offset_x = thumbnail_rect.mLeft + local_offset_x;
+ S32 offset_y = thumbnail_rect.mBottom + local_offset_y;
+
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ // Apply floater transparency to the texture unless the floater is focused.
+ F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency();
+ LLColor4 color = LLColor4::white;
+ gl_draw_scaled_image(offset_x, offset_y,
+ thumbnail_w, thumbnail_h,
+ previewp->getThumbnailImage(), color % alpha);
+ }
+
+ // Update the visibility of the working (computing preview) label
+ mWorkingLabel->setVisible(!(previewp && previewp->getSnapshotUpToDate()));
+
+ // Enable Post if we have a preview to send and no on going connection being processed
+ mPostButton->setEnabled(no_ongoing_connection && (previewp && previewp->getSnapshotUpToDate()));
+
+ // Draw the rest of the panel on top of it
+ LLPanel::draw();
+}
+
+LLSnapshotLivePreview* LLFacebookPhotoPanel::getPreviewView()
+{
+ LLSnapshotLivePreview* previewp = (LLSnapshotLivePreview*)mPreviewHandle.get();
+ return previewp;
+}
+
+void LLFacebookPhotoPanel::onVisibilityChange(BOOL visible)
+{
+ if (visible)
+ {
+ if (mPreviewHandle.get())
+ {
+ LLSnapshotLivePreview* preview = getPreviewView();
+ if(preview)
+ {
+ LL_DEBUGS() << "opened, updating snapshot" << LL_ENDL;
+ preview->updateSnapshot(TRUE);
+ }
+ }
+ else
+ {
+ LLRect full_screen_rect = getRootView()->getRect();
+ LLSnapshotLivePreview::Params p;
+ p.rect(full_screen_rect);
+ LLSnapshotLivePreview* previewp = new LLSnapshotLivePreview(p);
+ mPreviewHandle = previewp->getHandle();
+ mQuality = MAX_QUALITY;
+
+ previewp->setContainer(this);
+ previewp->setSnapshotType(previewp->SNAPSHOT_WEB);
+ previewp->setSnapshotFormat(LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG);
+ previewp->setSnapshotQuality(mQuality, false);
+ previewp->setThumbnailSubsampled(TRUE); // We want the preview to reflect the *saved* image
+ previewp->setAllowRenderUI(FALSE); // We do not want the rendered UI in our snapshots
+ previewp->setAllowFullScreenPreview(FALSE); // No full screen preview in SL Share mode
+ previewp->setThumbnailPlaceholderRect(mThumbnailPlaceholder->getRect());
+
+ updateControls();
+ }
+ }
+}
+
+void LLFacebookPhotoPanel::onClickNewSnapshot()
+{
+ LLSnapshotLivePreview* previewp = getPreviewView();
+ if (previewp)
+ {
+ previewp->updateSnapshot(TRUE);
+ }
+}
+
+void LLFacebookPhotoPanel::onClickBigPreview()
+{
+ // Toggle the preview
+ if (isPreviewVisible())
+ {
+ LLFloaterReg::hideInstance("big_preview");
+ }
+ else
+ {
+ attachPreview();
+ LLFloaterReg::showInstance("big_preview");
+ }
+}
+
+bool LLFacebookPhotoPanel::isPreviewVisible()
+{
+ return (mBigPreviewFloater && mBigPreviewFloater->getVisible());
+}
+
+void LLFacebookPhotoPanel::attachPreview()
+{
+ if (mBigPreviewFloater)
+ {
+ LLSnapshotLivePreview* previewp = getPreviewView();
+ mBigPreviewFloater->setPreview(previewp);
+ mBigPreviewFloater->setFloaterOwner(getParentByType<LLFloater>());
+ }
+}
+
+void LLFacebookPhotoPanel::onSend()
+{
+ LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLFacebookPhotoPanel"); // just in case it is already listening
+ LLEventPumps::instance().obtain("FacebookConnectState").listen("LLFacebookPhotoPanel", boost::bind(&LLFacebookPhotoPanel::onFacebookConnectStateChange, this, _1));
+
+ // Connect to Facebook if necessary and then post
+ if (LLFacebookConnect::instance().isConnected())
+ {
+ sendPhoto();
+ }
+ else
+ {
+ LLFacebookConnect::instance().checkConnectionToFacebook(true);
+ }
+}
+
+bool LLFacebookPhotoPanel::onFacebookConnectStateChange(const LLSD& data)
+{
+ switch (data.get("enum").asInteger())
+ {
+ case LLFacebookConnect::FB_CONNECTED:
+ sendPhoto();
+ break;
+
+ case LLFacebookConnect::FB_POSTED:
+ LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLFacebookPhotoPanel");
+ clearAndClose();
+ break;
+ }
+
+ return false;
+}
+
+void LLFacebookPhotoPanel::sendPhoto()
+{
+ // Get the caption
+ std::string caption = mCaptionTextBox->getValue().asString();
+
+ // Get the image
+ LLSnapshotLivePreview* previewp = getPreviewView();
+
+ // Post to Facebook
+ LLFacebookConnect::instance().sharePhoto(previewp->getFormattedImage(), caption);
+
+ updateControls();
+}
+
+void LLFacebookPhotoPanel::clearAndClose()
+{
+ mCaptionTextBox->setValue("");
+
+ LLFloater* floater = getParentByType<LLFloater>();
+ if (floater)
+ {
+ floater->closeFloater();
+ if (mBigPreviewFloater)
+ {
+ mBigPreviewFloater->closeOnFloaterOwnerClosing(floater);
+ }
+ }
+}
+
+void LLFacebookPhotoPanel::updateControls()
+{
+ LLSnapshotLivePreview* previewp = getPreviewView();
+ BOOL got_snap = previewp && previewp->getSnapshotUpToDate();
+
+ // *TODO: Separate maximum size for Web images from postcards
+ LL_DEBUGS() << "Is snapshot up-to-date? " << got_snap << LL_ENDL;
+
+ updateResolution(FALSE);
+}
+
+void LLFacebookPhotoPanel::updateResolution(BOOL do_update)
+{
+ LLComboBox* combobox = static_cast<LLComboBox *>(mResolutionComboBox);
+ LLComboBox* filterbox = static_cast<LLComboBox *>(mFilterComboBox);
+
+ std::string sdstring = combobox->getSelectedValue();
+ LLSD sdres;
+ std::stringstream sstream(sdstring);
+ LLSDSerialize::fromNotation(sdres, sstream, sdstring.size());
+
+ S32 width = sdres[0];
+ S32 height = sdres[1];
+
+ // Note : index 0 of the filter drop down is assumed to be "No filter" in whichever locale
+ std::string filter_name = (filterbox->getCurrentIndex() ? filterbox->getSimple() : "");
+
+ LLSnapshotLivePreview * previewp = static_cast<LLSnapshotLivePreview *>(mPreviewHandle.get());
+ if (previewp && combobox->getCurrentIndex() >= 0)
+ {
+ S32 original_width = 0 , original_height = 0 ;
+ previewp->getSize(original_width, original_height) ;
+
+ if (width == 0 || height == 0)
+ {
+ // take resolution from current window size
+ LL_DEBUGS() << "Setting preview res from window: " << gViewerWindow->getWindowWidthRaw() << "x" << gViewerWindow->getWindowHeightRaw() << LL_ENDL;
+ previewp->setSize(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw());
+ }
+ else
+ {
+ // use the resolution from the selected pre-canned drop-down choice
+ LL_DEBUGS() << "Setting preview res selected from combo: " << width << "x" << height << LL_ENDL;
+ previewp->setSize(width, height);
+ }
+
+ checkAspectRatio(width);
+
+ previewp->getSize(width, height);
+
+ // Recompute quality setting
+ mQuality = compute_jpeg_quality(width, height);
+ previewp->setSnapshotQuality(mQuality, false);
+
+ if (original_width != width || original_height != height)
+ {
+ previewp->setSize(width, height);
+ if (do_update)
+ {
+ previewp->updateSnapshot(TRUE);
+ updateControls();
+ }
+ }
+ // Get the old filter, compare to the current one "filter_name" and set if changed
+ std::string original_filter = previewp->getFilter();
+ if (original_filter != filter_name)
+ {
+ previewp->setFilter(filter_name);
+ if (do_update)
+ {
+ previewp->updateSnapshot(FALSE, TRUE);
+ updateControls();
+ }
+ }
+ }
+}
+
+void LLFacebookPhotoPanel::checkAspectRatio(S32 index)
+{
+ LLSnapshotLivePreview *previewp = getPreviewView() ;
+
+ BOOL keep_aspect = FALSE;
+
+ if (0 == index) // current window size
+ {
+ keep_aspect = TRUE;
+ }
+ else // predefined resolution
+ {
+ keep_aspect = FALSE;
+ }
+
+ if (previewp)
+ {
+ previewp->mKeepAspectRatio = keep_aspect;
+ }
+}
+
+LLUICtrl* LLFacebookPhotoPanel::getRefreshBtn()
+{
+ return mRefreshBtn;
+}
+
+////////////////////////
+//LLFacebookCheckinPanel//
+////////////////////////
+
+LLFacebookCheckinPanel::LLFacebookCheckinPanel() :
+ mMapUrl(""),
+ mReloadingMapTexture(false)
+{
+ mCommitCallbackRegistrar.add("SocialSharing.SendCheckin", boost::bind(&LLFacebookCheckinPanel::onSend, this));
+}
+
+BOOL LLFacebookCheckinPanel::postBuild()
+{
+ // Keep pointers to widgets so we don't traverse the UI hierarchy too often
+ mPostButton = getChild<LLUICtrl>("post_place_btn");
+ mCancelButton = getChild<LLUICtrl>("cancel_place_btn");
+ mMessageTextEditor = getChild<LLUICtrl>("place_caption");
+ mMapLoadingIndicator = getChild<LLUICtrl>("map_loading_indicator");
+ mMapPlaceholder = getChild<LLIconCtrl>("map_placeholder");
+ mMapDefault = getChild<LLIconCtrl>("map_default");
+ mMapCheckBox = getChild<LLCheckBoxCtrl>("add_place_view_cb");
+
+ return LLPanel::postBuild();
+}
+
+void LLFacebookCheckinPanel::draw()
+{
+ bool no_ongoing_connection = !(LLFacebookConnect::instance().isTransactionOngoing());
+ mPostButton->setEnabled(no_ongoing_connection);
+ mCancelButton->setEnabled(no_ongoing_connection);
+ mMessageTextEditor->setEnabled(no_ongoing_connection);
+ mMapCheckBox->setEnabled(no_ongoing_connection);
+
+ std::string map_url = get_map_url();
+ // Did we change location?
+ if (map_url != mMapUrl)
+ {
+ mMapUrl = map_url;
+ // Load the map tile
+ mMapTexture = LLViewerTextureManager::getFetchedTextureFromUrl(mMapUrl, FTT_MAP_TILE, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ mMapTexture->setBoostLevel(LLGLTexture::BOOST_MAP);
+ mReloadingMapTexture = true;
+ // In the meantime, put the "loading" indicator on, hide the tile map and disable the checkbox
+ mMapLoadingIndicator->setVisible(true);
+ mMapPlaceholder->setVisible(false);
+ }
+ // Are we done loading the map tile?
+ if (mReloadingMapTexture && mMapTexture->isFullyLoaded())
+ {
+ // Don't do it again next time around
+ mReloadingMapTexture = false;
+ // Convert the map texture to the appropriate image object
+ LLPointer<LLUIImage> ui_image = new LLUIImage(mMapUrl, mMapTexture);
+ // Load the map widget with the correct map tile image
+ mMapPlaceholder->setImage(ui_image);
+ // Now hide the loading indicator, bring the tile in view and reenable the checkbox with its previous value
+ mMapLoadingIndicator->setVisible(false);
+ mMapPlaceholder->setVisible(true);
+ }
+ // Show the default icon if that's the checkbox value (the real one...)
+ // This will hide/show the loading indicator and/or tile underneath
+ mMapDefault->setVisible(!(mMapCheckBox->get()));
+
+ LLPanel::draw();
+}
+
+void LLFacebookCheckinPanel::onSend()
+{
+ LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLFacebookCheckinPanel"); // just in case it is already listening
+ LLEventPumps::instance().obtain("FacebookConnectState").listen("LLFacebookCheckinPanel", boost::bind(&LLFacebookCheckinPanel::onFacebookConnectStateChange, this, _1));
+
+ // Connect to Facebook if necessary and then post
+ if (LLFacebookConnect::instance().isConnected())
+ {
+ sendCheckin();
+ }
+ else
+ {
+ LLFacebookConnect::instance().checkConnectionToFacebook(true);
+ }
+}
+
+bool LLFacebookCheckinPanel::onFacebookConnectStateChange(const LLSD& data)
+{
+ switch (data.get("enum").asInteger())
+ {
+ case LLFacebookConnect::FB_CONNECTED:
+ sendCheckin();
+ break;
+
+ case LLFacebookConnect::FB_POSTED:
+ LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLFacebookCheckinPanel");
+ clearAndClose();
+ break;
+ }
+
+ return false;
+}
+
+void LLFacebookCheckinPanel::sendCheckin()
+{
+ // Get the location SLURL
+ LLSLURL slurl;
+ LLAgentUI::buildSLURL(slurl);
+ std::string slurl_string = slurl.getSLURLString();
+
+ // Use a valid http:// URL if the scheme is secondlife://
+ LLURI slurl_uri(slurl_string);
+ if (slurl_uri.scheme() == LLSLURL::SLURL_SECONDLIFE_SCHEME)
+ {
+ slurl_string = DEFAULT_CHECKIN_LOCATION_URL;
+ }
+
+ // Add query parameters so Google Analytics can track incoming clicks!
+ slurl_string += DEFAULT_CHECKIN_QUERY_PARAMETERS;
+
+ // Get the region name
+ std::string region_name("");
+ LLViewerRegion *regionp = gAgent.getRegion();
+ if (regionp)
+ {
+ region_name = regionp->getName();
+ }
+
+ // Get the region description
+ std::string description;
+ LLAgentUI::buildLocationString(description, LLAgentUI::LOCATION_FORMAT_NORMAL_COORDS, gAgent.getPositionAgent());
+
+ // Optionally add the region map view
+ bool add_map_view = mMapCheckBox->getValue().asBoolean();
+ std::string map_url = (add_map_view ? get_map_url() : DEFAULT_CHECKIN_ICON_URL);
+
+ // Get the caption
+ std::string caption = mMessageTextEditor->getValue().asString();
+
+ // Post to Facebook
+ LLFacebookConnect::instance().postCheckin(slurl_string, region_name, description, map_url, caption);
+}
+
+void LLFacebookCheckinPanel::clearAndClose()
+{
+ mMessageTextEditor->setValue("");
+
+ LLFloater* floater = getParentByType<LLFloater>();
+ if (floater)
+ {
+ floater->closeFloater();
+ }
+}
+
+///////////////////////////
+//LLFacebookFriendsPanel//////
+///////////////////////////
+
+LLFacebookFriendsPanel::LLFacebookFriendsPanel() :
+mFriendsStatusCaption(NULL),
+mSecondLifeFriends(NULL),
+mSuggestedFriends(NULL)
+{
+}
+
+LLFacebookFriendsPanel::~LLFacebookFriendsPanel()
+{
+ LLAvatarTracker::instance().removeObserver(this);
+}
+
+BOOL LLFacebookFriendsPanel::postBuild()
+{
+ mFriendsStatusCaption = getChild<LLTextBox>("facebook_friends_status");
+
+ mSecondLifeFriends = getChild<LLAvatarList>("second_life_friends");
+ mSecondLifeFriends->setContextMenu(&LLPanelPeopleMenus::gPeopleContextMenu);
+
+ mSuggestedFriends = getChild<LLAvatarList>("suggested_friends");
+ mSuggestedFriends->setContextMenu(&LLPanelPeopleMenus::gSuggestedFriendsContextMenu);
+
+ setVisibleCallback(boost::bind(&LLFacebookFriendsPanel::updateFacebookList, this, _2));
+
+ LLAvatarTracker::instance().addObserver(this);
+
+ return LLPanel::postBuild();
+}
+
+bool LLFacebookFriendsPanel::updateSuggestedFriendList()
+{
+ const LLAvatarTracker& av_tracker = LLAvatarTracker::instance();
+ uuid_vec_t& second_life_friends = mSecondLifeFriends->getIDs();
+ second_life_friends.clear();
+ uuid_vec_t& suggested_friends = mSuggestedFriends->getIDs();
+ suggested_friends.clear();
+
+ //Add suggested friends
+ LLSD friends = LLFacebookConnect::instance().getContent();
+ for (LLSD::array_const_iterator i = friends.beginArray(); i != friends.endArray(); ++i)
+ {
+ LLUUID agent_id = (*i).asUUID();
+ if (agent_id.notNull())
+ {
+ bool second_life_buddy = av_tracker.isBuddy(agent_id);
+ if (second_life_buddy)
+ {
+ second_life_friends.push_back(agent_id);
+ }
+ else
+ {
+ //FB+SL but not SL friend
+ suggested_friends.push_back(agent_id);
+ }
+ }
+ }
+
+ //Force a refresh when there aren't any filter matches (prevent displaying content that shouldn't display)
+ mSecondLifeFriends->setDirty(true, !mSecondLifeFriends->filterHasMatches());
+ mSuggestedFriends->setDirty(true, !mSuggestedFriends->filterHasMatches());
+ showFriendsAccordionsIfNeeded();
+
+ return false;
+}
+
+void LLFacebookFriendsPanel::showFriendsAccordionsIfNeeded()
+{
+ // Show / hide the status text : needs to be done *before* showing / hidding the accordions
+ if (!mSecondLifeFriends->filterHasMatches() && !mSuggestedFriends->filterHasMatches())
+ {
+ // Show some explanation text if the lists are empty...
+ mFriendsStatusCaption->setVisible(true);
+ if (LLFacebookConnect::instance().isConnected())
+ {
+ //...you're connected to FB but have no friends :(
+ mFriendsStatusCaption->setText(getString("facebook_friends_empty"));
+ }
+ else
+ {
+ //...you're not connected to FB
+ mFriendsStatusCaption->setText(getString("facebook_friends_no_connected"));
+ }
+ // Hide the lists
+ getChild<LLAccordionCtrl>("friends_accordion")->setVisible(false);
+ getChild<LLAccordionCtrlTab>("tab_second_life_friends")->setVisible(false);
+ getChild<LLAccordionCtrlTab>("tab_suggested_friends")->setVisible(false);
+ }
+ else
+ {
+ // We have something in the lists, hide the explanatory text
+ mFriendsStatusCaption->setVisible(false);
+
+ // Show the lists
+ LLAccordionCtrl* accordion = getChild<LLAccordionCtrl>("friends_accordion");
+ accordion->setVisible(true);
+
+ // Expand and show accordions if needed, else - hide them
+ getChild<LLAccordionCtrlTab>("tab_second_life_friends")->setVisible(mSecondLifeFriends->filterHasMatches());
+ getChild<LLAccordionCtrlTab>("tab_suggested_friends")->setVisible(mSuggestedFriends->filterHasMatches());
+
+ // Rearrange accordions
+ accordion->arrange();
+ }
+}
+
+void LLFacebookFriendsPanel::changed(U32 mask)
+{
+ if (mask & (LLFriendObserver::ADD | LLFriendObserver::REMOVE))
+ {
+ LLFacebookConnect::instance().loadFacebookFriends();
+ updateFacebookList(true);
+ }
+}
+
+
+void LLFacebookFriendsPanel::updateFacebookList(bool visible)
+{
+ if (visible)
+ {
+ // We want this to be called to fetch the friends list once a connection is established
+ LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLFacebookFriendsPanel");
+ LLEventPumps::instance().obtain("FacebookConnectState").listen("LLFacebookFriendsPanel", boost::bind(&LLFacebookFriendsPanel::onConnectedToFacebook, this, _1));
+
+ // We then want this to be called to update the displayed lists once the list of friends is received
+ LLEventPumps::instance().obtain("FacebookConnectContent").stopListening("LLFacebookFriendsPanel"); // just in case it is already listening
+ LLEventPumps::instance().obtain("FacebookConnectContent").listen("LLFacebookFriendsPanel", boost::bind(&LLFacebookFriendsPanel::updateSuggestedFriendList, this));
+
+ // Try to connect to Facebook
+ if ((LLFacebookConnect::instance().getConnectionState() == LLFacebookConnect::FB_NOT_CONNECTED) ||
+ (LLFacebookConnect::instance().getConnectionState() == LLFacebookConnect::FB_CONNECTION_FAILED))
+ {
+ LLFacebookConnect::instance().checkConnectionToFacebook();
+ }
+ // Loads FB friends
+ if (LLFacebookConnect::instance().isConnected())
+ {
+ LLFacebookConnect::instance().loadFacebookFriends();
+ }
+ // Sort the FB friends and update the lists
+ updateSuggestedFriendList();
+ }
+}
+
+bool LLFacebookFriendsPanel::onConnectedToFacebook(const LLSD& data)
+{
+ LLSD::Integer connection_state = data.get("enum").asInteger();
+
+ if (connection_state == LLFacebookConnect::FB_CONNECTED)
+ {
+ LLFacebookConnect::instance().loadFacebookFriends();
+ }
+ else if (connection_state == LLFacebookConnect::FB_NOT_CONNECTED)
+ {
+ updateSuggestedFriendList();
+ }
+
+ return false;
+}
+
+////////////////////////
+//LLFloaterFacebook///////
+////////////////////////
+
+LLFloaterFacebook::LLFloaterFacebook(const LLSD& key) : LLFloater(key),
+ mFacebookPhotoPanel(NULL),
+ mStatusErrorText(NULL),
+ mStatusLoadingText(NULL),
+ mStatusLoadingIndicator(NULL)
+{
+ mCommitCallbackRegistrar.add("SocialSharing.Cancel", boost::bind(&LLFloaterFacebook::onCancel, this));
+}
+
+void LLFloaterFacebook::onClose(bool app_quitting)
+{
+ LLFloaterBigPreview* big_preview_floater = dynamic_cast<LLFloaterBigPreview*>(LLFloaterReg::getInstance("big_preview"));
+ if (big_preview_floater)
+ {
+ big_preview_floater->closeOnFloaterOwnerClosing(this);
+ }
+ LLFloater::onClose(app_quitting);
+}
+
+void LLFloaterFacebook::onCancel()
+{
+ LLFloaterBigPreview* big_preview_floater = dynamic_cast<LLFloaterBigPreview*>(LLFloaterReg::getInstance("big_preview"));
+ if (big_preview_floater)
+ {
+ big_preview_floater->closeOnFloaterOwnerClosing(this);
+ }
+ closeFloater();
+}
+
+BOOL LLFloaterFacebook::postBuild()
+{
+ // Keep tab of the Photo Panel
+ mFacebookPhotoPanel = static_cast<LLFacebookPhotoPanel*>(getChild<LLUICtrl>("panel_facebook_photo"));
+ // Connection status widgets
+ mStatusErrorText = getChild<LLTextBox>("connection_error_text");
+ mStatusLoadingText = getChild<LLTextBox>("connection_loading_text");
+ mStatusLoadingIndicator = getChild<LLUICtrl>("connection_loading_indicator");
+ return LLFloater::postBuild();
+}
+
+void LLFloaterFacebook::showPhotoPanel()
+{
+ LLTabContainer* parent = dynamic_cast<LLTabContainer*>(mFacebookPhotoPanel->getParent());
+ if (!parent)
+ {
+ LL_WARNS() << "Cannot find panel container" << LL_ENDL;
+ return;
+ }
+
+ parent->selectTabPanel(mFacebookPhotoPanel);
+}
+
+void LLFloaterFacebook::draw()
+{
+ if (mStatusErrorText && mStatusLoadingText && mStatusLoadingIndicator)
+ {
+ mStatusErrorText->setVisible(false);
+ mStatusLoadingText->setVisible(false);
+ mStatusLoadingIndicator->setVisible(false);
+ LLFacebookConnect::EConnectionState connection_state = LLFacebookConnect::instance().getConnectionState();
+ std::string status_text;
+
+ switch (connection_state)
+ {
+ case LLFacebookConnect::FB_NOT_CONNECTED:
+ // No status displayed when first opening the panel and no connection done
+ case LLFacebookConnect::FB_CONNECTED:
+ // When successfully connected, no message is displayed
+ case LLFacebookConnect::FB_POSTED:
+ // No success message to show since we actually close the floater after successful posting completion
+ break;
+ case LLFacebookConnect::FB_CONNECTION_IN_PROGRESS:
+ // Connection loading indicator
+ mStatusLoadingText->setVisible(true);
+ status_text = LLTrans::getString("SocialFacebookConnecting");
+ mStatusLoadingText->setValue(status_text);
+ mStatusLoadingIndicator->setVisible(true);
+ break;
+ case LLFacebookConnect::FB_POSTING:
+ // Posting indicator
+ mStatusLoadingText->setVisible(true);
+ status_text = LLTrans::getString("SocialFacebookPosting");
+ mStatusLoadingText->setValue(status_text);
+ mStatusLoadingIndicator->setVisible(true);
+ break;
+ case LLFacebookConnect::FB_CONNECTION_FAILED:
+ // Error connecting to the service
+ mStatusErrorText->setVisible(true);
+ status_text = LLTrans::getString("SocialFacebookErrorConnecting");
+ mStatusErrorText->setValue(status_text);
+ break;
+ case LLFacebookConnect::FB_POST_FAILED:
+ // Error posting to the service
+ mStatusErrorText->setVisible(true);
+ status_text = LLTrans::getString("SocialFacebookErrorPosting");
+ mStatusErrorText->setValue(status_text);
+ break;
+ case LLFacebookConnect::FB_DISCONNECTING:
+ // Disconnecting loading indicator
+ mStatusLoadingText->setVisible(true);
+ status_text = LLTrans::getString("SocialFacebookDisconnecting");
+ mStatusLoadingText->setValue(status_text);
+ mStatusLoadingIndicator->setVisible(true);
+ break;
+ case LLFacebookConnect::FB_DISCONNECT_FAILED:
+ // Error disconnecting from the service
+ mStatusErrorText->setVisible(true);
+ status_text = LLTrans::getString("SocialFacebookErrorDisconnecting");
+ mStatusErrorText->setValue(status_text);
+ break;
+ }
+ }
+ LLFloater::draw();
+}
+