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-rw-r--r--indra/newview/llfloaterexperiencepicker.cpp162
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diff --git a/indra/newview/llfloaterexperiencepicker.cpp b/indra/newview/llfloaterexperiencepicker.cpp
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+++ b/indra/newview/llfloaterexperiencepicker.cpp
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+/**
+* @file llfloaterexperiencepicker.cpp
+* @brief Implementation of llfloaterexperiencepicker
+* @author dolphin@lindenlab.com
+*
+* $LicenseInfo:firstyear=2014&license=viewerlgpl$
+* Second Life Viewer Source Code
+* Copyright (C) 2014, Linden Research, Inc.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation;
+* version 2.1 of the License only.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*
+* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+* $/LicenseInfo$
+*/
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llfloaterexperiencepicker.h"
+
+
+#include "lllineeditor.h"
+#include "llfloaterreg.h"
+#include "llscrolllistctrl.h"
+#include "llviewerregion.h"
+#include "llagent.h"
+#include "llexperiencecache.h"
+#include "llslurl.h"
+#include "llavatarnamecache.h"
+#include "llfloaterexperienceprofile.h"
+#include "llcombobox.h"
+#include "llviewercontrol.h"
+#include "lldraghandle.h"
+#include "llpanelexperiencepicker.h"
+
+LLFloaterExperiencePicker* LLFloaterExperiencePicker::show( select_callback_t callback, const LLUUID& key, BOOL allow_multiple, BOOL close_on_select, filter_list filters, LLView * frustumOrigin )
+{
+ LLFloaterExperiencePicker* floater =
+ LLFloaterReg::showTypedInstance<LLFloaterExperiencePicker>("experience_search", key);
+ if (!floater)
+ {
+ LL_WARNS() << "Cannot instantiate experience picker" << LL_ENDL;
+ return NULL;
+ }
+
+ if (floater->mSearchPanel)
+ {
+ floater->mSearchPanel->mSelectionCallback = callback;
+ floater->mSearchPanel->mCloseOnSelect = close_on_select;
+ floater->mSearchPanel->setAllowMultiple(allow_multiple);
+ floater->mSearchPanel->setDefaultFilters();
+ floater->mSearchPanel->addFilters(filters.begin(), filters.end());
+ floater->mSearchPanel->filterContent();
+ }
+
+ if(frustumOrigin)
+ {
+ floater->mFrustumOrigin = frustumOrigin->getHandle();
+ }
+
+ return floater;
+}
+
+void LLFloaterExperiencePicker::drawFrustum()
+{
+ if(mFrustumOrigin.get())
+ {
+ LLView * frustumOrigin = mFrustumOrigin.get();
+ LLRect origin_rect;
+ frustumOrigin->localRectToOtherView(frustumOrigin->getLocalRect(), &origin_rect, this);
+ // draw context cone connecting color picker with color swatch in parent floater
+ LLRect local_rect = getLocalRect();
+ if (hasFocus() && frustumOrigin->isInVisibleChain() && mContextConeOpacity > 0.001f)
+ {
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ LLGLEnable(GL_CULL_FACE);
+ gGL.begin(LLRender::QUADS);
+ {
+ gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
+ gGL.vertex2i(origin_rect.mLeft, origin_rect.mTop);
+ gGL.vertex2i(origin_rect.mRight, origin_rect.mTop);
+ gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
+ gGL.vertex2i(local_rect.mRight, local_rect.mTop);
+ gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
+
+ gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
+ gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
+ gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
+ gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
+ gGL.vertex2i(origin_rect.mLeft, origin_rect.mBottom);
+ gGL.vertex2i(origin_rect.mLeft, origin_rect.mTop);
+
+ gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
+ gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
+ gGL.vertex2i(local_rect.mRight, local_rect.mTop);
+ gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
+ gGL.vertex2i(origin_rect.mRight, origin_rect.mTop);
+ gGL.vertex2i(origin_rect.mRight, origin_rect.mBottom);
+
+ gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
+ gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
+ gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
+ gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
+ gGL.vertex2i(origin_rect.mRight, origin_rect.mBottom);
+ gGL.vertex2i(origin_rect.mLeft, origin_rect.mBottom);
+ }
+ gGL.end();
+ }
+
+ if (gFocusMgr.childHasMouseCapture(getDragHandle()))
+ {
+ mContextConeOpacity = lerp(mContextConeOpacity, gSavedSettings.getF32("PickerContextOpacity"), LLCriticalDamp::getInterpolant(mContextConeFadeTime));
+ }
+ else
+ {
+ mContextConeOpacity = lerp(mContextConeOpacity, 0.f, LLCriticalDamp::getInterpolant(mContextConeFadeTime));
+ }
+ }
+}
+
+void LLFloaterExperiencePicker::draw()
+{
+ drawFrustum();
+ LLFloater::draw();
+}
+
+LLFloaterExperiencePicker::LLFloaterExperiencePicker( const LLSD& key )
+ :LLFloater(key)
+ ,mSearchPanel(NULL)
+ ,mContextConeOpacity(0.f)
+ ,mContextConeInAlpha(0.f)
+ ,mContextConeOutAlpha(0.f)
+ ,mContextConeFadeTime(0.f)
+{
+ mContextConeInAlpha = gSavedSettings.getF32("ContextConeInAlpha");
+ mContextConeOutAlpha = gSavedSettings.getF32("ContextConeOutAlpha");
+ mContextConeFadeTime = gSavedSettings.getF32("ContextConeFadeTime");
+}
+
+LLFloaterExperiencePicker::~LLFloaterExperiencePicker()
+{
+ gFocusMgr.releaseFocusIfNeeded( this );
+}
+
+BOOL LLFloaterExperiencePicker::postBuild()
+{
+ mSearchPanel = new LLPanelExperiencePicker();
+ addChild(mSearchPanel);
+ mSearchPanel->setOrigin(0, 0);
+ return LLFloater::postBuild();
+}