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+/**
+ * @file llfloateremojipicker.h
+ * @brief Header file for llfloateremojipicker
+ *
+ * $LicenseInfo:firstyear=2003&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LLFLOATEREMOJIPICKER_H
+#define LLFLOATEREMOJIPICKER_H
+
+#include "llfloater.h"
+
+struct LLEmojiDescriptor;
+
+class LLFloaterEmojiPicker : public LLFloater
+{
+ using super = LLFloater;
+
+public:
+ // The callback function will be called with an emoji char.
+ typedef boost::function<void (llwchar)> pick_callback_t;
+ typedef boost::function<void ()> close_callback_t;
+
+ // Call this to select an emoji.
+ static LLFloaterEmojiPicker* getInstance();
+ static LLFloaterEmojiPicker* showInstance(pick_callback_t pick_callback = nullptr, close_callback_t close_callback = nullptr);
+
+ LLFloaterEmojiPicker(const LLSD& key);
+ virtual ~LLFloaterEmojiPicker();
+
+ virtual BOOL postBuild() override;
+ virtual void dirtyRect() override;
+
+ void show(pick_callback_t pick_callback = nullptr, close_callback_t close_callback = nullptr);
+
+ virtual void closeFloater(bool app_quitting = false) override;
+
+ static std::list<llwchar>& getRecentlyUsed();
+ static void onEmojiUsed(llwchar emoji);
+ static void onRecentlyUsedChanged();
+ static void loadState();
+ static void saveState();
+
+private:
+ void fillGroups();
+ void moveGroups();
+ void showPreview(bool show);
+ void fillEmojis(bool fromResize = false);
+
+ void onGroupButtonClick(LLUICtrl* ctrl);
+ void onFilterChanged();
+ void onGridMouseEnter();
+ void onGridMouseLeave();
+ void onGroupButtonMouseEnter(LLUICtrl* ctrl);
+ void onGroupButtonMouseLeave(LLUICtrl* ctrl);
+ void onEmojiMouseEnter(LLUICtrl* ctrl);
+ void onEmojiMouseLeave(LLUICtrl* ctrl);
+ void onEmojiMouseDown(LLUICtrl* ctrl);
+ void onEmojiMouseUp(LLUICtrl* ctrl);
+
+ bool enterArrowMode();
+ void exitArrowMode();
+ void selectFocusedIcon();
+ bool moveFocusedIconUp();
+ bool moveFocusedIconDown();
+ bool moveFocusedIconLeft();
+ bool moveFocusedIconRight();
+
+ void selectGridIcon(LLUICtrl* ctrl);
+ void unselectGridIcon(LLUICtrl* ctrl);
+
+ virtual BOOL handleKey(KEY key, MASK mask, BOOL called_from_parent) override;
+ virtual BOOL handleKeyHere(KEY key, MASK mask) override;
+
+ class LLPanel* mGroups { nullptr };
+ class LLPanel* mBadge { nullptr };
+ class LLFilterEditor* mFilter { nullptr };
+ class LLScrollContainer* mEmojiScroll { nullptr };
+ class LLScrollingPanelList* mEmojiGrid { nullptr };
+ class LLEmojiPreviewPanel* mPreview { nullptr };
+ class LLTextBox* mDummy { nullptr };
+
+ pick_callback_t mEmojiPickCallback;
+ close_callback_t mFloaterCloseCallback;
+
+ std::vector<class LLButton*> mGroupButtons;
+
+ S32 mRecentBadgeWidth { 0 };
+ S32 mRecentGridWidth { 0 };
+ S32 mRecentMaxIcons { 0 };
+ S32 mFocusedIconRow { 0 };
+ S32 mFocusedIconCol { 0 };
+ LLUICtrl* mFocusedIcon { nullptr };
+ LLUICtrl* mHoveredIcon { nullptr };
+};
+
+#endif