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-rw-r--r--indra/newview/llfloatereditsky.cpp446
1 files changed, 223 insertions, 223 deletions
diff --git a/indra/newview/llfloatereditsky.cpp b/indra/newview/llfloatereditsky.cpp
index fa51143f3a..58e58cfc5d 100644
--- a/indra/newview/llfloatereditsky.cpp
+++ b/indra/newview/llfloatereditsky.cpp
@@ -1,25 +1,25 @@
-/**
+/**
* @file llfloatereditsky.cpp
* @brief Floater to create or edit a sky preset
*
* $LicenseInfo:firstyear=2011&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2011, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -62,16 +62,16 @@ namespace
static F32 time24_to_sun_pos(F32 time24)
{
- F32 sun_pos = fmodf((time24 - 6) / 24.0f, 1.0f);
- if (sun_pos < 0) ++sun_pos;
- return sun_pos;
+ F32 sun_pos = fmodf((time24 - 6) / 24.0f, 1.0f);
+ if (sun_pos < 0) ++sun_pos;
+ return sun_pos;
}
-LLFloaterEditSky::LLFloaterEditSky(const LLSD &key):
- LLFloater(key),
- mSkyPresetNameEditor(NULL),
- mSkyPresetCombo(NULL),
- mMakeDefaultCheckBox(NULL),
+LLFloaterEditSky::LLFloaterEditSky(const LLSD &key):
+ LLFloater(key),
+ mSkyPresetNameEditor(NULL),
+ mSkyPresetCombo(NULL),
+ mMakeDefaultCheckBox(NULL),
mSaveButton(NULL),
mSkyAdapter()
{
@@ -80,116 +80,116 @@ LLFloaterEditSky::LLFloaterEditSky(const LLSD &key):
// virtual
BOOL LLFloaterEditSky::postBuild()
{
- mSkyPresetNameEditor = getChild<LLLineEditor>("sky_preset_name");
- mSkyPresetCombo = getChild<LLComboBox>("sky_preset_combo");
- mMakeDefaultCheckBox = getChild<LLCheckBoxCtrl>("make_default_cb");
- mSaveButton = getChild<LLButton>("save");
+ mSkyPresetNameEditor = getChild<LLLineEditor>("sky_preset_name");
+ mSkyPresetCombo = getChild<LLComboBox>("sky_preset_combo");
+ mMakeDefaultCheckBox = getChild<LLCheckBoxCtrl>("make_default_cb");
+ mSaveButton = getChild<LLButton>("save");
mSkyAdapter = std::make_shared<LLSkySettingsAdapter>();
LLEnvironment::instance().setSkyListChange(boost::bind(&LLFloaterEditSky::onSkyPresetListChange, this));
- initCallbacks();
+ initCallbacks();
-// // Create the sun position scrubber on the slider.
-// getChild<LLMultiSliderCtrl>("WLSunPos")->addSlider(12.f);
+// // Create the sun position scrubber on the slider.
+// getChild<LLMultiSliderCtrl>("WLSunPos")->addSlider(12.f);
- return TRUE;
+ return TRUE;
}
// virtual
void LLFloaterEditSky::onOpen(const LLSD& key)
{
- bool new_preset = isNewPreset();
- std::string param = key.asString();
- std::string floater_title = getString(std::string("title_") + param);
- std::string hint = getString(std::string("hint_" + param));
+ bool new_preset = isNewPreset();
+ std::string param = key.asString();
+ std::string floater_title = getString(std::string("title_") + param);
+ std::string hint = getString(std::string("hint_" + param));
- // Update floater title.
- setTitle(floater_title);
+ // Update floater title.
+ setTitle(floater_title);
- // Update the hint at the top.
- getChild<LLUICtrl>("hint")->setValue(hint);
+ // Update the hint at the top.
+ getChild<LLUICtrl>("hint")->setValue(hint);
- // Hide the hint to the right of the combo if we're invoked to create a new preset.
- getChildView("note")->setVisible(!new_preset);
+ // Hide the hint to the right of the combo if we're invoked to create a new preset.
+ getChildView("note")->setVisible(!new_preset);
- // Switch between the sky presets combobox and preset name input field.
- mSkyPresetCombo->setVisible(!new_preset);
- mSkyPresetNameEditor->setVisible(new_preset);
+ // Switch between the sky presets combobox and preset name input field.
+ mSkyPresetCombo->setVisible(!new_preset);
+ mSkyPresetNameEditor->setVisible(new_preset);
- reset();
+ reset();
}
// virtual
void LLFloaterEditSky::onClose(bool app_quitting)
{
- if (!app_quitting) // there's no point to change environment if we're quitting
- {
+ if (!app_quitting) // there's no point to change environment if we're quitting
+ {
LLEnvironment::instance().clearEnvironment(LLEnvironment::ENV_EDIT);
LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL);
- }
+ }
}
// virtual
void LLFloaterEditSky::draw()
{
- syncControls();
- LLFloater::draw();
+ syncControls();
+ LLFloater::draw();
}
void LLFloaterEditSky::initCallbacks(void)
{
- // *TODO: warn user if a region environment update comes while we're editing a region sky preset.
+ // *TODO: warn user if a region environment update comes while we're editing a region sky preset.
- mSkyPresetNameEditor->setKeystrokeCallback(boost::bind(&LLFloaterEditSky::onSkyPresetNameEdited, this), NULL);
- mSkyPresetCombo->setCommitCallback(boost::bind(&LLFloaterEditSky::onSkyPresetSelected, this));
- mSkyPresetCombo->setTextEntryCallback(boost::bind(&LLFloaterEditSky::onSkyPresetNameEdited, this));
+ mSkyPresetNameEditor->setKeystrokeCallback(boost::bind(&LLFloaterEditSky::onSkyPresetNameEdited, this), NULL);
+ mSkyPresetCombo->setCommitCallback(boost::bind(&LLFloaterEditSky::onSkyPresetSelected, this));
+ mSkyPresetCombo->setTextEntryCallback(boost::bind(&LLFloaterEditSky::onSkyPresetNameEdited, this));
- mSaveButton->setCommitCallback(boost::bind(&LLFloaterEditSky::onBtnSave, this));
- getChild<LLButton>("cancel")->setCommitCallback(boost::bind(&LLFloaterEditSky::onBtnCancel, this));
+ mSaveButton->setCommitCallback(boost::bind(&LLFloaterEditSky::onBtnSave, this));
+ getChild<LLButton>("cancel")->setCommitCallback(boost::bind(&LLFloaterEditSky::onBtnCancel, this));
- // Connect to region info updates.
- LLRegionInfoModel::instance().setUpdateCallback(boost::bind(&LLFloaterEditSky::onRegionInfoUpdate, this));
+ // Connect to region info updates.
+ LLRegionInfoModel::instance().setUpdateCallback(boost::bind(&LLFloaterEditSky::onRegionInfoUpdate, this));
- // sunlight
+ // sunlight
getChild<LLUICtrl>("WLSunlight")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, &mSkyAdapter->mSunlight));
- // glow
+ // glow
getChild<LLUICtrl>("WLGlowR")->setCommitCallback(boost::bind(&LLFloaterEditSky::onGlowRMoved, this, _1, &mSkyAdapter->mGlow));
getChild<LLUICtrl>("WLGlowB")->setCommitCallback(boost::bind(&LLFloaterEditSky::onGlowBMoved, this, _1, &mSkyAdapter->mGlow));
- // time of day
+ // time of day
// getChild<LLUICtrl>("WLSunPos")->setCommitCallback(boost::bind(&LLFloaterEditSky::onSunMoved, this, _1, &mSkyAdapter->mLightnorm)); // multi-slider
-// getChild<LLTimeCtrl>("WLDayTime")->setCommitCallback(boost::bind(&LLFloaterEditSky::onTimeChanged, this)); // time ctrl
+// getChild<LLTimeCtrl>("WLDayTime")->setCommitCallback(boost::bind(&LLFloaterEditSky::onTimeChanged, this)); // time ctrl
// getChild<LLUICtrl>("WLEastAngle")->setCommitCallback(boost::bind(&LLFloaterEditSky::onSunMoved, this, _1, &mSkyAdapter->mLightnorm));
getChild<LLJoystickQuaternion>("WLSunRotation")->setCommitCallback(boost::bind(&LLFloaterEditSky::onSunRotationChanged, this));
getChild<LLJoystickQuaternion>("WLMoonRotation")->setCommitCallback(boost::bind(&LLFloaterEditSky::onMoonRotationChanged, this));
- // Clouds
+ // Clouds
- // Cloud Color
+ // Cloud Color
getChild<LLUICtrl>("WLCloudColor")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, &mSkyAdapter->mCloudColor));
- // Cloud
+ // Cloud
getChild<LLUICtrl>("WLCloudX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, &mSkyAdapter->mCloudMain));
getChild<LLUICtrl>("WLCloudY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlGMoved, this, _1, &mSkyAdapter->mCloudMain));
getChild<LLUICtrl>("WLCloudDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlBMoved, this, _1, &mSkyAdapter->mCloudMain));
- // Cloud Detail
+ // Cloud Detail
getChild<LLUICtrl>("WLCloudDetailX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, &mSkyAdapter->mCloudDetail));
getChild<LLUICtrl>("WLCloudDetailY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlGMoved, this, _1, &mSkyAdapter->mCloudDetail));
getChild<LLUICtrl>("WLCloudDetailDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlBMoved, this, _1, &mSkyAdapter->mCloudDetail));
- // Cloud extras
+ // Cloud extras
getChild<LLUICtrl>("WLCloudCoverage")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, &mSkyAdapter->mCloudCoverage));
getChild<LLUICtrl>("WLCloudScale")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, &mSkyAdapter->mCloudScale));
- getChild<LLUICtrl>("WLCloudScrollX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onCloudScrollXMoved, this, _1));
- getChild<LLUICtrl>("WLCloudScrollY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onCloudScrollYMoved, this, _1));
-
+ getChild<LLUICtrl>("WLCloudScrollX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onCloudScrollXMoved, this, _1));
+ getChild<LLUICtrl>("WLCloudScrollY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onCloudScrollYMoved, this, _1));
+
- // Dome
+ // Dome
getChild<LLUICtrl>("WLGamma")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, &mSkyAdapter->mWLGamma));
- getChild<LLUICtrl>("WLStarAlpha")->setCommitCallback(boost::bind(&LLFloaterEditSky::onStarAlphaMoved, this, _1));
+ getChild<LLUICtrl>("WLStarAlpha")->setCommitCallback(boost::bind(&LLFloaterEditSky::onStarAlphaMoved, this, _1));
}
//=================================================================================================
@@ -204,123 +204,123 @@ void LLFloaterEditSky::syncControls()
mSkyPresetNameEditor->setText(name);
mSkyPresetCombo->setValue(name);
- // Lighting
+ // Lighting
- // sunlight
+ // sunlight
mSkyAdapter->mSunlight.setColor3( psky->getSunlightColor() );
- setColorSwatch("WLSunlight", mSkyAdapter->mSunlight, WL_SUN_AMBIENT_SLIDER_SCALE);
+ setColorSwatch("WLSunlight", mSkyAdapter->mSunlight, WL_SUN_AMBIENT_SLIDER_SCALE);
- // glow
+ // glow
mSkyAdapter->mGlow.setColor3( psky->getGlow() );
- childSetValue("WLGlowR", 2 - mSkyAdapter->mGlow.getRed() / 20.0f);
- childSetValue("WLGlowB", -mSkyAdapter->mGlow.getBlue() / 5.0f);
+ childSetValue("WLGlowR", 2 - mSkyAdapter->mGlow.getRed() / 20.0f);
+ childSetValue("WLGlowB", -mSkyAdapter->mGlow.getBlue() / 5.0f);
// LLSettingsSky::azimalt_t azal = psky->getSunRotationAzAl();
-//
-// F32 time24 = sun_pos_to_time24(azal.second / F_TWO_PI);
-// getChild<LLMultiSliderCtrl>("WLSunPos")->setCurSliderValue(time24, TRUE);
-// getChild<LLTimeCtrl>("WLDayTime")->setTime24(time24);
-// childSetValue("WLEastAngle", azal.first / F_TWO_PI);
+//
+// F32 time24 = sun_pos_to_time24(azal.second / F_TWO_PI);
+// getChild<LLMultiSliderCtrl>("WLSunPos")->setCurSliderValue(time24, TRUE);
+// getChild<LLTimeCtrl>("WLDayTime")->setTime24(time24);
+// childSetValue("WLEastAngle", azal.first / F_TWO_PI);
getChild<LLJoystickQuaternion>("WLSunRotation")->setRotation(psky->getSunRotation());
getChild<LLJoystickQuaternion>("WLMoonRotation")->setRotation(psky->getMoonRotation());
- // Clouds
+ // Clouds
- // Cloud Color
+ // Cloud Color
mSkyAdapter->mCloudColor.setColor3( psky->getCloudColor() );
- setColorSwatch("WLCloudColor", mSkyAdapter->mCloudColor, WL_CLOUD_SLIDER_SCALE);
+ setColorSwatch("WLCloudColor", mSkyAdapter->mCloudColor, WL_CLOUD_SLIDER_SCALE);
- // Cloud
+ // Cloud
mSkyAdapter->mCloudMain.setColor3( psky->getCloudPosDensity1() );
- childSetValue("WLCloudX", mSkyAdapter->mCloudMain.getRed());
- childSetValue("WLCloudY", mSkyAdapter->mCloudMain.getGreen());
- childSetValue("WLCloudDensity", mSkyAdapter->mCloudMain.getBlue());
+ childSetValue("WLCloudX", mSkyAdapter->mCloudMain.getRed());
+ childSetValue("WLCloudY", mSkyAdapter->mCloudMain.getGreen());
+ childSetValue("WLCloudDensity", mSkyAdapter->mCloudMain.getBlue());
- // Cloud Detail
- mSkyAdapter->mCloudDetail.setColor3( psky->getCloudPosDensity2() );
- childSetValue("WLCloudDetailX", mSkyAdapter->mCloudDetail.getRed());
- childSetValue("WLCloudDetailY", mSkyAdapter->mCloudDetail.getGreen());
- childSetValue("WLCloudDetailDensity", mSkyAdapter->mCloudDetail.getBlue());
+ // Cloud Detail
+ mSkyAdapter->mCloudDetail.setColor3( psky->getCloudPosDensity2() );
+ childSetValue("WLCloudDetailX", mSkyAdapter->mCloudDetail.getRed());
+ childSetValue("WLCloudDetailY", mSkyAdapter->mCloudDetail.getGreen());
+ childSetValue("WLCloudDetailDensity", mSkyAdapter->mCloudDetail.getBlue());
- // Cloud extras
+ // Cloud extras
mSkyAdapter->mCloudCoverage = psky->getCloudShadow();
mSkyAdapter->mCloudScale = psky->getCloudScale();
- childSetValue("WLCloudCoverage", (F32) mSkyAdapter->mCloudCoverage);
- childSetValue("WLCloudScale", (F32) mSkyAdapter->mCloudScale);
+ childSetValue("WLCloudCoverage", (F32) mSkyAdapter->mCloudCoverage);
+ childSetValue("WLCloudScale", (F32) mSkyAdapter->mCloudScale);
- // cloud scrolling
+ // cloud scrolling
LLVector2 scroll_rate = psky->getCloudScrollRate();
// LAPRAS: These should go away...
childDisable("WLCloudLockX");
- childDisable("WLCloudLockY");
+ childDisable("WLCloudLockY");
- // disable if locked, enable if not
- childEnable("WLCloudScrollX");
- childEnable("WLCloudScrollY");
+ // disable if locked, enable if not
+ childEnable("WLCloudScrollX");
+ childEnable("WLCloudScrollY");
- // *HACK cloud scrolling is off my an additive of 10
- childSetValue("WLCloudScrollX", scroll_rate[0] - 10.0f);
- childSetValue("WLCloudScrollY", scroll_rate[1] - 10.0f);
+ // *HACK cloud scrolling is off my an additive of 10
+ childSetValue("WLCloudScrollX", scroll_rate[0] - 10.0f);
+ childSetValue("WLCloudScrollY", scroll_rate[1] - 10.0f);
- // Tweak extras
+ // Tweak extras
mSkyAdapter->mWLGamma = psky->getGamma();
- childSetValue("WLGamma", (F32) mSkyAdapter->mWLGamma);
+ childSetValue("WLGamma", (F32) mSkyAdapter->mWLGamma);
- childSetValue("WLStarAlpha", psky->getStarBrightness());
+ childSetValue("WLStarAlpha", psky->getStarBrightness());
}
void LLFloaterEditSky::setColorSwatch(const std::string& name, const WLColorControl& from_ctrl, F32 k)
{
- // Set the value, dividing it by <k> first.
- LLColor4 color = from_ctrl.getColor4();
- getChild<LLColorSwatchCtrl>(name)->set(color / k);
+ // Set the value, dividing it by <k> first.
+ LLColor4 color = from_ctrl.getColor4();
+ getChild<LLColorSwatchCtrl>(name)->set(color / k);
}
// color control callbacks
void LLFloaterEditSky::onColorControlMoved(LLUICtrl* ctrl, WLColorControl* color_ctrl)
{
- LLColorSwatchCtrl* swatch = static_cast<LLColorSwatchCtrl*>(ctrl);
- LLColor4 color_vec(swatch->get().mV);
+ LLColorSwatchCtrl* swatch = static_cast<LLColorSwatchCtrl*>(ctrl);
+ LLColor4 color_vec(swatch->get().mV);
- // Multiply RGB values by the appropriate factor.
- F32 k = WL_CLOUD_SLIDER_SCALE;
- if (color_ctrl->getIsSunOrAmbientColor())
- {
- k = WL_SUN_AMBIENT_SLIDER_SCALE;
- }
- else if (color_ctrl->getIsBlueHorizonOrDensity())
- {
- k = WL_BLUE_HORIZON_DENSITY_SCALE;
- }
+ // Multiply RGB values by the appropriate factor.
+ F32 k = WL_CLOUD_SLIDER_SCALE;
+ if (color_ctrl->getIsSunOrAmbientColor())
+ {
+ k = WL_SUN_AMBIENT_SLIDER_SCALE;
+ }
+ else if (color_ctrl->getIsBlueHorizonOrDensity())
+ {
+ k = WL_BLUE_HORIZON_DENSITY_SCALE;
+ }
- color_vec *= k; // intensity isn't affected by the multiplication
+ color_vec *= k; // intensity isn't affected by the multiplication
// Set intensity to maximum of the RGB values.
color_vec.mV[3] = color_max(color_vec);
- // Apply the new RGBI value.
- color_ctrl->setColor4(color_vec);
- color_ctrl->update(mEditSettings);
+ // Apply the new RGBI value.
+ color_ctrl->setColor4(color_vec);
+ color_ctrl->update(mEditSettings);
}
void LLFloaterEditSky::onColorControlRMoved(LLUICtrl* ctrl, void* userdata)
{
- LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
- WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
+ LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
+ WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
F32 red_value = sldr_ctrl->getValueF32();
F32 k = 1.0f;
- if (color_ctrl->getIsSunOrAmbientColor())
- {
- k = WL_SUN_AMBIENT_SLIDER_SCALE;
- }
- if (color_ctrl->getIsBlueHorizonOrDensity())
- {
- k = WL_BLUE_HORIZON_DENSITY_SCALE;
- }
+ if (color_ctrl->getIsSunOrAmbientColor())
+ {
+ k = WL_SUN_AMBIENT_SLIDER_SCALE;
+ }
+ if (color_ctrl->getIsBlueHorizonOrDensity())
+ {
+ k = WL_BLUE_HORIZON_DENSITY_SCALE;
+ }
color_ctrl->setRed(red_value * k);
adjustIntensity(color_ctrl, red_value, k);
@@ -390,35 +390,35 @@ void LLFloaterEditSky::adjustIntensity(WLColorControl *ctrl, F32 val, F32 scale)
void LLFloaterEditSky::onGlowRMoved(LLUICtrl* ctrl, void* userdata)
{
- LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
- WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
+ LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
+ WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
- // scaled by 20
- color_ctrl->setRed((2 - sldr_ctrl->getValueF32()) * 20);
+ // scaled by 20
+ color_ctrl->setRed((2 - sldr_ctrl->getValueF32()) * 20);
- color_ctrl->update(mEditSettings);
+ color_ctrl->update(mEditSettings);
}
/// \NOTE that we want NEGATIVE (-) B
void LLFloaterEditSky::onGlowBMoved(LLUICtrl* ctrl, void* userdata)
{
- LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
- WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
+ LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
+ WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
- /// \NOTE that we want NEGATIVE (-) B and NOT by 20 as 20 is too big
- color_ctrl->setBlue(-sldr_ctrl->getValueF32() * 5);
+ /// \NOTE that we want NEGATIVE (-) B and NOT by 20 as 20 is too big
+ color_ctrl->setBlue(-sldr_ctrl->getValueF32() * 5);
- color_ctrl->update(mEditSettings);
+ color_ctrl->update(mEditSettings);
}
void LLFloaterEditSky::onFloatControlMoved(LLUICtrl* ctrl, void* userdata)
{
- LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
- WLFloatControl * floatControl = static_cast<WLFloatControl *>(userdata);
+ LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
+ WLFloatControl * floatControl = static_cast<WLFloatControl *>(userdata);
- floatControl->setValue(sldr_ctrl->getValueF32() / floatControl->getMult());
+ floatControl->setValue(sldr_ctrl->getValueF32() / floatControl->getMult());
- floatControl->update(mEditSettings);
+ floatControl->update(mEditSettings);
}
@@ -427,15 +427,15 @@ void LLFloaterEditSky::onFloatControlMoved(LLUICtrl* ctrl, void* userdata)
// time of day
void LLFloaterEditSky::onSunMoved(LLUICtrl* ctrl, void* userdata)
{
- LLMultiSliderCtrl* sun_msldr = getChild<LLMultiSliderCtrl>("WLSunPos");
- LLSliderCtrl* east_sldr = getChild<LLSliderCtrl>("WLEastAngle");
- LLTimeCtrl* time_ctrl = getChild<LLTimeCtrl>("WLDayTime");
- WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
+ LLMultiSliderCtrl* sun_msldr = getChild<LLMultiSliderCtrl>("WLSunPos");
+ LLSliderCtrl* east_sldr = getChild<LLSliderCtrl>("WLEastAngle");
+ LLTimeCtrl* time_ctrl = getChild<LLTimeCtrl>("WLDayTime");
+ WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
- F32 time24 = sun_msldr->getCurSliderValue();
- time_ctrl->setTime24(time24); // sync the time ctrl with the new sun position
+ F32 time24 = sun_msldr->getCurSliderValue();
+ time_ctrl->setTime24(time24); // sync the time ctrl with the new sun position
- // get the two angles
+ // get the two angles
F32 azimuth = F_TWO_PI * east_sldr->getValueF32();
F32 altitude = F_TWO_PI * time24_to_sun_pos(time24);
mEditSettings->setSunRotation(azimuth, altitude);
@@ -443,13 +443,13 @@ void LLFloaterEditSky::onSunMoved(LLUICtrl* ctrl, void* userdata)
LLVector4 sunnorm( mEditSettings->getSunDirection(), 1.f );
- color_ctrl->update(mEditSettings);
+ color_ctrl->update(mEditSettings);
}
void LLFloaterEditSky::onTimeChanged()
{
- F32 time24 = getChild<LLTimeCtrl>("WLDayTime")->getTime24();
- getChild<LLMultiSliderCtrl>("WLSunPos")->setCurSliderValue(time24, TRUE);
+ F32 time24 = getChild<LLTimeCtrl>("WLDayTime")->getTime24();
+ getChild<LLMultiSliderCtrl>("WLSunPos")->setCurSliderValue(time24, TRUE);
onSunMoved(getChild<LLUICtrl>("WLSunPos"), &(mSkyAdapter->mLightnorm));
}
@@ -471,7 +471,7 @@ void LLFloaterEditSky::onMoonRotationChanged()
void LLFloaterEditSky::onStarAlphaMoved(LLUICtrl* ctrl)
{
- LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
+ LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
mEditSettings->setStarBrightness(sldr_ctrl->getValueF32());
}
@@ -479,16 +479,16 @@ void LLFloaterEditSky::onStarAlphaMoved(LLUICtrl* ctrl)
// Clouds
void LLFloaterEditSky::onCloudScrollXMoved(LLUICtrl* ctrl)
{
- LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
- // *HACK all cloud scrolling is off by an additive of 10.
+ LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
+ // *HACK all cloud scrolling is off by an additive of 10.
mEditSettings->setCloudScrollRateX(sldr_ctrl->getValueF32() + 10.0f);
}
void LLFloaterEditSky::onCloudScrollYMoved(LLUICtrl* ctrl)
{
- LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
+ LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
- // *HACK all cloud scrolling is off by an additive of 10.
+ // *HACK all cloud scrolling is off by an additive of 10.
mEditSettings->setCloudScrollRateY(sldr_ctrl->getValueF32() + 10.0f);
}
@@ -496,28 +496,28 @@ void LLFloaterEditSky::onCloudScrollYMoved(LLUICtrl* ctrl)
void LLFloaterEditSky::reset()
{
- if (isNewPreset())
- {
- mSkyPresetNameEditor->setValue(LLSD());
- mSaveButton->setEnabled(FALSE); // will be enabled as soon as users enters a name
- }
- else
- {
- refreshSkyPresetsList();
+ if (isNewPreset())
+ {
+ mSkyPresetNameEditor->setValue(LLSD());
+ mSaveButton->setEnabled(FALSE); // will be enabled as soon as users enters a name
+ }
+ else
+ {
+ refreshSkyPresetsList();
- // Disable controls until a sky preset to edit is selected.
- enableEditing(false);
- }
+ // Disable controls until a sky preset to edit is selected.
+ enableEditing(false);
+ }
}
bool LLFloaterEditSky::isNewPreset() const
{
- return mKey.asString() == "new";
+ return mKey.asString() == "new";
}
void LLFloaterEditSky::refreshSkyPresetsList()
{
- mSkyPresetCombo->removeall();
+ mSkyPresetCombo->removeall();
LLEnvironment::list_name_id_t list = LLEnvironment::instance().getSkyList();
@@ -526,38 +526,38 @@ void LLFloaterEditSky::refreshSkyPresetsList()
mSkyPresetCombo->add((*it).first, llsd::array((*it).first, (*it).second));
}
- mSkyPresetCombo->setLabel(getString("combo_label"));
+ mSkyPresetCombo->setLabel(getString("combo_label"));
}
void LLFloaterEditSky::enableEditing(bool enable)
{
- // Enable/disable the tab and their contents.
- LLTabContainer* tab_container = getChild<LLTabContainer>("WindLight Tabs");
- tab_container->setEnabled(enable);
- for (S32 i = 0; i < tab_container->getTabCount(); ++i)
- {
- tab_container->enableTabButton(i, enable);
- tab_container->getPanelByIndex(i)->setCtrlsEnabled(enable);
- }
+ // Enable/disable the tab and their contents.
+ LLTabContainer* tab_container = getChild<LLTabContainer>("WindLight Tabs");
+ tab_container->setEnabled(enable);
+ for (S32 i = 0; i < tab_container->getTabCount(); ++i)
+ {
+ tab_container->enableTabButton(i, enable);
+ tab_container->getPanelByIndex(i)->setCtrlsEnabled(enable);
+ }
- // Enable/disable saving.
- mSaveButton->setEnabled(enable);
- mMakeDefaultCheckBox->setEnabled(enable);
+ // Enable/disable saving.
+ mSaveButton->setEnabled(enable);
+ mMakeDefaultCheckBox->setEnabled(enable);
}
void LLFloaterEditSky::saveRegionSky()
{
#if 0
- LLWLParamKey key(getSelectedSkyPreset());
- llassert(key.scope == LLEnvKey::SCOPE_REGION);
+ LLWLParamKey key(getSelectedSkyPreset());
+ llassert(key.scope == LLEnvKey::SCOPE_REGION);
- LL_DEBUGS("Windlight") << "Saving region sky preset: " << key.name << LL_ENDL;
- LLWLParamManager& wl_mgr = LLWLParamManager::instance();
- wl_mgr.mCurParams.mName = key.name;
- wl_mgr.setParamSet(key, wl_mgr.mCurParams);
+ LL_DEBUGS("Windlight") << "Saving region sky preset: " << key.name << LL_ENDL;
+ LLWLParamManager& wl_mgr = LLWLParamManager::instance();
+ wl_mgr.mCurParams.mName = key.name;
+ wl_mgr.setParamSet(key, wl_mgr.mCurParams);
- // *TODO: save to cached region settings.
- LL_WARNS("Windlight") << "Saving region sky is not fully implemented yet" << LL_ENDL;
+ // *TODO: save to cached region settings.
+ LL_WARNS("Windlight") << "Saving region sky is not fully implemented yet" << LL_ENDL;
#endif
}
@@ -611,15 +611,15 @@ void LLFloaterEditSky::onSkyPresetSelected()
bool LLFloaterEditSky::onSaveAnswer(const LLSD& notification, const LLSD& response)
{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- // If they choose save, do it. Otherwise, don't do anything
- if (option == 0)
- {
- onSaveConfirmed();
- }
+ // If they choose save, do it. Otherwise, don't do anything
+ if (option == 0)
+ {
+ onSaveConfirmed();
+ }
- return false;
+ return false;
}
void LLFloaterEditSky::onSaveConfirmed()
@@ -651,7 +651,7 @@ void LLFloaterEditSky::onBtnSave()
void LLFloaterEditSky::onBtnCancel()
{
- closeFloater();
+ closeFloater();
}
void LLFloaterEditSky::onSkyPresetListChange()
@@ -662,38 +662,38 @@ void LLFloaterEditSky::onSkyPresetListChange()
void LLFloaterEditSky::onRegionSettingsChange()
{
#if 0
- // If creating a new sky, don't bother.
- if (isNewPreset())
- {
- return;
- }
-
- if (getSelectedSkyPreset().scope == LLEnvKey::SCOPE_REGION) // if editing a region sky
- {
- // reset the floater to its initial state
- reset();
-
- // *TODO: Notify user?
- }
- else // editing a local sky
- {
- refreshSkyPresetsList();
- }
+ // If creating a new sky, don't bother.
+ if (isNewPreset())
+ {
+ return;
+ }
+
+ if (getSelectedSkyPreset().scope == LLEnvKey::SCOPE_REGION) // if editing a region sky
+ {
+ // reset the floater to its initial state
+ reset();
+
+ // *TODO: Notify user?
+ }
+ else // editing a local sky
+ {
+ refreshSkyPresetsList();
+ }
#endif
}
void LLFloaterEditSky::onRegionInfoUpdate()
{
#if 0
- bool can_edit = true;
+ bool can_edit = true;
- // If we've selected a region sky preset for editing.
- if (getSelectedSkyPreset().scope == LLEnvKey::SCOPE_REGION)
- {
- // check whether we have the access
- can_edit = LLEnvManagerNew::canEditRegionSettings();
- }
+ // If we've selected a region sky preset for editing.
+ if (getSelectedSkyPreset().scope == LLEnvKey::SCOPE_REGION)
+ {
+ // check whether we have the access
+ can_edit = LLEnvManagerNew::canEditRegionSettings();
+ }
- enableEditing(can_edit);
+ enableEditing(can_edit);
#endif
}