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-rw-r--r--indra/newview/llfloatereditsky.cpp699
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diff --git a/indra/newview/llfloatereditsky.cpp b/indra/newview/llfloatereditsky.cpp
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--- a/indra/newview/llfloatereditsky.cpp
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-/**
- * @file llfloatereditsky.cpp
- * @brief Floater to create or edit a sky preset
- *
- * $LicenseInfo:firstyear=2011&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2011, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llfloatereditsky.h"
-
-#include <boost/make_shared.hpp>
-
-// libs
-#include "llbutton.h"
-#include "llcheckboxctrl.h"
-#include "llcombobox.h"
-#include "llmultisliderctrl.h"
-#include "llnotifications.h"
-#include "llnotificationsutil.h"
-#include "llsliderctrl.h"
-#include "lltabcontainer.h"
-#include "lltimectrl.h"
-#include "lljoystickbutton.h"
-
-// newview
-#include "llagent.h"
-#include "llcolorswatch.h"
-#include "llregioninfomodel.h"
-#include "llviewerregion.h"
-
-#include "v3colorutil.h"
-#include "llenvironment.h"
-#include "llenvadapters.h"
-
-namespace
-{
- const F32 WL_SUN_AMBIENT_SLIDER_SCALE(3.0f);
- const F32 WL_BLUE_HORIZON_DENSITY_SCALE(2.0f);
- const F32 WL_CLOUD_SLIDER_SCALE(1.0f);
-}
-
-
-static F32 time24_to_sun_pos(F32 time24)
-{
- F32 sun_pos = fmodf((time24 - 6) / 24.0f, 1.0f);
- if (sun_pos < 0) ++sun_pos;
- return sun_pos;
-}
-
-LLFloaterEditSky::LLFloaterEditSky(const LLSD &key):
- LLFloater(key),
- mSkyPresetNameEditor(NULL),
- mSkyPresetCombo(NULL),
- mMakeDefaultCheckBox(NULL),
- mSaveButton(NULL),
- mSkyAdapter()
-{
-}
-
-// virtual
-BOOL LLFloaterEditSky::postBuild()
-{
- mSkyPresetNameEditor = getChild<LLLineEditor>("sky_preset_name");
- mSkyPresetCombo = getChild<LLComboBox>("sky_preset_combo");
- mMakeDefaultCheckBox = getChild<LLCheckBoxCtrl>("make_default_cb");
- mSaveButton = getChild<LLButton>("save");
- mSkyAdapter = std::make_shared<LLSkySettingsAdapter>();
-
- LLEnvironment::instance().setSkyListChange(boost::bind(&LLFloaterEditSky::onSkyPresetListChange, this));
-
- initCallbacks();
-
-// // Create the sun position scrubber on the slider.
-// getChild<LLMultiSliderCtrl>("WLSunPos")->addSlider(12.f);
-
- return TRUE;
-}
-
-// virtual
-void LLFloaterEditSky::onOpen(const LLSD& key)
-{
- bool new_preset = isNewPreset();
- std::string param = key.asString();
- std::string floater_title = getString(std::string("title_") + param);
- std::string hint = getString(std::string("hint_" + param));
-
- // Update floater title.
- setTitle(floater_title);
-
- // Update the hint at the top.
- getChild<LLUICtrl>("hint")->setValue(hint);
-
- // Hide the hint to the right of the combo if we're invoked to create a new preset.
- getChildView("note")->setVisible(!new_preset);
-
- // Switch between the sky presets combobox and preset name input field.
- mSkyPresetCombo->setVisible(!new_preset);
- mSkyPresetNameEditor->setVisible(new_preset);
-
- reset();
-}
-
-// virtual
-void LLFloaterEditSky::onClose(bool app_quitting)
-{
- if (!app_quitting) // there's no point to change environment if we're quitting
- {
- LLEnvironment::instance().clearEnvironment(LLEnvironment::ENV_EDIT);
- LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL);
- }
-}
-
-// virtual
-void LLFloaterEditSky::draw()
-{
- syncControls();
- LLFloater::draw();
-}
-
-void LLFloaterEditSky::initCallbacks(void)
-{
- // *TODO: warn user if a region environment update comes while we're editing a region sky preset.
-
- mSkyPresetNameEditor->setKeystrokeCallback(boost::bind(&LLFloaterEditSky::onSkyPresetNameEdited, this), NULL);
- mSkyPresetCombo->setCommitCallback(boost::bind(&LLFloaterEditSky::onSkyPresetSelected, this));
- mSkyPresetCombo->setTextEntryCallback(boost::bind(&LLFloaterEditSky::onSkyPresetNameEdited, this));
-
- mSaveButton->setCommitCallback(boost::bind(&LLFloaterEditSky::onBtnSave, this));
- getChild<LLButton>("cancel")->setCommitCallback(boost::bind(&LLFloaterEditSky::onBtnCancel, this));
-
- // Connect to region info updates.
- LLRegionInfoModel::instance().setUpdateCallback(boost::bind(&LLFloaterEditSky::onRegionInfoUpdate, this));
-
- // sunlight
- getChild<LLUICtrl>("WLSunlight")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, &mSkyAdapter->mSunlight));
-
- // glow
- getChild<LLUICtrl>("WLGlowR")->setCommitCallback(boost::bind(&LLFloaterEditSky::onGlowRMoved, this, _1, &mSkyAdapter->mGlow));
- getChild<LLUICtrl>("WLGlowB")->setCommitCallback(boost::bind(&LLFloaterEditSky::onGlowBMoved, this, _1, &mSkyAdapter->mGlow));
-
- // time of day
-// getChild<LLUICtrl>("WLSunPos")->setCommitCallback(boost::bind(&LLFloaterEditSky::onSunMoved, this, _1, &mSkyAdapter->mLightnorm)); // multi-slider
-// getChild<LLTimeCtrl>("WLDayTime")->setCommitCallback(boost::bind(&LLFloaterEditSky::onTimeChanged, this)); // time ctrl
-// getChild<LLUICtrl>("WLEastAngle")->setCommitCallback(boost::bind(&LLFloaterEditSky::onSunMoved, this, _1, &mSkyAdapter->mLightnorm));
- getChild<LLJoystickQuaternion>("WLSunRotation")->setCommitCallback(boost::bind(&LLFloaterEditSky::onSunRotationChanged, this));
- getChild<LLJoystickQuaternion>("WLMoonRotation")->setCommitCallback(boost::bind(&LLFloaterEditSky::onMoonRotationChanged, this));
-
- // Clouds
-
- // Cloud Color
- getChild<LLUICtrl>("WLCloudColor")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, &mSkyAdapter->mCloudColor));
-
- // Cloud
- getChild<LLUICtrl>("WLCloudX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, &mSkyAdapter->mCloudMain));
- getChild<LLUICtrl>("WLCloudY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlGMoved, this, _1, &mSkyAdapter->mCloudMain));
- getChild<LLUICtrl>("WLCloudDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlBMoved, this, _1, &mSkyAdapter->mCloudMain));
-
- // Cloud Detail
- getChild<LLUICtrl>("WLCloudDetailX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, &mSkyAdapter->mCloudDetail));
- getChild<LLUICtrl>("WLCloudDetailY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlGMoved, this, _1, &mSkyAdapter->mCloudDetail));
- getChild<LLUICtrl>("WLCloudDetailDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlBMoved, this, _1, &mSkyAdapter->mCloudDetail));
-
- // Cloud extras
- getChild<LLUICtrl>("WLCloudCoverage")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, &mSkyAdapter->mCloudCoverage));
- getChild<LLUICtrl>("WLCloudScale")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, &mSkyAdapter->mCloudScale));
- getChild<LLUICtrl>("WLCloudScrollX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onCloudScrollXMoved, this, _1));
- getChild<LLUICtrl>("WLCloudScrollY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onCloudScrollYMoved, this, _1));
-
-
- // Dome
- getChild<LLUICtrl>("WLGamma")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, &mSkyAdapter->mWLGamma));
- getChild<LLUICtrl>("WLStarAlpha")->setCommitCallback(boost::bind(&LLFloaterEditSky::onStarAlphaMoved, this, _1));
-}
-
-//=================================================================================================
-
-void LLFloaterEditSky::syncControls()
-{
- LLSettingsSky::ptr_t psky = LLEnvironment::instance().getCurrentSky();
- mEditSettings = psky;
-
- std::string name = psky->getName();
-
- mSkyPresetNameEditor->setText(name);
- mSkyPresetCombo->setValue(name);
-
- // Lighting
-
- // sunlight
- mSkyAdapter->mSunlight.setColor3( psky->getSunlightColor() );
- setColorSwatch("WLSunlight", mSkyAdapter->mSunlight, WL_SUN_AMBIENT_SLIDER_SCALE);
-
- // glow
- mSkyAdapter->mGlow.setColor3( psky->getGlow() );
- childSetValue("WLGlowR", 2 - mSkyAdapter->mGlow.getRed() / 20.0f);
- childSetValue("WLGlowB", -mSkyAdapter->mGlow.getBlue() / 5.0f);
-
-// LLSettingsSky::azimalt_t azal = psky->getSunRotationAzAl();
-//
-// F32 time24 = sun_pos_to_time24(azal.second / F_TWO_PI);
-// getChild<LLMultiSliderCtrl>("WLSunPos")->setCurSliderValue(time24, TRUE);
-// getChild<LLTimeCtrl>("WLDayTime")->setTime24(time24);
-// childSetValue("WLEastAngle", azal.first / F_TWO_PI);
- getChild<LLJoystickQuaternion>("WLSunRotation")->setRotation(psky->getSunRotation());
- getChild<LLJoystickQuaternion>("WLMoonRotation")->setRotation(psky->getMoonRotation());
-
- // Clouds
-
- // Cloud Color
- mSkyAdapter->mCloudColor.setColor3( psky->getCloudColor() );
- setColorSwatch("WLCloudColor", mSkyAdapter->mCloudColor, WL_CLOUD_SLIDER_SCALE);
-
- // Cloud
- mSkyAdapter->mCloudMain.setColor3( psky->getCloudPosDensity1() );
- childSetValue("WLCloudX", mSkyAdapter->mCloudMain.getRed());
- childSetValue("WLCloudY", mSkyAdapter->mCloudMain.getGreen());
- childSetValue("WLCloudDensity", mSkyAdapter->mCloudMain.getBlue());
-
- // Cloud Detail
- mSkyAdapter->mCloudDetail.setColor3( psky->getCloudPosDensity2() );
- childSetValue("WLCloudDetailX", mSkyAdapter->mCloudDetail.getRed());
- childSetValue("WLCloudDetailY", mSkyAdapter->mCloudDetail.getGreen());
- childSetValue("WLCloudDetailDensity", mSkyAdapter->mCloudDetail.getBlue());
-
- // Cloud extras
- mSkyAdapter->mCloudCoverage = psky->getCloudShadow();
- mSkyAdapter->mCloudScale = psky->getCloudScale();
- childSetValue("WLCloudCoverage", (F32) mSkyAdapter->mCloudCoverage);
- childSetValue("WLCloudScale", (F32) mSkyAdapter->mCloudScale);
-
- // cloud scrolling
- LLVector2 scroll_rate = psky->getCloudScrollRate();
-
- // LAPRAS: These should go away...
- childDisable("WLCloudLockX");
- childDisable("WLCloudLockY");
-
- // disable if locked, enable if not
- childEnable("WLCloudScrollX");
- childEnable("WLCloudScrollY");
-
- // *HACK cloud scrolling is off my an additive of 10
- childSetValue("WLCloudScrollX", scroll_rate[0] - 10.0f);
- childSetValue("WLCloudScrollY", scroll_rate[1] - 10.0f);
-
- // Tweak extras
-
- mSkyAdapter->mWLGamma = psky->getGamma();
- childSetValue("WLGamma", (F32) mSkyAdapter->mWLGamma);
-
- childSetValue("WLStarAlpha", psky->getStarBrightness());
-}
-
-void LLFloaterEditSky::setColorSwatch(const std::string& name, const WLColorControl& from_ctrl, F32 k)
-{
- // Set the value, dividing it by <k> first.
- LLColor4 color = from_ctrl.getColor4();
- getChild<LLColorSwatchCtrl>(name)->set(color / k);
-}
-
-// color control callbacks
-void LLFloaterEditSky::onColorControlMoved(LLUICtrl* ctrl, WLColorControl* color_ctrl)
-{
- LLColorSwatchCtrl* swatch = static_cast<LLColorSwatchCtrl*>(ctrl);
- LLColor4 color_vec(swatch->get().mV);
-
- // Multiply RGB values by the appropriate factor.
- F32 k = WL_CLOUD_SLIDER_SCALE;
- if (color_ctrl->getIsSunOrAmbientColor())
- {
- k = WL_SUN_AMBIENT_SLIDER_SCALE;
- }
- else if (color_ctrl->getIsBlueHorizonOrDensity())
- {
- k = WL_BLUE_HORIZON_DENSITY_SCALE;
- }
-
- color_vec *= k; // intensity isn't affected by the multiplication
-
- // Set intensity to maximum of the RGB values.
- color_vec.mV[3] = color_max(color_vec);
-
- // Apply the new RGBI value.
- color_ctrl->setColor4(color_vec);
- color_ctrl->update(mEditSettings);
-}
-
-void LLFloaterEditSky::onColorControlRMoved(LLUICtrl* ctrl, void* userdata)
-{
- LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
- WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
-
- F32 red_value = sldr_ctrl->getValueF32();
- F32 k = 1.0f;
-
- if (color_ctrl->getIsSunOrAmbientColor())
- {
- k = WL_SUN_AMBIENT_SLIDER_SCALE;
- }
- if (color_ctrl->getIsBlueHorizonOrDensity())
- {
- k = WL_BLUE_HORIZON_DENSITY_SCALE;
- }
- color_ctrl->setRed(red_value * k);
-
- adjustIntensity(color_ctrl, red_value, k);
- color_ctrl->update(mEditSettings);
-}
-
-void LLFloaterEditSky::onColorControlGMoved(LLUICtrl* ctrl, void* userdata)
-{
- LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
- WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
-
- F32 green_value = sldr_ctrl->getValueF32();
- F32 k = 1.0f;
-
- if (color_ctrl->getIsSunOrAmbientColor())
- {
- k = WL_SUN_AMBIENT_SLIDER_SCALE;
- }
- if (color_ctrl->getIsBlueHorizonOrDensity())
- {
- k = WL_BLUE_HORIZON_DENSITY_SCALE;
- }
- color_ctrl->setGreen(green_value * k);
-
- adjustIntensity(color_ctrl, green_value, k);
- color_ctrl->update(mEditSettings);
-}
-
-void LLFloaterEditSky::onColorControlBMoved(LLUICtrl* ctrl, void* userdata)
-{
- LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
- WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
-
- F32 blue_value = sldr_ctrl->getValueF32();
- F32 k = 1.0f;
-
- if (color_ctrl->getIsSunOrAmbientColor())
- {
- k = WL_SUN_AMBIENT_SLIDER_SCALE;
- }
- if (color_ctrl->getIsBlueHorizonOrDensity())
- {
- k = WL_BLUE_HORIZON_DENSITY_SCALE;
- }
- color_ctrl->setBlue(blue_value * k);
-
- adjustIntensity(color_ctrl, blue_value, k);
- color_ctrl->update(mEditSettings);
-}
-
-void LLFloaterEditSky::adjustIntensity(WLColorControl *ctrl, F32 val, F32 scale)
-{
- if (ctrl->getHasSliderName())
- {
- LLColor4 color = ctrl->getColor4();
- F32 i = color_max(color) / scale;
- ctrl->setIntensity(i);
- std::string name = ctrl->getSliderName();
- name.append("I");
-
- childSetValue(name, i);
- }
-}
-
-
-/// GLOW SPECIFIC CODE
-void LLFloaterEditSky::onGlowRMoved(LLUICtrl* ctrl, void* userdata)
-{
-
- LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
- WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
-
- // scaled by 20
- color_ctrl->setRed((2 - sldr_ctrl->getValueF32()) * 20);
-
- color_ctrl->update(mEditSettings);
-}
-
-/// \NOTE that we want NEGATIVE (-) B
-void LLFloaterEditSky::onGlowBMoved(LLUICtrl* ctrl, void* userdata)
-{
- LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
- WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
-
- /// \NOTE that we want NEGATIVE (-) B and NOT by 20 as 20 is too big
- color_ctrl->setBlue(-sldr_ctrl->getValueF32() * 5);
-
- color_ctrl->update(mEditSettings);
-}
-
-void LLFloaterEditSky::onFloatControlMoved(LLUICtrl* ctrl, void* userdata)
-{
- LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
- WLFloatControl * floatControl = static_cast<WLFloatControl *>(userdata);
-
- floatControl->setValue(sldr_ctrl->getValueF32() / floatControl->getMult());
-
- floatControl->update(mEditSettings);
-}
-
-
-// Lighting callbacks
-
-// time of day
-void LLFloaterEditSky::onSunMoved(LLUICtrl* ctrl, void* userdata)
-{
- LLMultiSliderCtrl* sun_msldr = getChild<LLMultiSliderCtrl>("WLSunPos");
- LLSliderCtrl* east_sldr = getChild<LLSliderCtrl>("WLEastAngle");
- LLTimeCtrl* time_ctrl = getChild<LLTimeCtrl>("WLDayTime");
- WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
-
- F32 time24 = sun_msldr->getCurSliderValue();
- time_ctrl->setTime24(time24); // sync the time ctrl with the new sun position
-
- // get the two angles
- F32 azimuth = F_TWO_PI * east_sldr->getValueF32();
- F32 altitude = F_TWO_PI * time24_to_sun_pos(time24);
- mEditSettings->setSunRotation(azimuth, altitude);
- mEditSettings->setMoonRotation(azimuth + F_PI, -altitude);
-
- LLVector4 sunnorm( mEditSettings->getSunDirection(), 1.f );
-
- color_ctrl->update(mEditSettings);
-}
-
-void LLFloaterEditSky::onTimeChanged()
-{
- F32 time24 = getChild<LLTimeCtrl>("WLDayTime")->getTime24();
- getChild<LLMultiSliderCtrl>("WLSunPos")->setCurSliderValue(time24, TRUE);
- onSunMoved(getChild<LLUICtrl>("WLSunPos"), &(mSkyAdapter->mLightnorm));
-}
-
-void LLFloaterEditSky::onSunRotationChanged()
-{
- LLJoystickQuaternion* sun_spinner = getChild<LLJoystickQuaternion>("WLSunRotation");
- LLQuaternion sunrot(sun_spinner->getRotation());
-
- mEditSettings->setSunRotation(sunrot);
-}
-
-void LLFloaterEditSky::onMoonRotationChanged()
-{
- LLJoystickQuaternion* moon_spinner = getChild<LLJoystickQuaternion>("WLMoonRotation");
- LLQuaternion moonrot(moon_spinner->getRotation());
-
- mEditSettings->setMoonRotation(moonrot);
-}
-
-void LLFloaterEditSky::onStarAlphaMoved(LLUICtrl* ctrl)
-{
- LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
-
- mEditSettings->setStarBrightness(sldr_ctrl->getValueF32());
-}
-
-// Clouds
-void LLFloaterEditSky::onCloudScrollXMoved(LLUICtrl* ctrl)
-{
- LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
- // *HACK all cloud scrolling is off by an additive of 10.
- mEditSettings->setCloudScrollRateX(sldr_ctrl->getValueF32() + 10.0f);
-}
-
-void LLFloaterEditSky::onCloudScrollYMoved(LLUICtrl* ctrl)
-{
- LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
-
- // *HACK all cloud scrolling is off by an additive of 10.
- mEditSettings->setCloudScrollRateY(sldr_ctrl->getValueF32() + 10.0f);
-}
-
-//=================================================================================================
-
-void LLFloaterEditSky::reset()
-{
- if (isNewPreset())
- {
- mSkyPresetNameEditor->setValue(LLSD());
- mSaveButton->setEnabled(FALSE); // will be enabled as soon as users enters a name
- }
- else
- {
- refreshSkyPresetsList();
-
- // Disable controls until a sky preset to edit is selected.
- enableEditing(false);
- }
-}
-
-bool LLFloaterEditSky::isNewPreset() const
-{
- return mKey.asString() == "new";
-}
-
-void LLFloaterEditSky::refreshSkyPresetsList()
-{
- mSkyPresetCombo->removeall();
-
- LLEnvironment::list_name_id_t list = LLEnvironment::instance().getSkyList();
-
- for (LLEnvironment::list_name_id_t::iterator it = list.begin(); it != list.end(); ++it)
- {
- mSkyPresetCombo->add((*it).first, llsd::array((*it).first, (*it).second));
- }
-
- mSkyPresetCombo->setLabel(getString("combo_label"));
-}
-
-void LLFloaterEditSky::enableEditing(bool enable)
-{
- // Enable/disable the tab and their contents.
- LLTabContainer* tab_container = getChild<LLTabContainer>("WindLight Tabs");
- tab_container->setEnabled(enable);
- for (S32 i = 0; i < tab_container->getTabCount(); ++i)
- {
- tab_container->enableTabButton(i, enable);
- tab_container->getPanelByIndex(i)->setCtrlsEnabled(enable);
- }
-
- // Enable/disable saving.
- mSaveButton->setEnabled(enable);
- mMakeDefaultCheckBox->setEnabled(enable);
-}
-
-void LLFloaterEditSky::saveRegionSky()
-{
-#if 0
- LLWLParamKey key(getSelectedSkyPreset());
- llassert(key.scope == LLEnvKey::SCOPE_REGION);
-
- LL_DEBUGS("Windlight") << "Saving region sky preset: " << key.name << LL_ENDL;
- LLWLParamManager& wl_mgr = LLWLParamManager::instance();
- wl_mgr.mCurParams.mName = key.name;
- wl_mgr.setParamSet(key, wl_mgr.mCurParams);
-
- // *TODO: save to cached region settings.
- LL_WARNS("Windlight") << "Saving region sky is not fully implemented yet" << LL_ENDL;
-#endif
-}
-
-std::string LLFloaterEditSky::getSelectedPresetName() const
-{
- std::string name;
- if (mSkyPresetNameEditor->getVisible())
- {
- name = mSkyPresetNameEditor->getText();
- }
- else
- {
- LLSD combo_val = mSkyPresetCombo->getValue();
- name = combo_val[0].asString();
- }
-
- return name;
-}
-
-void LLFloaterEditSky::onSkyPresetNameEdited()
-{
- std::string name = mSkyPresetNameEditor->getText();
- LLSettingsWater::ptr_t psky = LLEnvironment::instance().getCurrentWater();
-
- psky->setName(name);
-}
-
-void LLFloaterEditSky::onSkyPresetSelected()
-{
- std::string name;
-
- name = getSelectedPresetName();
-
- LLSettingsSky::ptr_t psky = LLEnvironment::instance().findSkyByName(name);
-
- if (!psky)
- {
- LL_WARNS("WATEREDIT") << "Could not find water preset" << LL_ENDL;
- enableEditing(false);
- return;
- }
-
- psky = psky->buildClone();
- LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_EDIT, psky);
- mEditSettings = psky;
-
- syncControls();
- enableEditing(true);
-
-}
-
-bool LLFloaterEditSky::onSaveAnswer(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
-
- // If they choose save, do it. Otherwise, don't do anything
- if (option == 0)
- {
- onSaveConfirmed();
- }
-
- return false;
-}
-
-void LLFloaterEditSky::onSaveConfirmed()
-{
- // Save currently displayed water params to the selected preset.
- std::string name = mEditSettings->getName();
-
- LL_DEBUGS("Windlight") << "Saving sky preset " << name << LL_ENDL;
-
- LLEnvironment::instance().addSky(mEditSettings);
-
- // Change preference if requested.
- if (mMakeDefaultCheckBox->getEnabled() && mMakeDefaultCheckBox->getValue())
- {
- LL_DEBUGS("Windlight") << name << " is now the new preferred sky preset" << LL_ENDL;
- LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, mEditSettings);
- }
-
- closeFloater();
-}
-
-void LLFloaterEditSky::onBtnSave()
-{
- LLEnvironment::instance().addSky(mEditSettings);
- LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, mEditSettings);
-
- closeFloater();
-}
-
-void LLFloaterEditSky::onBtnCancel()
-{
- closeFloater();
-}
-
-void LLFloaterEditSky::onSkyPresetListChange()
-{
- refreshSkyPresetsList();
-}
-
-void LLFloaterEditSky::onRegionSettingsChange()
-{
-#if 0
- // If creating a new sky, don't bother.
- if (isNewPreset())
- {
- return;
- }
-
- if (getSelectedSkyPreset().scope == LLEnvKey::SCOPE_REGION) // if editing a region sky
- {
- // reset the floater to its initial state
- reset();
-
- // *TODO: Notify user?
- }
- else // editing a local sky
- {
- refreshSkyPresetsList();
- }
-#endif
-}
-
-void LLFloaterEditSky::onRegionInfoUpdate()
-{
-#if 0
- bool can_edit = true;
-
- // If we've selected a region sky preset for editing.
- if (getSelectedSkyPreset().scope == LLEnvKey::SCOPE_REGION)
- {
- // check whether we have the access
- can_edit = LLEnvManagerNew::canEditRegionSettings();
- }
-
- enableEditing(can_edit);
-#endif
-}