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+/**
+* @file llfloaterdebugmaterials.h
+* @brief Header file for llfloaterdebugmaterials
+* @author Stinson@lindenlab.com
+*
+* $LicenseInfo:firstyear=2012&license=viewerlgpl$
+* Second Life Viewer Source Code
+* Copyright (C) 2012, Linden Research, Inc.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation;
+* version 2.1 of the License only.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*
+* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+* $/LicenseInfo$
+*/
+#ifndef LL_LLFLOATERDEBUGMATERIALS_H
+#define LL_LLFLOATERDEBUGMATERIALS_H
+
+#include <string>
+
+#include <boost/signals2.hpp>
+
+#include "llfloater.h"
+#include "lluuid.h"
+#include "v4color.h"
+
+class LLButton;
+class LLColorSwatchCtrl;
+class LLColor4U;
+class LLLineEditor;
+class LLMaterialID;
+class LLScrollListCtrl;
+class LLSD;
+class LLSpinCtrl;
+class LLTextBase;
+class LLTextureCtrl;
+class LLUICtrl;
+
+class LLFloaterDebugMaterials : public LLFloater
+{
+public:
+ virtual BOOL postBuild();
+
+ virtual void onOpen(const LLSD& pKey);
+ virtual void onClose(bool pIsAppQuitting);
+
+ virtual void draw();
+
+protected:
+
+private:
+ friend class LLFloaterReg;
+
+ typedef enum {
+ kNoRegion,
+ kCapabilitiesLoading,
+ kReady,
+ kRequestStarted,
+ kRequestCompleted,
+ kNotEnabled,
+ kError
+ } EState;
+
+ LLFloaterDebugMaterials(const LLSD& pParams);
+ virtual ~LLFloaterDebugMaterials();
+
+ void onGetClicked();
+ void onValueEntered(LLUICtrl* pUICtrl);
+ void onPutSetClicked();
+ void onPutClearClicked();
+ void onResetPutValuesClicked();
+ void onQueryVisibleObjectsClicked();
+ void onGoodPostClicked();
+ void onBadPostClicked();
+ void onRegionCross();
+ void onInWorldSelectionChange();
+ void onGetScrollListSelectionChange(LLUICtrl* pUICtrl);
+ void onDeferredCheckRegionMaterialStatus(LLUUID regionId);
+ void onDeferredRequestGetMaterials(LLUUID regionId);
+ void onDeferredRequestPutMaterials(LLUUID regionId, bool pIsDoSet);
+ void onDeferredRequestPostMaterials(LLUUID regionId, bool pUseGoodData);
+ void onGetResponse(bool pRequestStatus, const LLSD& pContent);
+ void onPutResponse(bool pRequestStatus, const LLSD& pContent);
+ void onPostResponse(bool pRequestStatus, const LLSD& pContent);
+
+ void checkRegionMaterialStatus();
+ void checkRegionMaterialStatus(const LLUUID& regionId);
+
+ void requestGetMaterials();
+ void requestGetMaterials(const LLUUID& regionId);
+
+ void requestPutMaterials(bool pIsDoSet);
+ void requestPutMaterials(const LLUUID& regionId, bool pIsDoSet);
+
+ void requestPostMaterials(bool pUseGoodData);
+ void requestPostMaterials(const LLUUID& regionId, bool pUseGoodData);
+
+ void queryViewableObjects();
+
+ void parseGetResponse();
+ void parsePutResponse(const LLSD& pContent);
+ void parsePostResponse(const LLSD& pContent);
+
+ void setState(EState pState);
+ inline EState getState() const;
+
+ void resetObjectEditInputs();
+ void clearGetResults();
+ void clearPutResults();
+ void clearPostResults();
+ void clearViewableObjectsResults();
+
+ void setUnparsedGetData(const LLSD& pGetData);
+ void clearUnparsedGetData();
+ void updateGetParsingStatus();
+
+ void updateStatusMessage();
+ void updateControls();
+ std::string convertToPrintableMaterialID(const LLSD& pBinaryHash) const;
+ std::string convertToPrintableMaterialID(const LLMaterialID& pMaterialID) const;
+
+ S32 getNormalMapOffsetX() const;
+ S32 getNormalMapOffsetY() const;
+ S32 getNormalMapRepeatX() const;
+ S32 getNormalMapRepeatY() const;
+ S32 getNormalMapRotation() const;
+
+ S32 getSpecularMapOffsetX() const;
+ S32 getSpecularMapOffsetY() const;
+ S32 getSpecularMapRepeatX() const;
+ S32 getSpecularMapRepeatY() const;
+ S32 getSpecularMapRotation() const;
+
+ LLColor4U getSpecularColor() const;
+ S32 getSpecularExponent() const;
+ S32 getEnvironmentExponent() const;
+ S32 getAlphMaskCutoff() const;
+ S32 getDiffuseAlphaMode() const;
+ S32 getLineEditorValue(const LLLineEditor *pLineEditor) const;
+
+ LLTextBase* mStatusText;
+ LLButton* mGetButton;
+ LLTextBase* mParsingStatusText;
+ LLScrollListCtrl* mGetNormalMapScrollList;
+ LLScrollListCtrl* mGetSpecularMapScrollList;
+ LLScrollListCtrl* mGetOtherDataScrollList;
+ LLTextureCtrl* mNormalMap;
+ LLLineEditor* mNormalMapOffsetX;
+ LLLineEditor* mNormalMapOffsetY;
+ LLLineEditor* mNormalMapRepeatX;
+ LLLineEditor* mNormalMapRepeatY;
+ LLLineEditor* mNormalMapRotation;
+ LLTextureCtrl* mSpecularMap;
+ LLLineEditor* mSpecularMapOffsetX;
+ LLLineEditor* mSpecularMapOffsetY;
+ LLLineEditor* mSpecularMapRepeatX;
+ LLLineEditor* mSpecularMapRepeatY;
+ LLLineEditor* mSpecularMapRotation;
+ LLColorSwatchCtrl* mSpecularColor;
+ LLSpinCtrl* mSpecularColorAlpha;
+ LLLineEditor* mSpecularExponent;
+ LLLineEditor* mEnvironmentExponent;
+ LLLineEditor* mAlphaMaskCutoff;
+ LLLineEditor* mDiffuseAlphaMode;
+ LLButton* mPutSetButton;
+ LLButton* mPutClearButton;
+ LLScrollListCtrl* mPutScrollList;
+ LLButton* mQueryViewableObjectsButton;
+ LLScrollListCtrl* mViewableObjectsScrollList;
+ LLButton* mGoodPostButton;
+ LLButton* mBadPostButton;
+ LLScrollListCtrl* mPostNormalMapScrollList;
+ LLScrollListCtrl* mPostSpecularMapScrollList;
+ LLScrollListCtrl* mPostOtherDataScrollList;
+
+ LLColor4 mDefaultSpecularColor;
+
+ EState mState;
+ LLColor4 mWarningColor;
+ LLColor4 mErrorColor;
+
+ boost::signals2::connection mRegionCrossConnection;
+ boost::signals2::connection mTeleportFailedConnection;
+ boost::signals2::connection mSelectionUpdateConnection;
+
+ LLSD mUnparsedGetData;
+ S32 mNextUnparsedGetDataIndex;
+};
+
+
+
+LLFloaterDebugMaterials::EState LLFloaterDebugMaterials::getState() const
+{
+ return mState;
+}
+
+#endif // LL_LLFLOATERDEBUGMATERIALS_H