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-rw-r--r--indra/newview/llfloaterdaycycle.h83
1 files changed, 56 insertions, 27 deletions
diff --git a/indra/newview/llfloaterdaycycle.h b/indra/newview/llfloaterdaycycle.h
index 993ddb8f07..b09d1d5bf4 100644
--- a/indra/newview/llfloaterdaycycle.h
+++ b/indra/newview/llfloaterdaycycle.h
@@ -32,15 +32,19 @@
#include <vector>
#include "llwlparamset.h"
#include "llwlanimator.h"
+#include "llwlparammanager.h"
struct WLColorControl;
struct WLFloatControl;
-/// convenience class for holding keys mapped to sliders
-struct LLWLSkyKey
+/// convenience class for holding keyframes mapped to sliders
+struct LLWLCycleSliderKey
{
public:
- std::string presetName;
+ LLWLCycleSliderKey(LLWLParamKey kf, F32 t) : keyframe(kf), time(t) {}
+ LLWLCycleSliderKey() : keyframe(), time(0.f) {} // Don't use this default constructor
+
+ LLWLParamKey keyframe;
F32 time;
};
@@ -48,72 +52,97 @@ public:
/// Menuing system for adjusting the atmospheric settings of the world.
class LLFloaterDayCycle : public LLFloater
{
+ LOG_CLASS(LLFloaterDayCycle);
public:
-
- LLFloaterDayCycle(const LLSD& key);
+ LLFloaterDayCycle(const LLSD &key);
virtual ~LLFloaterDayCycle();
- /*virtual*/ BOOL postBuild();
+ /*virtual*/ BOOL postBuild();
+
+ // map of sliders to parameters
+ static std::map<std::string, LLWLCycleSliderKey> sSliderToKey;
+
+ /// help button stuff
+ static void onClickHelp(void* data);
+ void initHelpBtn(const std::string& name, const std::string& xml_alert);
/// initialize all
void initCallbacks(void);
+ /// one and one instance only
+ static LLFloaterDayCycle* instance();
+
/// on time slider moved
- void onTimeSliderMoved(LLUICtrl* ctrl);
+ static void onTimeSliderMoved(LLUICtrl* ctrl, void* userData);
/// what happens when you move the key frame
- void onKeyTimeMoved(LLUICtrl* ctrl);
+ static void onKeyTimeMoved(LLUICtrl* ctrl, void* userData);
/// what happens when you change the key frame's time
- void onKeyTimeChanged(LLUICtrl* ctrl);
+ static void onKeyTimeChanged(LLUICtrl* ctrl, void* userData);
/// if you change the combo box, change the frame
- void onKeyPresetChanged(LLUICtrl* ctrl);
+ static void onKeyPresetChanged(LLUICtrl* ctrl, void* userData);
/// run this when user says to run the sky animation
- void onRunAnimSky(LLUICtrl* ctrl);
+ static void onRunAnimSky(void* userData);
/// run this when user says to stop the sky animation
- void onStopAnimSky(LLUICtrl* ctrl);
+ static void onStopAnimSky(void* userData);
/// if you change the combo box, change the frame
- void onTimeRateChanged(LLUICtrl* ctrl);
+ static void onTimeRateChanged(LLUICtrl* ctrl, void* userData);
/// add a new key on slider
- void onAddKey(LLUICtrl* ctrl);
+ static void onAddKey(void* userData);
/// delete any and all reference to a preset
- void deletePreset(std::string& presetName);
+ void deletePreset(LLWLParamKey keyframe);
/// delete a key frame
- void onDeleteKey(LLUICtrl* ctrl);
+ static void onDeleteKey(void* userData);
/// button to load day
- void onLoadDayCycle(LLUICtrl* ctrl);
+ static void onLoadDayCycle(void* userData);
/// button to save day
- void onSaveDayCycle(LLUICtrl* ctrl);
+ static void onSaveDayCycle(void* userData);
/// toggle for Linden time
- void onUseLindenTime(LLUICtrl* ctrl);
+ static void onUseLindenTime(void* userData);
+
+
+ //// menu management
+
+ /// show off our menu
+ static void show(LLEnvKey::EScope scope = LLEnvKey::SCOPE_LOCAL);
+
+ /// return if the menu exists or not
+ static bool isOpen();
+
+ /// stuff to do on exit
+ virtual void onClose(bool app_quitting);
/// sync up sliders with day cycle structure
- void syncMenu();
+ static void syncMenu();
// makes sure key slider has what's in day cycle
- void syncSliderTrack();
+ static void syncSliderTrack();
/// makes sure day cycle data structure has what's in menu
- void syncTrack();
+ static void syncTrack();
+
+ /// refresh combox box from param manager
+ static void refreshPresetsFromParamManager();
/// add a slider to the track
- void addSliderKey(F32 time, const std::string& presetName);
+ static void addSliderKey(F32 time, LLWLParamKey keyframe);
private:
-
- // map of sliders to parameters
- static std::map<std::string, LLWLSkyKey> sSliderToKey;
-
+ static LLFloaterDayCycle* sDayCycle; // one instance on the inside
static const F32 sHoursPerDay;
+ static LLEnvKey::EScope sScope;
+ static std::string sOriginalTitle;
+ static LLWLAnimator::ETime sPreviousTimeType;
};