diff options
Diffstat (limited to 'indra/newview/llfloaterbvhpreview.cpp')
-rw-r--r-- | indra/newview/llfloaterbvhpreview.cpp | 88 |
1 files changed, 44 insertions, 44 deletions
diff --git a/indra/newview/llfloaterbvhpreview.cpp b/indra/newview/llfloaterbvhpreview.cpp index 1fb0a72d3e..5330518ba5 100644 --- a/indra/newview/llfloaterbvhpreview.cpp +++ b/indra/newview/llfloaterbvhpreview.cpp @@ -188,14 +188,14 @@ std::map <std::string, std::string> LLFloaterBvhPreview::getJointAliases() //----------------------------------------------------------------------------- // postBuild() //----------------------------------------------------------------------------- -BOOL LLFloaterBvhPreview::postBuild() +bool LLFloaterBvhPreview::postBuild() { LLKeyframeMotion* motionp = NULL; LLBVHLoader* loaderp = NULL; if (!LLFloaterNameDesc::postBuild()) { - return FALSE; + return false; } getChild<LLUICtrl>("name_form")->setCommitCallback(boost::bind(&LLFloaterBvhPreview::onCommitName, this)); @@ -220,7 +220,7 @@ BOOL LLFloaterBvhPreview::postBuild() mStopButton = getChild<LLButton>( "stop_btn"); mStopButton->setClickedCallback(boost::bind(&LLFloaterBvhPreview::onBtnStop, this)); - getChildView("bad_animation_text")->setVisible(FALSE); + getChildView("bad_animation_text")->setVisible(false); mAnimPreview = new LLPreviewAnimation(256, 256); @@ -294,7 +294,7 @@ BOOL LLFloaterBvhPreview::postBuild() loaderp->serialize(dp); dp.reset(); LL_INFOS("BVH") << "Deserializing motionp" << LL_ENDL; - BOOL success = motionp && motionp->deserialize(dp, mMotionID, false); + bool success = motionp && motionp->deserialize(dp, mMotionID, false); LL_INFOS("BVH") << "Done" << LL_ENDL; delete []buffer; @@ -331,7 +331,7 @@ BOOL LLFloaterBvhPreview::postBuild() getChild<LLUICtrl>("hand_pose_combo")->setValue(LLHandMotion::getHandPoseName(motionp->getHandPose())); getChild<LLUICtrl>("ease_in_time")->setValue(LLSD(motionp->getEaseInDuration())); getChild<LLUICtrl>("ease_out_time")->setValue(LLSD(motionp->getEaseOutDuration())); - setEnabled(TRUE); + setEnabled(true); std::string seconds_string; seconds_string = llformat(" - %.2f seconds", motionp->getDuration()); @@ -363,7 +363,7 @@ BOOL LLFloaterBvhPreview::postBuild() } } - //setEnabled(FALSE); + //setEnabled(false); mMotionID.setNull(); mAnimPreview = NULL; } @@ -372,7 +372,7 @@ BOOL LLFloaterBvhPreview::postBuild() delete loaderp; - return TRUE; + return true; } //----------------------------------------------------------------------------- @@ -382,7 +382,7 @@ LLFloaterBvhPreview::~LLFloaterBvhPreview() { mAnimPreview = NULL; - setEnabled(FALSE); + setEnabled(false); } //----------------------------------------------------------------------------- @@ -433,7 +433,7 @@ void LLFloaterBvhPreview::resetMotion() return; LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); - BOOL paused = avatarp->areAnimationsPaused(); + bool paused = avatarp->areAnimationsPaused(); LLKeyframeMotion* motionp = dynamic_cast<LLKeyframeMotion*>(avatarp->findMotion(mMotionID)); if( motionp ) @@ -471,7 +471,7 @@ void LLFloaterBvhPreview::resetMotion() //----------------------------------------------------------------------------- // handleMouseDown() //----------------------------------------------------------------------------- -BOOL LLFloaterBvhPreview::handleMouseDown(S32 x, S32 y, MASK mask) +bool LLFloaterBvhPreview::handleMouseDown(S32 x, S32 y, MASK mask) { if (mPreviewRect.pointInRect(x, y)) { @@ -480,7 +480,7 @@ BOOL LLFloaterBvhPreview::handleMouseDown(S32 x, S32 y, MASK mask) gViewerWindow->hideCursor(); mLastMouseX = x; mLastMouseY = y; - return TRUE; + return true; } return LLFloater::handleMouseDown(x, y, mask); @@ -489,9 +489,9 @@ BOOL LLFloaterBvhPreview::handleMouseDown(S32 x, S32 y, MASK mask) //----------------------------------------------------------------------------- // handleMouseUp() //----------------------------------------------------------------------------- -BOOL LLFloaterBvhPreview::handleMouseUp(S32 x, S32 y, MASK mask) +bool LLFloaterBvhPreview::handleMouseUp(S32 x, S32 y, MASK mask) { - gFocusMgr.setMouseCapture(FALSE); + gFocusMgr.setMouseCapture(nullptr); gViewerWindow->showCursor(); return LLFloater::handleMouseUp(x, y, mask); } @@ -499,7 +499,7 @@ BOOL LLFloaterBvhPreview::handleMouseUp(S32 x, S32 y, MASK mask) //----------------------------------------------------------------------------- // handleHover() //----------------------------------------------------------------------------- -BOOL LLFloaterBvhPreview::handleHover(S32 x, S32 y, MASK mask) +bool LLFloaterBvhPreview::handleHover(S32 x, S32 y, MASK mask) { MASK local_mask = mask & ~MASK_ALT; @@ -548,13 +548,13 @@ BOOL LLFloaterBvhPreview::handleHover(S32 x, S32 y, MASK mask) gViewerWindow->setCursor(UI_CURSOR_TOOLZOOMIN); } - return TRUE; + return true; } //----------------------------------------------------------------------------- // handleScrollWheel() //----------------------------------------------------------------------------- -BOOL LLFloaterBvhPreview::handleScrollWheel(S32 x, S32 y, S32 clicks) +bool LLFloaterBvhPreview::handleScrollWheel(S32 x, S32 y, S32 clicks) { if (!mAnimPreview) return false; @@ -562,7 +562,7 @@ BOOL LLFloaterBvhPreview::handleScrollWheel(S32 x, S32 y, S32 clicks) mAnimPreview->zoom((F32)clicks * -0.2f); mAnimPreview->requestUpdate(); - return TRUE; + return true; } //----------------------------------------------------------------------------- @@ -672,13 +672,13 @@ void LLFloaterBvhPreview::onCommitBaseAnim() { LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); - BOOL paused = avatarp->areAnimationsPaused(); + bool paused = avatarp->areAnimationsPaused(); // stop all other possible base motions - avatarp->stopMotion(mIDList["Standing"], TRUE); - avatarp->stopMotion(mIDList["Walking"], TRUE); - avatarp->stopMotion(mIDList["Sitting"], TRUE); - avatarp->stopMotion(mIDList["Flying"], TRUE); + avatarp->stopMotion(mIDList["Standing"], true); + avatarp->stopMotion(mIDList["Walking"], true); + avatarp->stopMotion(mIDList["Sitting"], true); + avatarp->stopMotion(mIDList["Flying"], true); resetMotion(); @@ -723,7 +723,7 @@ void LLFloaterBvhPreview::onCommitLoopIn() { motionp->setLoopIn((F32)getChild<LLUICtrl>("loop_in_point")->getValue().asReal() / 100.f); resetMotion(); - getChild<LLUICtrl>("loop_check")->setValue(LLSD(TRUE)); + getChild<LLUICtrl>("loop_check")->setValue(LLSD(true)); onCommitLoop(); } } @@ -743,7 +743,7 @@ void LLFloaterBvhPreview::onCommitLoopOut() { motionp->setLoopOut((F32)getChild<LLUICtrl>("loop_out_point")->getValue().asReal() * 0.01f * motionp->getDuration()); resetMotion(); - getChild<LLUICtrl>("loop_check")->setValue(LLSD(TRUE)); + getChild<LLUICtrl>("loop_check")->setValue(LLSD(true)); onCommitLoop(); } } @@ -939,22 +939,22 @@ void LLFloaterBvhPreview::refresh() bool show_play = true; if (!mAnimPreview) { - getChildView("bad_animation_text")->setVisible(TRUE); + getChildView("bad_animation_text")->setVisible(true); // play button visible but disabled - mPlayButton->setEnabled(FALSE); - mStopButton->setEnabled(FALSE); - getChildView("ok_btn")->setEnabled(FALSE); + mPlayButton->setEnabled(false); + mStopButton->setEnabled(false); + getChildView("ok_btn")->setEnabled(false); } else { - getChildView("bad_animation_text")->setVisible(FALSE); + getChildView("bad_animation_text")->setVisible(false); // re-enabled in case previous animation was bad - mPlayButton->setEnabled(TRUE); - mStopButton->setEnabled(TRUE); + mPlayButton->setEnabled(true); + mStopButton->setEnabled(true); LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); if (avatarp->isMotionActive(mMotionID)) { - mStopButton->setEnabled(TRUE); + mStopButton->setEnabled(true); LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID); if (!avatarp->areAnimationsPaused()) { @@ -972,7 +972,7 @@ void LLFloaterBvhPreview::refresh() // Motion just finished playing mPauseRequest = avatarp->requestPause(); } - getChildView("ok_btn")->setEnabled(TRUE); + getChildView("ok_btn")->setEnabled(true); mAnimPreview->requestUpdate(); } mPlayButton->setVisible(show_play); @@ -1036,9 +1036,9 @@ void LLFloaterBvhPreview::onBtnOK(void* userdata) //----------------------------------------------------------------------------- // LLPreviewAnimation //----------------------------------------------------------------------------- -LLPreviewAnimation::LLPreviewAnimation(S32 width, S32 height) : LLViewerDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE) +LLPreviewAnimation::LLPreviewAnimation(S32 width, S32 height) : LLViewerDynamicTexture(width, height, 3, ORDER_MIDDLE, false) { - mNeedsUpdate = TRUE; + mNeedsUpdate = true; mCameraDistance = PREVIEW_CAMERA_DISTANCE; mCameraYaw = 0.f; mCameraPitch = 0.f; @@ -1055,10 +1055,10 @@ LLPreviewAnimation::LLPreviewAnimation(S32 width, S32 height) : LLViewerDynamicT mDummyAvatar->hideSkirt(); // stop extraneous animations - mDummyAvatar->stopMotion( ANIM_AGENT_HEAD_ROT, TRUE ); - mDummyAvatar->stopMotion( ANIM_AGENT_EYE, TRUE ); - mDummyAvatar->stopMotion( ANIM_AGENT_BODY_NOISE, TRUE ); - mDummyAvatar->stopMotion( ANIM_AGENT_BREATHE_ROT, TRUE ); + mDummyAvatar->stopMotion( ANIM_AGENT_HEAD_ROT, true ); + mDummyAvatar->stopMotion( ANIM_AGENT_EYE, true ); + mDummyAvatar->stopMotion( ANIM_AGENT_BODY_NOISE, true ); + mDummyAvatar->stopMotion( ANIM_AGENT_BREATHE_ROT, true ); } //----------------------------------------------------------------------------- @@ -1078,9 +1078,9 @@ S8 LLPreviewAnimation::getType() const //----------------------------------------------------------------------------- // update() //----------------------------------------------------------------------------- -BOOL LLPreviewAnimation::render() +bool LLPreviewAnimation::render() { - mNeedsUpdate = FALSE; + mNeedsUpdate = false; LLVOAvatar* avatarp = mDummyAvatar; gGL.matrixMode(LLRender::MM_PROJECTION); @@ -1123,7 +1123,7 @@ BOOL LLPreviewAnimation::render() camera->setViewNoBroadcast(LLViewerCamera::getInstance()->getDefaultFOV() / mCameraZoom); camera->setAspect((F32) mFullWidth / (F32) mFullHeight); - camera->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, FALSE); + camera->setPerspective(false, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, false); //SJB: Animation is updated in LLVOAvatar::updateCharacter @@ -1145,7 +1145,7 @@ BOOL LLPreviewAnimation::render() } gGL.color4f(1,1,1,1); - return TRUE; + return true; } //----------------------------------------------------------------------------- @@ -1153,7 +1153,7 @@ BOOL LLPreviewAnimation::render() //----------------------------------------------------------------------------- void LLPreviewAnimation::requestUpdate() { - mNeedsUpdate = TRUE; + mNeedsUpdate = true; } //----------------------------------------------------------------------------- |