diff options
Diffstat (limited to 'indra/newview/llfloaterbvhpreview.cpp')
-rwxr-xr-x | indra/newview/llfloaterbvhpreview.cpp | 18 |
1 files changed, 14 insertions, 4 deletions
diff --git a/indra/newview/llfloaterbvhpreview.cpp b/indra/newview/llfloaterbvhpreview.cpp index a800a3ca14..97769838e8 100755 --- a/indra/newview/llfloaterbvhpreview.cpp +++ b/indra/newview/llfloaterbvhpreview.cpp @@ -178,6 +178,14 @@ void LLFloaterBvhPreview::setAnimCallbacks() getChild<LLUICtrl>("ease_out_time")->setValidateBeforeCommit( boost::bind(&LLFloaterBvhPreview::validateEaseOut, this, _1)); } +void LLFloaterBvhPreview::getLegalJointNames(std::deque<std::string>& legal_joint_names) +{ + // Get all standard skeleton joints from the preview avatar. + LLPointer<LLVOAvatar> av = (LLVOAvatar*)mAnimPreview->getDummyAvatar(); + av->getLegalJointNames(legal_joint_names, false); +} + + //----------------------------------------------------------------------------- // postBuild() //----------------------------------------------------------------------------- @@ -215,6 +223,8 @@ BOOL LLFloaterBvhPreview::postBuild() getChildView("bad_animation_text")->setVisible(FALSE); + mAnimPreview = new LLPreviewAnimation(256, 256); + std::string exten = gDirUtilp->getExtension(mFilename); if (exten == "bvh") { @@ -241,8 +251,10 @@ BOOL LLFloaterBvhPreview::postBuild() file_buffer[file_size] = '\0'; LL_INFOS() << "Loading BVH file " << mFilename << LL_ENDL; ELoadStatus load_status = E_ST_OK; - S32 line_number = 0; - loaderp = new LLBVHLoader(file_buffer, load_status, line_number); + S32 line_number = 0; + std::deque<std::string> legal_joint_names; + getLegalJointNames(legal_joint_names); + loaderp = new LLBVHLoader(file_buffer, load_status, line_number, legal_joint_names); std::string status = getString(STATUS[load_status]); if(load_status == E_ST_NO_XLT_FILE) @@ -266,8 +278,6 @@ BOOL LLFloaterBvhPreview::postBuild() mTransactionID.generate(); mMotionID = mTransactionID.makeAssetID(gAgent.getSecureSessionID()); - mAnimPreview = new LLPreviewAnimation(256, 256); - // motion will be returned, but it will be in a load-pending state, as this is a new motion // this motion will not request an asset transfer until next update, so we have a chance to // load the keyframe data locally |