diff options
Diffstat (limited to 'indra/newview/llfloaterbvhpreview.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/newview/llfloaterbvhpreview.cpp | 25 |
1 files changed, 15 insertions, 10 deletions
diff --git a/indra/newview/llfloaterbvhpreview.cpp b/indra/newview/llfloaterbvhpreview.cpp index fa0ad20fdb..f2deb6a805 100644..100755 --- a/indra/newview/llfloaterbvhpreview.cpp +++ b/indra/newview/llfloaterbvhpreview.cpp @@ -422,13 +422,14 @@ void LLFloaterBvhPreview::resetMotion() LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); BOOL paused = avatarp->areAnimationsPaused(); - // *TODO: Fix awful casting hack - LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID); - - // Set emotion - std::string emote = getChild<LLUICtrl>("emote_combo")->getValue().asString(); - motionp->setEmote(mIDList[emote]); - + LLKeyframeMotion* motionp = dynamic_cast<LLKeyframeMotion*>(avatarp->findMotion(mMotionID)); + if( motionp ) + { + // Set emotion + std::string emote = getChild<LLUICtrl>("emote_combo")->getValue().asString(); + motionp->setEmote(mIDList[emote]); + } + LLUUID base_id = mIDList[getChild<LLUICtrl>("preview_base_anim")->getValue().asString()]; avatarp->deactivateAllMotions(); avatarp->startMotion(mMotionID, 0.0f); @@ -438,8 +439,12 @@ void LLFloaterBvhPreview::resetMotion() // Set pose std::string handpose = getChild<LLUICtrl>("hand_pose_combo")->getValue().asString(); avatarp->startMotion( ANIM_AGENT_HAND_MOTION, 0.0f ); - motionp->setHandPose(LLHandMotion::getHandPose(handpose)); + if( motionp ) + { + motionp->setHandPose(LLHandMotion::getHandPose(handpose)); + } + if (paused) { mPauseRequest = avatarp->requestPause(); @@ -1097,12 +1102,12 @@ BOOL LLPreviewAnimation::render() gGL.flush(); - LLVector3 target_pos = avatarp->mRoot.getWorldPosition(); + LLVector3 target_pos = avatarp->mRoot->getWorldPosition(); LLQuaternion camera_rot = LLQuaternion(mCameraPitch, LLVector3::y_axis) * LLQuaternion(mCameraYaw, LLVector3::z_axis); - LLQuaternion av_rot = avatarp->mRoot.getWorldRotation() * camera_rot; + LLQuaternion av_rot = avatarp->mRoot->getWorldRotation() * camera_rot; LLViewerCamera::getInstance()->setOriginAndLookAt( target_pos + ((LLVector3(mCameraDistance, 0.f, 0.f) + mCameraOffset) * av_rot), // camera LLVector3::z_axis, // up |