diff options
Diffstat (limited to 'indra/newview/llfloaterbuycontents.cpp')
-rw-r--r-- | indra/newview/llfloaterbuycontents.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/indra/newview/llfloaterbuycontents.cpp b/indra/newview/llfloaterbuycontents.cpp index 9bde3b1dac..76ec5da303 100644 --- a/indra/newview/llfloaterbuycontents.cpp +++ b/indra/newview/llfloaterbuycontents.cpp @@ -69,9 +69,9 @@ BOOL LLFloaterBuyContents::postBuild() getChild<LLUICtrl>("cancel_btn")->setCommitCallback( boost::bind(&LLFloaterBuyContents::onClickCancel, this)); getChild<LLUICtrl>("buy_btn")->setCommitCallback( boost::bind(&LLFloaterBuyContents::onClickBuy, this)); - childDisable("item_list"); - childDisable("buy_btn"); - childDisable("wear_check"); + getChildView("item_list")->setEnabled(FALSE); + getChildView("buy_btn")->setEnabled(FALSE); + getChildView("wear_check")->setEnabled(FALSE); setDefaultBtn("cancel_btn"); // to avoid accidental buy (SL-43130) @@ -129,9 +129,9 @@ void LLFloaterBuyContents::show(const LLSaleInfo& sale_info) gCacheName->getGroupName(owner_id, owner_name); } - floater->childSetTextArg("contains_text", "[NAME]", node->mName); - floater->childSetTextArg("buy_text", "[AMOUNT]", llformat("%d", sale_info.getSalePrice())); - floater->childSetTextArg("buy_text", "[NAME]", owner_name); + floater->getChild<LLUICtrl>("contains_text")->setTextArg("[NAME]", node->mName); + floater->getChild<LLUICtrl>("buy_text")->setTextArg("[AMOUNT]", llformat("%d", sale_info.getSalePrice())); + floater->getChild<LLUICtrl>("buy_text")->setTextArg("[NAME]", owner_name); // Must do this after the floater is created, because // sometimes the inventory is already there and @@ -169,7 +169,7 @@ void LLFloaterBuyContents::inventoryChanged(LLViewerObject* obj, } // default to turning off the buy button. - childDisable("buy_btn"); + getChildView("buy_btn")->setEnabled(FALSE); LLUUID owner_id; BOOL is_group_owned; @@ -210,7 +210,7 @@ void LLFloaterBuyContents::inventoryChanged(LLViewerObject* obj, // There will be at least one item shown in the display, so go // ahead and enable the buy button. - childEnable("buy_btn"); + getChildView("buy_btn")->setEnabled(TRUE); // Create the line in the list LLSD row; @@ -256,8 +256,8 @@ void LLFloaterBuyContents::inventoryChanged(LLViewerObject* obj, if (wearable_count > 0) { - childEnable("wear_check"); - childSetValue("wear_check", LLSD(false) ); + getChildView("wear_check")->setEnabled(TRUE); + getChild<LLUICtrl>("wear_check")->setValue(LLSD(false) ); } removeVOInventoryListener(); @@ -268,7 +268,7 @@ void LLFloaterBuyContents::onClickBuy() { // Make sure this wasn't selected through other mechanisms // (ie, being the default button and pressing enter. - if(!childIsEnabled("buy_btn")) + if(!getChildView("buy_btn")->getEnabled()) { // We shouldn't be enabled. Just close. closeFloater(); @@ -276,7 +276,7 @@ void LLFloaterBuyContents::onClickBuy() } // We may want to wear this item - if (childGetValue("wear_check")) + if (getChild<LLUICtrl>("wear_check")->getValue()) { LLInventoryState::sWearNewClothing = TRUE; } |