diff options
Diffstat (limited to 'indra/newview/llfloaterbuy.cpp')
-rw-r--r-- | indra/newview/llfloaterbuy.cpp | 494 |
1 files changed, 247 insertions, 247 deletions
diff --git a/indra/newview/llfloaterbuy.cpp b/indra/newview/llfloaterbuy.cpp index ea93d3bfaa..ff2922e2ac 100644 --- a/indra/newview/llfloaterbuy.cpp +++ b/indra/newview/llfloaterbuy.cpp @@ -1,4 +1,4 @@ -/** +/** * @file llfloaterbuy.cpp * @author James Cook * @brief LLFloaterBuy class implementation @@ -6,21 +6,21 @@ * $LicenseInfo:firstyear=2004&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -34,8 +34,8 @@ #include "llfloaterbuy.h" -#include "llagent.h" // for agent id -#include "llinventorymodel.h" // for gInventory +#include "llagent.h" // for agent id +#include "llinventorymodel.h" // for gInventory #include "llfloaterreg.h" #include "llinventoryicon.h" #include "llinventorydefines.h" @@ -49,296 +49,296 @@ #include "lltrans.h" LLFloaterBuy::LLFloaterBuy(const LLSD& key) -: LLFloater(key), - mSelectionUpdateSlot() +: LLFloater(key), + mSelectionUpdateSlot() { } BOOL LLFloaterBuy::postBuild() { - getChildView("object_list")->setEnabled(FALSE); - getChildView("item_list")->setEnabled(FALSE); + getChildView("object_list")->setEnabled(FALSE); + getChildView("item_list")->setEnabled(FALSE); + + getChild<LLUICtrl>("cancel_btn")->setCommitCallback( boost::bind(&LLFloaterBuy::onClickCancel, this)); + getChild<LLUICtrl>("buy_btn")->setCommitCallback( boost::bind(&LLFloaterBuy::onClickBuy, this)); - getChild<LLUICtrl>("cancel_btn")->setCommitCallback( boost::bind(&LLFloaterBuy::onClickCancel, this)); - getChild<LLUICtrl>("buy_btn")->setCommitCallback( boost::bind(&LLFloaterBuy::onClickBuy, this)); + setDefaultBtn("cancel_btn"); // to avoid accidental buy (SL-43130) - setDefaultBtn("cancel_btn"); // to avoid accidental buy (SL-43130) - - // Always center the dialog. User can change the size, - // but purchases are important and should be center screen. - // This also avoids problems where the user resizes the application window - // mid-session and the saved rect is off-center. - center(); + // Always center the dialog. User can change the size, + // but purchases are important and should be center screen. + // This also avoids problems where the user resizes the application window + // mid-session and the saved rect is off-center. + center(); - return TRUE; + return TRUE; } LLFloaterBuy::~LLFloaterBuy() { - mObjectSelection = NULL; + mObjectSelection = NULL; } void LLFloaterBuy::reset() { - LLScrollListCtrl* object_list = getChild<LLScrollListCtrl>("object_list"); - if (object_list) object_list->deleteAllItems(); + LLScrollListCtrl* object_list = getChild<LLScrollListCtrl>("object_list"); + if (object_list) object_list->deleteAllItems(); - LLScrollListCtrl* item_list = getChild<LLScrollListCtrl>("item_list"); - if (item_list) item_list->deleteAllItems(); + LLScrollListCtrl* item_list = getChild<LLScrollListCtrl>("item_list"); + if (item_list) item_list->deleteAllItems(); } // static void LLFloaterBuy::show(const LLSaleInfo& sale_info) { - LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); - - if (selection->getRootObjectCount() != 1) - { - LLNotificationsUtil::add("BuyOneObjectOnly"); - return; - } - - LLFloaterBuy* floater = LLFloaterReg::showTypedInstance<LLFloaterBuy>("buy_object"); - if (!floater) - return; - - // Clean up the lists... - floater->reset(); - floater->mSaleInfo = sale_info; - floater->mObjectSelection = LLSelectMgr::getInstance()->getEditSelection(); - - LLSelectNode* node = selection->getFirstRootNode(); - if (!node) - return; - - // Set title based on sale type - LLUIString title; - switch (sale_info.getSaleType()) - { - case LLSaleInfo::FS_ORIGINAL: - title = floater->getString("title_buy_text"); - break; - case LLSaleInfo::FS_COPY: - default: - title = floater->getString("title_buy_copy_text"); - break; - } - title.setArg("[NAME]", node->mName); - floater->setTitle(title); - - LLUUID owner_id; - std::string owner_name; - BOOL owners_identical = LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name); - if (!owners_identical) - { - LLNotificationsUtil::add("BuyObjectOneOwner"); - return; - } - - LLCtrlListInterface *object_list = floater->childGetListInterface("object_list"); - if (!object_list) - { - return; - } - - // Update the display - // Display next owner permissions - LLSD row; - - // Compute icon for this item - std::string icon_name = LLInventoryIcon::getIconName(LLAssetType::AT_OBJECT, - LLInventoryType::IT_OBJECT); - - row["columns"][0]["column"] = "icon"; - row["columns"][0]["type"] = "icon"; - row["columns"][0]["value"] = icon_name; - - // Append the permissions that you will acquire (not the current - // permissions). - U32 next_owner_mask = node->mPermissions->getMaskNextOwner(); - std::string text = node->mName; - if (!(next_owner_mask & PERM_COPY)) - { - text.append(floater->getString("no_copy_text")); - } - if (!(next_owner_mask & PERM_MODIFY)) - { - text.append(floater->getString("no_modify_text")); - } - if (!(next_owner_mask & PERM_TRANSFER)) - { - text.append(floater->getString("no_transfer_text")); - } - - row["columns"][1]["column"] = "text"; - row["columns"][1]["value"] = text; - row["columns"][1]["font"] = "SANSSERIF"; - - // Add after columns added so appropriate heights are correct. - object_list->addElement(row); - - floater->getChild<LLUICtrl>("buy_text")->setTextArg("[AMOUNT]", llformat("%d", sale_info.getSalePrice())); - floater->getChild<LLUICtrl>("buy_name_text")->setTextArg("[NAME]", owner_name); - - floater->showViews(true); - - // Must do this after the floater is created, because - // sometimes the inventory is already there and - // the callback is called immediately. - LLViewerObject* obj = selection->getFirstRootObject(); - floater->registerVOInventoryListener(obj,NULL); - floater->requestVOInventory(); - - if (!floater->mSelectionUpdateSlot.connected()) - { - floater->mSelectionUpdateSlot = LLSelectMgr::getInstance()->mUpdateSignal.connect(boost::bind(&LLFloaterBuy::onSelectionChanged, floater)); - } + LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); + + if (selection->getRootObjectCount() != 1) + { + LLNotificationsUtil::add("BuyOneObjectOnly"); + return; + } + + LLFloaterBuy* floater = LLFloaterReg::showTypedInstance<LLFloaterBuy>("buy_object"); + if (!floater) + return; + + // Clean up the lists... + floater->reset(); + floater->mSaleInfo = sale_info; + floater->mObjectSelection = LLSelectMgr::getInstance()->getEditSelection(); + + LLSelectNode* node = selection->getFirstRootNode(); + if (!node) + return; + + // Set title based on sale type + LLUIString title; + switch (sale_info.getSaleType()) + { + case LLSaleInfo::FS_ORIGINAL: + title = floater->getString("title_buy_text"); + break; + case LLSaleInfo::FS_COPY: + default: + title = floater->getString("title_buy_copy_text"); + break; + } + title.setArg("[NAME]", node->mName); + floater->setTitle(title); + + LLUUID owner_id; + std::string owner_name; + BOOL owners_identical = LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name); + if (!owners_identical) + { + LLNotificationsUtil::add("BuyObjectOneOwner"); + return; + } + + LLCtrlListInterface *object_list = floater->childGetListInterface("object_list"); + if (!object_list) + { + return; + } + + // Update the display + // Display next owner permissions + LLSD row; + + // Compute icon for this item + std::string icon_name = LLInventoryIcon::getIconName(LLAssetType::AT_OBJECT, + LLInventoryType::IT_OBJECT); + + row["columns"][0]["column"] = "icon"; + row["columns"][0]["type"] = "icon"; + row["columns"][0]["value"] = icon_name; + + // Append the permissions that you will acquire (not the current + // permissions). + U32 next_owner_mask = node->mPermissions->getMaskNextOwner(); + std::string text = node->mName; + if (!(next_owner_mask & PERM_COPY)) + { + text.append(floater->getString("no_copy_text")); + } + if (!(next_owner_mask & PERM_MODIFY)) + { + text.append(floater->getString("no_modify_text")); + } + if (!(next_owner_mask & PERM_TRANSFER)) + { + text.append(floater->getString("no_transfer_text")); + } + + row["columns"][1]["column"] = "text"; + row["columns"][1]["value"] = text; + row["columns"][1]["font"] = "SANSSERIF"; + + // Add after columns added so appropriate heights are correct. + object_list->addElement(row); + + floater->getChild<LLUICtrl>("buy_text")->setTextArg("[AMOUNT]", llformat("%d", sale_info.getSalePrice())); + floater->getChild<LLUICtrl>("buy_name_text")->setTextArg("[NAME]", owner_name); + + floater->showViews(true); + + // Must do this after the floater is created, because + // sometimes the inventory is already there and + // the callback is called immediately. + LLViewerObject* obj = selection->getFirstRootObject(); + floater->registerVOInventoryListener(obj,NULL); + floater->requestVOInventory(); + + if (!floater->mSelectionUpdateSlot.connected()) + { + floater->mSelectionUpdateSlot = LLSelectMgr::getInstance()->mUpdateSignal.connect(boost::bind(&LLFloaterBuy::onSelectionChanged, floater)); + } } void LLFloaterBuy::inventoryChanged(LLViewerObject* obj, - LLInventoryObject::object_list_t* inv, - S32 serial_num, - void* data) + LLInventoryObject::object_list_t* inv, + S32 serial_num, + void* data) { - if (!obj) - { - LL_WARNS() << "No object in LLFloaterBuy::inventoryChanged" << LL_ENDL; - return; - } - - if (!inv) - { - LL_WARNS() << "No inventory in LLFloaterBuy::inventoryChanged" - << LL_ENDL; - removeVOInventoryListener(); - return; - } - - LLCtrlListInterface *item_list = childGetListInterface("item_list"); - if (!item_list) - { - removeVOInventoryListener(); - return; - } - - LLInventoryObject::object_list_t::const_iterator it = inv->begin(); - LLInventoryObject::object_list_t::const_iterator end = inv->end(); - for ( ; it != end; ++it ) - { - LLInventoryObject* obj = (LLInventoryObject*)(*it); - - // Skip folders, so we know we have inventory items only - if (obj->getType() == LLAssetType::AT_CATEGORY) - continue; - - // Skip the mysterious blank InventoryObject - if (obj->getType() == LLAssetType::AT_NONE) - continue; - - - LLInventoryItem* inv_item = (LLInventoryItem*)(obj); - - // Skip items we can't transfer - if (!inv_item->getPermissions().allowTransferTo(gAgent.getID())) - continue; - - // Create the line in the list - LLSD row; - - // Compute icon for this item - BOOL item_is_multi = FALSE; - if (( inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_LANDMARK_VISITED - || inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS) + if (!obj) + { + LL_WARNS() << "No object in LLFloaterBuy::inventoryChanged" << LL_ENDL; + return; + } + + if (!inv) + { + LL_WARNS() << "No inventory in LLFloaterBuy::inventoryChanged" + << LL_ENDL; + removeVOInventoryListener(); + return; + } + + LLCtrlListInterface *item_list = childGetListInterface("item_list"); + if (!item_list) + { + removeVOInventoryListener(); + return; + } + + LLInventoryObject::object_list_t::const_iterator it = inv->begin(); + LLInventoryObject::object_list_t::const_iterator end = inv->end(); + for ( ; it != end; ++it ) + { + LLInventoryObject* obj = (LLInventoryObject*)(*it); + + // Skip folders, so we know we have inventory items only + if (obj->getType() == LLAssetType::AT_CATEGORY) + continue; + + // Skip the mysterious blank InventoryObject + if (obj->getType() == LLAssetType::AT_NONE) + continue; + + + LLInventoryItem* inv_item = (LLInventoryItem*)(obj); + + // Skip items we can't transfer + if (!inv_item->getPermissions().allowTransferTo(gAgent.getID())) + continue; + + // Create the line in the list + LLSD row; + + // Compute icon for this item + BOOL item_is_multi = FALSE; + if (( inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_LANDMARK_VISITED + || inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS) && !(inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_SUBTYPE_MASK)) - { - item_is_multi = TRUE; - } - - std::string icon_name = LLInventoryIcon::getIconName(inv_item->getType(), - inv_item->getInventoryType(), - inv_item->getFlags(), - item_is_multi); - row["columns"][0]["column"] = "icon"; - row["columns"][0]["type"] = "icon"; - row["columns"][0]["value"] = icon_name; - - // Append the permissions that you will acquire (not the current - // permissions). - U32 next_owner_mask = inv_item->getPermissions().getMaskNextOwner(); - std::string text = obj->getName(); - if (!(next_owner_mask & PERM_COPY)) - { - text.append(LLTrans::getString("no_copy")); - } - if (!(next_owner_mask & PERM_MODIFY)) - { - text.append(LLTrans::getString("no_modify")); - } - if (!(next_owner_mask & PERM_TRANSFER)) - { - text.append(LLTrans::getString("no_transfer")); - } - - row["columns"][1]["column"] = "text"; - row["columns"][1]["value"] = text; - row["columns"][1]["font"] = "SANSSERIF"; - - item_list->addElement(row); - } - removeVOInventoryListener(); + { + item_is_multi = TRUE; + } + + std::string icon_name = LLInventoryIcon::getIconName(inv_item->getType(), + inv_item->getInventoryType(), + inv_item->getFlags(), + item_is_multi); + row["columns"][0]["column"] = "icon"; + row["columns"][0]["type"] = "icon"; + row["columns"][0]["value"] = icon_name; + + // Append the permissions that you will acquire (not the current + // permissions). + U32 next_owner_mask = inv_item->getPermissions().getMaskNextOwner(); + std::string text = obj->getName(); + if (!(next_owner_mask & PERM_COPY)) + { + text.append(LLTrans::getString("no_copy")); + } + if (!(next_owner_mask & PERM_MODIFY)) + { + text.append(LLTrans::getString("no_modify")); + } + if (!(next_owner_mask & PERM_TRANSFER)) + { + text.append(LLTrans::getString("no_transfer")); + } + + row["columns"][1]["column"] = "text"; + row["columns"][1]["value"] = text; + row["columns"][1]["font"] = "SANSSERIF"; + + item_list->addElement(row); + } + removeVOInventoryListener(); } void LLFloaterBuy::onSelectionChanged() { - - if (LLSelectMgr::getInstance()->getEditSelection()->getRootObjectCount() == 0) - { - removeVOInventoryListener(); - closeFloater(); - } - else if (LLSelectMgr::getInstance()->getEditSelection()->getRootObjectCount() > 1) - { - removeVOInventoryListener(); - showViews(false); - reset(); - setTitle(getString("mupliple_selected")); - } + + if (LLSelectMgr::getInstance()->getEditSelection()->getRootObjectCount() == 0) + { + removeVOInventoryListener(); + closeFloater(); + } + else if (LLSelectMgr::getInstance()->getEditSelection()->getRootObjectCount() > 1) + { + removeVOInventoryListener(); + showViews(false); + reset(); + setTitle(getString("mupliple_selected")); + } } void LLFloaterBuy::showViews(bool show) { - getChild<LLUICtrl>("buy_btn")->setEnabled(show); - getChild<LLUICtrl>("buy_text")->setVisible(show); - getChild<LLUICtrl>("buy_name_text")->setVisible(show); + getChild<LLUICtrl>("buy_btn")->setEnabled(show); + getChild<LLUICtrl>("buy_text")->setVisible(show); + getChild<LLUICtrl>("buy_name_text")->setVisible(show); } void LLFloaterBuy::onClickBuy() { - // Put the items where we put new folders. - LLUUID category_id; - category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT); + // Put the items where we put new folders. + LLUUID category_id; + category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT); - // *NOTE: doesn't work for multiple object buy, which UI does not - // currently support sale info is used for verification only, if - // it doesn't match region info then sale is canceled. - LLSelectMgr::getInstance()->sendBuy(gAgent.getID(), category_id, mSaleInfo ); + // *NOTE: doesn't work for multiple object buy, which UI does not + // currently support sale info is used for verification only, if + // it doesn't match region info then sale is canceled. + LLSelectMgr::getInstance()->sendBuy(gAgent.getID(), category_id, mSaleInfo ); - closeFloater(); + closeFloater(); } void LLFloaterBuy::onClickCancel() { - closeFloater(); + closeFloater(); } // virtual void LLFloaterBuy::onClose(bool app_quitting) { - if (mSelectionUpdateSlot.connected()) - { - mSelectionUpdateSlot.disconnect(); - } + if (mSelectionUpdateSlot.connected()) + { + mSelectionUpdateSlot.disconnect(); + } - mObjectSelection.clear(); + mObjectSelection.clear(); } |