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+/**
+ * @file llfloaterbulkythumbs.cpp
+ * @author Callum Prentice
+ * @brief LLFloaterBulkyThumbs class implementation
+ *
+ * $LicenseInfo:firstyear=2008&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+/**
+ * Floater that appears when buying an object, giving a preview
+ * of its contents and their permissions.
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llfloaterbulkythumbs.h"
+#include "lluictrlfactory.h"
+#include "llclipboard.h"
+#include "llinventorymodel.h"
+#include "llinventoryfunctions.h"
+#include "lltexteditor.h"
+#include "llmediactrl.h"
+#include "lluuid.h"
+#include "llaisapi.h"
+
+LLFloaterBulkyThumbs::LLFloaterBulkyThumbs(const LLSD& key)
+ : LLFloater("floater_bulky_thumbs")
+{
+}
+
+LLFloaterBulkyThumbs::~LLFloaterBulkyThumbs()
+{
+}
+
+BOOL LLFloaterBulkyThumbs::postBuild()
+{
+ mPasteItemsBtn = getChild<LLUICtrl>("paste_items_btn");
+ mPasteItemsBtn->setCommitCallback(boost::bind(&LLFloaterBulkyThumbs::onPasteItems, this));
+
+ mPasteTexturesBtn = getChild<LLUICtrl>("paste_textures_btn");
+ mPasteTexturesBtn->setCommitCallback(boost::bind(&LLFloaterBulkyThumbs::onPasteTextures, this));
+
+ mOutputLog = getChild<LLTextEditor>("output_log");
+ mOutputLog->setMaxTextLength(0xffff * 0x10);
+
+ mMergeItemsTexturesBtn = getChild<LLUICtrl>("merge_items_textures");
+ mMergeItemsTexturesBtn->setCommitCallback(boost::bind(&LLFloaterBulkyThumbs::onMergeItemsTextures, this));
+ mMergeItemsTexturesBtn->setEnabled(false);
+
+ mWriteThumbnailsBtn = getChild<LLUICtrl>("write_items_thumbnails");
+ mWriteThumbnailsBtn->setCommitCallback(boost::bind(&LLFloaterBulkyThumbs::onWriteThumbnails, this));
+ mWriteThumbnailsBtn->setEnabled(false);
+
+ return true;
+}
+
+void LLFloaterBulkyThumbs::recordInventoryItemEntry(LLViewerInventoryItem* item)
+{
+ const std::string name = item->getName();
+
+ std::map<std::string, LLUUID>::iterator iter = mItemNamesIDs.find(name);
+ if (iter == mItemNamesIDs.end())
+ {
+ LLUUID id = item->getUUID();
+ mItemNamesIDs.insert({name, id});
+
+ mOutputLog->appendText(
+ STRINGIZE(
+ "ITEM " << mItemNamesIDs.size() << "> " <<
+ name <<
+ //" | " <<
+ //id.asString() <<
+ std::endl
+ ), false);
+ }
+ else
+ {
+ // dupe - do not save
+ }
+}
+
+void LLFloaterBulkyThumbs::onPasteItems()
+{
+ if (!LLClipboard::instance().hasContents())
+ {
+ return;
+ }
+
+ mOutputLog->appendText(
+ STRINGIZE(
+ "\n==== Pasting items from inventory ====" <<
+ std::endl
+ ), false);
+
+ std::vector<LLUUID> objects;
+ LLClipboard::instance().pasteFromClipboard(objects);
+ size_t count = objects.size();
+
+ for (size_t i = 0; i < count; i++)
+ {
+ const LLUUID& entry = objects.at(i);
+
+ const LLInventoryCategory* cat = gInventory.getCategory(entry);
+ if (cat)
+ {
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+
+ LLIsType is_object(LLAssetType::AT_OBJECT);
+ gInventory.collectDescendentsIf(cat->getUUID(),
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_object);
+
+ LLIsType is_bodypart(LLAssetType::AT_BODYPART);
+ gInventory.collectDescendentsIf(cat->getUUID(),
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_bodypart);
+
+ for (size_t i = 0; i < item_array.size(); i++)
+ {
+ LLViewerInventoryItem* item = item_array.at(i);
+ recordInventoryItemEntry(item);
+ }
+ }
+
+ LLViewerInventoryItem* item = gInventory.getItem(entry);
+ if (item)
+ {
+ const LLAssetType::EType item_type = item->getType();
+ if (item_type == LLAssetType::AT_OBJECT || item_type == LLAssetType::AT_BODYPART)
+ {
+ recordInventoryItemEntry(item);
+ }
+ }
+ }
+
+ mOutputLog->setCursorAndScrollToEnd();
+
+ mMergeItemsTexturesBtn->setEnabled(true);
+}
+
+void LLFloaterBulkyThumbs::recordTextureItemEntry(LLViewerInventoryItem* item)
+{
+ const std::string name = item->getName();
+
+ std::map<std::string, LLUUID>::iterator iter = mTextureNamesIDs.find(name);
+ if (iter == mTextureNamesIDs.end())
+ {
+ LLUUID id = item->getAssetUUID();
+ mTextureNamesIDs.insert({name, id});
+
+ mOutputLog->appendText(
+ STRINGIZE(
+ "TEXTURE " << mTextureNamesIDs.size() << "> " <<
+ name <<
+ //" | " <<
+ //id.asString() <<
+ std::endl
+ ), false);
+ }
+ else
+ {
+ // dupe - do not save
+ }
+}
+
+void LLFloaterBulkyThumbs::onPasteTextures()
+{
+ if (!LLClipboard::instance().hasContents())
+ {
+ return;
+ }
+
+ mOutputLog->appendText(
+ STRINGIZE(
+ "\n==== Pasting textures from inventory ====" <<
+ std::endl
+ ), false);
+
+ std::vector<LLUUID> objects;
+ LLClipboard::instance().pasteFromClipboard(objects);
+ size_t count = objects.size();
+
+ for (size_t i = 0; i < count; i++)
+ {
+ const LLUUID& entry = objects.at(i);
+
+ const LLInventoryCategory* cat = gInventory.getCategory(entry);
+ if (cat)
+ {
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+
+ LLIsType is_object(LLAssetType::AT_TEXTURE);
+ gInventory.collectDescendentsIf(cat->getUUID(),
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_object);
+
+ for (size_t i = 0; i < item_array.size(); i++)
+ {
+ LLViewerInventoryItem* item = item_array.at(i);
+ recordTextureItemEntry(item);
+ }
+ }
+
+ LLViewerInventoryItem* item = gInventory.getItem(entry);
+ if (item)
+ {
+ const LLAssetType::EType item_type = item->getType();
+ if (item_type == LLAssetType::AT_TEXTURE)
+ {
+ recordTextureItemEntry(item);
+ }
+ }
+ }
+
+ mOutputLog->setCursorAndScrollToEnd();
+
+ mMergeItemsTexturesBtn->setEnabled(true);
+}
+
+void LLFloaterBulkyThumbs::onMergeItemsTextures()
+{
+ mOutputLog->appendText(
+ STRINGIZE(
+ "\n==== Matching items and textures for " <<
+ mItemNamesIDs.size() <<
+ " entries ====" <<
+ std::endl
+ ), false);
+
+ std::map<std::string, LLUUID>::iterator item_iter = mItemNamesIDs.begin();
+ size_t index = 1;
+
+ while (item_iter != mItemNamesIDs.end())
+ {
+ std::string item_name = (*item_iter).first;
+
+ mOutputLog->appendText(
+ STRINGIZE(
+ "MATCHING ITEM (" << index++ << "/" << mItemNamesIDs.size() << ") " << item_name << "> "
+ ), false);
+
+ std::map<std::string, LLUUID>::iterator texture_iter = mTextureNamesIDs.find(item_name);
+ if (texture_iter != mTextureNamesIDs.end())
+ {
+ mOutputLog->appendText(
+ STRINGIZE(
+ "MATCHED" <<
+ std::endl
+ ), false);
+
+ mNameItemIDTextureId.insert({item_name, {(*item_iter).second, (*texture_iter).second}});
+ }
+ else
+ {
+ mOutputLog->appendText(
+ STRINGIZE(
+ "NO MATCH FOUND" <<
+ std::endl
+ ), false);
+ }
+
+ ++item_iter;
+ }
+
+ mOutputLog->appendText(
+ STRINGIZE(
+ "==== Matched list of items and textures has " <<
+ mNameItemIDTextureId.size() <<
+ " entries ====" <<
+ std::endl
+ ), true);
+
+ //std::map<std::string, std::pair< LLUUID, LLUUID>>::iterator iter = mNameItemIDTextureId.begin();
+ //while (iter != mNameItemIDTextureId.end())
+ //{
+ // std::string output_line = (*iter).first;
+ // output_line += "\n";
+ // output_line += "item ID: ";
+ // output_line += ((*iter).second).first.asString();
+ // output_line += "\n";
+ // output_line += "thumbnail texture ID: ";
+ // output_line += ((*iter).second).second.asString();
+ // output_line += "\n";
+ // mOutputLog->appendText(output_line, true);
+
+ // ++iter;
+ //}
+ mOutputLog->setCursorAndScrollToEnd();
+
+ mWriteThumbnailsBtn->setEnabled(true);
+}
+
+#if 1
+// *TODO$: LLInventoryCallback should be deprecated to conform to the new boost::bind/coroutine model.
+// temp code in transition
+void bulkyInventoryCb(LLPointer<LLInventoryCallback> cb, LLUUID id)
+{
+ if (cb.notNull())
+ {
+ cb->fire(id);
+ }
+}
+#endif
+
+bool writeThumbnailID(LLUUID item_id, LLUUID thumbnail_asset_id)
+{
+ if (AISAPI::isAvailable())
+ {
+
+ LLSD updates;
+ updates["thumbnail"] = LLSD().with("asset_id", thumbnail_asset_id.asString());
+
+ LLPointer<LLInventoryCallback> cb;
+
+ AISAPI::completion_t cr = boost::bind(&bulkyInventoryCb, cb, _1);
+ AISAPI::UpdateItem(item_id, updates, cr);
+
+ return true;
+ }
+ else
+ {
+ LL_WARNS() << "Unable to write inventory thumbnail because the AIS API is not available" << LL_ENDL;
+ return false;
+ }
+}
+
+void LLFloaterBulkyThumbs::onWriteThumbnails()
+{
+ mOutputLog->appendText(
+ STRINGIZE(
+ "\n==== Writing thumbnails for " <<
+ mNameItemIDTextureId.size() <<
+ " entries ====" <<
+ std::endl
+ ), false);
+
+ std::map<std::string, std::pair< LLUUID, LLUUID>>::iterator iter = mNameItemIDTextureId.begin();
+ size_t index = 1;
+
+ while (iter != mNameItemIDTextureId.end())
+ {
+ mOutputLog->appendText(
+ STRINGIZE(
+ "WRITING THUMB (" << index++ << "/" << mNameItemIDTextureId.size() << ")> " <<
+ (*iter).first <<
+ "\n" <<
+ "item ID: " <<
+ ((*iter).second).first.asString() <<
+ "\n" <<
+ "thumbnail texture ID: " <<
+ ((*iter).second).second.asString() <<
+ "\n"
+ ), true);
+
+ LLUUID item_id = ((*iter).second).first;
+ LLUUID thumbnail_asset_id = ((*iter).second).second;
+
+ writeThumbnailID(item_id, thumbnail_asset_id);
+
+ ++iter;
+ }
+ mOutputLog->setCursorAndScrollToEnd();
+}