diff options
Diffstat (limited to 'indra/newview/llfloaterbulkpermission.h')
-rw-r--r-- | indra/newview/llfloaterbulkpermission.h | 240 |
1 files changed, 120 insertions, 120 deletions
diff --git a/indra/newview/llfloaterbulkpermission.h b/indra/newview/llfloaterbulkpermission.h index 6bf30f001d..23ca45b611 100644 --- a/indra/newview/llfloaterbulkpermission.h +++ b/indra/newview/llfloaterbulkpermission.h @@ -1,120 +1,120 @@ -/**
- * @file llfloaterbulkpermissions.h
- * @brief Allow multiple task inventory properties to be set in one go.
- * @author Michelle2 Zenovka
- *
- * $LicenseInfo:firstyear=2008&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLBULKPERMISSION_H
-#define LL_LLBULKPERMISSION_H
-
-#include "llinventory.h"
-#include "llviewerobject.h"
-#include "llvoinventorylistener.h"
-#include "lluuid.h"
-
-#include "llfloater.h"
-#include "llscrolllistctrl.h"
-
-class LLFloaterBulkPermission : public LLFloater, public LLVOInventoryListener
-{
- friend class LLFloaterReg;
-public:
-
- bool postBuild();
-
-private:
-
- LLFloaterBulkPermission(const LLSD& seed);
- virtual ~LLFloaterBulkPermission() {}
-
- bool start(); // returns true if the queue has started, otherwise false.
- bool nextObject();
- bool popNext();
-
- // This is the callback method for the viewer object currently
- // being worked on.
- /*virtual*/ void inventoryChanged(LLViewerObject* obj,
- LLInventoryObject::object_list_t* inv,
- S32 serial_num,
- void* queue);
-
- // This is called by inventoryChanged
- void handleInventory(LLViewerObject* viewer_obj,
- LLInventoryObject::object_list_t* inv);
-
-
- void updateInventory(LLViewerObject* object,
- LLViewerInventoryItem* item,
- U8 key,
- bool is_new);
-
- void onCloseBtn();
- void onOkBtn();
- void onApplyBtn();
- void onCommitCopy();
- void onCheckAll() { doCheckUncheckAll(true); }
- void onUncheckAll() { doCheckUncheckAll(false); }
-
- // returns true if this is done
- bool isDone() const { return (mCurrentObjectID.isNull() || (mObjectIDs.size() == 0)); }
-
- //Read the settings and Apply the permissions
- void doApply();
- void doCheckUncheckAll(bool check);
-
-private:
- // UI
- LLScrollListCtrl* mMessages;
- LLButton* mCloseBtn;
-
- // Object Queue
- std::vector<LLUUID> mObjectIDs;
- LLUUID mCurrentObjectID;
- bool mDone;
-
- bool mBulkChangeIncludeAnimations;
- bool mBulkChangeIncludeBodyParts;
- bool mBulkChangeIncludeClothing;
- bool mBulkChangeIncludeGestures;
- bool mBulkChangeIncludeNotecards;
- bool mBulkChangeIncludeObjects;
- bool mBulkChangeIncludeScripts;
- bool mBulkChangeIncludeSounds;
- bool mBulkChangeIncludeTextures;
- bool mBulkChangeIncludeSettings;
- bool mBulkChangeIncludeMaterials;
-
- bool mBulkChangeShareWithGroup;
- bool mBulkChangeEveryoneCopy;
- bool mBulkChangeNextOwnerModify;
- bool mBulkChangeNextOwnerCopy;
- bool mBulkChangeNextOwnerTransfer;
-
- LLUUID mID;
-
- const char* mStartString;
-};
-
-#endif
-
+/** + * @file llfloaterbulkpermissions.h + * @brief Allow multiple task inventory properties to be set in one go. + * @author Michelle2 Zenovka + * + * $LicenseInfo:firstyear=2008&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLBULKPERMISSION_H +#define LL_LLBULKPERMISSION_H + +#include "llinventory.h" +#include "llviewerobject.h" +#include "llvoinventorylistener.h" +#include "lluuid.h" + +#include "llfloater.h" +#include "llscrolllistctrl.h" + +class LLFloaterBulkPermission : public LLFloater, public LLVOInventoryListener +{ + friend class LLFloaterReg; +public: + + bool postBuild(); + +private: + + LLFloaterBulkPermission(const LLSD& seed); + virtual ~LLFloaterBulkPermission() {} + + bool start(); // returns true if the queue has started, otherwise false. + bool nextObject(); + bool popNext(); + + // This is the callback method for the viewer object currently + // being worked on. + /*virtual*/ void inventoryChanged(LLViewerObject* obj, + LLInventoryObject::object_list_t* inv, + S32 serial_num, + void* queue); + + // This is called by inventoryChanged + void handleInventory(LLViewerObject* viewer_obj, + LLInventoryObject::object_list_t* inv); + + + void updateInventory(LLViewerObject* object, + LLViewerInventoryItem* item, + U8 key, + bool is_new); + + void onCloseBtn(); + void onOkBtn(); + void onApplyBtn(); + void onCommitCopy(); + void onCheckAll() { doCheckUncheckAll(true); } + void onUncheckAll() { doCheckUncheckAll(false); } + + // returns true if this is done + bool isDone() const { return (mCurrentObjectID.isNull() || (mObjectIDs.size() == 0)); } + + //Read the settings and Apply the permissions + void doApply(); + void doCheckUncheckAll(bool check); + +private: + // UI + LLScrollListCtrl* mMessages; + LLButton* mCloseBtn; + + // Object Queue + std::vector<LLUUID> mObjectIDs; + LLUUID mCurrentObjectID; + bool mDone; + + bool mBulkChangeIncludeAnimations; + bool mBulkChangeIncludeBodyParts; + bool mBulkChangeIncludeClothing; + bool mBulkChangeIncludeGestures; + bool mBulkChangeIncludeNotecards; + bool mBulkChangeIncludeObjects; + bool mBulkChangeIncludeScripts; + bool mBulkChangeIncludeSounds; + bool mBulkChangeIncludeTextures; + bool mBulkChangeIncludeSettings; + bool mBulkChangeIncludeMaterials; + + bool mBulkChangeShareWithGroup; + bool mBulkChangeEveryoneCopy; + bool mBulkChangeNextOwnerModify; + bool mBulkChangeNextOwnerCopy; + bool mBulkChangeNextOwnerTransfer; + + LLUUID mID; + + const char* mStartString; +}; + +#endif + |