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-rw-r--r--indra/newview/llfloaterbulkpermission.h240
1 files changed, 120 insertions, 120 deletions
diff --git a/indra/newview/llfloaterbulkpermission.h b/indra/newview/llfloaterbulkpermission.h
index 6bf30f001d..23ca45b611 100644
--- a/indra/newview/llfloaterbulkpermission.h
+++ b/indra/newview/llfloaterbulkpermission.h
@@ -1,120 +1,120 @@
-/**
- * @file llfloaterbulkpermissions.h
- * @brief Allow multiple task inventory properties to be set in one go.
- * @author Michelle2 Zenovka
- *
- * $LicenseInfo:firstyear=2008&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLBULKPERMISSION_H
-#define LL_LLBULKPERMISSION_H
-
-#include "llinventory.h"
-#include "llviewerobject.h"
-#include "llvoinventorylistener.h"
-#include "lluuid.h"
-
-#include "llfloater.h"
-#include "llscrolllistctrl.h"
-
-class LLFloaterBulkPermission : public LLFloater, public LLVOInventoryListener
-{
- friend class LLFloaterReg;
-public:
-
- bool postBuild();
-
-private:
-
- LLFloaterBulkPermission(const LLSD& seed);
- virtual ~LLFloaterBulkPermission() {}
-
- bool start(); // returns true if the queue has started, otherwise false.
- bool nextObject();
- bool popNext();
-
- // This is the callback method for the viewer object currently
- // being worked on.
- /*virtual*/ void inventoryChanged(LLViewerObject* obj,
- LLInventoryObject::object_list_t* inv,
- S32 serial_num,
- void* queue);
-
- // This is called by inventoryChanged
- void handleInventory(LLViewerObject* viewer_obj,
- LLInventoryObject::object_list_t* inv);
-
-
- void updateInventory(LLViewerObject* object,
- LLViewerInventoryItem* item,
- U8 key,
- bool is_new);
-
- void onCloseBtn();
- void onOkBtn();
- void onApplyBtn();
- void onCommitCopy();
- void onCheckAll() { doCheckUncheckAll(true); }
- void onUncheckAll() { doCheckUncheckAll(false); }
-
- // returns true if this is done
- bool isDone() const { return (mCurrentObjectID.isNull() || (mObjectIDs.size() == 0)); }
-
- //Read the settings and Apply the permissions
- void doApply();
- void doCheckUncheckAll(bool check);
-
-private:
- // UI
- LLScrollListCtrl* mMessages;
- LLButton* mCloseBtn;
-
- // Object Queue
- std::vector<LLUUID> mObjectIDs;
- LLUUID mCurrentObjectID;
- bool mDone;
-
- bool mBulkChangeIncludeAnimations;
- bool mBulkChangeIncludeBodyParts;
- bool mBulkChangeIncludeClothing;
- bool mBulkChangeIncludeGestures;
- bool mBulkChangeIncludeNotecards;
- bool mBulkChangeIncludeObjects;
- bool mBulkChangeIncludeScripts;
- bool mBulkChangeIncludeSounds;
- bool mBulkChangeIncludeTextures;
- bool mBulkChangeIncludeSettings;
- bool mBulkChangeIncludeMaterials;
-
- bool mBulkChangeShareWithGroup;
- bool mBulkChangeEveryoneCopy;
- bool mBulkChangeNextOwnerModify;
- bool mBulkChangeNextOwnerCopy;
- bool mBulkChangeNextOwnerTransfer;
-
- LLUUID mID;
-
- const char* mStartString;
-};
-
-#endif
-
+/**
+ * @file llfloaterbulkpermissions.h
+ * @brief Allow multiple task inventory properties to be set in one go.
+ * @author Michelle2 Zenovka
+ *
+ * $LicenseInfo:firstyear=2008&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLBULKPERMISSION_H
+#define LL_LLBULKPERMISSION_H
+
+#include "llinventory.h"
+#include "llviewerobject.h"
+#include "llvoinventorylistener.h"
+#include "lluuid.h"
+
+#include "llfloater.h"
+#include "llscrolllistctrl.h"
+
+class LLFloaterBulkPermission : public LLFloater, public LLVOInventoryListener
+{
+ friend class LLFloaterReg;
+public:
+
+ bool postBuild();
+
+private:
+
+ LLFloaterBulkPermission(const LLSD& seed);
+ virtual ~LLFloaterBulkPermission() {}
+
+ bool start(); // returns true if the queue has started, otherwise false.
+ bool nextObject();
+ bool popNext();
+
+ // This is the callback method for the viewer object currently
+ // being worked on.
+ /*virtual*/ void inventoryChanged(LLViewerObject* obj,
+ LLInventoryObject::object_list_t* inv,
+ S32 serial_num,
+ void* queue);
+
+ // This is called by inventoryChanged
+ void handleInventory(LLViewerObject* viewer_obj,
+ LLInventoryObject::object_list_t* inv);
+
+
+ void updateInventory(LLViewerObject* object,
+ LLViewerInventoryItem* item,
+ U8 key,
+ bool is_new);
+
+ void onCloseBtn();
+ void onOkBtn();
+ void onApplyBtn();
+ void onCommitCopy();
+ void onCheckAll() { doCheckUncheckAll(true); }
+ void onUncheckAll() { doCheckUncheckAll(false); }
+
+ // returns true if this is done
+ bool isDone() const { return (mCurrentObjectID.isNull() || (mObjectIDs.size() == 0)); }
+
+ //Read the settings and Apply the permissions
+ void doApply();
+ void doCheckUncheckAll(bool check);
+
+private:
+ // UI
+ LLScrollListCtrl* mMessages;
+ LLButton* mCloseBtn;
+
+ // Object Queue
+ std::vector<LLUUID> mObjectIDs;
+ LLUUID mCurrentObjectID;
+ bool mDone;
+
+ bool mBulkChangeIncludeAnimations;
+ bool mBulkChangeIncludeBodyParts;
+ bool mBulkChangeIncludeClothing;
+ bool mBulkChangeIncludeGestures;
+ bool mBulkChangeIncludeNotecards;
+ bool mBulkChangeIncludeObjects;
+ bool mBulkChangeIncludeScripts;
+ bool mBulkChangeIncludeSounds;
+ bool mBulkChangeIncludeTextures;
+ bool mBulkChangeIncludeSettings;
+ bool mBulkChangeIncludeMaterials;
+
+ bool mBulkChangeShareWithGroup;
+ bool mBulkChangeEveryoneCopy;
+ bool mBulkChangeNextOwnerModify;
+ bool mBulkChangeNextOwnerCopy;
+ bool mBulkChangeNextOwnerTransfer;
+
+ LLUUID mID;
+
+ const char* mStartString;
+};
+
+#endif
+