diff options
Diffstat (limited to 'indra/newview/llfloaterbulkpermission.h')
-rw-r--r-- | indra/newview/llfloaterbulkpermission.h | 240 |
1 files changed, 120 insertions, 120 deletions
diff --git a/indra/newview/llfloaterbulkpermission.h b/indra/newview/llfloaterbulkpermission.h index a1f6b3d898..6bf30f001d 100644 --- a/indra/newview/llfloaterbulkpermission.h +++ b/indra/newview/llfloaterbulkpermission.h @@ -1,120 +1,120 @@ -/** - * @file llfloaterbulkpermissions.h - * @brief Allow multiple task inventory properties to be set in one go. - * @author Michelle2 Zenovka - * - * $LicenseInfo:firstyear=2008&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLBULKPERMISSION_H -#define LL_LLBULKPERMISSION_H - -#include "llinventory.h" -#include "llviewerobject.h" -#include "llvoinventorylistener.h" -#include "lluuid.h" - -#include "llfloater.h" -#include "llscrolllistctrl.h" - -class LLFloaterBulkPermission : public LLFloater, public LLVOInventoryListener -{ - friend class LLFloaterReg; -public: - - BOOL postBuild(); - -private: - - LLFloaterBulkPermission(const LLSD& seed); - virtual ~LLFloaterBulkPermission() {} - - BOOL start(); // returns TRUE if the queue has started, otherwise FALSE. - BOOL nextObject(); - BOOL popNext(); - - // This is the callback method for the viewer object currently - // being worked on. - /*virtual*/ void inventoryChanged(LLViewerObject* obj, - LLInventoryObject::object_list_t* inv, - S32 serial_num, - void* queue); - - // This is called by inventoryChanged - void handleInventory(LLViewerObject* viewer_obj, - LLInventoryObject::object_list_t* inv); - - - void updateInventory(LLViewerObject* object, - LLViewerInventoryItem* item, - U8 key, - bool is_new); - - void onCloseBtn(); - void onOkBtn(); - void onApplyBtn(); - void onCommitCopy(); - void onCheckAll() { doCheckUncheckAll(TRUE); } - void onUncheckAll() { doCheckUncheckAll(FALSE); } - - // returns true if this is done - BOOL isDone() const { return (mCurrentObjectID.isNull() || (mObjectIDs.size() == 0)); } - - //Read the settings and Apply the permissions - void doApply(); - void doCheckUncheckAll(BOOL check); - -private: - // UI - LLScrollListCtrl* mMessages; - LLButton* mCloseBtn; - - // Object Queue - std::vector<LLUUID> mObjectIDs; - LLUUID mCurrentObjectID; - BOOL mDone; - - bool mBulkChangeIncludeAnimations; - bool mBulkChangeIncludeBodyParts; - bool mBulkChangeIncludeClothing; - bool mBulkChangeIncludeGestures; - bool mBulkChangeIncludeNotecards; - bool mBulkChangeIncludeObjects; - bool mBulkChangeIncludeScripts; - bool mBulkChangeIncludeSounds; - bool mBulkChangeIncludeTextures; - bool mBulkChangeIncludeSettings; - bool mBulkChangeIncludeMaterials; - - bool mBulkChangeShareWithGroup; - bool mBulkChangeEveryoneCopy; - bool mBulkChangeNextOwnerModify; - bool mBulkChangeNextOwnerCopy; - bool mBulkChangeNextOwnerTransfer; - - LLUUID mID; - - const char* mStartString; -}; - -#endif - +/**
+ * @file llfloaterbulkpermissions.h
+ * @brief Allow multiple task inventory properties to be set in one go.
+ * @author Michelle2 Zenovka
+ *
+ * $LicenseInfo:firstyear=2008&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLBULKPERMISSION_H
+#define LL_LLBULKPERMISSION_H
+
+#include "llinventory.h"
+#include "llviewerobject.h"
+#include "llvoinventorylistener.h"
+#include "lluuid.h"
+
+#include "llfloater.h"
+#include "llscrolllistctrl.h"
+
+class LLFloaterBulkPermission : public LLFloater, public LLVOInventoryListener
+{
+ friend class LLFloaterReg;
+public:
+
+ bool postBuild();
+
+private:
+
+ LLFloaterBulkPermission(const LLSD& seed);
+ virtual ~LLFloaterBulkPermission() {}
+
+ bool start(); // returns true if the queue has started, otherwise false.
+ bool nextObject();
+ bool popNext();
+
+ // This is the callback method for the viewer object currently
+ // being worked on.
+ /*virtual*/ void inventoryChanged(LLViewerObject* obj,
+ LLInventoryObject::object_list_t* inv,
+ S32 serial_num,
+ void* queue);
+
+ // This is called by inventoryChanged
+ void handleInventory(LLViewerObject* viewer_obj,
+ LLInventoryObject::object_list_t* inv);
+
+
+ void updateInventory(LLViewerObject* object,
+ LLViewerInventoryItem* item,
+ U8 key,
+ bool is_new);
+
+ void onCloseBtn();
+ void onOkBtn();
+ void onApplyBtn();
+ void onCommitCopy();
+ void onCheckAll() { doCheckUncheckAll(true); }
+ void onUncheckAll() { doCheckUncheckAll(false); }
+
+ // returns true if this is done
+ bool isDone() const { return (mCurrentObjectID.isNull() || (mObjectIDs.size() == 0)); }
+
+ //Read the settings and Apply the permissions
+ void doApply();
+ void doCheckUncheckAll(bool check);
+
+private:
+ // UI
+ LLScrollListCtrl* mMessages;
+ LLButton* mCloseBtn;
+
+ // Object Queue
+ std::vector<LLUUID> mObjectIDs;
+ LLUUID mCurrentObjectID;
+ bool mDone;
+
+ bool mBulkChangeIncludeAnimations;
+ bool mBulkChangeIncludeBodyParts;
+ bool mBulkChangeIncludeClothing;
+ bool mBulkChangeIncludeGestures;
+ bool mBulkChangeIncludeNotecards;
+ bool mBulkChangeIncludeObjects;
+ bool mBulkChangeIncludeScripts;
+ bool mBulkChangeIncludeSounds;
+ bool mBulkChangeIncludeTextures;
+ bool mBulkChangeIncludeSettings;
+ bool mBulkChangeIncludeMaterials;
+
+ bool mBulkChangeShareWithGroup;
+ bool mBulkChangeEveryoneCopy;
+ bool mBulkChangeNextOwnerModify;
+ bool mBulkChangeNextOwnerCopy;
+ bool mBulkChangeNextOwnerTransfer;
+
+ LLUUID mID;
+
+ const char* mStartString;
+};
+
+#endif
+
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