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path: root/indra/newview/llfloaterbigpreview.cpp
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Diffstat (limited to 'indra/newview/llfloaterbigpreview.cpp')
-rw-r--r--indra/newview/llfloaterbigpreview.cpp8
1 files changed, 3 insertions, 5 deletions
diff --git a/indra/newview/llfloaterbigpreview.cpp b/indra/newview/llfloaterbigpreview.cpp
index 84a1523e7c..d5f25d5f95 100644
--- a/indra/newview/llfloaterbigpreview.cpp
+++ b/indra/newview/llfloaterbigpreview.cpp
@@ -78,7 +78,7 @@ void LLFloaterBigPreview::draw()
// Display the preview if one is available
// HACK!!! We use the puny thumbnail image for the moment
// *TODO : Use the real large preview
- if (previewp && previewp->getThumbnailImage())
+ if (previewp && previewp->getBigThumbnailImage())
{
const LLRect& preview_rect = mPreviewPlaceholder->getRect();
// const S32 thumbnail_w = previewp->getThumbnailWidth();
@@ -93,9 +93,7 @@ void LLFloaterBigPreview::draw()
// calc preview offset within the floater rect
S32 offset_x = preview_rect.mLeft + local_offset_x;
S32 offset_y = preview_rect.mBottom + local_offset_y;
-
- //llinfos << "Merov : draw, offset x = " << offset_x << ", y = " << offset_y << ", thumbnail w = " << thumbnail_w << ", h = " << thumbnail_h << ", rect w = " << preview_rect.getWidth() << ", h = " << preview_rect.getHeight() << llendl;
-
+
gGL.matrixMode(LLRender::MM_MODELVIEW);
// Apply floater transparency to the texture unless the floater is focused.
F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency();
@@ -103,7 +101,7 @@ void LLFloaterBigPreview::draw()
gl_draw_scaled_image(offset_x, offset_y,
//thumbnail_w, thumbnail_h,
preview_rect.getWidth(), preview_rect.getHeight(),
- previewp->getThumbnailImage(), color % alpha);
+ previewp->getBigThumbnailImage(), color % alpha);
}
}