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path: root/indra/newview/llfloateravatartextures.cpp
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Diffstat (limited to 'indra/newview/llfloateravatartextures.cpp')
-rw-r--r--indra/newview/llfloateravatartextures.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/llfloateravatartextures.cpp b/indra/newview/llfloateravatartextures.cpp
index b26b302ea6..68bdf9a8d6 100644
--- a/indra/newview/llfloateravatartextures.cpp
+++ b/indra/newview/llfloateravatartextures.cpp
@@ -38,7 +38,7 @@
#include "llviewerobjectlist.h"
#include "llvoavatarself.h"
-using namespace LLVOAvatarDefines;
+using namespace LLAvatarAppearanceDefines;
LLFloaterAvatarTextures::LLFloaterAvatarTextures(const LLSD& id)
: LLFloater(id),
@@ -54,7 +54,7 @@ BOOL LLFloaterAvatarTextures::postBuild()
{
for (U32 i=0; i < TEX_NUM_INDICES; i++)
{
- const std::string tex_name = LLVOAvatarDictionary::getInstance()->getTexture(ETextureIndex(i))->mName;
+ const std::string tex_name = LLAvatarAppearanceDictionary::getInstance()->getTexture(ETextureIndex(i))->mName;
mTextures[i] = getChild<LLTextureCtrl>(tex_name);
}
mTitle = getTitle();
@@ -76,7 +76,7 @@ static void update_texture_ctrl(LLVOAvatar* avatarp,
ETextureIndex te)
{
LLUUID id = IMG_DEFAULT_AVATAR;
- const LLVOAvatarDictionary::TextureEntry* tex_entry = LLVOAvatarDictionary::getInstance()->getTexture(te);
+ const LLAvatarAppearanceDictionary::TextureEntry* tex_entry = LLAvatarAppearanceDictionary::getInstance()->getTexture(te);
if (tex_entry->mIsLocalTexture)
{
if (avatarp->isSelf())
@@ -164,14 +164,14 @@ void LLFloaterAvatarTextures::onClickDump(void* data)
const LLTextureEntry* te = avatarp->getTE(i);
if (!te) continue;
- const LLVOAvatarDictionary::TextureEntry* tex_entry = LLVOAvatarDictionary::getInstance()->getTexture((ETextureIndex)(i));
+ const LLAvatarAppearanceDictionary::TextureEntry* tex_entry = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)(i));
if (!tex_entry)
continue;
if (LLVOAvatar::isIndexLocalTexture((ETextureIndex)i))
{
LLUUID id = IMG_DEFAULT_AVATAR;
- LLWearableType::EType wearable_type = LLVOAvatarDictionary::getInstance()->getTEWearableType((ETextureIndex)i);
+ LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType((ETextureIndex)i);
if (avatarp->isSelf())
{
LLViewerWearable *wearable = gAgentWearables.getWearable(wearable_type, 0);