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path: root/indra/newview/llfloateravatarpicker.cpp
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Diffstat (limited to 'indra/newview/llfloateravatarpicker.cpp')
-rw-r--r--indra/newview/llfloateravatarpicker.cpp35
1 files changed, 19 insertions, 16 deletions
diff --git a/indra/newview/llfloateravatarpicker.cpp b/indra/newview/llfloateravatarpicker.cpp
index 4ac022e350..3d6441553d 100644
--- a/indra/newview/llfloateravatarpicker.cpp
+++ b/indra/newview/llfloateravatarpicker.cpp
@@ -58,10 +58,6 @@
//put it back as a member once the legacy path is out?
static std::map<LLUUID, LLAvatarName> sAvatarNameMap;
-const F32 CONTEXT_CONE_IN_ALPHA = 0.0f;
-const F32 CONTEXT_CONE_OUT_ALPHA = 1.f;
-const F32 CONTEXT_FADE_TIME = 0.08f;
-
LLFloaterAvatarPicker* LLFloaterAvatarPicker::show(select_callback_t callback,
BOOL allow_multiple,
BOOL closeOnSelect,
@@ -106,10 +102,17 @@ LLFloaterAvatarPicker::LLFloaterAvatarPicker(const LLSD& key)
: LLFloater(key),
mNumResultsReturned(0),
mNearMeListComplete(FALSE),
- mCloseOnSelect(FALSE),
- mContextConeOpacity ( 0.f )
+ mCloseOnSelect(FALSE),a
+ mContextConeOpacity (0.f),
+ mContextConeInAlpha(0.f),
+ mContextConeOutAlpha(0.f),
+ mContextConeFadeTime(0.f)
{
mCommitCallbackRegistrar.add("Refresh.FriendList", boost::bind(&LLFloaterAvatarPicker::populateFriend, this));
+
+ mContextConeInAlpha = gSavedSettings.getF32("ContextConeInAlpha");
+ mContextConeOutAlpha = gSavedSettings.getF32("ContextConeOutAlpha");
+ mContextConeFadeTime = gSavedSettings.getF32("ContextConeFadeTime");
}
BOOL LLFloaterAvatarPicker::postBuild()
@@ -369,31 +372,31 @@ void LLFloaterAvatarPicker::drawFrustum()
LLGLEnable(GL_CULL_FACE);
gGL.begin(LLRender::QUADS);
{
- gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity);
+ gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
gGL.vertex2i(origin_rect.mLeft, origin_rect.mTop);
gGL.vertex2i(origin_rect.mRight, origin_rect.mTop);
- gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity);
+ gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
gGL.vertex2i(local_rect.mRight, local_rect.mTop);
gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
- gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity);
+ gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
- gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity);
+ gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
gGL.vertex2i(origin_rect.mLeft, origin_rect.mBottom);
gGL.vertex2i(origin_rect.mLeft, origin_rect.mTop);
- gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity);
+ gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
gGL.vertex2i(local_rect.mRight, local_rect.mTop);
- gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity);
+ gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
gGL.vertex2i(origin_rect.mRight, origin_rect.mTop);
gGL.vertex2i(origin_rect.mRight, origin_rect.mBottom);
- gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity);
+ gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
- gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity);
+ gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
gGL.vertex2i(origin_rect.mRight, origin_rect.mBottom);
gGL.vertex2i(origin_rect.mLeft, origin_rect.mBottom);
}
@@ -402,11 +405,11 @@ void LLFloaterAvatarPicker::drawFrustum()
if (gFocusMgr.childHasMouseCapture(getDragHandle()))
{
- mContextConeOpacity = lerp(mContextConeOpacity, gSavedSettings.getF32("PickerContextOpacity"), LLCriticalDamp::getInterpolant(CONTEXT_FADE_TIME));
+ mContextConeOpacity = lerp(mContextConeOpacity, gSavedSettings.getF32("PickerContextOpacity"), LLCriticalDamp::getInterpolant(mContextConeFadeTime));
}
else
{
- mContextConeOpacity = lerp(mContextConeOpacity, 0.f, LLCriticalDamp::getInterpolant(CONTEXT_FADE_TIME));
+ mContextConeOpacity = lerp(mContextConeOpacity, 0.f, LLCriticalDamp::getInterpolant(mContextConeFadeTime));
}
}
}